Qwen 3.6 27B FP8 Thinking | Benchmark #4

Described in:Qwen 3.8 27B vs Qwen 3.6 27B: benchmark results analysisQwen 3.6 35B vs Qwen 3.6 27B: benchmark results analysis

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.6 27B QuantizationFP8 ModeThinking

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 327/331 98.8% passed
327 passed3 failed1 broken331 total 338 AI queries 523 tool calls TOKENS IN3 759 256 TOKENS OUT781 494

Results by difficulty

4 groups
Level Easy
65 / 65 100.0%
passed
66 AI queries 0 tool calls IN580 272 OUT88 959
Level Medium
153 / 156 98.1%
passed
160 AI queries 1 tool call IN1 263 952 OUT354 701
Level Hard
68 / 68 100.0%
passed
70 AI queries 133 tool calls IN748 319 OUT195 715
Level VeryHard
41 / 42 97.6%
passed
42 AI queries 389 tool calls IN1 166 713 OUT142 119

Results by category

10 groups
Category AgenticCoding
100.0% 13/13 passed
15 AI queries 0 tool calls TOKENS IN136 496 TOKENS OUT54 063
Category AgenticReasoning
83.3% 5/6 passed
6 AI queries 6 tool calls TOKENS IN130 538 TOKENS OUT66 018
Category AgenticToolUse
100.0% 57/57 passed
57 AI queries 517 tool calls TOKENS IN1 392 038 TOKENS OUT76 590
Category Algorithms
99.1% 107/108 passed
108 AI queries 0 tool calls TOKENS IN958 891 TOKENS OUT278 808
Category CodeGeneration
98.5% 262/266 passed
273 AI queries 8 tool calls TOKENS IN2 399 197 TOKENS OUT702 831
Category ContextProcessing
100.0% 9/9 passed
9 AI queries 0 tool calls TOKENS IN9 043 TOKENS OUT4 697
Category Database
100.0% 17/17 passed
17 AI queries 0 tool calls TOKENS IN16 004 TOKENS OUT8 289
Category GameDev
99.2% 126/127 passed
132 AI queries 0 tool calls TOKENS IN1 139 667 TOKENS OUT303 775
Category InstructionFollowing
100.0% 11/11 passed
11 AI queries 0 tool calls TOKENS IN18 972 TOKENS OUT6 960
Category Reasoning
97.8% 45/46 passed
48 AI queries 262 tool calls TOKENS IN760 158 TOKENS OUT106 586

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN18 755 OUT695
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN18 755 OUT695
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN20 329 OUT513
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN20 329 OUT513
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN27 127 OUT965
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 8 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN27 127 OUT965
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN38 417 OUT2 609
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN38 417 OUT2 609
Agentic - Canary variants (5 metric cases) 5 passed
100.0%
IN142 949 OUT7 191
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN22 197 OUT1 410
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN29 865 OUT1 571
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 957 OUT1 180
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN38 978 OUT1 888
✓
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 952 OUT1 142
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN12 903 OUT1 449
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 903 OUT1 449
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN11 823 OUT576
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 823 OUT576
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN11 149 OUT945
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 149 OUT945
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN47 555 OUT3 535
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 558 OUT1 024
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 447 OUT454
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 490 OUT498
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 555 OUT875
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 505 OUT684
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN13 382 OUT1 374
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 382 OUT1 374
Agentic - Diagnosis (root cause under budget) 1 passed
100.0%
IN12 213 OUT933
✓
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 213 OUT933
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN74 848 OUT5 360
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 805 OUT1 209
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 952 OUT1 075
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 028 OUT1 189
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 565 OUT898
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 498 OUT989
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN31 262 OUT1 203
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN31 262 OUT1 203
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN30 309 OUT1 058
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN30 309 OUT1 058
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 911 OUT3 267
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 911 OUT3 267
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN8 922 OUT2 517
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 922 OUT2 517
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN8 931 OUT4 263
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 931 OUT4 263
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN8 938 OUT2 146
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 938 OUT2 146
Agentic - Game Backend: AABB collision resolution (MTV) 1 passed
100.0%
IN9 027 OUT2 637
✓
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN9 027 OUT2 637
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 867 OUT571
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 867 OUT571
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 869 OUT645
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 869 OUT645
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 861 OUT1 803
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 861 OUT1 803
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 883 OUT2 273
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 883 OUT2 273
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 901 OUT849
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 901 OUT849
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 849 OUT1 398
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 849 OUT1 398
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN8 892 OUT2 793
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 892 OUT2 793
Agentic - Game Backend: Battleship shot resolution 1 passed
100.0%
IN8 951 OUT992
✓
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 951 OUT992
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 888 OUT1 120
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 888 OUT1 120
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN8 978 OUT2 328
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 978 OUT2 328
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN8 914 OUT3 395
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 914 OUT3 395
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 882 OUT1 611
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 882 OUT1 611
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN8 969 OUT1 706
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 969 OUT1 706
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN8 890 OUT3 451
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 890 OUT3 451
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN18 743 OUT8 071
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 743 OUT8 071
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 954 OUT2 311
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 954 OUT2 311
Agentic - Game Backend: Checkers captures 1 failed
0.0%
IN8 924 OUT5 178
×
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Captures threw: String index 24 is out of range. The string has 23 character(s).
Failed IN8 924 OUT5 178
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 passed
100.0%
IN9 127 OUT4 943
✓
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN9 127 OUT4 943
Agentic - Game Backend: Combat turn order (initiative) 1 passed
100.0%
IN8 863 OUT2 749
✓
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 863 OUT2 749
Agentic - Game Backend: Combo scoring (rising multiplier) 1 passed
100.0%
IN8 886 OUT1 133
✓
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 886 OUT1 133
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 899 OUT2 138
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 899 OUT2 138
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN9 040 OUT2 206
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN9 040 OUT2 206
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 957 OUT1 276
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 957 OUT1 276
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN8 878 OUT320
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 878 OUT320
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN8 902 OUT3 893
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 902 OUT3 893
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 879 OUT2 731
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 879 OUT2 731
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 869 OUT559
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 869 OUT559
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 895 OUT1 894
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 895 OUT1 894
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 881 OUT521
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 881 OUT521
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 896 OUT3 038
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 896 OUT3 038
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN8 982 OUT2 555
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 982 OUT2 555
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 896 OUT1 425
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 896 OUT1 425
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN8 884 OUT4 589
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 884 OUT4 589
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN8 924 OUT1 916
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 924 OUT1 916
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 passed
100.0%
IN8 897 OUT3 021
✓
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 897 OUT3 021
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 877 OUT1 011
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 877 OUT1 011
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 passed
100.0%
IN8 936 OUT1 227
✓
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 936 OUT1 227
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN8 878 OUT1 942
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 878 OUT1 942
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN9 011 OUT2 924
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN9 011 OUT2 924
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 passed
100.0%
IN8 966 OUT5 263
✓
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.1 AI query 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 966 OUT5 263
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN8 934 OUT1 640
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 934 OUT1 640
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN8 935 OUT2 495
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 935 OUT2 495
Agentic - Game Backend: High-score table insert 1 passed
100.0%
IN18 055 OUT7 066
✓
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 055 OUT7 066
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 873 OUT590
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 873 OUT590
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 870 OUT1 007
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 870 OUT1 007
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN8 936 OUT1 616
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 936 OUT1 616
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN8 885 OUT518
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 885 OUT518
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN17 939 OUT1 692
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 939 OUT1 692
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 891 OUT1 793
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 891 OUT1 793
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN8 930 OUT1 198
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 930 OUT1 198
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN8 863 OUT1 878
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 863 OUT1 878
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN9 014 OUT1 741
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN9 014 OUT1 741
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 874 OUT1 868
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 874 OUT1 868
Agentic - Game Backend: Lights Out toggle 1 passed
100.0%
IN8 890 OUT3 366
✓
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 890 OUT3 366
Agentic - Game Backend: Match-3 cascade 1 passed
100.0%
IN8 948 OUT5 544
✓
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 948 OUT5 544
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN8 912 OUT2 513
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 912 OUT2 513
Agentic - Game Backend: Match-3 swap validity 1 passed
100.0%
IN8 921 OUT4 600
✓
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 921 OUT4 600
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 875 OUT1 737
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 875 OUT1 737
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN8 930 OUT2 858
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 930 OUT2 858
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN9 012 OUT3 411
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN9 012 OUT3 411
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 906 OUT2 548
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 906 OUT2 548
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN8 909 OUT1 156
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 909 OUT1 156
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 passed
100.0%
IN8 924 OUT3 277
✓
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 924 OUT3 277
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 886 OUT2 083
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 886 OUT2 083
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 passed
100.0%
IN18 858 OUT9 963
✓
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 858 OUT9 963
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 968 OUT2 037
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 968 OUT2 037
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 886 OUT1 349
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 886 OUT1 349
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 909 OUT1 823
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 909 OUT1 823
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 900 OUT2 962
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 900 OUT2 962
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN8 933 OUT1 229
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 933 OUT1 229
Agentic - Game Backend: Poker hand comparison 1 passed
100.0%
IN9 009 OUT11 080
✓
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Passed IN9 009 OUT11 080
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN8 952 OUT5 490
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 952 OUT5 490
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 887 OUT595
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 887 OUT595
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 869 OUT888
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 869 OUT888
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 891 OUT1 296
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 891 OUT1 296
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN8 925 OUT2 208
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 925 OUT2 208
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 886 OUT739
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 886 OUT739
Agentic - Game Backend: Reversi flip count 1 passed
100.0%
IN8 957 OUT4 337
✓
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 957 OUT4 337
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN8 902 OUT1 137
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 902 OUT1 137
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN8 891 OUT1 570
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 891 OUT1 570
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 882 OUT873
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 882 OUT873
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 934 OUT993
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 934 OUT993
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN18 355 OUT6 602
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 355 OUT6 602
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 904 OUT920
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 904 OUT920
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 883 OUT1 678
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 883 OUT1 678
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 863 OUT794
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 863 OUT794
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN8 894 OUT4 067
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 894 OUT4 067
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN8 951 OUT1 785
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 951 OUT1 785
Agentic - Game Backend: Snake tick 1 passed
100.0%
IN9 021 OUT2 930
✓
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN9 021 OUT2 930
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN8 879 OUT832
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 879 OUT832
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 982 OUT1 284
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 982 OUT1 284
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 921 OUT2 411
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 921 OUT2 411
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 878 OUT1 381
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 878 OUT1 381
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 890 OUT1 458
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 890 OUT1 458
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 882 OUT1 191
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 882 OUT1 191
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN8 908 OUT1 770
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 908 OUT1 770
Agentic - Game Backend: Tactical movement range 1 passed
100.0%
IN8 920 OUT3 873
✓
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 920 OUT3 873
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN8 902 OUT2 196
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 902 OUT2 196
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN8 893 OUT2 374
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 893 OUT2 374
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 887 OUT2 700
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 887 OUT2 700
Agentic - Game Backend: Tic-tac-toe result 1 passed
100.0%
IN8 878 OUT2 427
✓
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 878 OUT2 427
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN8 914 OUT909
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 914 OUT909
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 902 OUT2 912
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 902 OUT2 912
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 905 OUT2 639
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 905 OUT2 639
Agentic - Game Backend: Trick-taking winner 1 passed
100.0%
IN8 933 OUT3 631
✓
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 933 OUT3 631
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 965 OUT2 176
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 965 OUT2 176
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN8 889 OUT2 206
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 889 OUT2 206
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 981 OUT2 757
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 981 OUT2 757
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 917 OUT1 831
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 917 OUT1 831
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN8 861 OUT1 099
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 861 OUT1 099
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 869 OUT1 738
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 869 OUT1 738
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 889 OUT1 418
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 889 OUT1 418
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 892 OUT1 850
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 892 OUT1 850
Agentic - Game Backend: Weighted terrain pathfinding 1 passed
100.0%
IN8 942 OUT6 763
✓
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 942 OUT6 763
Agentic - Game Backend: Word-wrap line count 1 passed
100.0%
IN8 874 OUT4 613
✓
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 874 OUT4 613
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 882 OUT1 563
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 882 OUT1 563
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN17 758 OUT710
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 758 OUT710
Agentic - Irreversible Commit (measure twice) 1 passed
100.0%
IN15 630 OUT591
✓
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN15 630 OUT591
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN11 828 OUT478
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 828 OUT478
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN12 894 OUT1 352
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 894 OUT1 352
Agentic - Ledger variants (5 RMW cases) 5 passed
100.0%
IN123 208 OUT17 079
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 19 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN35 478 OUT7 021
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 16 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN43 439 OUT2 602
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 906 OUT2 277
✓
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 448 OUT2 114
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN18 937 OUT3 065
Agentic - Lock Ordering (deadlock avoidance) 1 passed
100.0%
IN83 994 OUT2 740
✓
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN83 994 OUT2 740
Agentic - Lock Ordering variants (5 cases) 5 passed
100.0%
IN296 171 OUT11 631
✓
LockVariantFiveResFourOps1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN70 651 OUT2 905
✓
LockVariantFourResThreeOps1 AI query 18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN47 213 OUT1 842
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN77 389 OUT2 454
✓
LockVariantReverseListed1 AI query 24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN52 051 OUT2 311
✓
LockVariantThreeLockOp1 AI query 20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN48 867 OUT2 119
Agentic - Migration (cascading rollback + reapply) 1 passed
100.0%
IN41 737 OUT1 323
✓
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 12 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN41 737 OUT1 323
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 149 OUT458
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 149 OUT458
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN25 846 OUT937
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN25 846 OUT937
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN20 985 OUT625
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN20 985 OUT625
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN90 456 OUT2 728
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 397 OUT418
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 447 OUT331
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 773 OUT562
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 773 OUT555
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN30 066 OUT862
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN21 117 OUT564
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 117 OUT564
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 6 passed1 broken
85.7%
IN152 220 OUT68 740
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 682 OUT2 722
✓
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN32 660 OUT1 015
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN10 656 OUT72
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN21 410 OUT687
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 448 OUT332
!
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: ToolDecisionLongDyck: AI response did not complete. Values: response.Completed = false
Broken IN10 767 OUT62 144
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN33 597 OUT1 768
Agentic - Secret Rotation (zero-downtime ordering) 1 passed
100.0%
IN16 327 OUT576
✓
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 327 OUT576
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN52 639 OUT1 802
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN21 889 OUT836
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN30 750 OUT966
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN11 558 OUT849
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 558 OUT849
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN28 038 OUT1 019
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN28 038 OUT1 019
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN8 896 OUT3 109
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 896 OUT3 109
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 936 OUT2 215
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 936 OUT2 215
Algorithms - All-pairs shortest path pair 1 passed
100.0%
IN8 904 OUT4 680
✓
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 904 OUT4 680
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 867 OUT2 529
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 867 OUT2 529
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 passed
100.0%
IN8 913 OUT6 480
✓
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 913 OUT6 480
Algorithms - Binary Gray code 1 passed
100.0%
IN8 840 OUT599
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 840 OUT599
Algorithms - Bipartite graph check 1 passed
100.0%
IN8 886 OUT3 249
✓
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 886 OUT3 249
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 914 OUT1 500
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 914 OUT1 500
Algorithms - Caesar cipher 1 passed
100.0%
IN8 863 OUT2 098
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 863 OUT2 098
Algorithms - Catalan number 1 passed
100.0%
IN8 885 OUT1 628
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 885 OUT1 628
Algorithms - Chinese remainder theorem 1 passed
100.0%
IN8 903 OUT6 206
✓
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 903 OUT6 206
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 980 OUT1 926
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 980 OUT1 926
Algorithms - Coin change combinations 1 passed
100.0%
IN8 870 OUT2 012
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 870 OUT2 012
Algorithms - Collatz step count 1 passed
100.0%
IN8 866 OUT691
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 866 OUT691
Algorithms - Connected components (union-find) 1 passed
100.0%
IN8 882 OUT3 720
✓
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 882 OUT3 720
Algorithms - Container with most water 1 passed
100.0%
IN8 874 OUT1 835
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 874 OUT1 835
Algorithms - Count anagram groups 1 passed
100.0%
IN8 857 OUT1 897
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 857 OUT1 897
Algorithms - Count grid color regions 1 passed
100.0%
IN8 877 OUT2 076
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 877 OUT2 076
Algorithms - Count islands 1 passed
100.0%
IN8 880 OUT2 948
✓
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 880 OUT2 948
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 863 OUT1 248
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 863 OUT1 248
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 842 OUT1 529
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 842 OUT1 529
Algorithms - Cumulative distribution 1 passed
100.0%
IN8 864 OUT2 131
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 864 OUT2 131
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN8 916 OUT3 458
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 916 OUT3 458
Algorithms - Directed cycle detection 1 passed
100.0%
IN8 873 OUT3 711
✓
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 873 OUT3 711
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 859 OUT3 596
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 859 OUT3 596
Algorithms - Divisor count 1 passed
100.0%
IN8 847 OUT1 160
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 847 OUT1 160
Algorithms - Downsample by block average 1 passed
100.0%
IN8 888 OUT2 109
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 888 OUT2 109
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 855 OUT2 802
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 855 OUT2 802
Algorithms - Egg drop trials 1 passed
100.0%
IN8 916 OUT3 083
✓
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 916 OUT3 083
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 858 OUT1 354
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 858 OUT1 354
Algorithms - Euler totient 1 passed
100.0%
IN8 847 OUT760
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 847 OUT760
Algorithms - Eulerian path existence 1 passed
100.0%
IN8 906 OUT4 503
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 906 OUT4 503
Algorithms - Extended Euclidean 1 passed
100.0%
IN8 959 OUT2 025
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 959 OUT2 025
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN8 874 OUT1 446
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 874 OUT1 446
Algorithms - GCD and LCM 1 passed
100.0%
IN8 851 OUT1 096
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 851 OUT1 096
Algorithms - Grid transpose 1 failed
0.0%
IN8 882 OUT1 486
×
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Transpose threw: String index 6 is out of range. The string has 6 character(s).
Failed IN8 882 OUT1 486
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 846 OUT1 314
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 846 OUT1 314
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 880 OUT309
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 880 OUT309
Algorithms - Integer square root 1 passed
100.0%
IN8 862 OUT1 777
✓
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 862 OUT1 777
Algorithms - Integer to base-N string 1 passed
100.0%
IN8 868 OUT1 585
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 868 OUT1 585
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN8 897 OUT1 562
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 897 OUT1 562
Algorithms - Josephus survivor 1 passed
100.0%
IN8 873 OUT1 451
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 873 OUT1 451
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 881 OUT4 132
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 881 OUT4 132
Algorithms - Kth largest element 1 passed
100.0%
IN8 871 OUT1 149
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 871 OUT1 149
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 913 OUT3 514
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 913 OUT3 514
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 841 OUT2 544
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 841 OUT2 544
Algorithms - Log-scale bucket index 1 passed
100.0%
IN8 906 OUT2 135
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 906 OUT2 135
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 895 OUT1 717
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 895 OUT1 717
Algorithms - Longest common prefix 1 passed
100.0%
IN8 854 OUT3 272
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 854 OUT3 272
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 839 OUT3 369
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 839 OUT3 369
Algorithms - Longest common substring 1 passed
100.0%
IN8 856 OUT3 354
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 856 OUT3 354
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 873 OUT2 284
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 873 OUT2 284
Algorithms - Longest palindromic substring 1 passed
100.0%
IN8 851 OUT1 746
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 851 OUT1 746
Algorithms - Longest repeated substring 1 passed
100.0%
IN8 856 OUT2 591
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 856 OUT2 591
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 884 OUT1 707
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 884 OUT1 707
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 885 OUT1 468
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 885 OUT1 468
Algorithms - Majority element 1 passed
100.0%
IN8 849 OUT2 521
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 849 OUT2 521
Algorithms - Matrix chain multiplication 1 passed
100.0%
IN8 884 OUT4 345
✓
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 884 OUT4 345
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 874 OUT3 282
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 874 OUT3 282
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 867 OUT3 215
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 867 OUT3 215
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN8 899 OUT3 442
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 899 OUT3 442
Algorithms - Min-max normalization 1 passed
100.0%
IN8 876 OUT2 348
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 876 OUT2 348
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 867 OUT2 323
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 867 OUT2 323
Algorithms - Minimum knight moves (BFS) 1 passed
100.0%
IN8 905 OUT4 373
✓
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 905 OUT4 373
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 880 OUT3 256
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 880 OUT3 256
Algorithms - Minimum spanning tree (Kruskal) 1 passed
100.0%
IN8 880 OUT5 690
✓
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 880 OUT5 690
Algorithms - Minimum window substring 1 passed
100.0%
IN8 888 OUT3 617
✓
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 888 OUT3 617
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 899 OUT1 761
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 899 OUT1 761
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN8 887 OUT3 143
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 887 OUT3 143
Algorithms - Moving average 1 passed
100.0%
IN8 878 OUT2 280
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 878 OUT2 280
Algorithms - Next greater element 1 passed
100.0%
IN8 861 OUT2 143
✓
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 861 OUT2 143
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN8 869 OUT3 724
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 869 OUT3 724
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN8 868 OUT1 068
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 868 OUT1 068
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 853 OUT1 102
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 853 OUT1 102
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN8 883 OUT2 805
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 883 OUT2 805
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 861 OUT2 884
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 861 OUT2 884
Algorithms - Point-to-segment distance 1 passed
100.0%
IN8 901 OUT2 476
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 901 OUT2 476
Algorithms - Prime factorization 1 passed
100.0%
IN8 872 OUT2 325
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 872 OUT2 325
Algorithms - Product of array except self 1 passed
100.0%
IN8 878 OUT3 981
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 878 OUT3 981
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN8 938 OUT1 685
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 938 OUT1 685
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN8 860 OUT1 056
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 860 OUT1 056
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 864 OUT1 877
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 864 OUT1 877
Algorithms - Rod cutting 1 passed
100.0%
IN8 894 OUT2 822
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 894 OUT2 822
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 883 OUT2 782
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 883 OUT2 782
Algorithms - Rotate array right by k 1 passed
100.0%
IN8 887 OUT1 928
✓
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 887 OUT1 928
Algorithms - Rotate grid 90 CW (discriminator) 1 passed
100.0%
IN8 890 OUT4 645
✓
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 890 OUT4 645
Algorithms - RPN evaluator 1 passed
100.0%
IN8 892 OUT2 851
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 892 OUT2 851
Algorithms - Run-length compression (if shorter) 1 passed
100.0%
IN8 864 OUT3 548
✓
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 864 OUT3 548
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 910 OUT3 306
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 910 OUT3 306
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN8 940 OUT1 652
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN8 940 OUT1 652
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 872 OUT763
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 872 OUT763
Algorithms - Sliding window maximum 1 passed
100.0%
IN8 864 OUT2 788
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 864 OUT2 788
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN8 873 OUT2 536
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 873 OUT2 536
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 865 OUT2 917
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 865 OUT2 917
Algorithms - Strongly connected components 1 passed
100.0%
IN8 876 OUT4 198
✓
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 876 OUT4 198
Algorithms - Subset sum reachability 1 passed
100.0%
IN8 849 OUT2 998
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 849 OUT2 998
Algorithms - Substring search (KMP) 1 passed
100.0%
IN8 871 OUT2 510
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 871 OUT2 510
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 850 OUT864
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 850 OUT864
Algorithms - Temperature conversion 1 passed
100.0%
IN8 861 OUT710
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 861 OUT710
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN8 902 OUT2 975
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 902 OUT2 975
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 862 OUT489
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 862 OUT489
Algorithms - Trapping rain water 1 passed
100.0%
IN8 861 OUT2 995
✓
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 861 OUT2 995
Algorithms - Two-sum indices 1 passed
100.0%
IN8 868 OUT2 960
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 868 OUT2 960
Algorithms - Unique grid paths 1 passed
100.0%
IN8 843 OUT2 432
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 843 OUT2 432
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN8 848 OUT1 033
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 848 OUT1 033
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 866 OUT3 733
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 866 OUT3 733
Algorithms - Z-function 1 passed
100.0%
IN8 867 OUT3 402
✓
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 867 OUT3 402
Database - Conditional aggregation pivot 1 passed
100.0%
IN945 OUT277
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN945 OUT277
Database - Count distinct opponents 1 passed
100.0%
IN925 OUT206
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN925 OUT206
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN955 OUT169
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN955 OUT169
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN932 OUT514
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN932 OUT514
Database - JOIN player totals (two tables) 1 passed
100.0%
IN954 OUT221
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT221
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN928 OUT614
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN928 OUT614
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN958 OUT168
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN958 OUT168
Database - Players above average score (subquery) 1 passed
100.0%
IN923 OUT230
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN923 OUT230
Database - Players who never played (anti-join) 1 passed
100.0%
IN920 OUT425
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN920 OUT425
Database - RANK window function 1 passed
100.0%
IN950 OUT750
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN950 OUT750
Database - Running total (window function) 1 passed
100.0%
IN947 OUT690
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN947 OUT690
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN954 OUT320
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT320
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN955 OUT112
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN955 OUT112
Database - Self-join same-team pairs 1 passed
100.0%
IN938 OUT626
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN938 OUT626
Database - Top scorer per region 1 passed
100.0%
IN940 OUT1 242
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN940 OUT1 242
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN932 OUT168
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN932 OUT168
Database - Upsert with max merge 1 passed
100.0%
IN948 OUT1 557
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN948 OUT1 557
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 891 OUT5 252
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 891 OUT5 252
SDLC - Breaking API change detection 1 failed
0.0%
IN8 888 OUT1 916
×
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Breaking([a:x;b:y],[b:z]) got "ab" expected "a b" Values: r.ResultJson = "\"ab\"" exp = "\"a b\""
Failed IN8 888 OUT1 916
SDLC - Condense without losing facts 1 passed
100.0%
IN1 046 OUT2 372
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 046 OUT2 372
SDLC - Config merge with override 1 passed
100.0%
IN8 882 OUT3 631
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 882 OUT3 631
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 002 OUT217
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 002 OUT217
SDLC - Locate conflicting requirement pair 1 passed
100.0%
IN8 944 OUT5 002
✓
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 944 OUT5 002
SDLC - Locate redundant requirement 1 passed
100.0%
IN18 620 OUT7 824
✓
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN18 620 OUT7 824
SDLC - Mask PII to placeholder 1 passed
100.0%
IN970 OUT304
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT304
SDLC - Modules on a dependency cycle 1 passed
100.0%
IN8 894 OUT5 530
✓
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 894 OUT5 530
SDLC - Remove duplicate requirements 1 passed
100.0%
IN943 OUT147
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN943 OUT147
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 010 OUT516
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 010 OUT516
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 124 OUT458
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 124 OUT458
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 887 OUT1 746
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 887 OUT1 746
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN8 909 OUT2 633
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 909 OUT2 633
SDLC - Requirements completeness (spec coverage gap) 1 passed
100.0%
IN18 228 OUT8 621
✓
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN18 228 OUT8 621
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN8 889 OUT8 282
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 889 OUT8 282
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN1 012 OUT150
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 012 OUT150
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN966 OUT113
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN966 OUT113
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN989 OUT611
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN989 OUT611
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN8 900 OUT1 839
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 900 OUT1 839
SDLC - State-machine reachability 1 passed
100.0%
IN8 886 OUT3 141
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 886 OUT3 141
SDLC - Ticket priority sort 1 passed
100.0%
IN8 879 OUT3 297
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 879 OUT3 297
SDLC - Unify glossary term consistency 1 passed
100.0%
IN970 OUT420
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT420