Agentic - Blue-Green Deploy (health-gated cutover)
1 passed |
100.0% |
IN18 755
OUT695 |
| ✓ |
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query
6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN18 755
OUT695 |
Agentic - Bugfix (root-cause vs regression)
1 passed |
100.0% |
IN20 329
OUT513 |
| ✓ |
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query
1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users |
Passed |
IN20 329
OUT513 |
Agentic - Cache Invalidation (exact set)
1 passed |
100.0% |
IN27 127
OUT965 |
| ✓ |
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query
8 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users |
Passed |
IN27 127
OUT965 |
Agentic - Canary (metric-gated release)
1 passed |
100.0% |
IN38 417
OUT2 609 |
| ✓ |
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query
11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN38 417
OUT2 609 |
Agentic - Canary variants (5 metric cases)
5 passed |
100.0% |
IN142 949
OUT7 191 |
| ✓ |
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query
7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN22 197
OUT1 410 |
| ✓ |
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN29 865
OUT1 571 |
| ✓ |
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query
8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN25 957
OUT1 180 |
| ✓ |
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query
11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN38 978
OUT1 888 |
| ✓ |
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query
8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN25 952
OUT1 142 |
Agentic - Code Review (find injected defect)
1 passed |
100.0% |
IN12 903
OUT1 449 |
| ✓ |
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query
8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN12 903
OUT1 449 |
Agentic - Config Drift (remediate exact)
1 passed |
100.0% |
IN11 823
OUT576 |
| ✓ |
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query
6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users |
Passed |
IN11 823
OUT576 |
Agentic - Constraints (multi-section satisfaction)
1 passed |
100.0% |
IN11 149
OUT945 |
| ✓ |
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query
7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN11 149
OUT945 |
Agentic - Constraints variants (5 cases)
5 passed |
100.0% |
IN47 555
OUT3 535 |
| ✓ |
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query
3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN9 558
OUT1 024 |
| ✓ |
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query
3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN9 447
OUT454 |
| ✓ |
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query
3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN9 490
OUT498 |
| ✓ |
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query
3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN9 555
OUT875 |
| ✓ |
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query
3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN9 505
OUT684 |
Agentic - Data Reconciliation (per-field precedence)
1 passed |
100.0% |
IN13 382
OUT1 374 |
| ✓ |
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query
8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN13 382
OUT1 374 |
Agentic - Diagnosis (root cause under budget)
1 passed |
100.0% |
IN12 213
OUT933 |
| ✓ |
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query
10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN12 213
OUT933 |
Agentic - Diagnosis variants (5 cases)
5 passed |
100.0% |
IN74 848
OUT5 360 |
| ✓ |
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN14 805
OUT1 209 |
| ✓ |
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query
10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN14 952
OUT1 075 |
| ✓ |
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query
10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN15 028
OUT1 189 |
| ✓ |
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query
10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN14 565
OUT898 |
| ✓ |
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query
12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN15 498
OUT989 |
Agentic - ETL Repair (root-cause in stage 2)
1 passed |
100.0% |
IN31 262
OUT1 203 |
| ✓ |
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN31 262
OUT1 203 |
Agentic - Feature Flag (staged rollout + kill-switch)
1 passed |
100.0% |
IN30 309
OUT1 058 |
| ✓ |
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN30 309
OUT1 058 |
Agentic - Game Backend: 1D bouncing ball
1 passed |
100.0% |
IN8 911
OUT3 267 |
| ✓ |
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 911
OUT3 267 |
Agentic - Game Backend: 1D swept anti-tunneling
1 passed |
100.0% |
IN8 922
OUT2 517 |
| ✓ |
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 922
OUT2 517 |
Agentic - Game Backend: 2048 left-move (slide + merge)
1 passed |
100.0% |
IN8 931
OUT4 263 |
| ✓ |
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 931
OUT4 263 |
Agentic - Game Backend: 8-direction from vector
1 passed |
100.0% |
IN8 938
OUT2 146 |
| ✓ |
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 938
OUT2 146 |
Agentic - Game Backend: AABB collision resolution (MTV)
1 passed |
100.0% |
IN9 027
OUT2 637 |
| ✓ |
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN9 027
OUT2 637 |
Agentic - Game Backend: AABB containment
1 passed |
100.0% |
IN8 867
OUT571 |
| ✓ |
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 867
OUT571 |
Agentic - Game Backend: Acceleration to max speed
1 passed |
100.0% |
IN8 869
OUT645 |
| ✓ |
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 869
OUT645 |
Agentic - Game Backend: Achievement thresholds
1 passed |
100.0% |
IN8 861
OUT1 803 |
| ✓ |
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 861
OUT1 803 |
Agentic - Game Backend: Active status effects
1 passed |
100.0% |
IN8 883
OUT2 273 |
| ✓ |
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 883
OUT2 273 |
Agentic - Game Backend: Animation frame at time
1 passed |
100.0% |
IN8 901
OUT849 |
| ✓ |
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 901
OUT849 |
Agentic - Game Backend: Army upkeep income
1 passed |
100.0% |
IN8 849
OUT1 398 |
| ✓ |
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 849
OUT1 398 |
Agentic - Game Backend: Axis-aligned path follow
1 passed |
100.0% |
IN8 892
OUT2 793 |
| ✓ |
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 892
OUT2 793 |
Agentic - Game Backend: Battleship shot resolution
1 passed |
100.0% |
IN8 951
OUT992 |
| ✓ |
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 951
OUT992 |
Agentic - Game Backend: Bounce restitution
1 passed |
100.0% |
IN8 888
OUT1 120 |
| ✓ |
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 888
OUT1 120 |
Agentic - Game Backend: Bresenham line rasterization
1 passed |
100.0% |
IN8 978
OUT2 328 |
| ✓ |
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 978
OUT2 328 |
Agentic - Game Backend: Buff/debuff stacking
1 passed |
100.0% |
IN8 914
OUT3 395 |
| ✓ |
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 914
OUT3 395 |
Agentic - Game Backend: Build queue completions
1 passed |
100.0% |
IN8 882
OUT1 611 |
| ✓ |
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 882
OUT1 611 |
Agentic - Game Backend: Camera-relative movement
1 passed |
100.0% |
IN8 969
OUT1 706 |
| ✓ |
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 969
OUT1 706 |
Agentic - Game Backend: Card hand sort
1 passed |
100.0% |
IN8 890
OUT3 451 |
| ✓ |
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 890
OUT3 451 |
Agentic - Game Backend: Card-game rules (blackjack/deck/compare)
1 passed |
100.0% |
IN18 743
OUT8 071 |
| ✓ |
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.2 AI queries
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN18 743
OUT8 071 |
Agentic - Game Backend: Chart scaling & histogram bins
1 passed |
100.0% |
IN8 954
OUT2 311 |
| ✓ |
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 954
OUT2 311 |
Agentic - Game Backend: Checkers captures
1 failed |
0.0% |
IN8 924
OUT5 178 |
| × |
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4UsersCaptures threw: String index 24 is out of range. The string has 23 character(s). |
Failed |
IN8 924
OUT5 178 |
Agentic - Game Backend: Collision primitives (circle/aabb/segment)
1 passed |
100.0% |
IN9 127
OUT4 943 |
| ✓ |
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN9 127
OUT4 943 |
Agentic - Game Backend: Combat turn order (initiative)
1 passed |
100.0% |
IN8 863
OUT2 749 |
| ✓ |
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 863
OUT2 749 |
Agentic - Game Backend: Combo scoring (rising multiplier)
1 passed |
100.0% |
IN8 886
OUT1 133 |
| ✓ |
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 886
OUT1 133 |
Agentic - Game Backend: Control-point capture
1 passed |
100.0% |
IN8 899
OUT2 138 |
| ✓ |
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 899
OUT2 138 |
Agentic - Game Backend: Controls & Inventory (spec-driven function battery)
1 passed |
100.0% |
IN9 040
OUT2 206 |
| ✓ |
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN9 040
OUT2 206 |
Agentic - Game Backend: Cooldowns & resource regen
1 passed |
100.0% |
IN8 957
OUT1 276 |
| ✓ |
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 957
OUT1 276 |
Agentic - Game Backend: Coyote-time jump
1 passed |
100.0% |
IN8 878
OUT320 |
| ✓ |
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 878
OUT320 |
Agentic - Game Backend: Crafting capacity
1 passed |
100.0% |
IN8 902
OUT3 893 |
| ✓ |
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 902
OUT3 893 |
Agentic - Game Backend: Cribbage fifteens
1 passed |
100.0% |
IN8 879
OUT2 731 |
| ✓ |
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 879
OUT2 731 |
Agentic - Game Backend: Critical-hit damage
1 passed |
100.0% |
IN8 869
OUT559 |
| ✓ |
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 869
OUT559 |
Agentic - Game Backend: Damage over time
1 passed |
100.0% |
IN8 895
OUT1 894 |
| ✓ |
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 895
OUT1 894 |
Agentic - Game Backend: Day/night cycle phase
1 passed |
100.0% |
IN8 881
OUT521 |
| ✓ |
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 881
OUT521 |
Agentic - Game Backend: Dice notation max roll
1 passed |
100.0% |
IN8 896
OUT3 038 |
| ✓ |
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 896
OUT3 038 |
Agentic - Game Backend: Enemy AI state machine
1 passed |
100.0% |
IN8 982
OUT2 555 |
| ✓ |
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 982
OUT2 555 |
Agentic - Game Backend: Equipment slot validation
1 passed |
100.0% |
IN8 896
OUT1 425 |
| ✓ |
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 896
OUT1 425 |
Agentic - Game Backend: Flood-fill region size
1 passed |
100.0% |
IN8 884
OUT4 589 |
| ✓ |
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 884
OUT4 589 |
Agentic - Game Backend: Fog of war visibility
1 passed |
100.0% |
IN8 924
OUT1 916 |
| ✓ |
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 924
OUT1 916 |
Agentic - Game Backend: Fog reveal (Chebyshev radius)
1 passed |
100.0% |
IN8 897
OUT3 021 |
| ✓ |
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 897
OUT3 021 |
Agentic - Game Backend: Friction stop frame
1 passed |
100.0% |
IN8 877
OUT1 011 |
| ✓ |
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 877
OUT1 011 |
Agentic - Game Backend: Game of Life (code-gen vs oracle)
1 passed |
100.0% |
IN8 936
OUT1 227 |
| ✓ |
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 936
OUT1 227 |
Agentic - Game Backend: Greedy coin change
1 passed |
100.0% |
IN8 878
OUT1 942 |
| ✓ |
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 878
OUT1 942 |
Agentic - Game Backend: Grid inventory & stacking (Diablo-style)
1 passed |
100.0% |
IN9 011
OUT2 924 |
| ✓ |
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN9 011
OUT2 924 |
Agentic - Game Backend: Grid pathfinding (shortest path, BFS)
1 passed |
100.0% |
IN8 966
OUT5 263 |
| ✓ |
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.1 AI query
0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 966
OUT5 263 |
Agentic - Game Backend: Grid raycast
1 passed |
100.0% |
IN8 934
OUT1 640 |
| ✓ |
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 934
OUT1 640 |
Agentic - Game Backend: Health bar segments
1 passed |
100.0% |
IN8 935
OUT2 495 |
| ✓ |
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 935
OUT2 495 |
Agentic - Game Backend: High-score table insert
1 passed |
100.0% |
IN18 055
OUT7 066 |
| ✓ |
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN18 055
OUT7 066 |
Agentic - Game Backend: Hit chance
1 passed |
100.0% |
IN8 873
OUT590 |
| ✓ |
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 873
OUT590 |
Agentic - Game Backend: Inventory encumbrance
1 passed |
100.0% |
IN8 870
OUT1 007 |
| ✓ |
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 870
OUT1 007 |
Agentic - Game Backend: Inventory first-fit placement
1 passed |
100.0% |
IN8 936
OUT1 616 |
| ✓ |
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 936
OUT1 616 |
Agentic - Game Backend: Inventory stack split
1 passed |
100.0% |
IN8 885
OUT518 |
| ✓ |
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 885
OUT518 |
Agentic - Game Backend: Isometric projection
1 passed |
100.0% |
IN17 939
OUT1 692 |
| ✓ |
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN17 939
OUT1 692 |
Agentic - Game Backend: Jump buffer
1 passed |
100.0% |
IN8 891
OUT1 793 |
| ✓ |
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 891
OUT1 793 |
Agentic - Game Backend: Knockback with arena clamp
1 passed |
100.0% |
IN8 930
OUT1 198 |
| ✓ |
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 930
OUT1 198 |
Agentic - Game Backend: Leaderboard rank
1 passed |
100.0% |
IN8 863
OUT1 878 |
| ✓ |
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 863
OUT1 878 |
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over)
1 passed |
100.0% |
IN9 014
OUT1 741 |
| ✓ |
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN9 014
OUT1 741 |
Agentic - Game Backend: Lifesteal healing
1 passed |
100.0% |
IN8 874
OUT1 868 |
| ✓ |
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 874
OUT1 868 |
Agentic - Game Backend: Lights Out toggle
1 passed |
100.0% |
IN8 890
OUT3 366 |
| ✓ |
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 890
OUT3 366 |
Agentic - Game Backend: Match-3 cascade
1 passed |
100.0% |
IN8 948
OUT5 544 |
| ✓ |
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 948
OUT5 544 |
Agentic - Game Backend: Match-3 detection
1 passed |
100.0% |
IN8 912
OUT2 513 |
| ✓ |
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 912
OUT2 513 |
Agentic - Game Backend: Match-3 swap validity
1 passed |
100.0% |
IN8 921
OUT4 600 |
| ✓ |
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 921
OUT4 600 |
Agentic - Game Backend: Memory match pairs
1 passed |
100.0% |
IN8 875
OUT1 737 |
| ✓ |
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 875
OUT1 737 |
Agentic - Game Backend: Mercy invincibility (i-frames)
1 passed |
100.0% |
IN8 930
OUT2 858 |
| ✓ |
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 930
OUT2 858 |
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal)
1 passed |
100.0% |
IN9 012
OUT3 411 |
| ✓ |
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN9 012
OUT3 411 |
Agentic - Game Backend: Minimap downsample
1 passed |
100.0% |
IN8 906
OUT2 548 |
| ✓ |
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 906
OUT2 548 |
Agentic - Game Backend: Minimap marker position
1 passed |
100.0% |
IN8 909
OUT1 156 |
| ✓ |
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 909
OUT1 156 |
Agentic - Game Backend: N-in-a-row win detection (Connect-4)
1 passed |
100.0% |
IN8 924
OUT3 277 |
| ✓ |
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 924
OUT3 277 |
Agentic - Game Backend: Nonogram row validation
1 passed |
100.0% |
IN8 886
OUT2 083 |
| ✓ |
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 886
OUT2 083 |
Agentic - Game Backend: OBB collision (rotating rectangles, SAT)
1 passed |
100.0% |
IN18 858
OUT9 963 |
| ✓ |
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.2 AI queries
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN18 858
OUT9 963 |
Agentic - Game Backend: Particle lifetime & expiry
1 passed |
100.0% |
IN8 968
OUT2 037 |
| ✓ |
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 968
OUT2 037 |
Agentic - Game Backend: Party XP share
1 passed |
100.0% |
IN8 886
OUT1 349 |
| ✓ |
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 886
OUT1 349 |
Agentic - Game Backend: Patrol waypoints (ping-pong)
1 passed |
100.0% |
IN8 909
OUT1 823 |
| ✓ |
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 909
OUT1 823 |
Agentic - Game Backend: Platformer jump arc
1 passed |
100.0% |
IN8 900
OUT2 962 |
| ✓ |
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 900
OUT2 962 |
Agentic - Game Backend: Point on circle (trig)
1 passed |
100.0% |
IN8 933
OUT1 229 |
| ✓ |
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 933
OUT1 229 |
Agentic - Game Backend: Poker hand comparison
1 passed |
100.0% |
IN9 009
OUT11 080 |
| ✓ |
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users |
Passed |
IN9 009
OUT11 080 |
Agentic - Game Backend: Poker hand ranking
1 passed |
100.0% |
IN8 952
OUT5 490 |
| ✓ |
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 952
OUT5 490 |
Agentic - Game Backend: Pop-cap training
1 passed |
100.0% |
IN8 887
OUT595 |
| ✓ |
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 887
OUT595 |
Agentic - Game Backend: Progress bar fill
1 passed |
100.0% |
IN8 869
OUT888 |
| ✓ |
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 869
OUT888 |
Agentic - Game Backend: Projectile range (physics/trig)
1 passed |
100.0% |
IN8 891
OUT1 296 |
| ✓ |
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 891
OUT1 296 |
Agentic - Game Backend: Projectile with ground bounce
1 passed |
100.0% |
IN8 925
OUT2 208 |
| ✓ |
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 925
OUT2 208 |
Agentic - Game Backend: Resource gathering
1 passed |
100.0% |
IN8 886
OUT739 |
| ✓ |
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 886
OUT739 |
Agentic - Game Backend: Reversi flip count
1 passed |
100.0% |
IN8 957
OUT4 337 |
| ✓ |
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 957
OUT4 337 |
Agentic - Game Backend: Rotate 2D vector (trig)
1 passed |
100.0% |
IN8 902
OUT1 137 |
| ✓ |
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 902
OUT1 137 |
Agentic - Game Backend: Round-robin deal
1 passed |
100.0% |
IN8 891
OUT1 570 |
| ✓ |
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 891
OUT1 570 |
Agentic - Game Backend: RTS resource economy
1 passed |
100.0% |
IN8 882
OUT873 |
| ✓ |
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 882
OUT873 |
Agentic - Game Backend: RTS unit counters & damage
1 passed |
100.0% |
IN8 934
OUT993 |
| ✓ |
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 934
OUT993 |
Agentic - Game Backend: Safest neighbour (danger map)
1 passed |
100.0% |
IN18 355
OUT6 602 |
| ✓ |
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN18 355
OUT6 602 |
Agentic - Game Backend: Scroll viewport
1 passed |
100.0% |
IN8 904
OUT920 |
| ✓ |
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 904
OUT920 |
Agentic - Game Backend: Set card validity
1 passed |
100.0% |
IN8 883
OUT1 678 |
| ✓ |
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 883
OUT1 678 |
Agentic - Game Backend: Shop affordability
1 passed |
100.0% |
IN8 863
OUT794 |
| ✓ |
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 863
OUT794 |
Agentic - Game Backend: Sliding puzzle move
1 passed |
100.0% |
IN8 894
OUT4 067 |
| ✓ |
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 894
OUT4 067 |
Agentic - Game Backend: Snake head movement
1 passed |
100.0% |
IN8 951
OUT1 785 |
| ✓ |
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 951
OUT1 785 |
Agentic - Game Backend: Snake tick
1 passed |
100.0% |
IN9 021
OUT2 930 |
| ✓ |
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN9 021
OUT2 930 |
Agentic - Game Backend: Snap to grid
1 passed |
100.0% |
IN8 879
OUT832 |
| ✓ |
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 879
OUT832 |
Agentic - Game Backend: Sokoban move/push legality
1 passed |
100.0% |
IN8 982
OUT1 284 |
| ✓ |
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query
0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 982
OUT1 284 |
Agentic - Game Backend: Solitaire tableau move
1 passed |
100.0% |
IN8 921
OUT2 411 |
| ✓ |
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 921
OUT2 411 |
Agentic - Game Backend: Spawn scheduler count
1 passed |
100.0% |
IN8 878
OUT1 381 |
| ✓ |
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 878
OUT1 381 |
Agentic - Game Backend: Spawn-wave alive count
1 passed |
100.0% |
IN8 890
OUT1 458 |
| ✓ |
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 890
OUT1 458 |
Agentic - Game Backend: Stat level scaling
1 passed |
100.0% |
IN8 882
OUT1 191 |
| ✓ |
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 882
OUT1 191 |
Agentic - Game Backend: Steering seek (greedy pursuit)
1 passed |
100.0% |
IN8 908
OUT1 770 |
| ✓ |
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 908
OUT1 770 |
Agentic - Game Backend: Tactical movement range
1 passed |
100.0% |
IN8 920
OUT3 873 |
| ✓ |
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 920
OUT3 873 |
Agentic - Game Backend: Tech tree eligibility
1 passed |
100.0% |
IN8 902
OUT2 196 |
| ✓ |
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 902
OUT2 196 |
Agentic - Game Backend: Tetris line clearing
1 passed |
100.0% |
IN8 893
OUT2 374 |
| ✓ |
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 893
OUT2 374 |
Agentic - Game Backend: Threat table top target
1 passed |
100.0% |
IN8 887
OUT2 700 |
| ✓ |
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 887
OUT2 700 |
Agentic - Game Backend: Tic-tac-toe result
1 passed |
100.0% |
IN8 878
OUT2 427 |
| ✓ |
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 878
OUT2 427 |
Agentic - Game Backend: Toroidal wrap (Pac-Man)
1 passed |
100.0% |
IN8 914
OUT909 |
| ✓ |
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 914
OUT909 |
Agentic - Game Backend: Tower targeting (nearest in range)
1 passed |
100.0% |
IN8 902
OUT2 912 |
| ✓ |
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 902
OUT2 912 |
Agentic - Game Backend: Transaction ledger
1 passed |
100.0% |
IN8 905
OUT2 639 |
| ✓ |
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 905
OUT2 639 |
Agentic - Game Backend: Trick-taking winner
1 passed |
100.0% |
IN8 933
OUT3 631 |
| ✓ |
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 933
OUT3 631 |
Agentic - Game Backend: Turn-based duel resolution
1 passed |
100.0% |
IN8 965
OUT2 176 |
| ✓ |
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 965
OUT2 176 |
Agentic - Game Backend: Typed armor mitigation
1 passed |
100.0% |
IN8 889
OUT2 206 |
| ✓ |
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 889
OUT2 206 |
Agentic - Game Backend: UI menu (wrap/clamp/paginate)
1 passed |
100.0% |
IN8 981
OUT2 757 |
| ✓ |
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 981
OUT2 757 |
Agentic - Game Backend: Uno playable cards
1 passed |
100.0% |
IN8 917
OUT1 831 |
| ✓ |
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 917
OUT1 831 |
Agentic - Game Backend: Velocity reflection
1 passed |
100.0% |
IN8 861
OUT1 099 |
| ✓ |
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 861
OUT1 099 |
Agentic - Game Backend: Wall-slide fall
1 passed |
100.0% |
IN8 869
OUT1 738 |
| ✓ |
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 869
OUT1 738 |
Agentic - Game Backend: War card compare
1 passed |
100.0% |
IN8 889
OUT1 418 |
| ✓ |
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 889
OUT1 418 |
Agentic - Game Backend: Weighted loot table
1 passed |
100.0% |
IN8 892
OUT1 850 |
| ✓ |
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users |
Passed |
IN8 892
OUT1 850 |
Agentic - Game Backend: Weighted terrain pathfinding
1 passed |
100.0% |
IN8 942
OUT6 763 |
| ✓ |
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 942
OUT6 763 |
Agentic - Game Backend: Word-wrap line count
1 passed |
100.0% |
IN8 874
OUT4 613 |
| ✓ |
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 874
OUT4 613 |
Agentic - Game Backend: XP to character level
1 passed |
100.0% |
IN8 882
OUT1 563 |
| ✓ |
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN8 882
OUT1 563 |
Agentic - Idempotency (poison-retry / no double charge)
1 passed |
100.0% |
IN17 758
OUT710 |
| ✓ |
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query
8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN17 758
OUT710 |
Agentic - Irreversible Commit (measure twice)
1 passed |
100.0% |
IN15 630
OUT591 |
| ✓ |
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query
7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN15 630
OUT591 |
Agentic - Least Privilege (exact grants)
1 passed |
100.0% |
IN11 828
OUT478 |
| ✓ |
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query
6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users |
Passed |
IN11 828
OUT478 |
Agentic - Ledger (simulated DB read-modify-write)
1 passed |
100.0% |
IN12 894
OUT1 352 |
| ✓ |
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query
7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN12 894
OUT1 352 |
Agentic - Ledger variants (5 RMW cases)
5 passed |
100.0% |
IN123 208
OUT17 079 |
| ✓ |
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query
19 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN35 478
OUT7 021 |
| ✓ |
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query
16 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN43 439
OUT2 602 |
| ✓ |
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN12 906
OUT2 277 |
| ✓ |
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query
7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN12 448
OUT2 114 |
| ✓ |
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN18 937
OUT3 065 |
Agentic - Lock Ordering (deadlock avoidance)
1 passed |
100.0% |
IN83 994
OUT2 740 |
| ✓ |
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query
25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN83 994
OUT2 740 |
Agentic - Lock Ordering variants (5 cases)
5 passed |
100.0% |
IN296 171
OUT11 631 |
| ✓ |
LockVariantFiveResFourOps1 AI query
25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN70 651
OUT2 905 |
| ✓ |
LockVariantFourResThreeOps1 AI query
18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN47 213
OUT1 842 |
| ✓ |
LockVariantHeavyReuse1 AI query
23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN77 389
OUT2 454 |
| ✓ |
LockVariantReverseListed1 AI query
24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN52 051
OUT2 311 |
| ✓ |
LockVariantThreeLockOp1 AI query
20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN48 867
OUT2 119 |
Agentic - Migration (cascading rollback + reapply)
1 passed |
100.0% |
IN41 737
OUT1 323 |
| ✓ |
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query
12 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN41 737
OUT1 323 |
Agentic - Requirements (detect contradiction)
1 passed |
100.0% |
IN7 149
OUT458 |
| ✓ |
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query
2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN7 149
OUT458 |
Agentic - Retry/Circuit-breaker (transient vs hard-down)
1 passed |
100.0% |
IN25 846
OUT937 |
| ✓ |
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query
10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN25 846
OUT937 |
Agentic - Saga (compensation / distributed rollback)
1 passed |
100.0% |
IN20 985
OUT625 |
| ✓ |
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query
6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN20 985
OUT625 |
Agentic - Saga variants (5 compensation cases)
5 passed |
100.0% |
IN90 456
OUT2 728 |
| ✓ |
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query
4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN13 397
OUT418 |
| ✓ |
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query
4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN13 447
OUT331 |
| ✓ |
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query
6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN16 773
OUT562 |
| ✓ |
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query
6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN16 773
OUT555 |
| ✓ |
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query
9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN30 066
OUT862 |
Agentic - Schema Compat (expand-contract)
1 passed |
100.0% |
IN21 117
OUT564 |
| ✓ |
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query
6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN21 117
OUT564 |
Agentic - Scratchpad (self-repair, Dyck, tool-decision)
6 passed1 broken |
85.7% |
IN152 220
OUT68 740 |
| ✓ |
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query
1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN21 682
OUT2 722 |
| ✓ |
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query
2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN32 660
OUT1 015 |
| ✓ |
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query
0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN10 656
OUT72 |
| ✓ |
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query
1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN21 410
OUT687 |
| ✓ |
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query
1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN21 448
OUT332 |
| ! |
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query
0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4UsersAssertion expression evaluated to false: response.Completed
Context: ToolDecisionLongDyck: AI response did not complete.
Values:
response.Completed = false |
Broken |
IN10 767
OUT62 144 |
| ✓ |
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query
2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN33 597
OUT1 768 |
Agentic - Secret Rotation (zero-downtime ordering)
1 passed |
100.0% |
IN16 327
OUT576 |
| ✓ |
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query
5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN16 327
OUT576 |
Agentic - StatefulOps (incident recovery, concurrency replan)
2 passed |
100.0% |
IN52 639
OUT1 802 |
| ✓ |
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query
7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users |
Passed |
IN21 889
OUT836 |
| ✓ |
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query
8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users |
Passed |
IN30 750
OUT966 |
Agentic - Test Authoring (write a test that catches the bug)
1 passed |
100.0% |
IN11 558
OUT849 |
| ✓ |
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query
7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN11 558
OUT849 |
Agentic - Topological Planning (deps + prereq)
1 passed |
100.0% |
IN28 038
OUT1 019 |
| ✓ |
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query
9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users |
Passed |
IN28 038
OUT1 019 |
Algorithms - 0/1 Knapsack (dynamic programming)
1 passed |
100.0% |
IN8 896
OUT3 109 |
| ✓ |
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 896
OUT3 109 |
Algorithms - 1D elastic collision
1 passed |
100.0% |
IN8 936
OUT2 215 |
| ✓ |
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 936
OUT2 215 |
Algorithms - All-pairs shortest path pair
1 passed |
100.0% |
IN8 904
OUT4 680 |
| ✓ |
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 904
OUT4 680 |
Algorithms - Balanced brackets (stack)
1 passed |
100.0% |
IN8 867
OUT2 529 |
| ✓ |
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 867
OUT2 529 |
Algorithms - Bellman-Ford shortest path (neg weights/cycles)
1 passed |
100.0% |
IN8 913
OUT6 480 |
| ✓ |
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 913
OUT6 480 |
Algorithms - Binary Gray code
1 passed |
100.0% |
IN8 840
OUT599 |
| ✓ |
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 840
OUT599 |
Algorithms - Bipartite graph check
1 passed |
100.0% |
IN8 886
OUT3 249 |
| ✓ |
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 886
OUT3 249 |
Algorithms - Bit tricks (popcount/pow2/lowbit)
1 passed |
100.0% |
IN8 914
OUT1 500 |
| ✓ |
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 914
OUT1 500 |
Algorithms - Caesar cipher
1 passed |
100.0% |
IN8 863
OUT2 098 |
| ✓ |
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 863
OUT2 098 |
Algorithms - Catalan number
1 passed |
100.0% |
IN8 885
OUT1 628 |
| ✓ |
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 885
OUT1 628 |
Algorithms - Chinese remainder theorem
1 passed |
100.0% |
IN8 903
OUT6 206 |
| ✓ |
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 903
OUT6 206 |
Algorithms - Circle-circle MTV
1 passed |
100.0% |
IN8 980
OUT1 926 |
| ✓ |
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 980
OUT1 926 |
Algorithms - Coin change combinations
1 passed |
100.0% |
IN8 870
OUT2 012 |
| ✓ |
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 870
OUT2 012 |
Algorithms - Collatz step count
1 passed |
100.0% |
IN8 866
OUT691 |
| ✓ |
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 866
OUT691 |
Algorithms - Connected components (union-find)
1 passed |
100.0% |
IN8 882
OUT3 720 |
| ✓ |
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 882
OUT3 720 |
Algorithms - Container with most water
1 passed |
100.0% |
IN8 874
OUT1 835 |
| ✓ |
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 874
OUT1 835 |
Algorithms - Count anagram groups
1 passed |
100.0% |
IN8 857
OUT1 897 |
| ✓ |
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 857
OUT1 897 |
Algorithms - Count grid color regions
1 passed |
100.0% |
IN8 877
OUT2 076 |
| ✓ |
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 877
OUT2 076 |
Algorithms - Count islands
1 passed |
100.0% |
IN8 880
OUT2 948 |
| ✓ |
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 880
OUT2 948 |
Algorithms - Count overlapping occurrences
1 passed |
100.0% |
IN8 863
OUT1 248 |
| ✓ |
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 863
OUT1 248 |
Algorithms - Count primes (Sieve of Eratosthenes)
1 passed |
100.0% |
IN8 842
OUT1 529 |
| ✓ |
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 842
OUT1 529 |
Algorithms - Cumulative distribution
1 passed |
100.0% |
IN8 864
OUT2 131 |
| ✓ |
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 864
OUT2 131 |
Algorithms - Dijkstra shortest path (weighted graph)
1 passed |
100.0% |
IN8 916
OUT3 458 |
| ✓ |
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 916
OUT3 458 |
Algorithms - Directed cycle detection
1 passed |
100.0% |
IN8 873
OUT3 711 |
| ✓ |
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 873
OUT3 711 |
Algorithms - Distinct subsequences
1 passed |
100.0% |
IN8 859
OUT3 596 |
| ✓ |
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users |
Passed |
IN8 859
OUT3 596 |
Algorithms - Divisor count
1 passed |
100.0% |
IN8 847
OUT1 160 |
| ✓ |
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 847
OUT1 160 |
Algorithms - Downsample by block average
1 passed |
100.0% |
IN8 888
OUT2 109 |
| ✓ |
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 888
OUT2 109 |
Algorithms - Dutch national flag sort
1 passed |
100.0% |
IN8 855
OUT2 802 |
| ✓ |
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 855
OUT2 802 |
Algorithms - Egg drop trials
1 passed |
100.0% |
IN8 916
OUT3 083 |
| ✓ |
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 916
OUT3 083 |
Algorithms - Equal subset-sum partition
1 passed |
100.0% |
IN8 858
OUT1 354 |
| ✓ |
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 858
OUT1 354 |
Algorithms - Euler totient
1 passed |
100.0% |
IN8 847
OUT760 |
| ✓ |
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 847
OUT760 |
Algorithms - Eulerian path existence
1 passed |
100.0% |
IN8 906
OUT4 503 |
| ✓ |
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 906
OUT4 503 |
Algorithms - Extended Euclidean
1 passed |
100.0% |
IN8 959
OUT2 025 |
| ✓ |
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 959
OUT2 025 |
Algorithms - Format duration H:MM:SS
1 passed |
100.0% |
IN8 874
OUT1 446 |
| ✓ |
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 874
OUT1 446 |
Algorithms - GCD and LCM
1 passed |
100.0% |
IN8 851
OUT1 096 |
| ✓ |
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 851
OUT1 096 |
Algorithms - Grid transpose
1 failed |
0.0% |
IN8 882
OUT1 486 |
| × |
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4UsersTranspose threw: String index 6 is out of range. The string has 6 character(s). |
Failed |
IN8 882
OUT1 486 |
Algorithms - House robber (max non-adjacent sum)
1 passed |
100.0% |
IN8 846
OUT1 314 |
| ✓ |
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 846
OUT1 314 |
Algorithms - Integer linear interpolation
1 passed |
100.0% |
IN8 880
OUT309 |
| ✓ |
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 880
OUT309 |
Algorithms - Integer square root
1 passed |
100.0% |
IN8 862
OUT1 777 |
| ✓ |
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 862
OUT1 777 |
Algorithms - Integer to base-N string
1 passed |
100.0% |
IN8 868
OUT1 585 |
| ✓ |
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 868
OUT1 585 |
Algorithms - Integer to Roman numeral
1 passed |
100.0% |
IN8 897
OUT1 562 |
| ✓ |
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 897
OUT1 562 |
Algorithms - Josephus survivor
1 passed |
100.0% |
IN8 873
OUT1 451 |
| ✓ |
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 873
OUT1 451 |
Algorithms - Jump game (min jumps)
1 passed |
100.0% |
IN8 881
OUT4 132 |
| ✓ |
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 881
OUT4 132 |
Algorithms - Kth largest element
1 passed |
100.0% |
IN8 871
OUT1 149 |
| ✓ |
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 871
OUT1 149 |
Algorithms - Least-squares line fit
1 passed |
100.0% |
IN8 913
OUT3 514 |
| ✓ |
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 913
OUT3 514 |
Algorithms - Levenshtein edit distance (DP)
1 passed |
100.0% |
IN8 841
OUT2 544 |
| ✓ |
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 841
OUT2 544 |
Algorithms - Log-scale bucket index
1 passed |
100.0% |
IN8 906
OUT2 135 |
| ✓ |
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 906
OUT2 135 |
Algorithms - Logarithmic bin index
1 passed |
100.0% |
IN8 895
OUT1 717 |
| ✓ |
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 895
OUT1 717 |
Algorithms - Longest common prefix
1 passed |
100.0% |
IN8 854
OUT3 272 |
| ✓ |
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 854
OUT3 272 |
Algorithms - Longest common subsequence
1 passed |
100.0% |
IN8 839
OUT3 369 |
| ✓ |
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 839
OUT3 369 |
Algorithms - Longest common substring
1 passed |
100.0% |
IN8 856
OUT3 354 |
| ✓ |
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 856
OUT3 354 |
Algorithms - Longest increasing subsequence (DP)
1 passed |
100.0% |
IN8 873
OUT2 284 |
| ✓ |
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 873
OUT2 284 |
Algorithms - Longest palindromic substring
1 passed |
100.0% |
IN8 851
OUT1 746 |
| ✓ |
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 851
OUT1 746 |
Algorithms - Longest repeated substring
1 passed |
100.0% |
IN8 856
OUT2 591 |
| ✓ |
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 856
OUT2 591 |
Algorithms - Lower bound (binary search)
1 passed |
100.0% |
IN8 884
OUT1 707 |
| ✓ |
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 884
OUT1 707 |
Algorithms - Luhn checksum validation
1 passed |
100.0% |
IN8 885
OUT1 468 |
| ✓ |
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 885
OUT1 468 |
Algorithms - Majority element
1 passed |
100.0% |
IN8 849
OUT2 521 |
| ✓ |
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 849
OUT2 521 |
Algorithms - Matrix chain multiplication
1 passed |
100.0% |
IN8 884
OUT4 345 |
| ✓ |
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 884
OUT4 345 |
Algorithms - Maximum subarray sum (Kadane)
1 passed |
100.0% |
IN8 874
OUT3 282 |
| ✓ |
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 874
OUT3 282 |
Algorithms - Merge K sorted lists
1 passed |
100.0% |
IN8 867
OUT3 215 |
| ✓ |
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 867
OUT3 215 |
Algorithms - Merge overlapping intervals
1 passed |
100.0% |
IN8 899
OUT3 442 |
| ✓ |
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 899
OUT3 442 |
Algorithms - Min-max normalization
1 passed |
100.0% |
IN8 876
OUT2 348 |
| ✓ |
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 876
OUT2 348 |
Algorithms - Minimum coin change (DP)
1 passed |
100.0% |
IN8 867
OUT2 323 |
| ✓ |
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 867
OUT2 323 |
Algorithms - Minimum knight moves (BFS)
1 passed |
100.0% |
IN8 905
OUT4 373 |
| ✓ |
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 905
OUT4 373 |
Algorithms - Minimum path sum (grid DP)
1 passed |
100.0% |
IN8 880
OUT3 256 |
| ✓ |
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 880
OUT3 256 |
Algorithms - Minimum spanning tree (Kruskal)
1 passed |
100.0% |
IN8 880
OUT5 690 |
| ✓ |
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 880
OUT5 690 |
Algorithms - Minimum window substring
1 passed |
100.0% |
IN8 888
OUT3 617 |
| ✓ |
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users |
Passed |
IN8 888
OUT3 617 |
Algorithms - Modular exponentiation (fast pow)
1 passed |
100.0% |
IN8 899
OUT1 761 |
| ✓ |
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 899
OUT1 761 |
Algorithms - Modular inverse (extended Euclid)
1 passed |
100.0% |
IN8 887
OUT3 143 |
| ✓ |
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 887
OUT3 143 |
Algorithms - Moving average
1 passed |
100.0% |
IN8 878
OUT2 280 |
| ✓ |
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 878
OUT2 280 |
Algorithms - Next greater element
1 passed |
100.0% |
IN8 861
OUT2 143 |
| ✓ |
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 861
OUT2 143 |
Algorithms - Next lexicographic permutation
1 passed |
100.0% |
IN8 869
OUT3 724 |
| ✓ |
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 869
OUT3 724 |
Algorithms - Nth Fibonacci mod m
1 passed |
100.0% |
IN8 868
OUT1 068 |
| ✓ |
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 868
OUT1 068 |
Algorithms - Overlapping substring count
1 passed |
100.0% |
IN8 853
OUT1 102 |
| ✓ |
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 853
OUT1 102 |
Algorithms - Palindrome & anagram checks
1 passed |
100.0% |
IN8 883
OUT2 805 |
| ✓ |
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 883
OUT2 805 |
Algorithms - Pascal triangle row
1 passed |
100.0% |
IN8 861
OUT2 884 |
| ✓ |
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 861
OUT2 884 |
Algorithms - Point-to-segment distance
1 passed |
100.0% |
IN8 901
OUT2 476 |
| ✓ |
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 901
OUT2 476 |
Algorithms - Prime factorization
1 passed |
100.0% |
IN8 872
OUT2 325 |
| ✓ |
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 872
OUT2 325 |
Algorithms - Product of array except self
1 passed |
100.0% |
IN8 878
OUT3 981 |
| ✓ |
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 878
OUT3 981 |
Algorithms - Quadratic Bezier point
1 passed |
100.0% |
IN8 938
OUT1 685 |
| ✓ |
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 938
OUT1 685 |
Algorithms - Range sum via prefix sums
1 passed |
100.0% |
IN8 860
OUT1 056 |
| ✓ |
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 860
OUT1 056 |
Algorithms - Reverse words & Hamming distance
1 passed |
100.0% |
IN8 864
OUT1 877 |
| ✓ |
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 864
OUT1 877 |
Algorithms - Rod cutting
1 passed |
100.0% |
IN8 894
OUT2 822 |
| ✓ |
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 894
OUT2 822 |
Algorithms - Roman numeral to integer
1 passed |
100.0% |
IN8 883
OUT2 782 |
| ✓ |
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 883
OUT2 782 |
Algorithms - Rotate array right by k
1 passed |
100.0% |
IN8 887
OUT1 928 |
| ✓ |
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 887
OUT1 928 |
Algorithms - Rotate grid 90 CW (discriminator)
1 passed |
100.0% |
IN8 890
OUT4 645 |
| ✓ |
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users |
Passed |
IN8 890
OUT4 645 |
Algorithms - RPN evaluator
1 passed |
100.0% |
IN8 892
OUT2 851 |
| ✓ |
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 892
OUT2 851 |
Algorithms - Run-length compression (if shorter)
1 passed |
100.0% |
IN8 864
OUT3 548 |
| ✓ |
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 864
OUT3 548 |
Algorithms - Run-length encoding (encode/decode)
1 passed |
100.0% |
IN8 910
OUT3 306 |
| ✓ |
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 910
OUT3 306 |
Algorithms - Semantic versioning (compare + bump)
1 passed |
100.0% |
IN8 940
OUT1 652 |
| ✓ |
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users |
Passed |
IN8 940
OUT1 652 |
Algorithms - Single-pile Nim (optimal play)
1 passed |
100.0% |
IN8 872
OUT763 |
| ✓ |
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 872
OUT763 |
Algorithms - Sliding window maximum
1 passed |
100.0% |
IN8 864
OUT2 788 |
| ✓ |
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 864
OUT2 788 |
Algorithms - Spiral matrix traversal
1 passed |
100.0% |
IN8 873
OUT2 536 |
| ✓ |
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 873
OUT2 536 |
Algorithms - Square matrix multiply
1 passed |
100.0% |
IN8 865
OUT2 917 |
| ✓ |
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 865
OUT2 917 |
Algorithms - Strongly connected components
1 passed |
100.0% |
IN8 876
OUT4 198 |
| ✓ |
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users |
Passed |
IN8 876
OUT4 198 |
Algorithms - Subset sum reachability
1 passed |
100.0% |
IN8 849
OUT2 998 |
| ✓ |
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users |
Passed |
IN8 849
OUT2 998 |
Algorithms - Substring search (KMP)
1 passed |
100.0% |
IN8 871
OUT2 510 |
| ✓ |
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 871
OUT2 510 |
Algorithms - Sum of digits & digital root
1 passed |
100.0% |
IN8 850
OUT864 |
| ✓ |
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 850
OUT864 |
Algorithms - Temperature conversion
1 passed |
100.0% |
IN8 861
OUT710 |
| ✓ |
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 861
OUT710 |
Algorithms - Topological sort (lexicographically smallest)
1 passed |
100.0% |
IN8 902
OUT2 975 |
| ✓ |
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 902
OUT2 975 |
Algorithms - Trailing zeros of factorial
1 passed |
100.0% |
IN8 862
OUT489 |
| ✓ |
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 862
OUT489 |
Algorithms - Trapping rain water
1 passed |
100.0% |
IN8 861
OUT2 995 |
| ✓ |
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 861
OUT2 995 |
Algorithms - Two-sum indices
1 passed |
100.0% |
IN8 868
OUT2 960 |
| ✓ |
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 868
OUT2 960 |
Algorithms - Unique grid paths
1 passed |
100.0% |
IN8 843
OUT2 432 |
| ✓ |
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 843
OUT2 432 |
Algorithms - Valid Sudoku unit
1 passed |
100.0% |
IN8 848
OUT1 033 |
| ✓ |
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users |
Passed |
IN8 848
OUT1 033 |
Algorithms - Wildcard string matching
1 passed |
100.0% |
IN8 866
OUT3 733 |
| ✓ |
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 866
OUT3 733 |
Algorithms - Z-function
1 passed |
100.0% |
IN8 867
OUT3 402 |
| ✓ |
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query
0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users |
Passed |
IN8 867
OUT3 402 |
Database - Conditional aggregation pivot
1 passed |
100.0% |
IN945
OUT277 |
| ✓ |
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN945
OUT277 |
Database - Count distinct opponents
1 passed |
100.0% |
IN925
OUT206 |
| ✓ |
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users |
Passed |
IN925
OUT206 |
Database - Date-range filter (BETWEEN)
1 passed |
100.0% |
IN955
OUT169 |
| ✓ |
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN955
OUT169 |
Database - EXISTS subquery (teams with matches)
1 passed |
100.0% |
IN932
OUT514 |
| ✓ |
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN932
OUT514 |
Database - JOIN player totals (two tables)
1 passed |
100.0% |
IN954
OUT221 |
| ✓ |
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN954
OUT221 |
Database - LEFT JOIN anti-join (no items)
1 passed |
100.0% |
IN928
OUT614 |
| ✓ |
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN928
OUT614 |
Database - Player stats SQL (multi-aggregate, QueryJson)
1 passed |
100.0% |
IN958
OUT168 |
| ✓ |
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query
0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN958
OUT168 |
Database - Players above average score (subquery)
1 passed |
100.0% |
IN923
OUT230 |
| ✓ |
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN923
OUT230 |
Database - Players who never played (anti-join)
1 passed |
100.0% |
IN920
OUT425 |
| ✓ |
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN920
OUT425 |
Database - RANK window function
1 passed |
100.0% |
IN950
OUT750 |
| ✓ |
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users |
Passed |
IN950
OUT750 |
Database - Running total (window function)
1 passed |
100.0% |
IN947
OUT690 |
| ✓ |
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users |
Passed |
IN947
OUT690 |
Database - Scoreboard SQL (players with >1 win, HAVING)
1 passed |
100.0% |
IN954
OUT320 |
| ✓ |
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query
0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN954
OUT320 |
Database - Scoreboard SQL (top scorers query)
1 passed |
100.0% |
IN955
OUT112 |
| ✓ |
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query
0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN955
OUT112 |
Database - Self-join same-team pairs
1 passed |
100.0% |
IN938
OUT626 |
| ✓ |
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users |
Passed |
IN938
OUT626 |
Database - Top scorer per region
1 passed |
100.0% |
IN940
OUT1 242 |
| ✓ |
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users |
Passed |
IN940
OUT1 242 |
Database - UPDATE restock (SQL write)
1 passed |
100.0% |
IN932
OUT168 |
| ✓ |
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query
0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users |
Passed |
IN932
OUT168 |
Database - Upsert with max merge
1 passed |
100.0% |
IN948
OUT1 557 |
| ✓ |
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.1 AI query
0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users |
Passed |
IN948
OUT1 557 |
SDLC - Acceptance criteria check
1 passed |
100.0% |
IN8 891
OUT5 252 |
| ✓ |
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 891
OUT5 252 |
SDLC - Breaking API change detection
1 failed |
0.0% |
IN8 888
OUT1 916 |
| × |
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4UsersAssertion expression evaluated to false: r.ResultJson == exp
Context: Breaking([a:x;b:y],[b:z]) got "ab" expected "a b"
Values:
r.ResultJson = "\"ab\""
exp = "\"a b\"" |
Failed |
IN8 888
OUT1 916 |
SDLC - Condense without losing facts
1 passed |
100.0% |
IN1 046
OUT2 372 |
| ✓ |
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN1 046
OUT2 372 |
SDLC - Config merge with override
1 passed |
100.0% |
IN8 882
OUT3 631 |
| ✓ |
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 882
OUT3 631 |
SDLC - Extract fields into fixed template
1 passed |
100.0% |
IN1 002
OUT217 |
| ✓ |
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN1 002
OUT217 |
SDLC - Locate conflicting requirement pair
1 passed |
100.0% |
IN8 944
OUT5 002 |
| ✓ |
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN8 944
OUT5 002 |
SDLC - Locate redundant requirement
1 passed |
100.0% |
IN18 620
OUT7 824 |
| ✓ |
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN18 620
OUT7 824 |
SDLC - Mask PII to placeholder
1 passed |
100.0% |
IN970
OUT304 |
| ✓ |
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN970
OUT304 |
SDLC - Modules on a dependency cycle
1 passed |
100.0% |
IN8 894
OUT5 530 |
| ✓ |
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users |
Passed |
IN8 894
OUT5 530 |
SDLC - Remove duplicate requirements
1 passed |
100.0% |
IN943
OUT147 |
| ✓ |
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN943
OUT147 |
SDLC - Renumber requirements sequentially
1 passed |
100.0% |
IN1 010
OUT516 |
| ✓ |
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN1 010
OUT516 |
SDLC - Reorganize notes into section template
1 passed |
100.0% |
IN1 124
OUT458 |
| ✓ |
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN1 124
OUT458 |
SDLC - Required semver bump from changelog
1 passed |
100.0% |
IN8 887
OUT1 746 |
| ✓ |
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users |
Passed |
IN8 887
OUT1 746 |
SDLC - Requirement-to-test traceability
1 passed |
100.0% |
IN8 909
OUT2 633 |
| ✓ |
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 909
OUT2 633 |
SDLC - Requirements completeness (spec coverage gap)
1 passed |
100.0% |
IN18 228
OUT8 621 |
| ✓ |
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.2 AI queries
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN18 228
OUT8 621 |
SDLC - Requirements consistency (contradiction detection)
1 passed |
100.0% |
IN8 889
OUT8 282 |
| ✓ |
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 889
OUT8 282 |
SDLC - Reshape prose into JSON template
1 passed |
100.0% |
IN1 012
OUT150 |
| ✓ |
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN1 012
OUT150 |
SDLC - Reshape rows into Markdown table
1 passed |
100.0% |
IN966
OUT113 |
| ✓ |
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN966
OUT113 |
SDLC - Rewrite in imperative requirement style
1 passed |
100.0% |
IN989
OUT611 |
| ✓ |
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query
0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN989
OUT611 |
SDLC - Roll up estimates over task tree
1 passed |
100.0% |
IN8 900
OUT1 839 |
| ✓ |
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 900
OUT1 839 |
SDLC - State-machine reachability
1 passed |
100.0% |
IN8 886
OUT3 141 |
| ✓ |
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 886
OUT3 141 |
SDLC - Ticket priority sort
1 passed |
100.0% |
IN8 879
OUT3 297 |
| ✓ |
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.1 AI query
0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users |
Passed |
IN8 879
OUT3 297 |
SDLC - Unify glossary term consistency
1 passed |
100.0% |
IN970
OUT420 |
| ✓ |
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query
0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users |
Passed |
IN970
OUT420 |