Agentic - Blue-Green Deploy (health-gated cutover)
1 passed |
100.0% |
IN17 750
OUT695 |
| ✓ |
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query
5 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN17 750
OUT695 |
Agentic - Bugfix (root-cause vs regression)
1 passed |
100.0% |
IN20 017
OUT336 |
| ✓ |
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query
1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users |
Passed |
IN20 017
OUT336 |
Agentic - Cache Invalidation (exact set)
1 passed |
100.0% |
IN14 813
OUT954 |
| ✓ |
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query
8 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users |
Passed |
IN14 813
OUT954 |
Agentic - Canary (metric-gated release)
1 passed |
100.0% |
IN39 890
OUT1 787 |
| ✓ |
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query
11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN39 890
OUT1 787 |
Agentic - Canary variants (5 metric cases)
5 passed |
100.0% |
IN147 011
OUT7 860 |
| ✓ |
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN29 924
OUT1 316 |
| ✓ |
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN30 243
OUT1 237 |
| ✓ |
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query
10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN27 656
OUT1 923 |
| ✓ |
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query
23 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN28 812
OUT1 967 |
| ✓ |
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN30 376
OUT1 417 |
Agentic - Code Review (find injected defect)
1 passed |
100.0% |
IN11 829
OUT951 |
| ✓ |
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query
5 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN11 829
OUT951 |
Agentic - Config Drift (remediate exact)
1 passed |
100.0% |
IN12 099
OUT731 |
| ✓ |
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query
6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users |
Passed |
IN12 099
OUT731 |
Agentic - Constraints (multi-section satisfaction)
1 passed |
100.0% |
IN11 149
OUT997 |
| ✓ |
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query
7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN11 149
OUT997 |
Agentic - Constraints variants (5 cases)
5 passed |
100.0% |
IN47 795
OUT3 853 |
| ✓ |
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query
3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN9 558
OUT1 127 |
| ✓ |
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query
3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN9 687
OUT628 |
| ✓ |
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query
3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN9 490
OUT568 |
| ✓ |
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query
3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN9 555
OUT754 |
| ✓ |
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query
3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN9 505
OUT776 |
Agentic - Data Reconciliation (per-field precedence)
1 passed |
100.0% |
IN13 610
OUT977 |
| ✓ |
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query
8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN13 610
OUT977 |
Agentic - Diagnosis (root cause under budget)
1 passed |
100.0% |
IN12 406
OUT1 072 |
| ✓ |
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query
10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN12 406
OUT1 072 |
Agentic - Diagnosis variants (5 cases)
5 passed |
100.0% |
IN67 747
OUT5 042 |
| ✓ |
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query
10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN12 021
OUT1 113 |
| ✓ |
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query
10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN12 155
OUT951 |
| ✓ |
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query
10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN15 064
OUT949 |
| ✓ |
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query
12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN12 464
OUT849 |
| ✓ |
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query
12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN16 043
OUT1 180 |
Agentic - ETL Repair (root-cause in stage 2)
1 passed |
100.0% |
IN32 554
OUT2 592 |
| ✓ |
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query
12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN32 554
OUT2 592 |
Agentic - Feature Flag (staged rollout + kill-switch)
1 passed |
100.0% |
IN26 672
OUT1 373 |
| ✓ |
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query
8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN26 672
OUT1 373 |
Agentic - Game Backend: 1D bouncing ball
1 passed |
100.0% |
IN8 781
OUT1 959 |
| ✓ |
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 781
OUT1 959 |
Agentic - Game Backend: 1D swept anti-tunneling
1 passed |
100.0% |
IN8 792
OUT1 069 |
| ✓ |
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 792
OUT1 069 |
Agentic - Game Backend: 2048 left-move (slide + merge)
1 passed |
100.0% |
IN8 801
OUT2 351 |
| ✓ |
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 801
OUT2 351 |
Agentic - Game Backend: 8-direction from vector
1 passed |
100.0% |
IN8 808
OUT667 |
| ✓ |
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 808
OUT667 |
Agentic - Game Backend: AABB collision resolution (MTV)
1 passed |
100.0% |
IN8 897
OUT900 |
| ✓ |
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 897
OUT900 |
Agentic - Game Backend: AABB containment
1 passed |
100.0% |
IN8 737
OUT372 |
| ✓ |
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 737
OUT372 |
Agentic - Game Backend: Acceleration to max speed
1 passed |
100.0% |
IN8 739
OUT517 |
| ✓ |
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 739
OUT517 |
Agentic - Game Backend: Achievement thresholds
1 passed |
100.0% |
IN8 731
OUT1 248 |
| ✓ |
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 731
OUT1 248 |
Agentic - Game Backend: Active status effects
1 passed |
100.0% |
IN8 753
OUT992 |
| ✓ |
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 753
OUT992 |
Agentic - Game Backend: Animation frame at time
1 passed |
100.0% |
IN8 771
OUT503 |
| ✓ |
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 771
OUT503 |
Agentic - Game Backend: Army upkeep income
1 passed |
100.0% |
IN8 719
OUT582 |
| ✓ |
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 719
OUT582 |
Agentic - Game Backend: Axis-aligned path follow
1 passed |
100.0% |
IN18 008
OUT1 918 |
| ✓ |
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN18 008
OUT1 918 |
Agentic - Game Backend: Battleship shot resolution
1 passed |
100.0% |
IN8 821
OUT1 550 |
| ✓ |
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 821
OUT1 550 |
Agentic - Game Backend: Bounce restitution
1 passed |
100.0% |
IN8 758
OUT289 |
| ✓ |
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 758
OUT289 |
Agentic - Game Backend: Bresenham line rasterization
1 passed |
100.0% |
IN8 848
OUT1 043 |
| ✓ |
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 848
OUT1 043 |
Agentic - Game Backend: Buff/debuff stacking
1 passed |
100.0% |
IN8 784
OUT1 109 |
| ✓ |
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 784
OUT1 109 |
Agentic - Game Backend: Build queue completions
1 passed |
100.0% |
IN8 752
OUT843 |
| ✓ |
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 752
OUT843 |
Agentic - Game Backend: Camera-relative movement
1 passed |
100.0% |
IN8 839
OUT691 |
| ✓ |
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 839
OUT691 |
Agentic - Game Backend: Card hand sort
1 passed |
100.0% |
IN8 760
OUT4 105 |
| ✓ |
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 760
OUT4 105 |
Agentic - Game Backend: Card-game rules (blackjack/deck/compare)
1 passed |
100.0% |
IN8 935
OUT2 590 |
| ✓ |
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 935
OUT2 590 |
Agentic - Game Backend: Chart scaling & histogram bins
1 passed |
100.0% |
IN8 824
OUT10 659 |
| ✓ |
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 824
OUT10 659 |
Agentic - Game Backend: Checkers captures
1 passed |
100.0% |
IN8 794
OUT2 368 |
| ✓ |
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 794
OUT2 368 |
Agentic - Game Backend: Collision primitives (circle/aabb/segment)
1 passed |
100.0% |
IN8 997
OUT1 783 |
| ✓ |
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 997
OUT1 783 |
Agentic - Game Backend: Combat turn order (initiative)
1 passed |
100.0% |
IN8 733
OUT1 402 |
| ✓ |
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 733
OUT1 402 |
Agentic - Game Backend: Combo scoring (rising multiplier)
1 failed |
0.0% |
IN8 756
OUT620 |
| × |
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4UsersComboScore threw: Cannot parse '' as int. |
Failed |
IN8 756
OUT620 |
Agentic - Game Backend: Control-point capture
1 passed |
100.0% |
IN8 769
OUT2 092 |
| ✓ |
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 769
OUT2 092 |
Agentic - Game Backend: Controls & Inventory (spec-driven function battery)
1 passed |
100.0% |
IN8 910
OUT856 |
| ✓ |
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 910
OUT856 |
Agentic - Game Backend: Cooldowns & resource regen
1 passed |
100.0% |
IN8 827
OUT771 |
| ✓ |
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 827
OUT771 |
Agentic - Game Backend: Coyote-time jump
1 passed |
100.0% |
IN8 748
OUT203 |
| ✓ |
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 748
OUT203 |
Agentic - Game Backend: Crafting capacity
1 passed |
100.0% |
IN8 772
OUT1 572 |
| ✓ |
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 772
OUT1 572 |
Agentic - Game Backend: Cribbage fifteens
1 passed |
100.0% |
IN8 749
OUT1 176 |
| ✓ |
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 749
OUT1 176 |
Agentic - Game Backend: Critical-hit damage
1 passed |
100.0% |
IN8 739
OUT154 |
| ✓ |
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 739
OUT154 |
Agentic - Game Backend: Damage over time
1 passed |
100.0% |
IN8 765
OUT889 |
| ✓ |
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 765
OUT889 |
Agentic - Game Backend: Day/night cycle phase
1 passed |
100.0% |
IN8 751
OUT219 |
| ✓ |
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 751
OUT219 |
Agentic - Game Backend: Dice notation max roll
1 passed |
100.0% |
IN8 766
OUT1 297 |
| ✓ |
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 766
OUT1 297 |
Agentic - Game Backend: Enemy AI state machine
1 passed |
100.0% |
IN8 852
OUT1 007 |
| ✓ |
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 852
OUT1 007 |
Agentic - Game Backend: Equipment slot validation
1 passed |
100.0% |
IN8 766
OUT490 |
| ✓ |
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 766
OUT490 |
Agentic - Game Backend: Flood-fill region size
1 passed |
100.0% |
IN8 754
OUT1 522 |
| ✓ |
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 754
OUT1 522 |
Agentic - Game Backend: Fog of war visibility
1 passed |
100.0% |
IN8 794
OUT860 |
| ✓ |
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 794
OUT860 |
Agentic - Game Backend: Fog reveal (Chebyshev radius)
1 passed |
100.0% |
IN8 767
OUT22 575 |
| ✓ |
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 767
OUT22 575 |
Agentic - Game Backend: Friction stop frame
1 passed |
100.0% |
IN8 747
OUT399 |
| ✓ |
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 747
OUT399 |
Agentic - Game Backend: Game of Life (code-gen vs oracle)
1 passed |
100.0% |
IN8 806
OUT1 320 |
| ✓ |
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 806
OUT1 320 |
Agentic - Game Backend: Greedy coin change
1 passed |
100.0% |
IN8 748
OUT627 |
| ✓ |
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 748
OUT627 |
Agentic - Game Backend: Grid inventory & stacking (Diablo-style)
1 passed |
100.0% |
IN18 125
OUT2 630 |
| ✓ |
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.2 AI queries
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN18 125
OUT2 630 |
Agentic - Game Backend: Grid pathfinding (shortest path, BFS)
1 passed |
100.0% |
IN8 836
OUT3 999 |
| ✓ |
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.1 AI query
0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 836
OUT3 999 |
Agentic - Game Backend: Grid raycast
1 passed |
100.0% |
IN8 804
OUT1 793 |
| ✓ |
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 804
OUT1 793 |
Agentic - Game Backend: Health bar segments
1 passed |
100.0% |
IN8 805
OUT1 566 |
| ✓ |
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 805
OUT1 566 |
Agentic - Game Backend: High-score table insert
1 passed |
100.0% |
IN17 812
OUT3 974 |
| ✓ |
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN17 812
OUT3 974 |
Agentic - Game Backend: Hit chance
1 passed |
100.0% |
IN8 743
OUT319 |
| ✓ |
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 743
OUT319 |
Agentic - Game Backend: Inventory encumbrance
1 passed |
100.0% |
IN8 740
OUT773 |
| ✓ |
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 740
OUT773 |
Agentic - Game Backend: Inventory first-fit placement
1 passed |
100.0% |
IN8 806
OUT1 577 |
| ✓ |
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 806
OUT1 577 |
Agentic - Game Backend: Inventory stack split
1 passed |
100.0% |
IN8 755
OUT343 |
| ✓ |
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 755
OUT343 |
Agentic - Game Backend: Isometric projection
1 passed |
100.0% |
IN8 773
OUT350 |
| ✓ |
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 773
OUT350 |
Agentic - Game Backend: Jump buffer
1 passed |
100.0% |
IN8 761
OUT914 |
| ✓ |
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 761
OUT914 |
Agentic - Game Backend: Knockback with arena clamp
1 passed |
100.0% |
IN8 800
OUT669 |
| ✓ |
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 800
OUT669 |
Agentic - Game Backend: Leaderboard rank
1 passed |
100.0% |
IN8 733
OUT622 |
| ✓ |
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 733
OUT622 |
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over)
1 passed |
100.0% |
IN8 884
OUT755 |
| ✓ |
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 884
OUT755 |
Agentic - Game Backend: Lifesteal healing
1 passed |
100.0% |
IN8 744
OUT599 |
| ✓ |
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 744
OUT599 |
Agentic - Game Backend: Lights Out toggle
1 passed |
100.0% |
IN8 760
OUT2 663 |
| ✓ |
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 760
OUT2 663 |
Agentic - Game Backend: Match-3 cascade
1 passed |
100.0% |
IN8 818
OUT2 378 |
| ✓ |
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 818
OUT2 378 |
Agentic - Game Backend: Match-3 detection
1 passed |
100.0% |
IN8 782
OUT1 319 |
| ✓ |
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 782
OUT1 319 |
Agentic - Game Backend: Match-3 swap validity
1 passed |
100.0% |
IN8 791
OUT1 847 |
| ✓ |
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 791
OUT1 847 |
Agentic - Game Backend: Memory match pairs
1 passed |
100.0% |
IN8 745
OUT755 |
| ✓ |
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 745
OUT755 |
Agentic - Game Backend: Mercy invincibility (i-frames)
1 passed |
100.0% |
IN8 800
OUT1 165 |
| ✓ |
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 800
OUT1 165 |
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal)
1 passed |
100.0% |
IN8 882
OUT2 168 |
| ✓ |
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 882
OUT2 168 |
Agentic - Game Backend: Minimap downsample
1 passed |
100.0% |
IN8 776
OUT829 |
| ✓ |
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 776
OUT829 |
Agentic - Game Backend: Minimap marker position
1 passed |
100.0% |
IN8 779
OUT661 |
| ✓ |
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 779
OUT661 |
Agentic - Game Backend: N-in-a-row win detection (Connect-4)
1 passed |
100.0% |
IN8 794
OUT2 012 |
| ✓ |
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 794
OUT2 012 |
Agentic - Game Backend: Nonogram row validation
1 passed |
100.0% |
IN8 756
OUT2 376 |
| ✓ |
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 756
OUT2 376 |
Agentic - Game Backend: OBB collision (rotating rectangles, SAT)
1 passed |
100.0% |
IN8 903
OUT19 047 |
| ✓ |
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 903
OUT19 047 |
Agentic - Game Backend: Particle lifetime & expiry
1 passed |
100.0% |
IN8 838
OUT1 292 |
| ✓ |
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 838
OUT1 292 |
Agentic - Game Backend: Party XP share
1 passed |
100.0% |
IN8 756
OUT593 |
| ✓ |
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 756
OUT593 |
Agentic - Game Backend: Patrol waypoints (ping-pong)
1 passed |
100.0% |
IN8 779
OUT1 554 |
| ✓ |
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 779
OUT1 554 |
Agentic - Game Backend: Platformer jump arc
1 passed |
100.0% |
IN8 770
OUT2 618 |
| ✓ |
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 770
OUT2 618 |
Agentic - Game Backend: Point on circle (trig)
1 passed |
100.0% |
IN8 803
OUT793 |
| ✓ |
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 803
OUT793 |
Agentic - Game Backend: Poker hand comparison
1 passed |
100.0% |
IN19 324
OUT6 607 |
| ✓ |
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users |
Passed |
IN19 324
OUT6 607 |
Agentic - Game Backend: Poker hand ranking
1 passed |
100.0% |
IN8 822
OUT3 182 |
| ✓ |
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 822
OUT3 182 |
Agentic - Game Backend: Pop-cap training
1 passed |
100.0% |
IN8 757
OUT538 |
| ✓ |
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 757
OUT538 |
Agentic - Game Backend: Progress bar fill
1 passed |
100.0% |
IN8 739
OUT317 |
| ✓ |
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 739
OUT317 |
Agentic - Game Backend: Projectile range (physics/trig)
1 passed |
100.0% |
IN8 761
OUT716 |
| ✓ |
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 761
OUT716 |
Agentic - Game Backend: Projectile with ground bounce
1 passed |
100.0% |
IN17 776
OUT469 |
| ✓ |
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN17 776
OUT469 |
Agentic - Game Backend: Resource gathering
1 passed |
100.0% |
IN8 756
OUT200 |
| ✓ |
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 756
OUT200 |
Agentic - Game Backend: Reversi flip count
1 passed |
100.0% |
IN8 827
OUT1 254 |
| ✓ |
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 827
OUT1 254 |
Agentic - Game Backend: Rotate 2D vector (trig)
1 passed |
100.0% |
IN8 772
OUT530 |
| ✓ |
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 772
OUT530 |
Agentic - Game Backend: Round-robin deal
1 passed |
100.0% |
IN8 761
OUT588 |
| ✓ |
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 761
OUT588 |
Agentic - Game Backend: RTS resource economy
1 passed |
100.0% |
IN8 752
OUT230 |
| ✓ |
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 752
OUT230 |
Agentic - Game Backend: RTS unit counters & damage
1 passed |
100.0% |
IN8 804
OUT684 |
| ✓ |
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 804
OUT684 |
Agentic - Game Backend: Safest neighbour (danger map)
1 passed |
100.0% |
IN18 088
OUT1 823 |
| ✓ |
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN18 088
OUT1 823 |
Agentic - Game Backend: Scroll viewport
1 passed |
100.0% |
IN8 774
OUT612 |
| ✓ |
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 774
OUT612 |
Agentic - Game Backend: Set card validity
1 passed |
100.0% |
IN8 753
OUT709 |
| ✓ |
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 753
OUT709 |
Agentic - Game Backend: Shop affordability
1 passed |
100.0% |
IN8 733
OUT418 |
| ✓ |
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 733
OUT418 |
Agentic - Game Backend: Sliding puzzle move
1 passed |
100.0% |
IN8 764
OUT2 260 |
| ✓ |
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 764
OUT2 260 |
Agentic - Game Backend: Snake head movement
1 passed |
100.0% |
IN8 821
OUT924 |
| ✓ |
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 821
OUT924 |
Agentic - Game Backend: Snake tick
1 passed |
100.0% |
IN8 891
OUT2 054 |
| ✓ |
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 891
OUT2 054 |
Agentic - Game Backend: Snap to grid
1 passed |
100.0% |
IN8 749
OUT322 |
| ✓ |
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 749
OUT322 |
Agentic - Game Backend: Sokoban move/push legality
1 passed |
100.0% |
IN8 852
OUT496 |
| ✓ |
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 852
OUT496 |
Agentic - Game Backend: Solitaire tableau move
1 passed |
100.0% |
IN8 791
OUT1 368 |
| ✓ |
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 791
OUT1 368 |
Agentic - Game Backend: Spawn scheduler count
1 passed |
100.0% |
IN8 748
OUT495 |
| ✓ |
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 748
OUT495 |
Agentic - Game Backend: Spawn-wave alive count
1 passed |
100.0% |
IN17 733
OUT800 |
| ✓ |
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN17 733
OUT800 |
Agentic - Game Backend: Stat level scaling
1 passed |
100.0% |
IN8 752
OUT966 |
| ✓ |
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 752
OUT966 |
Agentic - Game Backend: Steering seek (greedy pursuit)
1 passed |
100.0% |
IN8 778
OUT1 243 |
| ✓ |
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 778
OUT1 243 |
Agentic - Game Backend: Tactical movement range
1 passed |
100.0% |
IN8 790
OUT2 087 |
| ✓ |
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 790
OUT2 087 |
Agentic - Game Backend: Tech tree eligibility
1 passed |
100.0% |
IN8 772
OUT1 419 |
| ✓ |
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 772
OUT1 419 |
Agentic - Game Backend: Tetris line clearing
1 passed |
100.0% |
IN8 763
OUT3 015 |
| ✓ |
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 763
OUT3 015 |
Agentic - Game Backend: Threat table top target
1 passed |
100.0% |
IN8 757
OUT941 |
| ✓ |
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 757
OUT941 |
Agentic - Game Backend: Tic-tac-toe result
1 passed |
100.0% |
IN8 748
OUT856 |
| ✓ |
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 748
OUT856 |
Agentic - Game Backend: Toroidal wrap (Pac-Man)
1 passed |
100.0% |
IN8 784
OUT271 |
| ✓ |
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 784
OUT271 |
Agentic - Game Backend: Tower targeting (nearest in range)
1 passed |
100.0% |
IN8 772
OUT1 029 |
| ✓ |
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 772
OUT1 029 |
Agentic - Game Backend: Transaction ledger
1 passed |
100.0% |
IN8 775
OUT1 173 |
| ✓ |
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 775
OUT1 173 |
Agentic - Game Backend: Trick-taking winner
1 failed |
0.0% |
IN8 803
OUT2 148 |
| × |
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4UsersAssertion expression evaluated to false: r.ResultJson == exp.ToString()
Context: Winner([9H 2S AH] trump S lead H) got 2 expected 1
Values:
r.ResultJson = "2" |
Failed |
IN8 803
OUT2 148 |
Agentic - Game Backend: Turn-based duel resolution
1 passed |
100.0% |
IN8 835
OUT1 693 |
| ✓ |
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 835
OUT1 693 |
Agentic - Game Backend: Typed armor mitigation
1 passed |
100.0% |
IN8 759
OUT1 433 |
| ✓ |
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 759
OUT1 433 |
Agentic - Game Backend: UI menu (wrap/clamp/paginate)
1 passed |
100.0% |
IN8 851
OUT3 017 |
| ✓ |
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 851
OUT3 017 |
Agentic - Game Backend: Uno playable cards
1 passed |
100.0% |
IN8 787
OUT1 046 |
| ✓ |
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 787
OUT1 046 |
Agentic - Game Backend: Velocity reflection
1 passed |
100.0% |
IN8 731
OUT311 |
| ✓ |
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 731
OUT311 |
Agentic - Game Backend: Wall-slide fall
1 passed |
100.0% |
IN8 739
OUT351 |
| ✓ |
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 739
OUT351 |
Agentic - Game Backend: War card compare
1 passed |
100.0% |
IN8 759
OUT936 |
| ✓ |
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 759
OUT936 |
Agentic - Game Backend: Weighted loot table
1 passed |
100.0% |
IN8 762
OUT1 475 |
| ✓ |
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 762
OUT1 475 |
Agentic - Game Backend: Weighted terrain pathfinding
1 passed |
100.0% |
IN8 812
OUT9 354 |
| ✓ |
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 812
OUT9 354 |
Agentic - Game Backend: Word-wrap line count
1 passed |
100.0% |
IN8 744
OUT2 572 |
| ✓ |
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 744
OUT2 572 |
Agentic - Game Backend: XP to character level
1 passed |
100.0% |
IN8 752
OUT2 007 |
| ✓ |
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 752
OUT2 007 |
Agentic - Idempotency (poison-retry / no double charge)
1 passed |
100.0% |
IN15 827
OUT1 026 |
| ✓ |
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query
9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN15 827
OUT1 026 |
Agentic - Irreversible Commit (measure twice)
1 passed |
100.0% |
IN19 575
OUT758 |
| ✓ |
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query
9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN19 575
OUT758 |
Agentic - Least Privilege (exact grants)
1 passed |
100.0% |
IN11 828
OUT397 |
| ✓ |
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query
6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users |
Passed |
IN11 828
OUT397 |
Agentic - Ledger (simulated DB read-modify-write)
1 passed |
100.0% |
IN12 830
OUT1 397 |
| ✓ |
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query
7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN12 830
OUT1 397 |
Agentic - Ledger variants (5 RMW cases)
5 passed |
100.0% |
IN70 973
OUT8 799 |
| ✓ |
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN20 983
OUT2 033 |
| ✓ |
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query
8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN12 463
OUT2 238 |
| ✓ |
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN12 822
OUT2 264 |
| ✓ |
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query
7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN12 541
OUT1 008 |
| ✓ |
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query
6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN12 164
OUT1 256 |
Agentic - Lock Ordering (deadlock avoidance)
1 passed |
100.0% |
IN86 147
OUT2 482 |
| ✓ |
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query
25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN86 147
OUT2 482 |
Agentic - Lock Ordering variants (5 cases)
5 passed |
100.0% |
IN339 691
OUT12 796 |
| ✓ |
LockVariantFiveResFourOps1 AI query
23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN81 995
OUT2 977 |
| ✓ |
LockVariantFourResThreeOps1 AI query
18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN58 549
OUT1 923 |
| ✓ |
LockVariantHeavyReuse1 AI query
23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN76 699
OUT2 239 |
| ✓ |
LockVariantReverseListed1 AI query
24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN77 881
OUT2 705 |
| ✓ |
LockVariantThreeLockOp1 AI query
20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN44 567
OUT2 952 |
Agentic - Migration (cascading rollback + reapply)
1 passed |
100.0% |
IN24 639
OUT1 364 |
| ✓ |
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query
11 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN24 639
OUT1 364 |
Agentic - Requirements (detect contradiction)
1 passed |
100.0% |
IN7 297
OUT690 |
| ✓ |
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query
2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN7 297
OUT690 |
Agentic - Retry/Circuit-breaker (transient vs hard-down)
1 passed |
100.0% |
IN25 846
OUT1 145 |
| ✓ |
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query
10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN25 846
OUT1 145 |
Agentic - Saga (compensation / distributed rollback)
1 passed |
100.0% |
IN17 869
OUT548 |
| ✓ |
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query
6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN17 869
OUT548 |
Agentic - Saga variants (5 compensation cases)
5 passed |
100.0% |
IN89 854
OUT2 842 |
| ✓ |
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query
4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN13 397
OUT390 |
| ✓ |
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query
5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN16 458
OUT446 |
| ✓ |
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query
6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN16 773
OUT573 |
| ✓ |
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query
6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN19 722
OUT673 |
| ✓ |
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query
9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN23 504
OUT760 |
Agentic - Schema Compat (expand-contract)
1 passed |
100.0% |
IN18 340
OUT498 |
| ✓ |
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query
6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN18 340
OUT498 |
Agentic - Scratchpad (self-repair, Dyck, tool-decision)
7 passed |
100.0% |
IN162 885
OUT18 254 |
| ✓ |
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query
1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN21 287
OUT1 858 |
| ✓ |
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query
2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN32 415
OUT2 058 |
| ✓ |
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query
0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN10 526
OUT46 |
| ✓ |
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query
0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN10 548
OUT291 |
| ✓ |
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query
1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN21 162
OUT714 |
| ✓ |
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query
3 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users |
Passed |
IN45 543
OUT11 643 |
| ✓ |
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query
1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN21 404
OUT1 644 |
Agentic - Secret Rotation (zero-downtime ordering)
1 passed |
100.0% |
IN16 327
OUT599 |
| ✓ |
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query
5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN16 327
OUT599 |
Agentic - StatefulOps (incident recovery, concurrency replan)
2 passed |
100.0% |
IN58 897
OUT2 373 |
| ✓ |
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query
7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users |
Passed |
IN22 323
OUT990 |
| ✓ |
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query
9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN36 574
OUT1 383 |
Agentic - Test Authoring (write a test that catches the bug)
1 passed |
100.0% |
IN8 929
OUT651 |
| ✓ |
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query
7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN8 929
OUT651 |
Agentic - Topological Planning (deps + prereq)
1 passed |
100.0% |
IN24 977
OUT836 |
| ✓ |
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN24 977
OUT836 |
Algorithms - 0/1 Knapsack (dynamic programming)
1 passed |
100.0% |
IN8 766
OUT23 344 |
| ✓ |
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 766
OUT23 344 |
Algorithms - 1D elastic collision
1 passed |
100.0% |
IN8 806
OUT1 521 |
| ✓ |
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 806
OUT1 521 |
Algorithms - All-pairs shortest path pair
1 passed |
100.0% |
IN8 774
OUT11 819 |
| ✓ |
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 774
OUT11 819 |
Algorithms - Balanced brackets (stack)
1 passed |
100.0% |
IN8 737
OUT571 |
| ✓ |
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 737
OUT571 |
Algorithms - Bellman-Ford shortest path (neg weights/cycles)
1 passed |
100.0% |
IN18 714
OUT16 261 |
| ✓ |
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.2 AI queries
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN18 714
OUT16 261 |
Algorithms - Binary Gray code
1 passed |
100.0% |
IN8 710
OUT169 |
| ✓ |
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 710
OUT169 |
Algorithms - Bipartite graph check
1 passed |
100.0% |
IN8 756
OUT1 325 |
| ✓ |
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 756
OUT1 325 |
Algorithms - Bit tricks (popcount/pow2/lowbit)
1 passed |
100.0% |
IN8 784
OUT1 351 |
| ✓ |
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 784
OUT1 351 |
Algorithms - Caesar cipher
1 passed |
100.0% |
IN8 733
OUT900 |
| ✓ |
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 733
OUT900 |
Algorithms - Catalan number
1 passed |
100.0% |
IN8 755
OUT1 247 |
| ✓ |
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 755
OUT1 247 |
Algorithms - Chinese remainder theorem
1 passed |
100.0% |
IN8 773
OUT6 464 |
| ✓ |
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 773
OUT6 464 |
Algorithms - Circle-circle MTV
1 passed |
100.0% |
IN8 850
OUT951 |
| ✓ |
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 850
OUT951 |
Algorithms - Coin change combinations
1 passed |
100.0% |
IN8 740
OUT1 301 |
| ✓ |
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 740
OUT1 301 |
Algorithms - Collatz step count
1 passed |
100.0% |
IN8 736
OUT357 |
| ✓ |
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 736
OUT357 |
Algorithms - Connected components (union-find)
1 passed |
100.0% |
IN8 752
OUT1 843 |
| ✓ |
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 752
OUT1 843 |
Algorithms - Container with most water
1 passed |
100.0% |
IN8 744
OUT985 |
| ✓ |
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 744
OUT985 |
Algorithms - Count anagram groups
1 passed |
100.0% |
IN8 727
OUT1 035 |
| ✓ |
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 727
OUT1 035 |
Algorithms - Count grid color regions
1 passed |
100.0% |
IN8 747
OUT1 657 |
| ✓ |
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 747
OUT1 657 |
Algorithms - Count islands
1 passed |
100.0% |
IN8 750
OUT1 334 |
| ✓ |
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 750
OUT1 334 |
Algorithms - Count overlapping occurrences
1 passed |
100.0% |
IN8 733
OUT744 |
| ✓ |
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 733
OUT744 |
Algorithms - Count primes (Sieve of Eratosthenes)
1 passed |
100.0% |
IN8 712
OUT994 |
| ✓ |
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 712
OUT994 |
Algorithms - Cumulative distribution
1 passed |
100.0% |
IN8 734
OUT967 |
| ✓ |
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 734
OUT967 |
Algorithms - Dijkstra shortest path (weighted graph)
1 passed |
100.0% |
IN8 786
OUT11 785 |
| ✓ |
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 786
OUT11 785 |
Algorithms - Directed cycle detection
1 passed |
100.0% |
IN8 743
OUT3 900 |
| ✓ |
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 743
OUT3 900 |
Algorithms - Distinct subsequences
1 passed |
100.0% |
IN8 729
OUT1 187 |
| ✓ |
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users |
Passed |
IN8 729
OUT1 187 |
Algorithms - Divisor count
1 passed |
100.0% |
IN8 717
OUT379 |
| ✓ |
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 717
OUT379 |
Algorithms - Downsample by block average
1 passed |
100.0% |
IN8 758
OUT931 |
| ✓ |
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 758
OUT931 |
Algorithms - Dutch national flag sort
1 passed |
100.0% |
IN8 725
OUT2 378 |
| ✓ |
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 725
OUT2 378 |
Algorithms - Egg drop trials
1 passed |
100.0% |
IN8 786
OUT1 431 |
| ✓ |
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 786
OUT1 431 |
Algorithms - Equal subset-sum partition
1 passed |
100.0% |
IN8 728
OUT1 443 |
| ✓ |
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 728
OUT1 443 |
Algorithms - Euler totient
1 passed |
100.0% |
IN8 717
OUT1 308 |
| ✓ |
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 717
OUT1 308 |
Algorithms - Eulerian path existence
1 passed |
100.0% |
IN8 776
OUT13 023 |
| ✓ |
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 776
OUT13 023 |
Algorithms - Extended Euclidean
1 passed |
100.0% |
IN8 829
OUT1 114 |
| ✓ |
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 829
OUT1 114 |
Algorithms - Format duration H:MM:SS
1 passed |
100.0% |
IN8 744
OUT495 |
| ✓ |
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 744
OUT495 |
Algorithms - GCD and LCM
1 passed |
100.0% |
IN8 721
OUT500 |
| ✓ |
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 721
OUT500 |
Algorithms - Grid transpose
1 passed |
100.0% |
IN8 752
OUT1 080 |
| ✓ |
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 752
OUT1 080 |
Algorithms - House robber (max non-adjacent sum)
1 passed |
100.0% |
IN8 716
OUT644 |
| ✓ |
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 716
OUT644 |
Algorithms - Integer linear interpolation
1 passed |
100.0% |
IN8 750
OUT426 |
| ✓ |
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 750
OUT426 |
Algorithms - Integer square root
1 passed |
100.0% |
IN8 732
OUT677 |
| ✓ |
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 732
OUT677 |
Algorithms - Integer to base-N string
1 passed |
100.0% |
IN8 738
OUT814 |
| ✓ |
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 738
OUT814 |
Algorithms - Integer to Roman numeral
1 passed |
100.0% |
IN8 767
OUT1 631 |
| ✓ |
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 767
OUT1 631 |
Algorithms - Josephus survivor
1 passed |
100.0% |
IN8 743
OUT1 392 |
| ✓ |
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 743
OUT1 392 |
Algorithms - Jump game (min jumps)
1 passed |
100.0% |
IN8 751
OUT3 540 |
| ✓ |
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 751
OUT3 540 |
Algorithms - Kth largest element
1 passed |
100.0% |
IN8 741
OUT502 |
| ✓ |
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 741
OUT502 |
Algorithms - Least-squares line fit
1 passed |
100.0% |
IN8 783
OUT1 252 |
| ✓ |
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 783
OUT1 252 |
Algorithms - Levenshtein edit distance (DP)
1 passed |
100.0% |
IN8 711
OUT1 550 |
| ✓ |
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 711
OUT1 550 |
Algorithms - Log-scale bucket index
1 passed |
100.0% |
IN8 776
OUT1 382 |
| ✓ |
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 776
OUT1 382 |
Algorithms - Logarithmic bin index
1 passed |
100.0% |
IN8 765
OUT848 |
| ✓ |
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 765
OUT848 |
Algorithms - Longest common prefix
1 passed |
100.0% |
IN8 724
OUT1 205 |
| ✓ |
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 724
OUT1 205 |
Algorithms - Longest common subsequence
1 passed |
100.0% |
IN8 709
OUT1 719 |
| ✓ |
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 709
OUT1 719 |
Algorithms - Longest common substring
1 passed |
100.0% |
IN8 726
OUT7 261 |
| ✓ |
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 726
OUT7 261 |
Algorithms - Longest increasing subsequence (DP)
1 passed |
100.0% |
IN8 743
OUT1 034 |
| ✓ |
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 743
OUT1 034 |
Algorithms - Longest palindromic substring
1 passed |
100.0% |
IN8 721
OUT583 |
| ✓ |
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 721
OUT583 |
Algorithms - Longest repeated substring
1 passed |
100.0% |
IN8 726
OUT1 490 |
| ✓ |
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 726
OUT1 490 |
Algorithms - Lower bound (binary search)
1 passed |
100.0% |
IN8 754
OUT695 |
| ✓ |
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 754
OUT695 |
Algorithms - Luhn checksum validation
1 passed |
100.0% |
IN8 755
OUT678 |
| ✓ |
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 755
OUT678 |
Algorithms - Majority element
1 passed |
100.0% |
IN8 719
OUT897 |
| ✓ |
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 719
OUT897 |
Algorithms - Matrix chain multiplication
1 failed |
0.0% |
IN8 754
OUT2 346 |
| × |
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4UsersAssertion expression evaluated to false: r.ResultJson == exp.ToString()
Context: MinMult([40 20 30 10 30]) got 16000 expected 26000
Values:
r.ResultJson = "16000" |
Failed |
IN8 754
OUT2 346 |
Algorithms - Maximum subarray sum (Kadane)
1 passed |
100.0% |
IN8 744
OUT2 394 |
| ✓ |
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 744
OUT2 394 |
Algorithms - Merge K sorted lists
1 passed |
100.0% |
IN8 737
OUT1 766 |
| ✓ |
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 737
OUT1 766 |
Algorithms - Merge overlapping intervals
1 passed |
100.0% |
IN8 769
OUT2 451 |
| ✓ |
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 769
OUT2 451 |
Algorithms - Min-max normalization
1 passed |
100.0% |
IN8 746
OUT842 |
| ✓ |
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 746
OUT842 |
Algorithms - Minimum coin change (DP)
1 passed |
100.0% |
IN8 737
OUT2 417 |
| ✓ |
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 737
OUT2 417 |
Algorithms - Minimum knight moves (BFS)
1 passed |
100.0% |
IN8 775
OUT1 522 |
| ✓ |
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 775
OUT1 522 |
Algorithms - Minimum path sum (grid DP)
1 passed |
100.0% |
IN8 750
OUT1 070 |
| ✓ |
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 750
OUT1 070 |
Algorithms - Minimum spanning tree (Kruskal)
1 passed |
100.0% |
IN8 750
OUT1 728 |
| ✓ |
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 750
OUT1 728 |
Algorithms - Minimum window substring
1 passed |
100.0% |
IN8 758
OUT1 212 |
| ✓ |
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users |
Passed |
IN8 758
OUT1 212 |
Algorithms - Modular exponentiation (fast pow)
1 passed |
100.0% |
IN8 769
OUT911 |
| ✓ |
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 769
OUT911 |
Algorithms - Modular inverse (extended Euclid)
1 passed |
100.0% |
IN8 757
OUT2 159 |
| ✓ |
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 757
OUT2 159 |
Algorithms - Moving average
1 passed |
100.0% |
IN8 748
OUT1 838 |
| ✓ |
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 748
OUT1 838 |
Algorithms - Next greater element
1 passed |
100.0% |
IN8 731
OUT902 |
| ✓ |
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 731
OUT902 |
Algorithms - Next lexicographic permutation
1 passed |
100.0% |
IN8 739
OUT1 277 |
| ✓ |
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 739
OUT1 277 |
Algorithms - Nth Fibonacci mod m
1 passed |
100.0% |
IN8 738
OUT5 939 |
| ✓ |
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 738
OUT5 939 |
Algorithms - Overlapping substring count
1 passed |
100.0% |
IN8 723
OUT526 |
| ✓ |
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 723
OUT526 |
Algorithms - Palindrome & anagram checks
1 passed |
100.0% |
IN8 753
OUT1 761 |
| ✓ |
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 753
OUT1 761 |
Algorithms - Pascal triangle row
1 passed |
100.0% |
IN8 731
OUT1 356 |
| ✓ |
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 731
OUT1 356 |
Algorithms - Point-to-segment distance
1 passed |
100.0% |
IN8 771
OUT5 210 |
| ✓ |
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 771
OUT5 210 |
Algorithms - Prime factorization
1 passed |
100.0% |
IN8 742
OUT1 403 |
| ✓ |
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 742
OUT1 403 |
Algorithms - Product of array except self
1 passed |
100.0% |
IN8 748
OUT4 789 |
| ✓ |
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 748
OUT4 789 |
Algorithms - Quadratic Bezier point
1 passed |
100.0% |
IN8 808
OUT9 154 |
| ✓ |
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 808
OUT9 154 |
Algorithms - Range sum via prefix sums
1 passed |
100.0% |
IN8 730
OUT173 |
| ✓ |
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 730
OUT173 |
Algorithms - Reverse words & Hamming distance
1 passed |
100.0% |
IN8 734
OUT933 |
| ✓ |
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 734
OUT933 |
Algorithms - Rod cutting
1 passed |
100.0% |
IN8 764
OUT1 982 |
| ✓ |
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 764
OUT1 982 |
Algorithms - Roman numeral to integer
1 passed |
100.0% |
IN8 753
OUT636 |
| ✓ |
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 753
OUT636 |
Algorithms - Rotate array right by k
1 failed |
0.0% |
IN8 757
OUT815 |
| × |
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4UsersAssertion expression evaluated to false: r.ResultJson == exp
Context: RotateRight([1 2 3 4 5],2) got "3 4 5 1 2" expected "4 5 1 2 3"
Values:
r.ResultJson = "\"3 4 5 1 2\""
exp = "\"4 5 1 2 3\"" |
Failed |
IN8 757
OUT815 |
Algorithms - Rotate grid 90 CW (discriminator)
1 passed |
100.0% |
IN8 760
OUT907 |
| ✓ |
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 760
OUT907 |
Algorithms - RPN evaluator
1 passed |
100.0% |
IN8 762
OUT1 438 |
| ✓ |
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 762
OUT1 438 |
Algorithms - Run-length compression (if shorter)
1 passed |
100.0% |
IN8 734
OUT942 |
| ✓ |
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 734
OUT942 |
Algorithms - Run-length encoding (encode/decode)
1 passed |
100.0% |
IN8 780
OUT7 714 |
| ✓ |
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 780
OUT7 714 |
Algorithms - Semantic versioning (compare + bump)
1 passed |
100.0% |
IN8 810
OUT989 |
| ✓ |
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users |
Passed |
IN8 810
OUT989 |
Algorithms - Single-pile Nim (optimal play)
1 passed |
100.0% |
IN8 742
OUT499 |
| ✓ |
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 742
OUT499 |
Algorithms - Sliding window maximum
1 passed |
100.0% |
IN8 734
OUT8 033 |
| ✓ |
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 734
OUT8 033 |
Algorithms - Spiral matrix traversal
1 passed |
100.0% |
IN8 743
OUT1 702 |
| ✓ |
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 743
OUT1 702 |
Algorithms - Square matrix multiply
1 passed |
100.0% |
IN8 735
OUT1 180 |
| ✓ |
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 735
OUT1 180 |
Algorithms - Strongly connected components
1 passed |
100.0% |
IN8 746
OUT4 993 |
| ✓ |
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users |
Passed |
IN8 746
OUT4 993 |
Algorithms - Subset sum reachability
1 passed |
100.0% |
IN8 719
OUT1 600 |
| ✓ |
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 719
OUT1 600 |
Algorithms - Substring search (KMP)
1 passed |
100.0% |
IN8 741
OUT1 049 |
| ✓ |
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 741
OUT1 049 |
Algorithms - Sum of digits & digital root
1 passed |
100.0% |
IN8 720
OUT530 |
| ✓ |
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 720
OUT530 |
Algorithms - Temperature conversion
1 passed |
100.0% |
IN8 731
OUT227 |
| ✓ |
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 731
OUT227 |
Algorithms - Topological sort (lexicographically smallest)
1 passed |
100.0% |
IN8 772
OUT1 511 |
| ✓ |
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 772
OUT1 511 |
Algorithms - Trailing zeros of factorial
1 passed |
100.0% |
IN8 732
OUT190 |
| ✓ |
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 732
OUT190 |
Algorithms - Trapping rain water
1 passed |
100.0% |
IN8 731
OUT1 059 |
| ✓ |
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 731
OUT1 059 |
Algorithms - Two-sum indices
1 passed |
100.0% |
IN8 738
OUT2 715 |
| ✓ |
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 738
OUT2 715 |
Algorithms - Unique grid paths
1 passed |
100.0% |
IN8 713
OUT4 210 |
| ✓ |
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 713
OUT4 210 |
Algorithms - Valid Sudoku unit
1 passed |
100.0% |
IN8 718
OUT385 |
| ✓ |
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 718
OUT385 |
Algorithms - Wildcard string matching
1 passed |
100.0% |
IN8 736
OUT1 798 |
| ✓ |
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 736
OUT1 798 |
Algorithms - Z-function
1 passed |
100.0% |
IN8 737
OUT1 063 |
| ✓ |
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 737
OUT1 063 |
Database - Conditional aggregation pivot
1 passed |
100.0% |
IN945
OUT105 |
| ✓ |
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN945
OUT105 |
Database - Count distinct opponents
1 passed |
100.0% |
IN925
OUT40 |
| ✓ |
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users |
Passed |
IN925
OUT40 |
Database - Date-range filter (BETWEEN)
1 passed |
100.0% |
IN955
OUT118 |
| ✓ |
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN955
OUT118 |
Database - EXISTS subquery (teams with matches)
1 passed |
100.0% |
IN932
OUT189 |
| ✓ |
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN932
OUT189 |
Database - JOIN player totals (two tables)
1 passed |
100.0% |
IN954
OUT91 |
| ✓ |
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN954
OUT91 |
Database - LEFT JOIN anti-join (no items)
1 passed |
100.0% |
IN928
OUT146 |
| ✓ |
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN928
OUT146 |
Database - Player stats SQL (multi-aggregate, QueryJson)
1 passed |
100.0% |
IN958
OUT121 |
| ✓ |
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query
0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN958
OUT121 |
Database - Players above average score (subquery)
1 passed |
100.0% |
IN923
OUT93 |
| ✓ |
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN923
OUT93 |
Database - Players who never played (anti-join)
1 passed |
100.0% |
IN920
OUT194 |
| ✓ |
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN920
OUT194 |
Database - RANK window function
1 passed |
100.0% |
IN950
OUT162 |
| ✓ |
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users |
Passed |
IN950
OUT162 |
Database - Running total (window function)
1 passed |
100.0% |
IN947
OUT202 |
| ✓ |
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users |
Passed |
IN947
OUT202 |
Database - Scoreboard SQL (players with >1 win, HAVING)
1 passed |
100.0% |
IN954
OUT109 |
| ✓ |
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query
0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN954
OUT109 |
Database - Scoreboard SQL (top scorers query)
1 passed |
100.0% |
IN955
OUT84 |
| ✓ |
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query
0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN955
OUT84 |
Database - Self-join same-team pairs
1 passed |
100.0% |
IN938
OUT200 |
| ✓ |
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN938
OUT200 |
Database - Top scorer per region
1 passed |
100.0% |
IN940
OUT429 |
| ✓ |
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users |
Passed |
IN940
OUT429 |
Database - UPDATE restock (SQL write)
1 passed |
100.0% |
IN932
OUT81 |
| ✓ |
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query
0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN932
OUT81 |
Database - Upsert with max merge
1 passed |
100.0% |
IN948
OUT220 |
| ✓ |
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users |
Passed |
IN948
OUT220 |
SDLC - Acceptance criteria check
1 passed |
100.0% |
IN8 761
OUT1 509 |
| ✓ |
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 761
OUT1 509 |
SDLC - Breaking API change detection
1 passed |
100.0% |
IN8 758
OUT1 521 |
| ✓ |
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 758
OUT1 521 |
SDLC - Condense without losing facts
1 passed |
100.0% |
IN1 046
OUT753 |
| ✓ |
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN1 046
OUT753 |
SDLC - Config merge with override
1 passed |
100.0% |
IN8 752
OUT1 377 |
| ✓ |
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 752
OUT1 377 |
SDLC - Extract fields into fixed template
1 passed |
100.0% |
IN1 002
OUT105 |
| ✓ |
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN1 002
OUT105 |
SDLC - Locate conflicting requirement pair
1 passed |
100.0% |
IN8 814
OUT12 664 |
| ✓ |
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN8 814
OUT12 664 |
SDLC - Locate redundant requirement
1 failed |
0.0% |
IN8 799
OUT8 567 |
| × |
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4UsersAssertion expression evaluated to false: r.ResultJson == exp.ToString()
Context: FindRedundant([a == 2;a <= 10;b == 2]) got 0 expected 1
Values:
r.ResultJson = "0" |
Failed |
IN8 799
OUT8 567 |
SDLC - Mask PII to placeholder
1 passed |
100.0% |
IN970
OUT184 |
| ✓ |
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN970
OUT184 |
SDLC - Modules on a dependency cycle
1 passed |
100.0% |
IN42 948
OUT25 119 |
| ✓ |
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.4 AI queries
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN42 948
OUT25 119 |
SDLC - Remove duplicate requirements
1 passed |
100.0% |
IN943
OUT115 |
| ✓ |
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN943
OUT115 |
SDLC - Renumber requirements sequentially
1 passed |
100.0% |
IN1 010
OUT420 |
| ✓ |
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN1 010
OUT420 |
SDLC - Reorganize notes into section template
1 passed |
100.0% |
IN1 124
OUT259 |
| ✓ |
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN1 124
OUT259 |
SDLC - Required semver bump from changelog
1 passed |
100.0% |
IN8 757
OUT726 |
| ✓ |
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users |
Passed |
IN8 757
OUT726 |
SDLC - Requirement-to-test traceability
1 passed |
100.0% |
IN8 779
OUT1 749 |
| ✓ |
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 779
OUT1 749 |
SDLC - Requirements completeness (spec coverage gap)
1 passed |
100.0% |
IN8 774
OUT2 815 |
| ✓ |
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 774
OUT2 815 |
SDLC - Requirements consistency (contradiction detection)
1 passed |
100.0% |
IN8 759
OUT2 810 |
| ✓ |
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 759
OUT2 810 |
SDLC - Reshape prose into JSON template
1 passed |
100.0% |
IN1 012
OUT103 |
| ✓ |
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN1 012
OUT103 |
SDLC - Reshape rows into Markdown table
1 passed |
100.0% |
IN966
OUT94 |
| ✓ |
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN966
OUT94 |
SDLC - Rewrite in imperative requirement style
1 passed |
100.0% |
IN989
OUT301 |
| ✓ |
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query
0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN989
OUT301 |
SDLC - Roll up estimates over task tree
1 passed |
100.0% |
IN8 770
OUT1 616 |
| ✓ |
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 770
OUT1 616 |
SDLC - State-machine reachability
1 passed |
100.0% |
IN8 756
OUT1 024 |
| ✓ |
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 756
OUT1 024 |
SDLC - Ticket priority sort
1 passed |
100.0% |
IN18 020
OUT4 476 |
| ✓ |
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN18 020
OUT4 476 |
SDLC - Unify glossary term consistency
1 passed |
100.0% |
IN970
OUT188 |
| ✓ |
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN970
OUT188 |