Qwen 3.8 27B NVFP4 Instruct | Benchmark #63

Described in:Qwen 3.8 27B vs Qwen 3.6 27B: benchmark results analysis

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.8 27B QuantizationNVFP4 ModeInstruct

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 301/331 90.9% passed
301 passed28 failed2 broken331 total 413 AI queries 500 tool calls TOKENS IN4 682 064 TOKENS OUT223 859

Results by difficulty

4 groups
Level Easy
65 / 65 100.0%
passed
71 AI queries 5 tool calls IN673 707 OUT10 122
Level Medium
146 / 156 93.6%
passed
202 AI queries 13 tool calls IN1 865 221 OUT101 760
Level Hard
55 / 68 80.9%
passed
93 AI queries 142 tool calls IN1 099 589 OUT72 363
Level VeryHard
35 / 42 83.3%
passed
47 AI queries 340 tool calls IN1 043 547 OUT39 614

Results by category

10 groups
Category AgenticCoding
84.6% 11/13 passed
25 AI queries 0 tool calls TOKENS IN233 114 TOKENS OUT13 065
Category AgenticReasoning
100.0% 6/6 passed
6 AI queries 13 tool calls TOKENS IN216 290 TOKENS OUT5 541
Category AgenticToolUse
84.2% 48/57 passed
57 AI queries 466 tool calls TOKENS IN1 183 316 TOKENS OUT32 537
Category Algorithms
88.9% 96/108 passed
128 AI queries 16 tool calls TOKENS IN1 383 906 TOKENS OUT59 759
Category CodeGeneration
92.1% 245/266 passed
345 AI queries 39 tool calls TOKENS IN3 560 863 TOKENS OUT191 987
Category ContextProcessing
100.0% 9/9 passed
12 AI queries 0 tool calls TOKENS IN12 631 TOKENS OUT467
Category Database
100.0% 17/17 passed
18 AI queries 0 tool calls TOKENS IN17 076 TOKENS OUT685
Category GameDev
92.9% 118/127 passed
174 AI queries 6 tool calls TOKENS IN1 665 787 TOKENS OUT105 037
Category InstructionFollowing
100.0% 11/11 passed
14 AI queries 0 tool calls TOKENS IN22 434 TOKENS OUT816
Category Reasoning
84.8% 39/46 passed
57 AI queries 207 tool calls TOKENS IN755 900 TOKENS OUT40 948

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN14 575 OUT179
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 4 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 575 OUT179
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN30 329 OUT173
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 2 tool callscategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN30 329 OUT173
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN26 658 OUT346
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 8 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN26 658 OUT346
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN30 061 OUT482
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN30 061 OUT482
Agentic - Canary variants (5 metric cases) 4 passed1 failed
80.0%
IN111 464 OUT2 363
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN21 689 OUT467
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN30 622 OUT739
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN29 862 OUT516
×
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 0 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: prod == expected Context: Production ended on build_1900 but the correct choice was build_2502. Values: prod = "build_1900" expected = "build_2502"
Failed IN2 699 OUT14
✓
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN26 592 OUT627
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN15 775 OUT650
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 775 OUT650
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN12 409 OUT362
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 8 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN12 409 OUT362
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN11 359 OUT442
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 359 OUT442
Agentic - Constraints variants (5 cases) 4 passed1 failed
80.0%
IN42 084 OUT1 387
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN10 565 OUT616
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 822 OUT300
×
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 0 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Assertion expression evaluated to false: Globals.Get<bool>("cv.value_set", false) Context: Agent did not set a value.
Failed IN2 219 OUT17
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 965 OUT326
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 513 OUT128
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN13 639 OUT538
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 639 OUT538
Agentic - Diagnosis (root cause under budget) 1 failed
0.0%
IN2 342 OUT592
×
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 0 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Assertion expression evaluated to false: Globals.Get<bool>("diag.has_report", false) Context: Agent did not report a root cause.
Failed IN2 342 OUT592
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN74 925 OUT2 160
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN20 597 OUT368
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 860 OUT532
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 675 OUT325
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 246 OUT474
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 547 OUT461
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN36 706 OUT831
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN36 706 OUT831
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN23 748 OUT533
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN23 748 OUT533
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 783 OUT138
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 783 OUT138
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN8 794 OUT171
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT171
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN17 995 OUT657
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 995 OUT657
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN31 262 OUT758
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query 2 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN31 262 OUT758
Agentic - Game Backend: AABB collision resolution (MTV) 1 passed
100.0%
IN8 899 OUT461
✓
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 899 OUT461
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 739 OUT58
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT58
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 741 OUT91
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT91
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 733 OUT145
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT145
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 755 OUT213
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT213
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 773 OUT85
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 773 OUT85
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 721 OUT88
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 721 OUT88
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN8 764 OUT392
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 764 OUT392
Agentic - Game Backend: Battleship shot resolution 1 passed
100.0%
IN8 823 OUT271
✓
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 823 OUT271
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 760 OUT73
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 760 OUT73
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN19 056 OUT1 497
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 056 OUT1 497
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN8 786 OUT233
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 786 OUT233
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 754 OUT96
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT96
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN43 876 OUT3 183
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN43 876 OUT3 183
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN8 762 OUT431
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT431
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN8 937 OUT919
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 937 OUT919
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 826 OUT228
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 826 OUT228
Agentic - Game Backend: Checkers captures 1 failed
0.0%
IN8 796 OUT748
×
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Captures threw: String index 24 is out of range. The string has 23 character(s).
Failed IN8 796 OUT748
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 passed
100.0%
IN8 999 OUT598
✓
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 999 OUT598
Agentic - Game Backend: Combat turn order (initiative) 1 passed
100.0%
IN8 735 OUT275
✓
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT275
Agentic - Game Backend: Combo scoring (rising multiplier) 1 passed
100.0%
IN8 758 OUT136
✓
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT136
Agentic - Game Backend: Control-point capture 1 failed
0.0%
IN17 815 OUT405
×
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Owner([AAA-BBB],3) got "A" expected "B" Values: r.ResultJson = "\"A\"" exp = "\"B\""
Failed IN17 815 OUT405
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN8 912 OUT259
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 912 OUT259
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 829 OUT165
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 829 OUT165
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN17 581 OUT84
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 581 OUT84
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN17 899 OUT599
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 899 OUT599
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 751 OUT200
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT200
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 741 OUT51
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT51
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 767 OUT162
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT162
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 753 OUT91
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT91
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 768 OUT228
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 768 OUT228
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN18 159 OUT880
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 159 OUT880
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 768 OUT162
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 768 OUT162
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN8 756 OUT434
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT434
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN8 796 OUT215
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 796 OUT215
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 passed
100.0%
IN8 769 OUT271
✓
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT271
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 749 OUT49
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 749 OUT49
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 passed
100.0%
IN8 808 OUT273
✓
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 808 OUT273
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN8 750 OUT124
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT124
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN27 984 OUT1 173
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.3 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN27 984 OUT1 173
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 passed
100.0%
IN8 838 OUT834
✓
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.1 AI query 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 838 OUT834
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN8 806 OUT261
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT261
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN8 807 OUT222
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 807 OUT222
Agentic - Game Backend: High-score table insert 1 passed
100.0%
IN41 805 OUT2 811
✓
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN41 805 OUT2 811
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 745 OUT45
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 745 OUT45
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 742 OUT104
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 742 OUT104
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN17 924 OUT747
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 924 OUT747
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN8 757 OUT46
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 757 OUT46
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN8 775 OUT97
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 775 OUT97
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 763 OUT132
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT132
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN27 392 OUT598
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN27 392 OUT598
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN8 735 OUT120
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 735 OUT120
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 failed
0.0%
IN37 865 OUT1 426
×
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.4 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
ClampHp did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 49:4: Expected a name, found '-'.
Failed IN37 865 OUT1 426
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 746 OUT844
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 746 OUT844
Agentic - Game Backend: Lights Out toggle 1 passed
100.0%
IN17 865 OUT680
✓
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 865 OUT680
Agentic - Game Backend: Match-3 cascade 1 passed
100.0%
IN8 820 OUT803
✓
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 820 OUT803
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN8 784 OUT397
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 784 OUT397
Agentic - Game Backend: Match-3 swap validity 1 passed
100.0%
IN8 793 OUT2 641
✓
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 793 OUT2 641
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 747 OUT80
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 747 OUT80
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN8 802 OUT167
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 802 OUT167
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN18 378 OUT1 099
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 378 OUT1 099
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 778 OUT217
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT217
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN17 759 OUT283
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 759 OUT283
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 failed
0.0%
IN39 167 OUT2 295
×
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.4 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Winner did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 1:58: Unexpected character '`'. 1:60: Unexpected character '`'. 1:65: Unexpected character '`'. 1:94: Unexpected character '`'. 1:116: Unexpected character '#'. 1:139: Char literals must contain exactly one character and close with '''. 3:42: Unexpected character '`'. 3:43: Unexpected character '`'. 3:45: Unexpected character '`'. 3:47: Unexpected character '`'. 3:48: Unexpected character '`'. 3:119: Unexpected character '`'. 3:136: Unexpected character '`'. 3:215: Unexpected character '`'. 3:225: Unexpected character '`'. 5:44: Unexpected character '`'. 5:74: Unexpected character '`'. 5:102: Unexpected character '`'. 5:112: Unexpected character '`'. 5:125: Unexpected character '`'. 5:131: Unexpected character '`'.
Failed IN39 167 OUT2 295
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 758 OUT280
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT280
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 passed
100.0%
IN8 905 OUT1 051
✓
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 905 OUT1 051
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 840 OUT197
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 840 OUT197
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 758 OUT101
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT101
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 781 OUT97
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT97
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 772 OUT102
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT102
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN8 805 OUT93
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 805 OUT93
Agentic - Game Backend: Poker hand comparison 1 passed
100.0%
IN40 268 OUT9 353
✓
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Passed IN40 268 OUT9 353
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN29 472 OUT2 237
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.3 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN29 472 OUT2 237
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 759 OUT108
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 759 OUT108
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 741 OUT56
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT56
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 763 OUT74
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT74
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN17 780 OUT260
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 780 OUT260
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 758 OUT40
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT40
Agentic - Game Backend: Reversi flip count 1 passed
100.0%
IN8 829 OUT329
✓
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 829 OUT329
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN8 774 OUT136
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT136
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN8 763 OUT106
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 763 OUT106
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 754 OUT100
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT100
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 806 OUT167
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 806 OUT167
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN38 161 OUT1 645
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN38 161 OUT1 645
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 776 OUT629
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT629
Agentic - Game Backend: Set card validity 1 failed
0.0%
IN8 755 OUT137
×
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: IsSet(1111,1111,1112) got true expected false Values: r.ResultJson = "true" exp = "false"
Failed IN8 755 OUT137
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 735 OUT82
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 735 OUT82
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN27 206 OUT764
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN27 206 OUT764
Agentic - Game Backend: Snake head movement 1 failed
0.0%
IN37 501 OUT1 914
×
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
NextHead did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 54:46: Unexpected character '`'. 54:74: Unexpected character '`'. 56:43: Unexpected character '#'. 56:97: Unexpected character '`'. 56:111: Unexpected character '`'. 62:68: Unexpected character '`'. 62:72: Unexpected character '`'. 62:86: Unexpected character '`'. 62:88: Unexpected character '`'. 62:138: Char literals must contain exactly one character and close with '''. 64:18: Unexpected character '#'. 64:32: Unexpected character '`'. 64:50: Unexpected character '`'. 66:83: Unexpected character '`'. 66:89: Unexpected character '`'. 66:161: Char literals must contain exactly one character and close with '''.
Failed IN37 501 OUT1 914
Agentic - Game Backend: Snake tick 1 failed
0.0%
IN42 064 OUT2 575
×
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Tick [1,0;0,0] R food(9,9) got "2,0" expected "2,0;1,0" Values: r.ResultJson = "\"2,0\"" exp = "\"2,0;1,0\""
Failed IN42 064 OUT2 575
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN8 751 OUT64
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 751 OUT64
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 854 OUT244
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 854 OUT244
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 793 OUT194
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 793 OUT194
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 750 OUT75
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT75
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 762 OUT124
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT124
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 754 OUT65
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT65
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN8 780 OUT127
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 780 OUT127
Agentic - Game Backend: Tactical movement range 1 failed
0.0%
IN82 882 OUT5 056
×
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.4 AI queries 3 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Reachable did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: Entry point 'Reachable' was not found. Available functions: AskAi, RunScript, SkipTest, __CreateInMemoryDatabase, __DbExecute, __DbExecuteScript, __DbInsert, __DbQueryFirstJson, __DbQueryJson, __DbScalarJson.
Failed IN82 882 OUT5 056
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN8 774 OUT262
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT262
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN8 765 OUT349
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT349
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 759 OUT345
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 759 OUT345
Agentic - Game Backend: Tic-tac-toe result 1 passed
100.0%
IN58 710 OUT33 354
✓
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN58 710 OUT33 354
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN8 786 OUT60
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 786 OUT60
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 774 OUT236
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT236
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 777 OUT195
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 777 OUT195
Agentic - Game Backend: Trick-taking winner 1 passed
100.0%
IN8 805 OUT409
✓
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 805 OUT409
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 837 OUT329
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 837 OUT329
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN8 761 OUT285
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT285
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 853 OUT230
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 853 OUT230
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 789 OUT166
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 789 OUT166
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN8 733 OUT94
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT94
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 741 OUT73
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT73
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 761 OUT235
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 761 OUT235
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 764 OUT93
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 764 OUT93
Agentic - Game Backend: Weighted terrain pathfinding 1 passed
100.0%
IN22 988 OUT4 507
✓
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.1 AI query 1 tool callcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN22 988 OUT4 507
Agentic - Game Backend: Word-wrap line count 1 passed
100.0%
IN8 746 OUT190
✓
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT190
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 754 OUT64
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT64
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN8 254 OUT222
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN8 254 OUT222
Agentic - Irreversible Commit (measure twice) 1 passed
100.0%
IN19 001 OUT566
✓
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN19 001 OUT566
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN14 631 OUT370
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 631 OUT370
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN15 753 OUT697
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN15 753 OUT697
Agentic - Ledger variants (5 RMW cases) 3 passed2 failed
60.0%
IN76 431 OUT3 887
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN15 566 OUT699
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 13 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN17 378 OUT1 267
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 15 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN38 401 OUT1 883
×
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 0 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: actual == expected Context: Account w ended at 800 but expected 0 (in-order apply with overdraft-skip). Values: actual = 800 expected = 0
Failed IN2 543 OUT19
×
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 0 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: actual == expected Context: Account red ended at 500 but expected 0 (in-order apply with overdraft-skip). Values: actual = 500 expected = 0
Failed IN2 543 OUT19
Agentic - Lock Ordering (deadlock avoidance) 1 passed
100.0%
IN69 763 OUT1 743
✓
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN69 763 OUT1 743
Agentic - Lock Ordering variants (5 cases) 5 passed
100.0%
IN203 489 OUT6 634
✓
LockVariantFiveResFourOps1 AI query 24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN80 336 OUT1 627
✓
LockVariantFourResThreeOps1 AI query 18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN23 597 OUT1 225
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN29 939 OUT1 570
✓
LockVariantReverseListed1 AI query 24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 489 OUT921
✓
LockVariantThreeLockOp1 AI query 20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN52 128 OUT1 291
Agentic - Migration (cascading rollback + reapply) 1 broken
0.0%
IN11 363 OUT972
!
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 3 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN11 363 OUT972
Agentic - Requirements (detect contradiction) 1 failed
0.0%
IN2 225 OUT21
×
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 0 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Assertion expression evaluated to false: Globals.Get<bool>("req.reported", false) Context: Agent did not report a conflicting pair.
Failed IN2 225 OUT21
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN26 615 OUT639
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 12 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN26 615 OUT639
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN21 136 OUT265
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 136 OUT265
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN103 218 OUT1 578
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 347 OUT146
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 720 OUT390
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN23 595 OUT346
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN22 888 OUT270
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN26 668 OUT426
Agentic - Schema Compat (expand-contract) 1 failed
0.0%
IN2 635 OUT18
×
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 0 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: Globals.Get<bool>("schema.region.exists", false) Context: Column 'region' was not added.
Failed IN2 635 OUT18
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 7 passed
100.0%
IN261 698 OUT6 560
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 3 tool callscategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN45 408 OUT1 019
✓
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 3 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN48 096 OUT972
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN21 070 OUT69
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN10 550 OUT309
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN32 064 OUT272
✓
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 4 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN59 102 OUT2 241
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 3 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN45 408 OUT1 678
Agentic - Secret Rotation (zero-downtime ordering) 1 failed
0.0%
IN2 484 OUT41
×
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 0 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: !Globals.Get<bool>("rot.old_accepted", true) Context: Old secret still accepted (rotation incomplete).
Failed IN2 484 OUT41
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN77 373 OUT1 784
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 19 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN37 144 OUT1 016
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN40 229 OUT768
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN11 499 OUT300
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 499 OUT300
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN25 964 OUT743
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 964 OUT743
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN8 768 OUT328
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 768 OUT328
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 808 OUT111
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 808 OUT111
Algorithms - All-pairs shortest path pair 1 passed
100.0%
IN19 805 OUT2 873
✓
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN19 805 OUT2 873
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 739 OUT227
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 739 OUT227
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 passed
100.0%
IN20 102 OUT3 565
✓
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN20 102 OUT3 565
Algorithms - Binary Gray code 1 passed
100.0%
IN8 712 OUT22
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 712 OUT22
Algorithms - Bipartite graph check 1 passed
100.0%
IN8 758 OUT409
✓
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT409
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 786 OUT124
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 786 OUT124
Algorithms - Caesar cipher 1 passed
100.0%
IN8 735 OUT171
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT171
Algorithms - Catalan number 1 passed
100.0%
IN8 757 OUT84
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT84
Algorithms - Chinese remainder theorem 1 failed
0.0%
IN8 775 OUT420
×
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Solve(2,3,3,5) got 5 expected 8 Values: r.ResultJson = "5"
Failed IN8 775 OUT420
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 852 OUT146
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 852 OUT146
Algorithms - Coin change combinations 1 passed
100.0%
IN8 742 OUT209
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 742 OUT209
Algorithms - Collatz step count 1 passed
100.0%
IN8 738 OUT93
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT93
Algorithms - Connected components (union-find) 1 passed
100.0%
IN8 754 OUT681
✓
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT681
Algorithms - Container with most water 1 passed
100.0%
IN8 746 OUT163
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT163
Algorithms - Count anagram groups 1 passed
100.0%
IN8 729 OUT130
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 729 OUT130
Algorithms - Count grid color regions 1 passed
100.0%
IN8 749 OUT466
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 749 OUT466
Algorithms - Count islands 1 passed
100.0%
IN8 752 OUT495
✓
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT495
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 735 OUT101
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT101
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 714 OUT170
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 714 OUT170
Algorithms - Cumulative distribution 1 passed
100.0%
IN8 736 OUT177
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 736 OUT177
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN8 788 OUT881
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 788 OUT881
Algorithms - Directed cycle detection 1 passed
100.0%
IN8 745 OUT338
✓
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 745 OUT338
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 731 OUT299
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 731 OUT299
Algorithms - Divisor count 1 passed
100.0%
IN8 719 OUT62
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 719 OUT62
Algorithms - Downsample by block average 1 passed
100.0%
IN8 760 OUT198
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT198
Algorithms - Dutch national flag sort 1 passed
100.0%
IN42 741 OUT1 727
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.3 AI queries 1 tool callcategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN42 741 OUT1 727
Algorithms - Egg drop trials 1 failed
0.0%
IN8 788 OUT270
×
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: MinTrials(1,10) got 4 expected 10 Values: r.ResultJson = "4"
Failed IN8 788 OUT270
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 730 OUT226
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 730 OUT226
Algorithms - Euler totient 1 passed
100.0%
IN8 719 OUT204
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT204
Algorithms - Eulerian path existence 1 passed
100.0%
IN8 778 OUT509
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 778 OUT509
Algorithms - Extended Euclidean 1 passed
100.0%
IN8 831 OUT184
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 831 OUT184
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN8 746 OUT129
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 746 OUT129
Algorithms - GCD and LCM 1 passed
100.0%
IN8 723 OUT129
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 723 OUT129
Algorithms - Grid transpose 1 passed
100.0%
IN8 754 OUT87
✓
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT87
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 718 OUT112
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 718 OUT112
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 752 OUT36
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 752 OUT36
Algorithms - Integer square root 1 failed
0.0%
IN30 940 OUT568
×
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 2 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Isqrt threw: Integer overflow.
Failed IN30 940 OUT568
Algorithms - Integer to base-N string 1 passed
100.0%
IN178 202 OUT1 914
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query 10 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN178 202 OUT1 914
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN18 174 OUT1 166
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 174 OUT1 166
Algorithms - Josephus survivor 1 failed
0.0%
IN8 745 OUT70
×
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Survivor(7,3) got 0 expected 3 Values: r.ResultJson = "0"
Failed IN8 745 OUT70
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 753 OUT199
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT199
Algorithms - Kth largest element 1 passed
100.0%
IN8 743 OUT83
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 743 OUT83
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 785 OUT302
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 785 OUT302
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 713 OUT333
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 713 OUT333
Algorithms - Log-scale bucket index 1 passed
100.0%
IN8 778 OUT72
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT72
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 767 OUT121
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT121
Algorithms - Longest common prefix 1 passed
100.0%
IN8 726 OUT166
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 726 OUT166
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 711 OUT637
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 711 OUT637
Algorithms - Longest common substring 1 passed
100.0%
IN8 728 OUT156
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 728 OUT156
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 745 OUT191
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 745 OUT191
Algorithms - Longest palindromic substring 1 passed
100.0%
IN8 723 OUT185
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 723 OUT185
Algorithms - Longest repeated substring 1 passed
100.0%
IN8 728 OUT140
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 728 OUT140
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 756 OUT130
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT130
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 757 OUT129
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT129
Algorithms - Majority element 1 passed
100.0%
IN17 828 OUT637
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 828 OUT637
Algorithms - Matrix chain multiplication 1 failed
0.0%
IN36 743 OUT1 009
×
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
MinMult did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 7:8: Expected a variable name, found '['.
Failed IN36 743 OUT1 009
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 746 OUT99
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT99
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 739 OUT429
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT429
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN8 771 OUT1 323
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT1 323
Algorithms - Min-max normalization 1 passed
100.0%
IN8 748 OUT217
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT217
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 739 OUT311
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT311
Algorithms - Minimum knight moves (BFS) 1 passed
100.0%
IN27 856 OUT1 395
✓
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN27 856 OUT1 395
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 752 OUT273
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT273
Algorithms - Minimum spanning tree (Kruskal) 1 broken
0.0%
IN8 752 OUT9 994
!
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
AI output was interrupted/broken
Broken IN8 752 OUT9 994
Algorithms - Minimum window substring 1 failed
0.0%
IN8 760 OUT358
×
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: res.ResultJson == exp Context: Window(a,aa) got "a" expected "" Values: res.ResultJson = "\"a\"" exp = "\"\""
Failed IN8 760 OUT358
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 771 OUT155
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT155
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN8 759 OUT222
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 759 OUT222
Algorithms - Moving average 1 passed
100.0%
IN8 750 OUT228
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT228
Algorithms - Next greater element 1 failed
0.0%
IN8 733 OUT261
×
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: NextGreater([2 1 3]) got "1 3 -1" expected "3 3 -1" Values: r.ResultJson = "\"1 3 -1\"" exp = "\"3 3 -1\""
Failed IN8 733 OUT261
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN8 741 OUT396
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 741 OUT396
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN8 740 OUT138
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 740 OUT138
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 725 OUT115
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 725 OUT115
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN8 755 OUT598
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT598
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 733 OUT150
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT150
Algorithms - Point-to-segment distance 1 passed
100.0%
IN8 773 OUT227
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 773 OUT227
Algorithms - Prime factorization 1 passed
100.0%
IN17 768 OUT467
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 768 OUT467
Algorithms - Product of array except self 1 passed
100.0%
IN8 750 OUT212
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT212
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN8 810 OUT172
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 810 OUT172
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN32 056 OUT164
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 2 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN32 056 OUT164
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 736 OUT147
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 736 OUT147
Algorithms - Rod cutting 1 passed
100.0%
IN8 766 OUT224
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT224
Algorithms - Roman numeral to integer 1 failed
0.0%
IN8 755 OUT254
×
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == RefRomanToInt(s).ToString() Context: RomanToInt(MCMXCIV) got 889 expected 1994 Values: r.ResultJson = "889"
Failed IN8 755 OUT254
Algorithms - Rotate array right by k 1 passed
100.0%
IN8 759 OUT125
✓
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 759 OUT125
Algorithms - Rotate grid 90 CW (discriminator) 1 failed
0.0%
IN8 762 OUT108
×
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Rotate90 2x3 [abcdef] got "efcdab" expected "ecafdb" Values: r.ResultJson = "\"efcdab\"" exp = "\"ecafdb\""
Failed IN8 762 OUT108
Algorithms - RPN evaluator 1 passed
100.0%
IN8 764 OUT348
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT348
Algorithms - Run-length compression (if shorter) 1 passed
100.0%
IN8 736 OUT143
✓
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 736 OUT143
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 782 OUT279
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 782 OUT279
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN8 812 OUT289
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN8 812 OUT289
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 744 OUT58
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 744 OUT58
Algorithms - Sliding window maximum 1 passed
100.0%
IN8 736 OUT302
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 736 OUT302
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN8 745 OUT1 641
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 745 OUT1 641
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 737 OUT278
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT278
Algorithms - Strongly connected components 1 passed
100.0%
IN39 829 OUT3 491
✓
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN39 829 OUT3 491
Algorithms - Subset sum reachability 1 passed
100.0%
IN8 721 OUT271
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 721 OUT271
Algorithms - Substring search (KMP) 1 passed
100.0%
IN8 743 OUT360
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT360
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 722 OUT112
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 722 OUT112
Algorithms - Temperature conversion 1 passed
100.0%
IN8 733 OUT55
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 733 OUT55
Algorithms - Topological sort (lexicographically smallest) 1 failed
0.0%
IN38 585 OUT2 071
×
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
TopoOrder did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 5:8: Expected a variable name, found '['.
Failed IN38 585 OUT2 071
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 734 OUT64
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 734 OUT64
Algorithms - Trapping rain water 1 passed
100.0%
IN8 733 OUT329
✓
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 733 OUT329
Algorithms - Two-sum indices 1 passed
100.0%
IN8 740 OUT133
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 740 OUT133
Algorithms - Unique grid paths 1 passed
100.0%
IN17 700 OUT301
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN17 700 OUT301
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN17 554 OUT134
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN17 554 OUT134
Algorithms - Wildcard string matching 1 failed
0.0%
IN8 738 OUT220
×
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Match([acdcb],[a*c?b]) got true expected false Values: r.ResultJson = "true" exp = "false"
Failed IN8 738 OUT220
Algorithms - Z-function 1 passed
100.0%
IN8 739 OUT302
✓
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 739 OUT302
Database - Conditional aggregation pivot 1 passed
100.0%
IN947 OUT69
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN947 OUT69
Database - Count distinct opponents 1 passed
100.0%
IN927 OUT19
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN927 OUT19
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN957 OUT48
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN957 OUT48
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN934 OUT40
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN934 OUT40
Database - JOIN player totals (two tables) 1 passed
100.0%
IN956 OUT39
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT39
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN930 OUT30
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN930 OUT30
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN960 OUT36
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN960 OUT36
Database - Players above average score (subquery) 1 passed
100.0%
IN925 OUT27
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN925 OUT27
Database - Players who never played (anti-join) 1 passed
100.0%
IN922 OUT30
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN922 OUT30
Database - RANK window function 1 passed
100.0%
IN952 OUT30
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN952 OUT30
Database - Running total (window function) 1 passed
100.0%
IN949 OUT35
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN949 OUT35
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN956 OUT33
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT33
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN957 OUT27
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN957 OUT27
Database - Self-join same-team pairs 1 passed
100.0%
IN940 OUT53
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN940 OUT53
Database - Top scorer per region 1 passed
100.0%
IN942 OUT79
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN942 OUT79
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN934 OUT17
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN934 OUT17
Database - Upsert with max merge 1 passed
100.0%
IN1 988 OUT73
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.2 AI queries 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN1 988 OUT73
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 763 OUT534
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 763 OUT534
SDLC - Breaking API change detection 1 passed
100.0%
IN8 760 OUT1 337
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 760 OUT1 337
SDLC - Condense without losing facts 1 passed
100.0%
IN1 048 OUT69
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 048 OUT69
SDLC - Config merge with override 1 passed
100.0%
IN8 754 OUT329
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 754 OUT329
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 004 OUT22
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 004 OUT22
SDLC - Locate conflicting requirement pair 1 passed
100.0%
IN32 888 OUT4 097
✓
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN32 888 OUT4 097
SDLC - Locate redundant requirement 1 failed
0.0%
IN45 398 OUT4 508
×
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
FindRedundant did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 14:11: Assignment target must be a variable or an element like 'items[0]'. Assigning to struct fields is not supported.
Failed IN45 398 OUT4 508
SDLC - Mask PII to placeholder 1 passed
100.0%
IN972 OUT42
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT42
SDLC - Modules on a dependency cycle 1 passed
100.0%
IN19 461 OUT2 094
✓
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN19 461 OUT2 094
SDLC - Remove duplicate requirements 1 passed
100.0%
IN945 OUT10
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN945 OUT10
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 012 OUT50
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 012 OUT50
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 126 OUT94
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 126 OUT94
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 759 OUT177
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 759 OUT177
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN17 858 OUT423
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN17 858 OUT423
SDLC - Requirements completeness (spec coverage gap) 1 passed
100.0%
IN24 544 OUT7 491
✓
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN24 544 OUT7 491
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN8 761 OUT1 636
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 761 OUT1 636
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN4 584 OUT111
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.4 AI queries 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN4 584 OUT111
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN968 OUT31
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN968 OUT31
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN991 OUT60
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN991 OUT60
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN8 772 OUT182
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 772 OUT182
SDLC - State-machine reachability 1 passed
100.0%
IN27 925 OUT1 500
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN27 925 OUT1 500
SDLC - Ticket priority sort 1 passed
100.0%
IN17 963 OUT777
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN17 963 OUT777
SDLC - Unify glossary term consistency 1 passed
100.0%
IN972 OUT38
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT38