Qwen 3.6 27B NVFP4 Instruct | Benchmark #49

Described in:Qwen 3.8 27B vs Qwen 3.6 27B: benchmark results analysisQwen 3.6 35B vs Qwen 3.6 27B: benchmark results analysis

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.6 27B QuantizationNVFP4 ModeInstruct

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 298/331 90.0% passed
298 passed29 failed4 broken331 total 389 AI queries 493 tool calls TOKENS IN3 951 507 TOKENS OUT207 577

Results by difficulty

4 groups
Level Easy
65 / 65 100.0%
passed
66 AI queries 0 tool calls IN571 967 OUT8 134
Level Medium
145 / 156 92.9%
passed
184 AI queries 1 tool call IN1 470 586 OUT43 296
Level Hard
53 / 68 77.9%
passed
94 AI queries 138 tool calls IN990 601 OUT49 871
Level VeryHard
35 / 42 83.3%
passed
45 AI queries 354 tool calls IN918 353 OUT106 276

Results by category

10 groups
Category AgenticCoding
69.2% 9/13 passed
19 AI queries 0 tool calls TOKENS IN176 731 TOKENS OUT10 057
Category AgenticReasoning
100.0% 6/6 passed
6 AI queries 11 tool calls TOKENS IN193 417 TOKENS OUT6 711
Category AgenticToolUse
91.2% 52/57 passed
57 AI queries 482 tool calls TOKENS IN1 064 190 TOKENS OUT110 367
Category Algorithms
87.0% 94/108 passed
137 AI queries 0 tool calls TOKENS IN1 221 628 TOKENS OUT38 564
Category CodeGeneration
89.5% 238/266 passed
324 AI queries 13 tool calls TOKENS IN2 919 062 TOKENS OUT97 673
Category ContextProcessing
100.0% 9/9 passed
9 AI queries 0 tool calls TOKENS IN9 061 TOKENS OUT375
Category Database
100.0% 17/17 passed
18 AI queries 0 tool calls TOKENS IN17 077 TOKENS OUT588
Category GameDev
90.6% 115/127 passed
150 AI queries 0 tool calls TOKENS IN1 296 116 TOKENS OUT39 543
Category InstructionFollowing
100.0% 11/11 passed
11 AI queries 0 tool calls TOKENS IN18 864 TOKENS OUT788
Category Reasoning
87.0% 40/46 passed
54 AI queries 266 tool calls TOKENS IN804 670 TOKENS OUT41 592

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN19 157 OUT453
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN19 157 OUT453
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN20 094 OUT206
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN20 094 OUT206
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN14 787 OUT591
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 787 OUT591
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN30 763 OUT882
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN30 763 OUT882
Agentic - Canary variants (5 metric cases) 4 passed1 failed
80.0%
IN104 254 OUT4 099
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN8 787 OUT296
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 20 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN21 228 OUT1 451
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN28 118 OUT1 060
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 13 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN40 507 OUT1 055
×
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: prod == expected Context: Production ended on build_1900 but the correct choice was build_2602. Values: prod = "build_1900" expected = "build_2602"
Failed IN5 614 OUT237
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN13 349 OUT726
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN13 349 OUT726
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN12 234 OUT447
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN12 234 OUT447
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN11 543 OUT631
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 543 OUT631
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN47 559 OUT1 965
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN10 557 OUT645
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 780 OUT283
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 956 OUT377
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 310 OUT316
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 956 OUT344
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN14 173 OUT938
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 173 OUT938
Agentic - Diagnosis (root cause under budget) 1 passed
100.0%
IN12 722 OUT860
✓
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 722 OUT860
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN78 300 OUT3 928
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 250 OUT743
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 214 OUT737
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 164 OUT618
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 375 OUT710
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 16 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN17 297 OUT1 120
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN33 727 OUT1 073
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN33 727 OUT1 073
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN31 553 OUT785
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN31 553 OUT785
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 783 OUT136
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 783 OUT136
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN17 874 OUT431
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 874 OUT431
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN8 803 OUT346
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 803 OUT346
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN8 810 OUT267
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 810 OUT267
Agentic - Game Backend: AABB collision resolution (MTV) 1 failed
0.0%
IN8 899 OUT260
×
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: ResolveAabb got "2,4" expected "4,2" Values: r.ResultJson = "\"2,4\"" exp = "\"4,2\""
Failed IN8 899 OUT260
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 739 OUT77
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT77
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 741 OUT80
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT80
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 733 OUT128
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT128
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 755 OUT185
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT185
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 773 OUT88
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 773 OUT88
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 721 OUT99
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 721 OUT99
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN8 764 OUT367
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 764 OUT367
Agentic - Game Backend: Battleship shot resolution 1 passed
100.0%
IN8 823 OUT373
✓
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 823 OUT373
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 760 OUT73
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 760 OUT73
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN18 015 OUT547
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 015 OUT547
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN8 786 OUT280
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 786 OUT280
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 754 OUT116
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT116
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN8 841 OUT148
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 841 OUT148
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN8 762 OUT461
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT461
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN8 937 OUT604
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 937 OUT604
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 826 OUT251
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 826 OUT251
Agentic - Game Backend: Checkers captures 1 failed
0.0%
IN17 911 OUT574
×
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Captures threw: String index 24 is out of range. The string has 23 character(s).
Failed IN17 911 OUT574
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 failed
0.0%
IN8 999 OUT620
×
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == BoolJson(RefSegmentsIntersect(ax, ay, bx, by, cx, cy, dx, dy)) Context: SegmentsIntersect mismatch got false Values: r.ResultJson = "false"
Failed IN8 999 OUT620
Agentic - Game Backend: Combat turn order (initiative) 1 failed
0.0%
IN17 824 OUT670
×
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: TurnOrder([alice,10;bob,20;carol,20]) got "alice bob carol" expected "bob carol alice" Values: r.ResultJson = "\"alice bob carol\"" exp = "\"bob carol alice\""
Failed IN17 824 OUT670
Agentic - Game Backend: Combo scoring (rising multiplier) 1 passed
100.0%
IN8 758 OUT136
✓
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT136
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 771 OUT212
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT212
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN8 912 OUT252
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 912 OUT252
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 829 OUT193
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 829 OUT193
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN8 750 OUT91
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT91
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN8 774 OUT371
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT371
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 751 OUT206
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT206
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 741 OUT57
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT57
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 767 OUT160
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT160
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 753 OUT91
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT91
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 768 OUT318
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 768 OUT318
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN8 854 OUT403
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 854 OUT403
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 768 OUT166
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 768 OUT166
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN17 966 OUT796
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 966 OUT796
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN8 796 OUT211
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 796 OUT211
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 passed
100.0%
IN8 769 OUT316
✓
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT316
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 749 OUT49
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 749 OUT49
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 passed
100.0%
IN8 808 OUT308
✓
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 808 OUT308
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN17 671 OUT262
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 671 OUT262
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN8 883 OUT354
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 883 OUT354
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 failed
0.0%
IN38 882 OUT2 185
×
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.4 AI queries 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
ShortestPathLength did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 35:8: Expected a variable name, found '['.
Failed IN38 882 OUT2 185
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN8 806 OUT283
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT283
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN8 807 OUT179
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 807 OUT179
Agentic - Game Backend: High-score table insert 1 failed
0.0%
IN36 910 OUT978
×
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Insert did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 23:5: Argument 1 of 'Insert' must be 'string', but it has type 'List<int>'.
Failed IN36 910 OUT978
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 745 OUT68
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 745 OUT68
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 742 OUT146
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 742 OUT146
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN8 808 OUT218
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 808 OUT218
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN8 757 OUT43
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 757 OUT43
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN8 775 OUT96
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 775 OUT96
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 763 OUT144
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT144
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN8 802 OUT214
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 802 OUT214
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN8 735 OUT100
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 735 OUT100
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN8 886 OUT210
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 886 OUT210
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 746 OUT123
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 746 OUT123
Agentic - Game Backend: Lights Out toggle 1 passed
100.0%
IN8 762 OUT276
✓
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 762 OUT276
Agentic - Game Backend: Match-3 cascade 1 passed
100.0%
IN8 820 OUT988
✓
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 820 OUT988
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN8 784 OUT584
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 784 OUT584
Agentic - Game Backend: Match-3 swap validity 1 failed
0.0%
IN8 793 OUT538
×
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: ValidSwap 3x4 [121121111212] (2,1) U got false expected true Values: r.ResultJson = "false" exp = "true"
Failed IN8 793 OUT538
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 747 OUT90
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 747 OUT90
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN8 802 OUT182
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 802 OUT182
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 failed
0.0%
IN40 242 OUT2 907
×
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.4 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
AdjacentMines did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 34:35: Expected '{' after the struct name. Structs are created with 'new Name { Field = value }', found '<'.
Failed IN40 242 OUT2 907
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 778 OUT230
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT230
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN17 765 OUT293
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 765 OUT293
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 passed
100.0%
IN8 796 OUT537
✓
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 796 OUT537
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 758 OUT263
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT263
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 failed
0.0%
IN8 905 OUT806
×
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == BoolJson(exp) Context: ObbOverlap mismatch inputs [-1,4,-3,2,2,1 | 6,10,2,2,2,1] got false expected true Values: r.ResultJson = "false"
Failed IN8 905 OUT806
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 840 OUT187
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 840 OUT187
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 758 OUT113
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT113
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 781 OUT111
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT111
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 772 OUT102
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT102
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN8 805 OUT106
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 805 OUT106
Agentic - Game Backend: Poker hand comparison 1 passed
100.0%
IN8 881 OUT1 811
✓
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Passed IN8 881 OUT1 811
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN8 824 OUT684
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 824 OUT684
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 759 OUT70
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 759 OUT70
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 741 OUT58
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT58
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 763 OUT75
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT75
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN8 797 OUT131
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 797 OUT131
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 758 OUT40
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT40
Agentic - Game Backend: Reversi flip count 1 passed
100.0%
IN18 244 OUT800
✓
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 244 OUT800
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN8 774 OUT115
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT115
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN8 763 OUT74
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 763 OUT74
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 754 OUT99
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT99
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 806 OUT171
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 806 OUT171
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN18 135 OUT858
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 135 OUT858
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 776 OUT70
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT70
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 755 OUT170
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT170
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 735 OUT77
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 735 OUT77
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN8 766 OUT364
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT364
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN8 823 OUT271
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 823 OUT271
Agentic - Game Backend: Snake tick 1 failed
0.0%
IN8 893 OUT509
×
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Tick [1,0;0,0] R food(9,9) got "2,0;1,0;0,0" expected "2,0;1,0" Values: r.ResultJson = "\"2,0;1,0;0,0\"" exp = "\"2,0;1,0\""
Failed IN8 893 OUT509
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN8 751 OUT63
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 751 OUT63
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 854 OUT244
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 854 OUT244
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 793 OUT281
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 793 OUT281
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 750 OUT88
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT88
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 762 OUT133
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT133
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 754 OUT65
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT65
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN17 747 OUT261
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 747 OUT261
Agentic - Game Backend: Tactical movement range 1 failed
0.0%
IN38 077 OUT1 666
×
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Reachable did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 27:28: Expected '(' after the List type. Lists are created with 'new List<T>()' or 'new List<T>(items)', found '{'.
Failed IN38 077 OUT1 666
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN8 774 OUT236
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT236
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN8 765 OUT291
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT291
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 759 OUT264
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 759 OUT264
Agentic - Game Backend: Tic-tac-toe result 1 passed
100.0%
IN17 820 OUT556
✓
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 820 OUT556
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN8 786 OUT60
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 786 OUT60
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 774 OUT208
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT208
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 777 OUT216
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 777 OUT216
Agentic - Game Backend: Trick-taking winner 1 passed
100.0%
IN8 805 OUT375
✓
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 805 OUT375
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 837 OUT283
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 837 OUT283
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN8 761 OUT341
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT341
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 853 OUT211
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 853 OUT211
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 789 OUT175
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 789 OUT175
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN8 733 OUT83
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT83
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 741 OUT73
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT73
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 761 OUT173
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 761 OUT173
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 764 OUT99
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 764 OUT99
Agentic - Game Backend: Weighted terrain pathfinding 1 passed
100.0%
IN8 814 OUT718
✓
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 814 OUT718
Agentic - Game Backend: Word-wrap line count 1 passed
100.0%
IN8 746 OUT169
✓
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT169
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 754 OUT79
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT79
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN14 395 OUT425
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN14 395 OUT425
Agentic - Irreversible Commit (measure twice) 1 broken
0.0%
IN8 980 OUT2 228
!
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN8 980 OUT2 228
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN14 572 OUT295
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 572 OUT295
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN30 428 OUT1 595
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN30 428 OUT1 595
Agentic - Ledger variants (5 RMW cases) 4 passed1 broken
80.0%
IN102 851 OUT7 327
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 178 OUT949
!
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN8 500 OUT2 119
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 674 OUT1 482
✓
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 15 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN31 209 OUT1 684
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 13 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN35 290 OUT1 093
Agentic - Lock Ordering (deadlock avoidance) 1 broken
0.0%
IN9 114 OUT2 458
!
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN9 114 OUT2 458
Agentic - Lock Ordering variants (5 cases) 4 passed1 broken
80.0%
IN101 276 OUT68 955
✓
LockVariantFiveResFourOps1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN14 974 OUT1 669
✓
LockVariantFourResThreeOps1 AI query 18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 739 OUT1 300
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 568 OUT1 595
!
LockVariantReverseListed1 AI query 13 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN25 837 OUT62 988
✓
LockVariantThreeLockOp1 AI query 20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 158 OUT1 403
Agentic - Migration (cascading rollback + reapply) 1 passed
100.0%
IN28 954 OUT891
✓
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 11 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN28 954 OUT891
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 390 OUT334
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 390 OUT334
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN26 612 OUT840
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN26 612 OUT840
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN15 466 OUT953
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN15 466 OUT953
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN88 460 OUT1 567
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 459 OUT205
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 541 OUT189
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 890 OUT303
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 842 OUT479
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN26 728 OUT391
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN21 928 OUT629
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 928 OUT629
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 7 passed
100.0%
IN215 120 OUT7 393
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 703 OUT682
✓
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN33 369 OUT1 332
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN10 528 OUT18
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN21 414 OUT478
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 200 OUT216
✓
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 5 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN73 489 OUT3 321
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN33 417 OUT1 346
Agentic - Secret Rotation (zero-downtime ordering) 1 passed
100.0%
IN16 637 OUT356
✓
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 637 OUT356
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN54 488 OUT1 456
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN22 492 OUT615
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN31 996 OUT841
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN27 650 OUT1 025
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN27 650 OUT1 025
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN29 071 OUT767
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN29 071 OUT767
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN8 768 OUT333
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 768 OUT333
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 808 OUT172
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 808 OUT172
Algorithms - All-pairs shortest path pair 1 passed
100.0%
IN8 776 OUT684
✓
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 776 OUT684
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 739 OUT217
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 739 OUT217
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 failed
0.0%
IN8 785 OUT626
×
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Bellman n=3 src=0 dst=2 edges=[0,1,5] got "NEGATIVE_CYCLE" expected "UNREACHABLE" Values: r.ResultJson = "\"NEGATIVE_CYCLE\"" exp = "\"UNREACHABLE\""
Failed IN8 785 OUT626
Algorithms - Binary Gray code 1 passed
100.0%
IN8 712 OUT22
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 712 OUT22
Algorithms - Bipartite graph check 1 passed
100.0%
IN17 991 OUT803
✓
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 991 OUT803
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 786 OUT127
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 786 OUT127
Algorithms - Caesar cipher 1 passed
100.0%
IN8 735 OUT228
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT228
Algorithms - Catalan number 1 passed
100.0%
IN8 757 OUT84
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT84
Algorithms - Chinese remainder theorem 1 failed
0.0%
IN27 506 OUT1 145
×
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Solve(1,2,2,3) got 3 expected 5 Values: r.ResultJson = "3"
Failed IN27 506 OUT1 145
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 852 OUT182
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 852 OUT182
Algorithms - Coin change combinations 1 passed
100.0%
IN8 742 OUT350
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 742 OUT350
Algorithms - Collatz step count 1 passed
100.0%
IN8 738 OUT92
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT92
Algorithms - Connected components (union-find) 1 failed
0.0%
IN37 107 OUT1 267
×
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
CountComponents did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 9:17: Expected ';' after the variable declaration, found '('.
Failed IN37 107 OUT1 267
Algorithms - Container with most water 1 passed
100.0%
IN8 746 OUT174
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT174
Algorithms - Count anagram groups 1 passed
100.0%
IN8 729 OUT177
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 729 OUT177
Algorithms - Count grid color regions 1 passed
100.0%
IN27 644 OUT1 311
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN27 644 OUT1 311
Algorithms - Count islands 1 failed
0.0%
IN37 718 OUT1 660
×
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
CountIslands did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 32:20: Expected a variable name, found '['.
Failed IN37 718 OUT1 660
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 735 OUT90
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT90
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 714 OUT138
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 714 OUT138
Algorithms - Cumulative distribution 1 passed
100.0%
IN8 736 OUT228
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 736 OUT228
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN8 788 OUT516
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 788 OUT516
Algorithms - Directed cycle detection 1 failed
0.0%
IN37 278 OUT1 355
×
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
HasCycle did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 25:19: Expected ';' after the variable declaration, found '('.
Failed IN37 278 OUT1 355
Algorithms - Distinct subsequences 1 failed
0.0%
IN8 731 OUT211
×
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Count([rabbbit],[rabbit]) got 0 expected 3 Values: r.ResultJson = "0"
Failed IN8 731 OUT211
Algorithms - Divisor count 1 passed
100.0%
IN8 719 OUT68
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 719 OUT68
Algorithms - Downsample by block average 1 passed
100.0%
IN8 760 OUT164
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT164
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 727 OUT286
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 727 OUT286
Algorithms - Egg drop trials 1 passed
100.0%
IN8 788 OUT215
✓
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 788 OUT215
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 730 OUT301
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 730 OUT301
Algorithms - Euler totient 1 passed
100.0%
IN8 719 OUT220
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT220
Algorithms - Eulerian path existence 1 passed
100.0%
IN8 778 OUT468
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 778 OUT468
Algorithms - Extended Euclidean 1 passed
100.0%
IN8 831 OUT194
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 831 OUT194
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN8 746 OUT119
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 746 OUT119
Algorithms - GCD and LCM 1 passed
100.0%
IN8 723 OUT109
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 723 OUT109
Algorithms - Grid transpose 1 failed
0.0%
IN8 754 OUT86
×
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Transpose threw: String index 6 is out of range. The string has 6 character(s).
Failed IN8 754 OUT86
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 718 OUT221
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 718 OUT221
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 752 OUT35
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 752 OUT35
Algorithms - Integer square root 1 passed
100.0%
IN8 734 OUT153
✓
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 734 OUT153
Algorithms - Integer to base-N string 1 passed
100.0%
IN8 740 OUT108
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 740 OUT108
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN8 769 OUT181
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT181
Algorithms - Josephus survivor 1 passed
100.0%
IN8 745 OUT129
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 745 OUT129
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 753 OUT220
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT220
Algorithms - Kth largest element 1 passed
100.0%
IN8 743 OUT94
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 743 OUT94
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 785 OUT212
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 785 OUT212
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 713 OUT308
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 713 OUT308
Algorithms - Log-scale bucket index 1 failed
0.0%
IN8 778 OUT103
×
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Bin threw: Unknown argument 'base'. Entry point 'Bin' has parameters 'value', 'baseVal', 'bins'.
Failed IN8 778 OUT103
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 767 OUT81
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT81
Algorithms - Longest common prefix 1 passed
100.0%
IN8 726 OUT171
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 726 OUT171
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 711 OUT248
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 711 OUT248
Algorithms - Longest common substring 1 passed
100.0%
IN8 728 OUT185
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 728 OUT185
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 745 OUT235
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 745 OUT235
Algorithms - Longest palindromic substring 1 passed
100.0%
IN8 723 OUT242
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 723 OUT242
Algorithms - Longest repeated substring 1 passed
100.0%
IN8 728 OUT142
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 728 OUT142
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 756 OUT138
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT138
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 757 OUT137
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT137
Algorithms - Majority element 1 passed
100.0%
IN17 753 OUT502
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 753 OUT502
Algorithms - Matrix chain multiplication 1 passed
100.0%
IN8 756 OUT313
✓
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 756 OUT313
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 746 OUT178
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT178
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 739 OUT215
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT215
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN17 982 OUT788
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 982 OUT788
Algorithms - Min-max normalization 1 passed
100.0%
IN8 748 OUT330
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT330
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 739 OUT293
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT293
Algorithms - Minimum knight moves (BFS) 1 failed
0.0%
IN37 993 OUT1 788
×
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
MinMoves did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 14:8: Expected a variable name, found '['.
Failed IN37 993 OUT1 788
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 752 OUT247
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT247
Algorithms - Minimum spanning tree (Kruskal) 1 passed
100.0%
IN8 752 OUT621
✓
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 752 OUT621
Algorithms - Minimum window substring 1 passed
100.0%
IN8 760 OUT446
✓
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 760 OUT446
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 771 OUT124
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT124
Algorithms - Modular inverse (extended Euclid) 1 failed
0.0%
IN8 759 OUT177
×
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: ModInverse(3,11) got 10 expected 4 Values: r.ResultJson = "10"
Failed IN8 759 OUT177
Algorithms - Moving average 1 passed
100.0%
IN8 750 OUT204
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT204
Algorithms - Next greater element 1 passed
100.0%
IN17 839 OUT661
✓
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 839 OUT661
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN17 980 OUT840
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN17 980 OUT840
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN8 740 OUT119
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 740 OUT119
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 725 OUT159
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 725 OUT159
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN8 755 OUT632
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT632
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 733 OUT183
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT183
Algorithms - Point-to-segment distance 1 passed
100.0%
IN17 802 OUT412
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 802 OUT412
Algorithms - Prime factorization 1 passed
100.0%
IN8 744 OUT122
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT122
Algorithms - Product of array except self 1 passed
100.0%
IN8 750 OUT299
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT299
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN8 810 OUT156
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 810 OUT156
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN8 732 OUT69
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 732 OUT69
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 736 OUT147
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 736 OUT147
Algorithms - Rod cutting 1 passed
100.0%
IN8 766 OUT222
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT222
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 755 OUT534
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT534
Algorithms - Rotate array right by k 1 passed
100.0%
IN8 759 OUT220
✓
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 759 OUT220
Algorithms - Rotate grid 90 CW (discriminator) 1 failed
0.0%
IN8 762 OUT110
×
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Rotate90 2x3 [abcdef] got "cebdac" expected "ecafdb" Values: r.ResultJson = "\"cebdac\"" exp = "\"ecafdb\""
Failed IN8 762 OUT110
Algorithms - RPN evaluator 1 passed
100.0%
IN8 764 OUT210
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT210
Algorithms - Run-length compression (if shorter) 1 passed
100.0%
IN8 736 OUT164
✓
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 736 OUT164
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 782 OUT275
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 782 OUT275
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN8 812 OUT363
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN8 812 OUT363
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 744 OUT33
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 744 OUT33
Algorithms - Sliding window maximum 1 passed
100.0%
IN17 854 OUT638
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN17 854 OUT638
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN8 745 OUT293
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 745 OUT293
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 737 OUT215
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT215
Algorithms - Strongly connected components 1 failed
0.0%
IN38 603 OUT2 219
×
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Count did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 33:5: Expected an expression, found 'void'.
Failed IN38 603 OUT2 219
Algorithms - Subset sum reachability 1 passed
100.0%
IN8 721 OUT260
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 721 OUT260
Algorithms - Substring search (KMP) 1 passed
100.0%
IN8 743 OUT381
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT381
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 722 OUT124
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 722 OUT124
Algorithms - Temperature conversion 1 passed
100.0%
IN8 733 OUT55
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 733 OUT55
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN8 774 OUT418
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 774 OUT418
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 734 OUT79
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 734 OUT79
Algorithms - Trapping rain water 1 failed
0.0%
IN8 733 OUT374
×
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Trapped([0 1 0 2 1 0 1 3 2 1 2 1]) got 11 expected 6 Values: r.ResultJson = "11"
Failed IN8 733 OUT374
Algorithms - Two-sum indices 1 passed
100.0%
IN8 740 OUT131
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 740 OUT131
Algorithms - Unique grid paths 1 passed
100.0%
IN8 715 OUT311
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 715 OUT311
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN8 720 OUT70
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 720 OUT70
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 738 OUT243
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 738 OUT243
Algorithms - Z-function 1 passed
100.0%
IN8 739 OUT292
✓
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 739 OUT292
Database - Conditional aggregation pivot 1 passed
100.0%
IN947 OUT64
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN947 OUT64
Database - Count distinct opponents 1 passed
100.0%
IN927 OUT19
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN927 OUT19
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN957 OUT42
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN957 OUT42
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN934 OUT32
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN934 OUT32
Database - JOIN player totals (two tables) 1 passed
100.0%
IN956 OUT37
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT37
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN930 OUT28
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN930 OUT28
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN960 OUT35
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN960 OUT35
Database - Players above average score (subquery) 1 passed
100.0%
IN925 OUT27
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN925 OUT27
Database - Players who never played (anti-join) 1 passed
100.0%
IN922 OUT30
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN922 OUT30
Database - RANK window function 1 passed
100.0%
IN952 OUT28
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN952 OUT28
Database - Running total (window function) 1 passed
100.0%
IN949 OUT22
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN949 OUT22
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN956 OUT28
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT28
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN957 OUT25
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN957 OUT25
Database - Self-join same-team pairs 1 passed
100.0%
IN940 OUT44
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN940 OUT44
Database - Top scorer per region 1 passed
100.0%
IN942 OUT34
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN942 OUT34
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN934 OUT17
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN934 OUT17
Database - Upsert with max merge 1 passed
100.0%
IN1 989 OUT76
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.2 AI queries 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN1 989 OUT76
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 763 OUT455
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 763 OUT455
SDLC - Breaking API change detection 1 passed
100.0%
IN8 760 OUT354
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 760 OUT354
SDLC - Condense without losing facts 1 passed
100.0%
IN1 048 OUT60
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 048 OUT60
SDLC - Config merge with override 1 passed
100.0%
IN8 754 OUT306
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 754 OUT306
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 004 OUT22
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 004 OUT22
SDLC - Locate conflicting requirement pair 1 failed
0.0%
IN31 290 OUT3 776
×
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: FindConflict([port == 80;port >= 100]) got "none" expected "0,1" Values: r.ResultJson = "\"none\"" exp = "\"0,1\""
Failed IN31 290 OUT3 776
SDLC - Locate redundant requirement 1 failed
0.0%
IN43 573 OUT4 528
×
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
FindRedundant did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 6:5: Expected an expression, found 'struct'.
Failed IN43 573 OUT4 528
SDLC - Mask PII to placeholder 1 passed
100.0%
IN972 OUT42
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT42
SDLC - Modules on a dependency cycle 1 failed
0.0%
IN38 938 OUT2 550
×
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Cycle did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 33:5: Expected an expression, found 'void'.
Failed IN38 938 OUT2 550
SDLC - Remove duplicate requirements 1 passed
100.0%
IN945 OUT10
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN945 OUT10
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 012 OUT50
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 012 OUT50
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 126 OUT94
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 126 OUT94
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 759 OUT176
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 759 OUT176
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN8 781 OUT178
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 781 OUT178
SDLC - Requirements completeness (spec coverage gap) 1 failed
0.0%
IN8 776 OUT250
×
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: FindGap([5-8;3-7;1-2;0-3],6) got 0 expected -1 Values: r.ResultJson = "0"
Failed IN8 776 OUT250
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN8 761 OUT456
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 761 OUT456
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN1 014 OUT28
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 014 OUT28
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN968 OUT31
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN968 OUT31
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN991 OUT50
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN991 OUT50
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN8 772 OUT390
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 772 OUT390
SDLC - State-machine reachability 1 passed
100.0%
IN8 758 OUT323
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 758 OUT323
SDLC - Ticket priority sort 1 passed
100.0%
IN8 751 OUT429
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 751 OUT429
SDLC - Unify glossary term consistency 1 passed
100.0%
IN972 OUT38
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT38