Qwen 3.8 27B NVFP4 Think: medium | Benchmark #64

Described in:Qwen 3.8 27B vs Qwen 3.6 27B: benchmark results analysis

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.8 27B QuantizationNVFP4 ModeThink: medium

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 326/331 98.5% passed
326 passed5 failed331 total 343 AI queries 523 tool calls TOKENS IN3 745 894 TOKENS OUT622 365

Results by difficulty

4 groups
Level Easy
63 / 65 96.9%
passed
65 AI queries 0 tool calls IN562 916 OUT54 113
Level Medium
156 / 156 100.0%
passed
162 AI queries 0 tool calls IN1 253 017 OUT240 919
Level Hard
65 / 68 95.6%
passed
73 AI queries 132 tool calls IN741 888 OUT249 598
Level VeryHard
42 / 42 100.0%
passed
43 AI queries 391 tool calls IN1 188 073 OUT77 735

Results by category

10 groups
Category AgenticCoding
100.0% 13/13 passed
14 AI queries 0 tool calls TOKENS IN124 547 TOKENS OUT43 189
Category AgenticReasoning
100.0% 6/6 passed
6 AI queries 7 tool calls TOKENS IN141 598 TOKENS OUT16 396
Category AgenticToolUse
100.0% 57/57 passed
57 AI queries 516 tool calls TOKENS IN1 346 475 TOKENS OUT70 279
Category Algorithms
98.1% 106/108 passed
109 AI queries 0 tool calls TOKENS IN954 782 TOKENS OUT264 924
Category CodeGeneration
98.1% 261/266 passed
278 AI queries 9 tool calls TOKENS IN2 430 691 TOKENS OUT551 758
Category ContextProcessing
100.0% 9/9 passed
9 AI queries 0 tool calls TOKENS IN9 043 TOKENS OUT2 221
Category Database
100.0% 17/17 passed
17 AI queries 0 tool calls TOKENS IN16 004 TOKENS OUT2 584
Category GameDev
98.4% 125/127 passed
134 AI queries 0 tool calls TOKENS IN1 141 907 TOKENS OUT213 444
Category InstructionFollowing
100.0% 11/11 passed
11 AI queries 0 tool calls TOKENS IN18 842 TOKENS OUT3 511
Category Reasoning
97.8% 45/46 passed
50 AI queries 259 tool calls TOKENS IN719 608 TOKENS OUT106 044

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN17 750 OUT695
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 5 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN17 750 OUT695
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN20 017 OUT336
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN20 017 OUT336
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN14 813 OUT954
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 8 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 813 OUT954
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN39 890 OUT1 787
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN39 890 OUT1 787
Agentic - Canary variants (5 metric cases) 5 passed
100.0%
IN147 011 OUT7 860
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN29 924 OUT1 316
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN30 243 OUT1 237
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN27 656 OUT1 923
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 23 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN28 812 OUT1 967
✓
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN30 376 OUT1 417
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN11 829 OUT951
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 5 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 829 OUT951
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN12 099 OUT731
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN12 099 OUT731
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN11 149 OUT997
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 149 OUT997
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN47 795 OUT3 853
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 558 OUT1 127
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 687 OUT628
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 490 OUT568
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 555 OUT754
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 505 OUT776
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN13 610 OUT977
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 610 OUT977
Agentic - Diagnosis (root cause under budget) 1 passed
100.0%
IN12 406 OUT1 072
✓
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 406 OUT1 072
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN67 747 OUT5 042
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 021 OUT1 113
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 155 OUT951
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 064 OUT949
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 464 OUT849
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN16 043 OUT1 180
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN32 554 OUT2 592
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN32 554 OUT2 592
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN26 672 OUT1 373
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN26 672 OUT1 373
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 781 OUT1 959
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT1 959
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN8 792 OUT1 069
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 792 OUT1 069
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN8 801 OUT2 351
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 801 OUT2 351
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN8 808 OUT667
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 808 OUT667
Agentic - Game Backend: AABB collision resolution (MTV) 1 passed
100.0%
IN8 897 OUT900
✓
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 897 OUT900
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 737 OUT372
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 737 OUT372
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 739 OUT517
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT517
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 731 OUT1 248
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 731 OUT1 248
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 753 OUT992
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT992
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 771 OUT503
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT503
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 719 OUT582
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 719 OUT582
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN18 008 OUT1 918
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 008 OUT1 918
Agentic - Game Backend: Battleship shot resolution 1 passed
100.0%
IN8 821 OUT1 550
✓
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 821 OUT1 550
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 758 OUT289
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT289
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN8 848 OUT1 043
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 848 OUT1 043
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN8 784 OUT1 109
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 784 OUT1 109
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 752 OUT843
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 752 OUT843
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN8 839 OUT691
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 839 OUT691
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN8 760 OUT4 105
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT4 105
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN8 935 OUT2 590
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 935 OUT2 590
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 824 OUT10 659
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 824 OUT10 659
Agentic - Game Backend: Checkers captures 1 passed
100.0%
IN8 794 OUT2 368
✓
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT2 368
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 passed
100.0%
IN8 997 OUT1 783
✓
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 997 OUT1 783
Agentic - Game Backend: Combat turn order (initiative) 1 passed
100.0%
IN8 733 OUT1 402
✓
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT1 402
Agentic - Game Backend: Combo scoring (rising multiplier) 1 failed
0.0%
IN8 756 OUT620
×
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
ComboScore threw: Cannot parse '' as int.
Failed IN8 756 OUT620
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 769 OUT2 092
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT2 092
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN8 910 OUT856
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 910 OUT856
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 827 OUT771
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 827 OUT771
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN8 748 OUT203
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT203
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN8 772 OUT1 572
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT1 572
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 749 OUT1 176
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 749 OUT1 176
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 739 OUT154
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT154
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 765 OUT889
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT889
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 751 OUT219
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT219
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 766 OUT1 297
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT1 297
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN8 852 OUT1 007
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 852 OUT1 007
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 766 OUT490
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 766 OUT490
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN8 754 OUT1 522
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT1 522
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN8 794 OUT860
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 794 OUT860
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 passed
100.0%
IN8 767 OUT22 575
✓
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT22 575
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 747 OUT399
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 747 OUT399
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 passed
100.0%
IN8 806 OUT1 320
✓
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT1 320
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN8 748 OUT627
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT627
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN18 125 OUT2 630
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 125 OUT2 630
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 passed
100.0%
IN8 836 OUT3 999
✓
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.1 AI query 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 836 OUT3 999
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN8 804 OUT1 793
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 804 OUT1 793
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN8 805 OUT1 566
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 805 OUT1 566
Agentic - Game Backend: High-score table insert 1 passed
100.0%
IN17 812 OUT3 974
✓
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 812 OUT3 974
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 743 OUT319
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 743 OUT319
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 740 OUT773
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 740 OUT773
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN8 806 OUT1 577
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT1 577
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN8 755 OUT343
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 755 OUT343
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN8 773 OUT350
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 773 OUT350
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 761 OUT914
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT914
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN8 800 OUT669
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 800 OUT669
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN8 733 OUT622
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT622
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN8 884 OUT755
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 884 OUT755
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 744 OUT599
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 744 OUT599
Agentic - Game Backend: Lights Out toggle 1 passed
100.0%
IN8 760 OUT2 663
✓
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 760 OUT2 663
Agentic - Game Backend: Match-3 cascade 1 passed
100.0%
IN8 818 OUT2 378
✓
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 818 OUT2 378
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN8 782 OUT1 319
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 782 OUT1 319
Agentic - Game Backend: Match-3 swap validity 1 passed
100.0%
IN8 791 OUT1 847
✓
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 791 OUT1 847
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 745 OUT755
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 745 OUT755
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN8 800 OUT1 165
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 800 OUT1 165
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN8 882 OUT2 168
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 882 OUT2 168
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 776 OUT829
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT829
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN8 779 OUT661
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 779 OUT661
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 passed
100.0%
IN8 794 OUT2 012
✓
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT2 012
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 756 OUT2 376
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT2 376
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 passed
100.0%
IN8 903 OUT19 047
✓
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 903 OUT19 047
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 838 OUT1 292
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 838 OUT1 292
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 756 OUT593
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT593
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 779 OUT1 554
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 779 OUT1 554
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 770 OUT2 618
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 770 OUT2 618
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN8 803 OUT793
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 803 OUT793
Agentic - Game Backend: Poker hand comparison 1 passed
100.0%
IN19 324 OUT6 607
✓
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Passed IN19 324 OUT6 607
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN8 822 OUT3 182
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 822 OUT3 182
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 757 OUT538
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 757 OUT538
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 739 OUT317
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT317
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 761 OUT716
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT716
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN17 776 OUT469
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 776 OUT469
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 756 OUT200
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT200
Agentic - Game Backend: Reversi flip count 1 passed
100.0%
IN8 827 OUT1 254
✓
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 827 OUT1 254
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN8 772 OUT530
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT530
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN8 761 OUT588
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 761 OUT588
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 752 OUT230
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 752 OUT230
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 804 OUT684
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 804 OUT684
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN18 088 OUT1 823
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 088 OUT1 823
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 774 OUT612
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT612
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 753 OUT709
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT709
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 733 OUT418
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT418
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN8 764 OUT2 260
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT2 260
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN8 821 OUT924
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 821 OUT924
Agentic - Game Backend: Snake tick 1 passed
100.0%
IN8 891 OUT2 054
✓
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 891 OUT2 054
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN8 749 OUT322
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 749 OUT322
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 852 OUT496
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 852 OUT496
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 791 OUT1 368
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 791 OUT1 368
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 748 OUT495
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT495
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN17 733 OUT800
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 733 OUT800
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 752 OUT966
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT966
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN8 778 OUT1 243
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT1 243
Agentic - Game Backend: Tactical movement range 1 passed
100.0%
IN8 790 OUT2 087
✓
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 790 OUT2 087
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN8 772 OUT1 419
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT1 419
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN8 763 OUT3 015
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT3 015
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 757 OUT941
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT941
Agentic - Game Backend: Tic-tac-toe result 1 passed
100.0%
IN8 748 OUT856
✓
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT856
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN8 784 OUT271
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 784 OUT271
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 772 OUT1 029
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT1 029
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 775 OUT1 173
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 775 OUT1 173
Agentic - Game Backend: Trick-taking winner 1 failed
0.0%
IN8 803 OUT2 148
×
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Winner([9H 2S AH] trump S lead H) got 2 expected 1 Values: r.ResultJson = "2"
Failed IN8 803 OUT2 148
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 835 OUT1 693
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 835 OUT1 693
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN8 759 OUT1 433
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 759 OUT1 433
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 851 OUT3 017
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 851 OUT3 017
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 787 OUT1 046
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 787 OUT1 046
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN8 731 OUT311
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 731 OUT311
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 739 OUT351
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT351
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 759 OUT936
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 759 OUT936
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 762 OUT1 475
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 762 OUT1 475
Agentic - Game Backend: Weighted terrain pathfinding 1 passed
100.0%
IN8 812 OUT9 354
✓
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 812 OUT9 354
Agentic - Game Backend: Word-wrap line count 1 passed
100.0%
IN8 744 OUT2 572
✓
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT2 572
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 752 OUT2 007
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT2 007
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN15 827 OUT1 026
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN15 827 OUT1 026
Agentic - Irreversible Commit (measure twice) 1 passed
100.0%
IN19 575 OUT758
✓
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN19 575 OUT758
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN11 828 OUT397
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 828 OUT397
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN12 830 OUT1 397
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 830 OUT1 397
Agentic - Ledger variants (5 RMW cases) 5 passed
100.0%
IN70 973 OUT8 799
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN20 983 OUT2 033
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 463 OUT2 238
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 822 OUT2 264
✓
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 541 OUT1 008
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 164 OUT1 256
Agentic - Lock Ordering (deadlock avoidance) 1 passed
100.0%
IN86 147 OUT2 482
✓
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN86 147 OUT2 482
Agentic - Lock Ordering variants (5 cases) 5 passed
100.0%
IN339 691 OUT12 796
✓
LockVariantFiveResFourOps1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN81 995 OUT2 977
✓
LockVariantFourResThreeOps1 AI query 18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN58 549 OUT1 923
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN76 699 OUT2 239
✓
LockVariantReverseListed1 AI query 24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN77 881 OUT2 705
✓
LockVariantThreeLockOp1 AI query 20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN44 567 OUT2 952
Agentic - Migration (cascading rollback + reapply) 1 passed
100.0%
IN24 639 OUT1 364
✓
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 11 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN24 639 OUT1 364
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 297 OUT690
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 297 OUT690
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN25 846 OUT1 145
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN25 846 OUT1 145
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN17 869 OUT548
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 869 OUT548
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN89 854 OUT2 842
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 397 OUT390
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 458 OUT446
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 773 OUT573
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN19 722 OUT673
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN23 504 OUT760
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN18 340 OUT498
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN18 340 OUT498
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 7 passed
100.0%
IN162 885 OUT18 254
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 287 OUT1 858
✓
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN32 415 OUT2 058
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN10 526 OUT46
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN10 548 OUT291
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 162 OUT714
✓
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 3 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN45 543 OUT11 643
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 404 OUT1 644
Agentic - Secret Rotation (zero-downtime ordering) 1 passed
100.0%
IN16 327 OUT599
✓
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 327 OUT599
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN58 897 OUT2 373
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN22 323 OUT990
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN36 574 OUT1 383
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN8 929 OUT651
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 929 OUT651
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN24 977 OUT836
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN24 977 OUT836
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN8 766 OUT23 344
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 766 OUT23 344
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 806 OUT1 521
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 806 OUT1 521
Algorithms - All-pairs shortest path pair 1 passed
100.0%
IN8 774 OUT11 819
✓
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 774 OUT11 819
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 737 OUT571
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 737 OUT571
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 passed
100.0%
IN18 714 OUT16 261
✓
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 714 OUT16 261
Algorithms - Binary Gray code 1 passed
100.0%
IN8 710 OUT169
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 710 OUT169
Algorithms - Bipartite graph check 1 passed
100.0%
IN8 756 OUT1 325
✓
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT1 325
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 784 OUT1 351
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 784 OUT1 351
Algorithms - Caesar cipher 1 passed
100.0%
IN8 733 OUT900
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT900
Algorithms - Catalan number 1 passed
100.0%
IN8 755 OUT1 247
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT1 247
Algorithms - Chinese remainder theorem 1 passed
100.0%
IN8 773 OUT6 464
✓
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 773 OUT6 464
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 850 OUT951
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 850 OUT951
Algorithms - Coin change combinations 1 passed
100.0%
IN8 740 OUT1 301
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 740 OUT1 301
Algorithms - Collatz step count 1 passed
100.0%
IN8 736 OUT357
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 736 OUT357
Algorithms - Connected components (union-find) 1 passed
100.0%
IN8 752 OUT1 843
✓
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT1 843
Algorithms - Container with most water 1 passed
100.0%
IN8 744 OUT985
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT985
Algorithms - Count anagram groups 1 passed
100.0%
IN8 727 OUT1 035
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 727 OUT1 035
Algorithms - Count grid color regions 1 passed
100.0%
IN8 747 OUT1 657
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 747 OUT1 657
Algorithms - Count islands 1 passed
100.0%
IN8 750 OUT1 334
✓
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT1 334
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 733 OUT744
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT744
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 712 OUT994
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 712 OUT994
Algorithms - Cumulative distribution 1 passed
100.0%
IN8 734 OUT967
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 734 OUT967
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN8 786 OUT11 785
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 786 OUT11 785
Algorithms - Directed cycle detection 1 passed
100.0%
IN8 743 OUT3 900
✓
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT3 900
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 729 OUT1 187
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 729 OUT1 187
Algorithms - Divisor count 1 passed
100.0%
IN8 717 OUT379
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 717 OUT379
Algorithms - Downsample by block average 1 passed
100.0%
IN8 758 OUT931
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT931
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 725 OUT2 378
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 725 OUT2 378
Algorithms - Egg drop trials 1 passed
100.0%
IN8 786 OUT1 431
✓
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 786 OUT1 431
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 728 OUT1 443
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 728 OUT1 443
Algorithms - Euler totient 1 passed
100.0%
IN8 717 OUT1 308
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 717 OUT1 308
Algorithms - Eulerian path existence 1 passed
100.0%
IN8 776 OUT13 023
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 776 OUT13 023
Algorithms - Extended Euclidean 1 passed
100.0%
IN8 829 OUT1 114
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 829 OUT1 114
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN8 744 OUT495
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 744 OUT495
Algorithms - GCD and LCM 1 passed
100.0%
IN8 721 OUT500
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 721 OUT500
Algorithms - Grid transpose 1 passed
100.0%
IN8 752 OUT1 080
✓
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT1 080
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 716 OUT644
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 716 OUT644
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 750 OUT426
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 750 OUT426
Algorithms - Integer square root 1 passed
100.0%
IN8 732 OUT677
✓
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 732 OUT677
Algorithms - Integer to base-N string 1 passed
100.0%
IN8 738 OUT814
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 738 OUT814
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN8 767 OUT1 631
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT1 631
Algorithms - Josephus survivor 1 passed
100.0%
IN8 743 OUT1 392
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 743 OUT1 392
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 751 OUT3 540
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT3 540
Algorithms - Kth largest element 1 passed
100.0%
IN8 741 OUT502
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 741 OUT502
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 783 OUT1 252
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 783 OUT1 252
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 711 OUT1 550
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 711 OUT1 550
Algorithms - Log-scale bucket index 1 passed
100.0%
IN8 776 OUT1 382
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT1 382
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 765 OUT848
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT848
Algorithms - Longest common prefix 1 passed
100.0%
IN8 724 OUT1 205
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 724 OUT1 205
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 709 OUT1 719
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 709 OUT1 719
Algorithms - Longest common substring 1 passed
100.0%
IN8 726 OUT7 261
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 726 OUT7 261
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 743 OUT1 034
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 743 OUT1 034
Algorithms - Longest palindromic substring 1 passed
100.0%
IN8 721 OUT583
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 721 OUT583
Algorithms - Longest repeated substring 1 passed
100.0%
IN8 726 OUT1 490
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 726 OUT1 490
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 754 OUT695
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT695
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 755 OUT678
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT678
Algorithms - Majority element 1 passed
100.0%
IN8 719 OUT897
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT897
Algorithms - Matrix chain multiplication 1 failed
0.0%
IN8 754 OUT2 346
×
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: MinMult([40 20 30 10 30]) got 16000 expected 26000 Values: r.ResultJson = "16000"
Failed IN8 754 OUT2 346
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 744 OUT2 394
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT2 394
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 737 OUT1 766
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT1 766
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN8 769 OUT2 451
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT2 451
Algorithms - Min-max normalization 1 passed
100.0%
IN8 746 OUT842
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT842
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 737 OUT2 417
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT2 417
Algorithms - Minimum knight moves (BFS) 1 passed
100.0%
IN8 775 OUT1 522
✓
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 775 OUT1 522
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 750 OUT1 070
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT1 070
Algorithms - Minimum spanning tree (Kruskal) 1 passed
100.0%
IN8 750 OUT1 728
✓
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 750 OUT1 728
Algorithms - Minimum window substring 1 passed
100.0%
IN8 758 OUT1 212
✓
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 758 OUT1 212
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 769 OUT911
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT911
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN8 757 OUT2 159
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 757 OUT2 159
Algorithms - Moving average 1 passed
100.0%
IN8 748 OUT1 838
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT1 838
Algorithms - Next greater element 1 passed
100.0%
IN8 731 OUT902
✓
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 731 OUT902
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN8 739 OUT1 277
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 739 OUT1 277
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN8 738 OUT5 939
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT5 939
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 723 OUT526
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 723 OUT526
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN8 753 OUT1 761
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT1 761
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 731 OUT1 356
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 731 OUT1 356
Algorithms - Point-to-segment distance 1 passed
100.0%
IN8 771 OUT5 210
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT5 210
Algorithms - Prime factorization 1 passed
100.0%
IN8 742 OUT1 403
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 742 OUT1 403
Algorithms - Product of array except self 1 passed
100.0%
IN8 748 OUT4 789
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT4 789
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN8 808 OUT9 154
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 808 OUT9 154
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN8 730 OUT173
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 730 OUT173
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 734 OUT933
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 734 OUT933
Algorithms - Rod cutting 1 passed
100.0%
IN8 764 OUT1 982
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT1 982
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 753 OUT636
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT636
Algorithms - Rotate array right by k 1 failed
0.0%
IN8 757 OUT815
×
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: RotateRight([1 2 3 4 5],2) got "3 4 5 1 2" expected "4 5 1 2 3" Values: r.ResultJson = "\"3 4 5 1 2\"" exp = "\"4 5 1 2 3\""
Failed IN8 757 OUT815
Algorithms - Rotate grid 90 CW (discriminator) 1 passed
100.0%
IN8 760 OUT907
✓
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 760 OUT907
Algorithms - RPN evaluator 1 passed
100.0%
IN8 762 OUT1 438
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT1 438
Algorithms - Run-length compression (if shorter) 1 passed
100.0%
IN8 734 OUT942
✓
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 734 OUT942
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 780 OUT7 714
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 780 OUT7 714
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN8 810 OUT989
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN8 810 OUT989
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 742 OUT499
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 742 OUT499
Algorithms - Sliding window maximum 1 passed
100.0%
IN8 734 OUT8 033
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 734 OUT8 033
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN8 743 OUT1 702
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT1 702
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 735 OUT1 180
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT1 180
Algorithms - Strongly connected components 1 passed
100.0%
IN8 746 OUT4 993
✓
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 746 OUT4 993
Algorithms - Subset sum reachability 1 passed
100.0%
IN8 719 OUT1 600
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT1 600
Algorithms - Substring search (KMP) 1 passed
100.0%
IN8 741 OUT1 049
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 741 OUT1 049
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 720 OUT530
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 720 OUT530
Algorithms - Temperature conversion 1 passed
100.0%
IN8 731 OUT227
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 731 OUT227
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN8 772 OUT1 511
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 772 OUT1 511
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 732 OUT190
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 732 OUT190
Algorithms - Trapping rain water 1 passed
100.0%
IN8 731 OUT1 059
✓
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 731 OUT1 059
Algorithms - Two-sum indices 1 passed
100.0%
IN8 738 OUT2 715
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT2 715
Algorithms - Unique grid paths 1 passed
100.0%
IN8 713 OUT4 210
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 713 OUT4 210
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN8 718 OUT385
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 718 OUT385
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 736 OUT1 798
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 736 OUT1 798
Algorithms - Z-function 1 passed
100.0%
IN8 737 OUT1 063
✓
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 737 OUT1 063
Database - Conditional aggregation pivot 1 passed
100.0%
IN945 OUT105
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN945 OUT105
Database - Count distinct opponents 1 passed
100.0%
IN925 OUT40
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN925 OUT40
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN955 OUT118
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN955 OUT118
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN932 OUT189
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN932 OUT189
Database - JOIN player totals (two tables) 1 passed
100.0%
IN954 OUT91
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT91
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN928 OUT146
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN928 OUT146
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN958 OUT121
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN958 OUT121
Database - Players above average score (subquery) 1 passed
100.0%
IN923 OUT93
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN923 OUT93
Database - Players who never played (anti-join) 1 passed
100.0%
IN920 OUT194
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN920 OUT194
Database - RANK window function 1 passed
100.0%
IN950 OUT162
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN950 OUT162
Database - Running total (window function) 1 passed
100.0%
IN947 OUT202
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN947 OUT202
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN954 OUT109
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT109
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN955 OUT84
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN955 OUT84
Database - Self-join same-team pairs 1 passed
100.0%
IN938 OUT200
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN938 OUT200
Database - Top scorer per region 1 passed
100.0%
IN940 OUT429
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN940 OUT429
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN932 OUT81
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN932 OUT81
Database - Upsert with max merge 1 passed
100.0%
IN948 OUT220
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN948 OUT220
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 761 OUT1 509
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 761 OUT1 509
SDLC - Breaking API change detection 1 passed
100.0%
IN8 758 OUT1 521
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 758 OUT1 521
SDLC - Condense without losing facts 1 passed
100.0%
IN1 046 OUT753
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 046 OUT753
SDLC - Config merge with override 1 passed
100.0%
IN8 752 OUT1 377
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 752 OUT1 377
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 002 OUT105
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 002 OUT105
SDLC - Locate conflicting requirement pair 1 passed
100.0%
IN8 814 OUT12 664
✓
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 814 OUT12 664
SDLC - Locate redundant requirement 1 failed
0.0%
IN8 799 OUT8 567
×
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: FindRedundant([a == 2;a <= 10;b == 2]) got 0 expected 1 Values: r.ResultJson = "0"
Failed IN8 799 OUT8 567
SDLC - Mask PII to placeholder 1 passed
100.0%
IN970 OUT184
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT184
SDLC - Modules on a dependency cycle 1 passed
100.0%
IN42 948 OUT25 119
✓
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN42 948 OUT25 119
SDLC - Remove duplicate requirements 1 passed
100.0%
IN943 OUT115
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN943 OUT115
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 010 OUT420
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 010 OUT420
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 124 OUT259
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 124 OUT259
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 757 OUT726
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 757 OUT726
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN8 779 OUT1 749
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 779 OUT1 749
SDLC - Requirements completeness (spec coverage gap) 1 passed
100.0%
IN8 774 OUT2 815
✓
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 774 OUT2 815
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN8 759 OUT2 810
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 759 OUT2 810
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN1 012 OUT103
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 012 OUT103
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN966 OUT94
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN966 OUT94
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN989 OUT301
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN989 OUT301
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN8 770 OUT1 616
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 770 OUT1 616
SDLC - State-machine reachability 1 passed
100.0%
IN8 756 OUT1 024
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 756 OUT1 024
SDLC - Ticket priority sort 1 passed
100.0%
IN18 020 OUT4 476
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN18 020 OUT4 476
SDLC - Unify glossary term consistency 1 passed
100.0%
IN970 OUT188
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT188