Qwen 3.6 27B NVFP4 Thinking | Benchmark #50

Described in:Qwen 3.8 27B vs Qwen 3.6 27B: benchmark results analysisQwen 3.6 35B vs Qwen 3.6 27B: benchmark results analysis

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.6 27B QuantizationNVFP4 ModeThinking

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 327/331 98.8% passed
327 passed4 failed331 total 338 AI queries 522 tool calls TOKENS IN3 710 161 TOKENS OUT739 830

Results by difficulty

4 groups
Level Easy
64 / 65 98.5%
passed
65 AI queries 0 tool calls IN562 916 OUT85 848
Level Medium
156 / 156 100.0%
passed
159 AI queries 1 tool call IN1 236 073 OUT350 841
Level Hard
66 / 68 97.1%
passed
72 AI queries 134 tool calls IN805 157 OUT212 266
Level VeryHard
41 / 42 97.6%
passed
42 AI queries 387 tool calls IN1 106 015 OUT90 875

Results by category

10 groups
Category AgenticCoding
100.0% 13/13 passed
15 AI queries 0 tool calls TOKENS IN134 307 TOKENS OUT56 793
Category AgenticReasoning
100.0% 6/6 passed
6 AI queries 11 tool calls TOKENS IN188 023 TOKENS OUT12 960
Category AgenticToolUse
98.2% 56/57 passed
57 AI queries 511 tool calls TOKENS IN1 317 999 TOKENS OUT82 059
Category Algorithms
100.0% 108/108 passed
110 AI queries 0 tool calls TOKENS IN963 350 TOKENS OUT287 364
Category CodeGeneration
98.9% 263/266 passed
273 AI queries 13 tool calls TOKENS IN2 423 537 TOKENS OUT652 736
Category ContextProcessing
100.0% 9/9 passed
9 AI queries 0 tool calls TOKENS IN9 043 TOKENS OUT6 272
Category Database
100.0% 17/17 passed
17 AI queries 0 tool calls TOKENS IN16 004 TOKENS OUT7 204
Category GameDev
98.4% 125/127 passed
132 AI queries 0 tool calls TOKENS IN1 123 059 TOKENS OUT309 626
Category InstructionFollowing
100.0% 11/11 passed
11 AI queries 0 tool calls TOKENS IN18 842 TOKENS OUT10 258
Category Reasoning
95.7% 44/46 passed
47 AI queries 263 tool calls TOKENS IN735 267 TOKENS OUT104 286

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN18 755 OUT745
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN18 755 OUT745
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN19 984 OUT369
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN19 984 OUT369
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN14 313 OUT913
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 313 OUT913
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN29 918 OUT1 561
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN29 918 OUT1 561
Agentic - Canary variants (5 metric cases) 5 passed
100.0%
IN142 162 OUT7 158
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN22 197 OUT1 507
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN29 865 OUT1 430
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 957 OUT1 082
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN38 191 OUT1 936
✓
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 952 OUT1 203
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN17 323 OUT2 340
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN17 323 OUT2 340
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN11 823 OUT804
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 823 OUT804
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN11 444 OUT813
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 444 OUT813
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN47 555 OUT3 689
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 558 OUT924
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 447 OUT622
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 490 OUT777
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 555 OUT762
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 505 OUT604
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN13 382 OUT1 278
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 382 OUT1 278
Agentic - Diagnosis (root cause under budget) 1 passed
100.0%
IN11 958 OUT953
✓
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 958 OUT953
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN75 867 OUT5 620
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 630 OUT971
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 092 OUT1 096
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 892 OUT873
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 206 OUT1 229
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN16 047 OUT1 451
Agentic - ETL Repair (root-cause in stage 2) 1 failed
0.0%
IN16 111 OUT2 009
×
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: Globals.Get<bool>("etl.reconciled", false) Context: The stage4 report did not reconcile (root cause not fixed / downstream not reprocessed).
Failed IN16 111 OUT2 009
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN24 084 OUT824
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN24 084 OUT824
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 781 OUT3 336
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT3 336
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN8 792 OUT2 237
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 792 OUT2 237
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN8 801 OUT2 938
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 801 OUT2 938
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN8 808 OUT1 452
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 808 OUT1 452
Agentic - Game Backend: AABB collision resolution (MTV) 1 passed
100.0%
IN8 897 OUT3 214
✓
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 897 OUT3 214
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 737 OUT1 118
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 737 OUT1 118
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 739 OUT871
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT871
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 731 OUT1 696
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 731 OUT1 696
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 753 OUT1 909
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT1 909
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 771 OUT984
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT984
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 719 OUT1 502
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 719 OUT1 502
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN8 762 OUT5 183
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 762 OUT5 183
Agentic - Game Backend: Battleship shot resolution 1 passed
100.0%
IN8 821 OUT2 495
✓
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 821 OUT2 495
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 758 OUT804
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT804
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN8 848 OUT3 553
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 848 OUT3 553
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN8 784 OUT3 460
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 784 OUT3 460
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 752 OUT1 468
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 752 OUT1 468
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN8 839 OUT1 168
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 839 OUT1 168
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN8 760 OUT3 140
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT3 140
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN8 935 OUT6 116
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 935 OUT6 116
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 824 OUT1 927
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 824 OUT1 927
Agentic - Game Backend: Checkers captures 1 passed
100.0%
IN8 794 OUT2 499
✓
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT2 499
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 passed
100.0%
IN8 997 OUT4 695
✓
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 997 OUT4 695
Agentic - Game Backend: Combat turn order (initiative) 1 passed
100.0%
IN8 733 OUT3 051
✓
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT3 051
Agentic - Game Backend: Combo scoring (rising multiplier) 1 failed
0.0%
IN8 756 OUT1 140
×
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
ComboScore threw: Cannot parse '' as int.
Failed IN8 756 OUT1 140
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 769 OUT1 626
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT1 626
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN8 910 OUT1 596
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 910 OUT1 596
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 827 OUT1 240
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 827 OUT1 240
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN8 748 OUT397
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT397
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN8 772 OUT3 045
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT3 045
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 749 OUT3 125
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 749 OUT3 125
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 739 OUT632
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT632
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 765 OUT1 978
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT1 978
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 751 OUT735
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT735
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 766 OUT2 701
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT2 701
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN8 852 OUT3 580
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 852 OUT3 580
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 766 OUT1 386
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 766 OUT1 386
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN8 754 OUT3 511
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT3 511
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN8 794 OUT1 871
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 794 OUT1 871
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 passed
100.0%
IN17 822 OUT4 619
✓
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 822 OUT4 619
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 747 OUT1 103
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 747 OUT1 103
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 passed
100.0%
IN8 806 OUT2 410
✓
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT2 410
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN8 748 OUT1 224
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT1 224
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN8 881 OUT2 302
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 881 OUT2 302
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 passed
100.0%
IN18 158 OUT6 398
✓
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.2 AI queries 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 158 OUT6 398
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN8 804 OUT2 263
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 804 OUT2 263
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN8 805 OUT1 846
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 805 OUT1 846
Agentic - Game Backend: High-score table insert 1 passed
100.0%
IN17 800 OUT5 815
✓
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 800 OUT5 815
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 743 OUT916
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 743 OUT916
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 740 OUT1 378
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 740 OUT1 378
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN8 806 OUT1 852
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT1 852
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN8 755 OUT640
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 755 OUT640
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN8 773 OUT473
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 773 OUT473
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 761 OUT1 379
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT1 379
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN8 800 OUT969
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 800 OUT969
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN8 733 OUT1 371
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT1 371
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN8 884 OUT1 729
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 884 OUT1 729
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 744 OUT1 528
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 744 OUT1 528
Agentic - Game Backend: Lights Out toggle 1 passed
100.0%
IN8 760 OUT4 415
✓
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 760 OUT4 415
Agentic - Game Backend: Match-3 cascade 1 passed
100.0%
IN8 818 OUT5 354
✓
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 818 OUT5 354
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN8 782 OUT3 779
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 782 OUT3 779
Agentic - Game Backend: Match-3 swap validity 1 passed
100.0%
IN8 791 OUT4 902
✓
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 791 OUT4 902
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 745 OUT1 630
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 745 OUT1 630
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN8 800 OUT2 544
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 800 OUT2 544
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN8 882 OUT3 407
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 882 OUT3 407
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 776 OUT2 037
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT2 037
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN8 779 OUT1 104
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 779 OUT1 104
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 passed
100.0%
IN8 794 OUT3 201
✓
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT3 201
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 756 OUT2 732
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT2 732
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 passed
100.0%
IN18 585 OUT12 627
✓
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 585 OUT12 627
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 838 OUT1 988
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 838 OUT1 988
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 756 OUT1 798
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT1 798
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 779 OUT2 535
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 779 OUT2 535
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 770 OUT1 610
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 770 OUT1 610
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN8 803 OUT1 772
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 803 OUT1 772
Agentic - Game Backend: Poker hand comparison 1 passed
100.0%
IN8 879 OUT11 464
✓
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Passed IN8 879 OUT11 464
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN8 822 OUT7 611
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 822 OUT7 611
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 757 OUT879
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 757 OUT879
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 739 OUT875
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT875
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 761 OUT1 782
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT1 782
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN8 795 OUT1 131
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 795 OUT1 131
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 756 OUT762
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT762
Agentic - Game Backend: Reversi flip count 1 passed
100.0%
IN8 827 OUT2 452
✓
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 827 OUT2 452
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN8 772 OUT1 162
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT1 162
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN8 761 OUT1 564
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 761 OUT1 564
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 752 OUT822
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 752 OUT822
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 804 OUT636
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 804 OUT636
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN8 792 OUT3 591
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 792 OUT3 591
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 774 OUT1 040
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT1 040
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 753 OUT1 124
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT1 124
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 733 OUT1 202
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT1 202
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN8 764 OUT3 282
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT3 282
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN8 821 OUT2 000
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 821 OUT2 000
Agentic - Game Backend: Snake tick 1 failed
0.0%
IN18 181 OUT6 756
×
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Tick [1,0;0,0] R food(9,9) got "2,0;1,0;0,0" expected "2,0;1,0" Values: r.ResultJson = "\"2,0;1,0;0,0\"" exp = "\"2,0;1,0\""
Failed IN18 181 OUT6 756
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN8 749 OUT975
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 749 OUT975
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 852 OUT1 763
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 852 OUT1 763
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 791 OUT3 218
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 791 OUT3 218
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 748 OUT1 035
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT1 035
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 760 OUT1 623
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT1 623
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 752 OUT1 413
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT1 413
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN8 778 OUT1 870
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT1 870
Agentic - Game Backend: Tactical movement range 1 passed
100.0%
IN8 790 OUT3 703
✓
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 790 OUT3 703
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN8 772 OUT2 726
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT2 726
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN8 763 OUT2 428
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT2 428
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 757 OUT3 248
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT3 248
Agentic - Game Backend: Tic-tac-toe result 1 passed
100.0%
IN8 748 OUT3 713
✓
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT3 713
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN8 784 OUT751
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 784 OUT751
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 772 OUT2 932
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT2 932
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 775 OUT2 250
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 775 OUT2 250
Agentic - Game Backend: Trick-taking winner 1 passed
100.0%
IN8 803 OUT4 278
✓
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 803 OUT4 278
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 835 OUT2 948
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 835 OUT2 948
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN8 759 OUT1 887
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 759 OUT1 887
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 851 OUT2 395
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 851 OUT2 395
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 787 OUT3 308
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 787 OUT3 308
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN8 731 OUT605
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 731 OUT605
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 739 OUT844
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT844
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 759 OUT2 824
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 759 OUT2 824
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 762 OUT1 801
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 762 OUT1 801
Agentic - Game Backend: Weighted terrain pathfinding 1 passed
100.0%
IN8 812 OUT6 146
✓
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 812 OUT6 146
Agentic - Game Backend: Word-wrap line count 1 passed
100.0%
IN8 744 OUT3 505
✓
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT3 505
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 752 OUT1 243
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT1 243
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN14 111 OUT609
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN14 111 OUT609
Agentic - Irreversible Commit (measure twice) 1 passed
100.0%
IN15 630 OUT571
✓
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN15 630 OUT571
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN11 501 OUT395
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 5 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 501 OUT395
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN25 348 OUT2 790
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 348 OUT2 790
Agentic - Ledger variants (5 RMW cases) 5 passed
100.0%
IN120 497 OUT21 367
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 14 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN35 465 OUT6 179
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 14 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN34 911 OUT7 083
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 15 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 676 OUT2 416
✓
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 13 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN23 721 OUT4 667
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN11 724 OUT1 022
Agentic - Lock Ordering (deadlock avoidance) 1 passed
100.0%
IN65 439 OUT2 826
✓
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN65 439 OUT2 826
Agentic - Lock Ordering variants (5 cases) 5 passed
100.0%
IN285 922 OUT11 282
✓
LockVariantFiveResFourOps1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN73 913 OUT2 760
✓
LockVariantFourResThreeOps1 AI query 18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN47 213 OUT2 026
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN64 382 OUT2 431
✓
LockVariantReverseListed1 AI query 24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN51 547 OUT2 024
✓
LockVariantThreeLockOp1 AI query 20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN48 867 OUT2 041
Agentic - Migration (cascading rollback + reapply) 1 passed
100.0%
IN24 639 OUT1 122
✓
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 11 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN24 639 OUT1 122
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 149 OUT725
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 149 OUT725
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN25 846 OUT1 048
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN25 846 OUT1 048
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN20 985 OUT555
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN20 985 OUT555
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN93 184 OUT2 746
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 397 OUT365
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 447 OUT404
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN23 025 OUT655
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 773 OUT500
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN26 542 OUT822
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN21 075 OUT578
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 075 OUT578
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 7 passed
100.0%
IN209 446 OUT15 061
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 423 OUT2 101
✓
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 3 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN45 473 OUT2 850
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN10 526 OUT75
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN21 149 OUT873
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 192 OUT820
✓
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN21 639 OUT5 494
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 5 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN68 044 OUT2 848
Agentic - Secret Rotation (zero-downtime ordering) 1 passed
100.0%
IN16 327 OUT730
✓
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 327 OUT730
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN52 639 OUT1 864
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN21 889 OUT860
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN30 750 OUT1 004
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN16 490 OUT642
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 5 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN16 490 OUT642
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN25 115 OUT1 032
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 115 OUT1 032
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN8 766 OUT1 949
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 766 OUT1 949
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 806 OUT1 728
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 806 OUT1 728
Algorithms - All-pairs shortest path pair 1 passed
100.0%
IN8 774 OUT3 940
✓
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 774 OUT3 940
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 737 OUT968
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 737 OUT968
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 passed
100.0%
IN8 783 OUT6 612
✓
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 783 OUT6 612
Algorithms - Binary Gray code 1 passed
100.0%
IN8 710 OUT623
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 710 OUT623
Algorithms - Bipartite graph check 1 passed
100.0%
IN8 756 OUT3 969
✓
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT3 969
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 784 OUT1 855
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 784 OUT1 855
Algorithms - Caesar cipher 1 passed
100.0%
IN8 733 OUT2 713
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT2 713
Algorithms - Catalan number 1 passed
100.0%
IN8 755 OUT2 254
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT2 254
Algorithms - Chinese remainder theorem 1 passed
100.0%
IN8 773 OUT4 051
✓
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 773 OUT4 051
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 850 OUT2 613
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 850 OUT2 613
Algorithms - Coin change combinations 1 passed
100.0%
IN8 740 OUT2 127
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 740 OUT2 127
Algorithms - Collatz step count 1 passed
100.0%
IN8 736 OUT513
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 736 OUT513
Algorithms - Connected components (union-find) 1 passed
100.0%
IN8 752 OUT3 463
✓
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT3 463
Algorithms - Container with most water 1 passed
100.0%
IN8 744 OUT1 693
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT1 693
Algorithms - Count anagram groups 1 passed
100.0%
IN8 727 OUT1 878
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 727 OUT1 878
Algorithms - Count grid color regions 1 passed
100.0%
IN8 747 OUT4 324
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 747 OUT4 324
Algorithms - Count islands 1 passed
100.0%
IN8 750 OUT4 182
✓
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT4 182
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 733 OUT1 706
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT1 706
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 712 OUT1 399
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 712 OUT1 399
Algorithms - Cumulative distribution 1 passed
100.0%
IN8 734 OUT2 681
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 734 OUT2 681
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN8 786 OUT4 217
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 786 OUT4 217
Algorithms - Directed cycle detection 1 passed
100.0%
IN8 743 OUT4 800
✓
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT4 800
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 729 OUT1 813
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 729 OUT1 813
Algorithms - Divisor count 1 passed
100.0%
IN8 717 OUT1 178
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 717 OUT1 178
Algorithms - Downsample by block average 1 passed
100.0%
IN8 758 OUT1 453
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT1 453
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 725 OUT3 996
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 725 OUT3 996
Algorithms - Egg drop trials 1 passed
100.0%
IN8 786 OUT3 279
✓
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 786 OUT3 279
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 728 OUT3 098
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 728 OUT3 098
Algorithms - Euler totient 1 passed
100.0%
IN8 717 OUT1 666
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 717 OUT1 666
Algorithms - Eulerian path existence 1 passed
100.0%
IN8 776 OUT4 370
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 776 OUT4 370
Algorithms - Extended Euclidean 1 passed
100.0%
IN8 829 OUT1 276
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 829 OUT1 276
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN8 744 OUT1 350
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 744 OUT1 350
Algorithms - GCD and LCM 1 passed
100.0%
IN8 721 OUT1 407
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 721 OUT1 407
Algorithms - Grid transpose 1 passed
100.0%
IN8 752 OUT1 452
✓
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT1 452
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 716 OUT2 360
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 716 OUT2 360
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 750 OUT492
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 750 OUT492
Algorithms - Integer square root 1 passed
100.0%
IN8 732 OUT2 839
✓
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 732 OUT2 839
Algorithms - Integer to base-N string 1 passed
100.0%
IN8 738 OUT1 981
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 738 OUT1 981
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN8 767 OUT2 404
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT2 404
Algorithms - Josephus survivor 1 passed
100.0%
IN8 743 OUT633
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 743 OUT633
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 751 OUT3 456
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT3 456
Algorithms - Kth largest element 1 passed
100.0%
IN8 741 OUT1 037
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 741 OUT1 037
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 783 OUT2 970
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 783 OUT2 970
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 711 OUT3 992
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 711 OUT3 992
Algorithms - Log-scale bucket index 1 passed
100.0%
IN8 776 OUT1 961
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT1 961
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 765 OUT1 091
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT1 091
Algorithms - Longest common prefix 1 passed
100.0%
IN8 724 OUT1 683
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 724 OUT1 683
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 709 OUT3 148
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 709 OUT3 148
Algorithms - Longest common substring 1 passed
100.0%
IN8 726 OUT3 862
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 726 OUT3 862
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 743 OUT2 567
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 743 OUT2 567
Algorithms - Longest palindromic substring 1 passed
100.0%
IN8 721 OUT1 315
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 721 OUT1 315
Algorithms - Longest repeated substring 1 passed
100.0%
IN8 726 OUT3 253
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 726 OUT3 253
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 754 OUT1 696
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT1 696
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 755 OUT2 651
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT2 651
Algorithms - Majority element 1 passed
100.0%
IN8 719 OUT3 031
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT3 031
Algorithms - Matrix chain multiplication 1 passed
100.0%
IN8 754 OUT3 731
✓
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 754 OUT3 731
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 744 OUT3 188
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT3 188
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 737 OUT2 674
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT2 674
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN17 946 OUT4 741
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 946 OUT4 741
Algorithms - Min-max normalization 1 passed
100.0%
IN8 746 OUT1 919
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT1 919
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 737 OUT1 785
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT1 785
Algorithms - Minimum knight moves (BFS) 1 passed
100.0%
IN8 775 OUT4 159
✓
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 775 OUT4 159
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 750 OUT2 386
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT2 386
Algorithms - Minimum spanning tree (Kruskal) 1 passed
100.0%
IN8 750 OUT3 730
✓
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 750 OUT3 730
Algorithms - Minimum window substring 1 passed
100.0%
IN8 758 OUT3 740
✓
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 758 OUT3 740
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 769 OUT2 273
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT2 273
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN8 757 OUT2 982
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 757 OUT2 982
Algorithms - Moving average 1 passed
100.0%
IN8 748 OUT2 985
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT2 985
Algorithms - Next greater element 1 passed
100.0%
IN8 731 OUT2 108
✓
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 731 OUT2 108
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN8 739 OUT3 429
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 739 OUT3 429
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN8 738 OUT1 767
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT1 767
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 723 OUT1 553
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 723 OUT1 553
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN8 753 OUT5 595
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT5 595
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 731 OUT1 929
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 731 OUT1 929
Algorithms - Point-to-segment distance 1 passed
100.0%
IN8 771 OUT2 647
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT2 647
Algorithms - Prime factorization 1 passed
100.0%
IN8 742 OUT1 795
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 742 OUT1 795
Algorithms - Product of array except self 1 passed
100.0%
IN8 748 OUT3 546
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT3 546
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN8 808 OUT2 495
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 808 OUT2 495
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN8 730 OUT1 033
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 730 OUT1 033
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 734 OUT1 184
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 734 OUT1 184
Algorithms - Rod cutting 1 passed
100.0%
IN8 764 OUT2 893
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT2 893
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 753 OUT2 395
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT2 395
Algorithms - Rotate array right by k 1 passed
100.0%
IN8 757 OUT1 841
✓
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 757 OUT1 841
Algorithms - Rotate grid 90 CW (discriminator) 1 passed
100.0%
IN8 760 OUT5 838
✓
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 760 OUT5 838
Algorithms - RPN evaluator 1 passed
100.0%
IN8 762 OUT2 947
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT2 947
Algorithms - Run-length compression (if shorter) 1 passed
100.0%
IN8 734 OUT1 791
✓
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 734 OUT1 791
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 780 OUT3 644
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 780 OUT3 644
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN8 810 OUT2 753
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN8 810 OUT2 753
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 742 OUT807
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 742 OUT807
Algorithms - Sliding window maximum 1 passed
100.0%
IN8 734 OUT2 293
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 734 OUT2 293
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN8 743 OUT3 223
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT3 223
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 735 OUT2 917
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT2 917
Algorithms - Strongly connected components 1 passed
100.0%
IN8 746 OUT6 160
✓
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 746 OUT6 160
Algorithms - Subset sum reachability 1 passed
100.0%
IN8 719 OUT2 068
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT2 068
Algorithms - Substring search (KMP) 1 passed
100.0%
IN8 741 OUT2 942
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 741 OUT2 942
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 720 OUT1 620
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 720 OUT1 620
Algorithms - Temperature conversion 1 passed
100.0%
IN8 731 OUT520
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 731 OUT520
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN8 772 OUT4 223
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 772 OUT4 223
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 732 OUT755
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 732 OUT755
Algorithms - Trapping rain water 1 passed
100.0%
IN8 731 OUT5 571
✓
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 731 OUT5 571
Algorithms - Two-sum indices 1 passed
100.0%
IN8 738 OUT1 931
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT1 931
Algorithms - Unique grid paths 1 passed
100.0%
IN8 713 OUT1 296
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 713 OUT1 296
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN8 718 OUT780
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 718 OUT780
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 736 OUT2 997
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 736 OUT2 997
Algorithms - Z-function 1 passed
100.0%
IN8 737 OUT2 976
✓
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 737 OUT2 976
Database - Conditional aggregation pivot 1 passed
100.0%
IN945 OUT339
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN945 OUT339
Database - Count distinct opponents 1 passed
100.0%
IN925 OUT244
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN925 OUT244
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN955 OUT287
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN955 OUT287
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN932 OUT442
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN932 OUT442
Database - JOIN player totals (two tables) 1 passed
100.0%
IN954 OUT330
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT330
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN928 OUT453
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN928 OUT453
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN958 OUT209
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN958 OUT209
Database - Players above average score (subquery) 1 passed
100.0%
IN923 OUT233
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN923 OUT233
Database - Players who never played (anti-join) 1 passed
100.0%
IN920 OUT510
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN920 OUT510
Database - RANK window function 1 passed
100.0%
IN950 OUT275
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN950 OUT275
Database - Running total (window function) 1 passed
100.0%
IN947 OUT458
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN947 OUT458
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN954 OUT171
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT171
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN955 OUT338
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN955 OUT338
Database - Self-join same-team pairs 1 passed
100.0%
IN938 OUT613
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN938 OUT613
Database - Top scorer per region 1 passed
100.0%
IN940 OUT806
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN940 OUT806
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN932 OUT144
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN932 OUT144
Database - Upsert with max merge 1 passed
100.0%
IN948 OUT1 352
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN948 OUT1 352
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 761 OUT3 099
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 761 OUT3 099
SDLC - Breaking API change detection 1 passed
100.0%
IN8 758 OUT1 328
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 758 OUT1 328
SDLC - Condense without losing facts 1 passed
100.0%
IN1 046 OUT3 008
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 046 OUT3 008
SDLC - Config merge with override 1 passed
100.0%
IN8 752 OUT3 305
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 752 OUT3 305
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 002 OUT234
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 002 OUT234
SDLC - Locate conflicting requirement pair 1 passed
100.0%
IN18 189 OUT8 467
✓
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN18 189 OUT8 467
SDLC - Locate redundant requirement 1 passed
100.0%
IN8 799 OUT7 926
✓
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 799 OUT7 926
SDLC - Mask PII to placeholder 1 passed
100.0%
IN970 OUT394
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT394
SDLC - Modules on a dependency cycle 1 failed
0.0%
IN8 764 OUT5 337
×
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Assertion expression evaluated to false: res.ResultJson == exp Context: Cycle(A>B;C>A;C>C;B>B;C>A) got "A,B,C" expected "B,C" Values: res.ResultJson = "\"A,B,C\"" exp = "\"B,C\""
Failed IN8 764 OUT5 337
SDLC - Remove duplicate requirements 1 passed
100.0%
IN943 OUT159
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN943 OUT159
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 010 OUT769
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 010 OUT769
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 124 OUT329
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 124 OUT329
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 757 OUT1 876
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 757 OUT1 876
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN8 779 OUT1 469
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 779 OUT1 469
SDLC - Requirements completeness (spec coverage gap) 1 passed
100.0%
IN8 774 OUT4 057
✓
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 774 OUT4 057
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN8 759 OUT4 011
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 759 OUT4 011
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN1 012 OUT216
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 012 OUT216
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN966 OUT242
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN966 OUT242
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN989 OUT1 233
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN989 OUT1 233
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN8 770 OUT2 178
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 770 OUT2 178
SDLC - State-machine reachability 1 passed
100.0%
IN8 756 OUT3 715
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 756 OUT3 715
SDLC - Ticket priority sort 1 passed
100.0%
IN8 749 OUT3 165
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 749 OUT3 165
SDLC - Unify glossary term consistency 1 passed
100.0%
IN970 OUT921
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT921