Qwen 3.8 Flash Next NVFP4 Instruct | Benchmark #73

Described in:Qwen 3.8 Flash Next NVFP4: benchmark results and the broken thinking mode

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.8 Flash Next QuantizationNVFP4 ModeInstruct

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 323/331 97.6% passed
323 passed8 failed331 total 353 AI queries 548 tool calls TOKENS IN4 398 019 TOKENS OUT122 411

Results by difficulty

4 groups
Level Easy
65 / 65 100.0%
passed
67 AI queries 0 tool calls IN581 787 OUT9 111
Level Medium
153 / 156 98.1%
passed
167 AI queries 1 tool call IN1 310 610 OUT40 923
Level Hard
65 / 68 95.6%
passed
75 AI queries 136 tool calls IN833 512 OUT39 148
Level VeryHard
40 / 42 95.2%
passed
44 AI queries 411 tool calls IN1 672 110 OUT33 229

Results by category

10 groups
Category AgenticCoding
100.0% 13/13 passed
15 AI queries 0 tool calls TOKENS IN134 069 TOKENS OUT8 275
Category AgenticReasoning
83.3% 5/6 passed
6 AI queries 12 tool calls TOKENS IN196 898 TOKENS OUT2 249
Category AgenticToolUse
96.5% 55/57 passed
57 AI queries 536 tool calls TOKENS IN1 862 140 TOKENS OUT33 078
Category Algorithms
98.1% 106/108 passed
114 AI queries 0 tool calls TOKENS IN1 001 449 TOKENS OUT34 195
Category CodeGeneration
97.7% 260/266 passed
288 AI queries 18 tool calls TOKENS IN2 619 945 TOKENS OUT90 571
Category ContextProcessing
100.0% 9/9 passed
9 AI queries 0 tool calls TOKENS IN9 061 TOKENS OUT356
Category Database
100.0% 17/17 passed
19 AI queries 0 tool calls TOKENS IN18 309 TOKENS OUT829
Category GameDev
96.9% 123/127 passed
140 AI queries 0 tool calls TOKENS IN1 206 252 TOKENS OUT45 034
Category InstructionFollowing
100.0% 11/11 passed
11 AI queries 0 tool calls TOKENS IN18 864 TOKENS OUT845
Category Reasoning
97.8% 45/46 passed
49 AI queries 293 tool calls TOKENS IN1 018 378 TOKENS OUT28 716

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN19 372 OUT421
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN19 372 OUT421
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN71 741 OUT314
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 5 tool callscategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN71 741 OUT314
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN14 323 OUT319
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 323 OUT319
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN30 099 OUT608
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN30 099 OUT608
Agentic - Canary variants (5 metric cases) 4 passed1 failed
80.0%
IN153 673 OUT2 702
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN32 899 OUT529
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN32 630 OUT429
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN30 162 OUT586
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 14 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN52 576 OUT1 065
×
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 1 tool callcategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: prod == expected Context: Production ended on build_1900 but the correct choice was build_2602. Values: prod = "build_1900" expected = "build_2602"
Failed IN5 406 OUT93
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN20 667 OUT555
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN20 667 OUT555
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN11 831 OUT251
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 831 OUT251
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN18 446 OUT292
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN18 446 OUT292
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN48 015 OUT860
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 566 OUT125
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 455 OUT125
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 692 OUT221
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 789 OUT265
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 513 OUT124
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN17 409 OUT818
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN17 409 OUT818
Agentic - Diagnosis (root cause under budget) 1 passed
100.0%
IN13 140 OUT780
✓
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 13 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN13 140 OUT780
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN75 536 OUT2 801
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 867 OUT588
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 962 OUT468
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 902 OUT537
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 511 OUT344
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN16 294 OUT864
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN47 507 OUT541
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN47 507 OUT541
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN23 109 OUT244
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN23 109 OUT244
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 783 OUT148
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 783 OUT148
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN8 794 OUT282
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT282
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN8 803 OUT440
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 803 OUT440
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN18 003 OUT528
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 003 OUT528
Agentic - Game Backend: AABB collision resolution (MTV) 1 passed
100.0%
IN8 899 OUT541
✓
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 899 OUT541
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 739 OUT58
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT58
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 741 OUT80
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT80
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 733 OUT179
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT179
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 755 OUT373
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT373
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 773 OUT93
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 773 OUT93
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 721 OUT99
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 721 OUT99
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN8 764 OUT500
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 764 OUT500
Agentic - Game Backend: Battleship shot resolution 1 passed
100.0%
IN8 823 OUT383
✓
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 823 OUT383
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 760 OUT73
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 760 OUT73
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN18 049 OUT605
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 049 OUT605
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN8 786 OUT263
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 786 OUT263
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 754 OUT130
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT130
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN8 841 OUT223
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 841 OUT223
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN8 762 OUT511
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT511
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN8 937 OUT715
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 937 OUT715
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 826 OUT243
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 826 OUT243
Agentic - Game Backend: Checkers captures 1 failed
0.0%
IN8 796 OUT270
×
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Captures threw: String index 24 is out of range. The string has 23 character(s).
Failed IN8 796 OUT270
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 passed
100.0%
IN8 999 OUT563
✓
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 999 OUT563
Agentic - Game Backend: Combat turn order (initiative) 1 passed
100.0%
IN8 735 OUT293
✓
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT293
Agentic - Game Backend: Combo scoring (rising multiplier) 1 passed
100.0%
IN8 758 OUT147
✓
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT147
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 771 OUT197
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT197
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN8 912 OUT294
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 912 OUT294
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 829 OUT172
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 829 OUT172
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN8 750 OUT59
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT59
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN8 774 OUT365
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT365
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 751 OUT212
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT212
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 741 OUT51
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT51
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 767 OUT189
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT189
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 753 OUT91
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT91
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 768 OUT342
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 768 OUT342
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN8 854 OUT345
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 854 OUT345
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 768 OUT172
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 768 OUT172
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN8 756 OUT603
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT603
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN8 796 OUT270
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 796 OUT270
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 passed
100.0%
IN8 769 OUT321
✓
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT321
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 749 OUT68
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 749 OUT68
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 passed
100.0%
IN8 808 OUT340
✓
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 808 OUT340
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN8 750 OUT115
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT115
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN8 883 OUT370
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 883 OUT370
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 passed
100.0%
IN8 838 OUT971
✓
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.1 AI query 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 838 OUT971
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN8 806 OUT252
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT252
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN8 807 OUT230
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 807 OUT230
Agentic - Game Backend: High-score table insert 1 failed
0.0%
IN37 439 OUT1 757
×
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Insert did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 43:5: Argument 1 of 'Insert' must be 'string', but it has type 'List<int>'.
Failed IN37 439 OUT1 757
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 745 OUT70
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 745 OUT70
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 742 OUT133
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 742 OUT133
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN8 808 OUT380
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 808 OUT380
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN8 757 OUT88
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 757 OUT88
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN8 775 OUT79
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 775 OUT79
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 763 OUT125
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT125
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN8 802 OUT212
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 802 OUT212
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN8 735 OUT112
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 735 OUT112
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN8 886 OUT208
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 886 OUT208
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 746 OUT101
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 746 OUT101
Agentic - Game Backend: Lights Out toggle 1 passed
100.0%
IN18 310 OUT764
✓
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 310 OUT764
Agentic - Game Backend: Match-3 cascade 1 passed
100.0%
IN8 820 OUT1 143
✓
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 820 OUT1 143
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN8 784 OUT524
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 784 OUT524
Agentic - Game Backend: Match-3 swap validity 1 passed
100.0%
IN8 793 OUT608
✓
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 793 OUT608
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 747 OUT90
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 747 OUT90
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN8 802 OUT296
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 802 OUT296
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN18 487 OUT1 348
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 487 OUT1 348
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 778 OUT265
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT265
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN8 781 OUT253
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT253
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 passed
100.0%
IN17 933 OUT602
✓
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 933 OUT602
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 758 OUT324
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT324
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 passed
100.0%
IN8 905 OUT1 238
✓
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 905 OUT1 238
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 840 OUT199
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 840 OUT199
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 758 OUT113
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT113
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 781 OUT183
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT183
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 772 OUT102
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT102
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN8 805 OUT96
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 805 OUT96
Agentic - Game Backend: Poker hand comparison 1 passed
100.0%
IN33 657 OUT6 713
✓
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Passed IN33 657 OUT6 713
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN8 824 OUT869
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 824 OUT869
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 759 OUT85
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 759 OUT85
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 741 OUT56
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT56
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 763 OUT64
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT64
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN8 797 OUT131
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 797 OUT131
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 758 OUT49
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT49
Agentic - Game Backend: Reversi flip count 1 passed
100.0%
IN8 829 OUT527
✓
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 829 OUT527
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN8 774 OUT104
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT104
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN8 763 OUT107
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 763 OUT107
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 754 OUT99
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT99
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 806 OUT159
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 806 OUT159
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN8 794 OUT264
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT264
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 776 OUT116
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT116
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 755 OUT182
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT182
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 735 OUT70
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 735 OUT70
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN8 766 OUT389
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT389
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN8 823 OUT294
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 823 OUT294
Agentic - Game Backend: Snake tick 1 passed
100.0%
IN8 893 OUT602
✓
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 893 OUT602
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN8 751 OUT66
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 751 OUT66
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 854 OUT317
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 854 OUT317
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 793 OUT279
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 793 OUT279
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 750 OUT69
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT69
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 762 OUT165
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT165
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 754 OUT65
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT65
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN8 780 OUT168
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 780 OUT168
Agentic - Game Backend: Tactical movement range 1 passed
100.0%
IN8 792 OUT479
✓
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 792 OUT479
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN8 774 OUT471
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT471
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN17 864 OUT636
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 864 OUT636
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 759 OUT312
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 759 OUT312
Agentic - Game Backend: Tic-tac-toe result 1 passed
100.0%
IN8 750 OUT370
✓
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT370
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN8 786 OUT60
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 786 OUT60
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 774 OUT248
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT248
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 777 OUT229
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 777 OUT229
Agentic - Game Backend: Trick-taking winner 1 failed
0.0%
IN8 805 OUT430
×
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Winner([9H 2S AH] trump S lead H) got 2 expected 1 Values: r.ResultJson = "2"
Failed IN8 805 OUT430
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 837 OUT439
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 837 OUT439
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN8 761 OUT353
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT353
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 853 OUT200
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 853 OUT200
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 789 OUT225
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 789 OUT225
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN8 733 OUT83
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT83
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 741 OUT73
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT73
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 761 OUT168
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 761 OUT168
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 764 OUT120
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 764 OUT120
Agentic - Game Backend: Weighted terrain pathfinding 1 passed
100.0%
IN28 910 OUT2 304
✓
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN28 910 OUT2 304
Agentic - Game Backend: Word-wrap line count 1 passed
100.0%
IN8 746 OUT227
✓
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT227
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 754 OUT67
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT67
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN19 573 OUT267
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN19 573 OUT267
Agentic - Irreversible Commit (measure twice) 1 passed
100.0%
IN27 944 OUT297
✓
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN27 944 OUT297
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN14 506 OUT264
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 506 OUT264
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN27 064 OUT741
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN27 064 OUT741
Agentic - Ledger variants (5 RMW cases) 5 passed
100.0%
IN317 719 OUT6 203
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 17 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN67 045 OUT1 019
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 18 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN74 463 OUT1 276
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 26 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN77 629 OUT1 891
✓
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN42 637 OUT1 238
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 15 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN55 945 OUT779
Agentic - Lock Ordering (deadlock avoidance) 1 passed
100.0%
IN115 664 OUT1 386
✓
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN115 664 OUT1 386
Agentic - Lock Ordering variants (5 cases) 4 passed1 failed
80.0%
IN393 939 OUT5 113
✓
LockVariantFiveResFourOps1 AI query 24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN148 401 OUT1 486
✓
LockVariantFourResThreeOps1 AI query 18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN54 796 OUT837
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN79 190 OUT1 084
×
LockVariantReverseListed1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: Globals.Get<bool>("op.done." + op, false) Context: Operation not performed: op_y
Failed IN29 786 OUT566
✓
LockVariantThreeLockOp1 AI query 20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN81 766 OUT1 140
Agentic - Migration (cascading rollback + reapply) 1 passed
100.0%
IN32 022 OUT533
✓
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 11 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN32 022 OUT533
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 257 OUT192
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 257 OUT192
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN34 448 OUT599
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN34 448 OUT599
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN21 059 OUT259
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 059 OUT259
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN109 279 OUT1 543
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 420 OUT253
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 470 OUT201
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN23 479 OUT405
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN23 008 OUT315
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN29 902 OUT369
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN17 681 OUT219
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 681 OUT219
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 6 passed1 failed
85.7%
IN219 275 OUT3 585
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN22 377 OUT1 336
×
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: got != "" Context: Model did not provide an ANSWER marker. Values: got = ""
Failed IN21 230 OUT340
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN10 528 OUT37
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN21 106 OUT266
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 155 OUT215
✓
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 3 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN43 621 OUT560
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 6 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN79 258 OUT831
Agentic - Secret Rotation (zero-downtime ordering) 1 passed
100.0%
IN16 339 OUT192
✓
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 339 OUT192
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN75 160 OUT1 337
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN30 129 OUT479
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN45 031 OUT858
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN17 320 OUT695
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN17 320 OUT695
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN27 921 OUT396
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN27 921 OUT396
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN8 768 OUT398
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 768 OUT398
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 808 OUT157
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 808 OUT157
Algorithms - All-pairs shortest path pair 1 passed
100.0%
IN8 776 OUT933
✓
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 776 OUT933
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 739 OUT221
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 739 OUT221
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 passed
100.0%
IN8 785 OUT839
✓
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 785 OUT839
Algorithms - Binary Gray code 1 passed
100.0%
IN8 712 OUT22
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 712 OUT22
Algorithms - Bipartite graph check 1 passed
100.0%
IN8 758 OUT417
✓
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT417
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 786 OUT133
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 786 OUT133
Algorithms - Caesar cipher 1 passed
100.0%
IN8 735 OUT220
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT220
Algorithms - Catalan number 1 passed
100.0%
IN8 757 OUT69
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT69
Algorithms - Chinese remainder theorem 1 passed
100.0%
IN8 775 OUT782
✓
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 775 OUT782
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 852 OUT147
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 852 OUT147
Algorithms - Coin change combinations 1 passed
100.0%
IN8 742 OUT228
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 742 OUT228
Algorithms - Collatz step count 1 passed
100.0%
IN8 738 OUT92
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT92
Algorithms - Connected components (union-find) 1 passed
100.0%
IN17 975 OUT857
✓
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 975 OUT857
Algorithms - Container with most water 1 passed
100.0%
IN8 746 OUT263
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT263
Algorithms - Count anagram groups 1 passed
100.0%
IN17 790 OUT536
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 790 OUT536
Algorithms - Count grid color regions 1 passed
100.0%
IN8 749 OUT529
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 749 OUT529
Algorithms - Count islands 1 passed
100.0%
IN8 752 OUT552
✓
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT552
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 735 OUT153
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT153
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 714 OUT181
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 714 OUT181
Algorithms - Cumulative distribution 1 passed
100.0%
IN17 719 OUT394
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 719 OUT394
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN8 788 OUT776
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 788 OUT776
Algorithms - Directed cycle detection 1 passed
100.0%
IN8 745 OUT641
✓
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 745 OUT641
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 731 OUT197
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 731 OUT197
Algorithms - Divisor count 1 passed
100.0%
IN8 719 OUT68
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 719 OUT68
Algorithms - Downsample by block average 1 passed
100.0%
IN8 760 OUT172
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT172
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 727 OUT301
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 727 OUT301
Algorithms - Egg drop trials 1 passed
100.0%
IN8 788 OUT248
✓
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 788 OUT248
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 730 OUT265
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 730 OUT265
Algorithms - Euler totient 1 passed
100.0%
IN8 719 OUT149
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT149
Algorithms - Eulerian path existence 1 passed
100.0%
IN8 778 OUT529
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 778 OUT529
Algorithms - Extended Euclidean 1 passed
100.0%
IN8 831 OUT189
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 831 OUT189
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN8 746 OUT151
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 746 OUT151
Algorithms - GCD and LCM 1 passed
100.0%
IN8 723 OUT103
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 723 OUT103
Algorithms - Grid transpose 1 passed
100.0%
IN8 754 OUT86
✓
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT86
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 718 OUT231
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 718 OUT231
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 752 OUT35
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 752 OUT35
Algorithms - Integer square root 1 failed
0.0%
IN8 734 OUT176
×
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Isqrt threw: Integer overflow.
Failed IN8 734 OUT176
Algorithms - Integer to base-N string 1 passed
100.0%
IN8 740 OUT115
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 740 OUT115
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN8 769 OUT185
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT185
Algorithms - Josephus survivor 1 passed
100.0%
IN8 745 OUT62
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 745 OUT62
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 753 OUT294
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT294
Algorithms - Kth largest element 1 passed
100.0%
IN8 743 OUT154
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 743 OUT154
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 785 OUT254
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 785 OUT254
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 713 OUT232
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 713 OUT232
Algorithms - Log-scale bucket index 1 passed
100.0%
IN8 778 OUT62
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT62
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 767 OUT130
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT130
Algorithms - Longest common prefix 1 passed
100.0%
IN8 726 OUT164
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 726 OUT164
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 711 OUT278
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 711 OUT278
Algorithms - Longest common substring 1 passed
100.0%
IN8 728 OUT279
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 728 OUT279
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 745 OUT298
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 745 OUT298
Algorithms - Longest palindromic substring 1 passed
100.0%
IN8 723 OUT237
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 723 OUT237
Algorithms - Longest repeated substring 1 passed
100.0%
IN8 728 OUT534
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 728 OUT534
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 756 OUT174
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT174
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 757 OUT145
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT145
Algorithms - Majority element 1 passed
100.0%
IN8 721 OUT344
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 721 OUT344
Algorithms - Matrix chain multiplication 1 passed
100.0%
IN8 756 OUT429
✓
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 756 OUT429
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 746 OUT179
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT179
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 739 OUT210
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT210
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN8 771 OUT440
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT440
Algorithms - Min-max normalization 1 passed
100.0%
IN8 748 OUT311
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT311
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 739 OUT309
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT309
Algorithms - Minimum knight moves (BFS) 1 passed
100.0%
IN8 777 OUT461
✓
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 777 OUT461
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 752 OUT453
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT453
Algorithms - Minimum spanning tree (Kruskal) 1 passed
100.0%
IN8 752 OUT599
✓
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 752 OUT599
Algorithms - Minimum window substring 1 passed
100.0%
IN8 760 OUT487
✓
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 760 OUT487
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 771 OUT124
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT124
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN8 759 OUT284
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 759 OUT284
Algorithms - Moving average 1 passed
100.0%
IN8 750 OUT231
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT231
Algorithms - Next greater element 1 passed
100.0%
IN8 733 OUT237
✓
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT237
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN8 741 OUT549
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 741 OUT549
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN8 740 OUT116
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 740 OUT116
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 725 OUT157
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 725 OUT157
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN8 755 OUT504
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT504
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 733 OUT189
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT189
Algorithms - Point-to-segment distance 1 passed
100.0%
IN8 773 OUT242
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 773 OUT242
Algorithms - Prime factorization 1 passed
100.0%
IN8 744 OUT193
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT193
Algorithms - Product of array except self 1 passed
100.0%
IN8 750 OUT419
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT419
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN8 810 OUT175
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 810 OUT175
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN8 732 OUT71
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 732 OUT71
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 736 OUT173
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 736 OUT173
Algorithms - Rod cutting 1 passed
100.0%
IN8 766 OUT262
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT262
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 755 OUT245
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT245
Algorithms - Rotate array right by k 1 passed
100.0%
IN8 759 OUT187
✓
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 759 OUT187
Algorithms - Rotate grid 90 CW (discriminator) 1 failed
0.0%
IN8 762 OUT202
×
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Rotate90 threw: String index 6 is out of range. The string has 6 character(s).
Failed IN8 762 OUT202
Algorithms - RPN evaluator 1 passed
100.0%
IN8 764 OUT346
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT346
Algorithms - Run-length compression (if shorter) 1 passed
100.0%
IN8 736 OUT154
✓
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 736 OUT154
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 782 OUT289
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 782 OUT289
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN8 812 OUT433
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN8 812 OUT433
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 744 OUT62
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 744 OUT62
Algorithms - Sliding window maximum 1 passed
100.0%
IN8 736 OUT423
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 736 OUT423
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN8 745 OUT394
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 745 OUT394
Algorithms - Square matrix multiply 1 passed
100.0%
IN17 758 OUT470
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 758 OUT470
Algorithms - Strongly connected components 1 passed
100.0%
IN8 748 OUT1 018
✓
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 748 OUT1 018
Algorithms - Subset sum reachability 1 passed
100.0%
IN8 721 OUT262
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 721 OUT262
Algorithms - Substring search (KMP) 1 passed
100.0%
IN8 743 OUT321
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT321
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 722 OUT113
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 722 OUT113
Algorithms - Temperature conversion 1 passed
100.0%
IN8 733 OUT55
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 733 OUT55
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN8 774 OUT578
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 774 OUT578
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 734 OUT68
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 734 OUT68
Algorithms - Trapping rain water 1 passed
100.0%
IN8 733 OUT347
✓
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 733 OUT347
Algorithms - Two-sum indices 1 passed
100.0%
IN8 740 OUT170
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 740 OUT170
Algorithms - Unique grid paths 1 passed
100.0%
IN8 715 OUT166
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 715 OUT166
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN8 720 OUT88
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 720 OUT88
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 738 OUT481
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 738 OUT481
Algorithms - Z-function 1 passed
100.0%
IN8 739 OUT296
✓
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 739 OUT296
Database - Conditional aggregation pivot 1 passed
100.0%
IN947 OUT63
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN947 OUT63
Database - Count distinct opponents 1 passed
100.0%
IN927 OUT19
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN927 OUT19
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN957 OUT40
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN957 OUT40
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN934 OUT27
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN934 OUT27
Database - JOIN player totals (two tables) 1 passed
100.0%
IN956 OUT40
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT40
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN930 OUT27
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN930 OUT27
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN960 OUT34
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN960 OUT34
Database - Players above average score (subquery) 1 passed
100.0%
IN925 OUT26
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN925 OUT26
Database - Players who never played (anti-join) 1 passed
100.0%
IN922 OUT21
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN922 OUT21
Database - RANK window function 1 passed
100.0%
IN1 962 OUT36
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN1 962 OUT36
Database - Running total (window function) 1 passed
100.0%
IN2 210 OUT301
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN2 210 OUT301
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN956 OUT32
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT32
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN957 OUT25
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN957 OUT25
Database - Self-join same-team pairs 1 passed
100.0%
IN940 OUT44
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN940 OUT44
Database - Top scorer per region 1 passed
100.0%
IN942 OUT41
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN942 OUT41
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN934 OUT16
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN934 OUT16
Database - Upsert with max merge 1 passed
100.0%
IN950 OUT37
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN950 OUT37
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 763 OUT546
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 763 OUT546
SDLC - Breaking API change detection 1 passed
100.0%
IN8 760 OUT360
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 760 OUT360
SDLC - Condense without losing facts 1 passed
100.0%
IN1 048 OUT49
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 048 OUT49
SDLC - Config merge with override 1 passed
100.0%
IN8 754 OUT327
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 754 OUT327
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 004 OUT22
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 004 OUT22
SDLC - Locate conflicting requirement pair 1 passed
100.0%
IN8 816 OUT716
✓
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 816 OUT716
SDLC - Locate redundant requirement 1 passed
100.0%
IN31 019 OUT4 217
✓
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN31 019 OUT4 217
SDLC - Mask PII to placeholder 1 passed
100.0%
IN972 OUT42
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT42
SDLC - Modules on a dependency cycle 1 passed
100.0%
IN8 766 OUT868
✓
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 766 OUT868
SDLC - Remove duplicate requirements 1 passed
100.0%
IN945 OUT10
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN945 OUT10
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 012 OUT42
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 012 OUT42
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 126 OUT94
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 126 OUT94
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 759 OUT223
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 759 OUT223
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN8 781 OUT222
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 781 OUT222
SDLC - Requirements completeness (spec coverage gap) 1 passed
100.0%
IN8 776 OUT361
✓
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 776 OUT361
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN8 761 OUT700
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 761 OUT700
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN1 014 OUT28
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 014 OUT28
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN968 OUT31
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN968 OUT31
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN991 OUT56
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN991 OUT56
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN8 772 OUT286
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 772 OUT286
SDLC - State-machine reachability 1 passed
100.0%
IN8 758 OUT332
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 758 OUT332
SDLC - Ticket priority sort 1 passed
100.0%
IN17 895 OUT647
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN17 895 OUT647
SDLC - Unify glossary term consistency 1 passed
100.0%
IN972 OUT38
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT38