Qwen 3.8 27B FP8 Think: medium | Benchmark #32

Described in:Qwen 3.8 27B vs Qwen 3.6 27B: benchmark results analysis

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.8 27B QuantizationFP8 ModeThink: medium

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 325/331 98.2% passed
325 passed6 failed331 total 337 AI queries 514 tool calls TOKENS IN3 492 677 TOKENS OUT743 750

Results by difficulty

4 groups
Level Easy
65 / 65 100.0%
passed
65 AI queries 0 tool calls IN562 916 OUT51 689
Level Medium
154 / 156 98.7%
passed
158 AI queries 0 tool calls IN1 217 010 OUT290 818
Level Hard
65 / 68 95.6%
passed
72 AI queries 135 tool calls IN737 411 OUT316 943
Level VeryHard
41 / 42 97.6%
passed
42 AI queries 379 tool calls IN975 340 OUT84 300

Results by category

10 groups
Category AgenticCoding
92.3% 12/13 passed
14 AI queries 0 tool calls TOKENS IN125 005 TOKENS OUT57 222
Category AgenticReasoning
100.0% 6/6 passed
6 AI queries 6 tool calls TOKENS IN128 459 TOKENS OUT15 526
Category AgenticToolUse
100.0% 57/57 passed
57 AI queries 508 tool calls TOKENS IN1 167 869 TOKENS OUT72 821
Category Algorithms
96.3% 104/108 passed
111 AI queries 0 tool calls TOKENS IN973 149 TOKENS OUT343 048
Category CodeGeneration
97.7% 260/266 passed
272 AI queries 8 tool calls TOKENS IN2 356 221 TOKENS OUT672 660
Category ContextProcessing
100.0% 9/9 passed
9 AI queries 0 tool calls TOKENS IN9 043 TOKENS OUT2 477
Category Database
100.0% 17/17 passed
17 AI queries 0 tool calls TOKENS IN16 004 TOKENS OUT2 359
Category GameDev
97.6% 124/127 passed
129 AI queries 0 tool calls TOKENS IN1 095 480 TOKENS OUT247 869
Category InstructionFollowing
100.0% 11/11 passed
11 AI queries 0 tool calls TOKENS IN18 842 TOKENS OUT4 132
Category Reasoning
100.0% 46/46 passed
47 AI queries 245 tool calls TOKENS IN687 545 TOKENS OUT118 222

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN14 565 OUT690
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 4 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 565 OUT690
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN19 990 OUT415
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN19 990 OUT415
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN14 813 OUT1 301
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 8 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 813 OUT1 301
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN30 287 OUT2 447
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN30 287 OUT2 447
Agentic - Canary variants (5 metric cases) 5 passed
100.0%
IN158 041 OUT8 371
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN29 732 OUT1 526
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN31 538 OUT2 084
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 957 OUT1 366
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN44 862 OUT2 134
✓
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 952 OUT1 261
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN11 435 OUT1 935
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 4 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 435 OUT1 935
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN11 823 OUT673
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 823 OUT673
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN11 275 OUT645
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 275 OUT645
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN47 771 OUT3 060
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 558 OUT784
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 447 OUT563
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 706 OUT531
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 555 OUT595
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 505 OUT587
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN13 382 OUT1 490
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 382 OUT1 490
Agentic - Diagnosis (root cause under budget) 1 passed
100.0%
IN12 271 OUT810
✓
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 271 OUT810
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN68 153 OUT5 118
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 020 OUT1 186
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 082 OUT1 027
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 807 OUT825
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 17 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN13 359 OUT995
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 885 OUT1 085
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN32 477 OUT1 703
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN32 477 OUT1 703
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN20 776 OUT807
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN20 776 OUT807
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 781 OUT891
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT891
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN8 792 OUT1 305
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 792 OUT1 305
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN8 801 OUT3 364
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 801 OUT3 364
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN8 808 OUT423
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 808 OUT423
Agentic - Game Backend: AABB collision resolution (MTV) 1 passed
100.0%
IN8 897 OUT1 180
✓
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 897 OUT1 180
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 737 OUT200
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 737 OUT200
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 739 OUT2 148
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT2 148
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 731 OUT925
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 731 OUT925
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 753 OUT906
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT906
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 771 OUT750
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT750
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 719 OUT319
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 719 OUT319
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN8 762 OUT2 578
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 762 OUT2 578
Agentic - Game Backend: Battleship shot resolution 1 passed
100.0%
IN8 821 OUT1 697
✓
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 821 OUT1 697
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 758 OUT440
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT440
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN8 848 OUT2 236
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 848 OUT2 236
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN8 784 OUT3 171
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 784 OUT3 171
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 752 OUT663
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 752 OUT663
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN8 839 OUT1 099
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 839 OUT1 099
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN8 760 OUT1 493
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT1 493
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN18 637 OUT5 622
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 637 OUT5 622
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 824 OUT6 593
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 824 OUT6 593
Agentic - Game Backend: Checkers captures 1 passed
100.0%
IN8 794 OUT1 095
✓
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT1 095
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 passed
100.0%
IN8 997 OUT2 414
✓
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 997 OUT2 414
Agentic - Game Backend: Combat turn order (initiative) 1 passed
100.0%
IN17 842 OUT3 274
✓
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 842 OUT3 274
Agentic - Game Backend: Combo scoring (rising multiplier) 1 passed
100.0%
IN8 756 OUT979
✓
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT979
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 769 OUT1 512
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT1 512
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN8 910 OUT1 360
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 910 OUT1 360
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 827 OUT600
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 827 OUT600
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN8 748 OUT264
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT264
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN8 772 OUT1 845
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT1 845
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 749 OUT911
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 749 OUT911
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 739 OUT260
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT260
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 765 OUT741
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT741
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 751 OUT662
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT662
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 766 OUT1 611
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT1 611
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN8 852 OUT1 427
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 852 OUT1 427
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 766 OUT593
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 766 OUT593
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN8 754 OUT1 532
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT1 532
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN8 794 OUT1 797
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 794 OUT1 797
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 passed
100.0%
IN8 767 OUT14 594
✓
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT14 594
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 747 OUT499
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 747 OUT499
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 passed
100.0%
IN8 806 OUT1 097
✓
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT1 097
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN8 748 OUT595
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT595
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN8 881 OUT4 353
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 881 OUT4 353
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 failed
0.0%
IN8 836 OUT2 661
×
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.1 AI query 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: ShortestPath mismatch grid 6x5 (3,3)->(5,3) got -1 expected 2 Values: r.ResultJson = "-1"
Failed IN8 836 OUT2 661
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN8 804 OUT1 001
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 804 OUT1 001
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN8 805 OUT1 389
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 805 OUT1 389
Agentic - Game Backend: High-score table insert 1 passed
100.0%
IN8 759 OUT3 346
✓
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 759 OUT3 346
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 743 OUT514
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 743 OUT514
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 740 OUT570
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 740 OUT570
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN8 806 OUT1 316
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT1 316
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN8 755 OUT396
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 755 OUT396
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN8 773 OUT354
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 773 OUT354
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 761 OUT923
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT923
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN8 800 OUT472
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 800 OUT472
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN8 733 OUT547
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT547
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN8 884 OUT756
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 884 OUT756
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 744 OUT2 266
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 744 OUT2 266
Agentic - Game Backend: Lights Out toggle 1 passed
100.0%
IN8 760 OUT906
✓
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 760 OUT906
Agentic - Game Backend: Match-3 cascade 1 passed
100.0%
IN8 818 OUT6 202
✓
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 818 OUT6 202
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN8 782 OUT1 805
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 782 OUT1 805
Agentic - Game Backend: Match-3 swap validity 1 passed
100.0%
IN8 791 OUT7 000
✓
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 791 OUT7 000
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 745 OUT736
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 745 OUT736
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN8 800 OUT1 361
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 800 OUT1 361
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN8 882 OUT6 218
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 882 OUT6 218
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 776 OUT939
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT939
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN8 779 OUT1 545
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 779 OUT1 545
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 passed
100.0%
IN8 794 OUT2 142
✓
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT2 142
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 756 OUT2 139
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT2 139
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 passed
100.0%
IN8 903 OUT22 514
✓
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 903 OUT22 514
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 838 OUT1 736
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 838 OUT1 736
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 756 OUT400
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT400
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 779 OUT1 756
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 779 OUT1 756
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 770 OUT581
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 770 OUT581
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN8 803 OUT887
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 803 OUT887
Agentic - Game Backend: Poker hand comparison 1 failed
0.0%
IN8 879 OUT15 216
×
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Compare threw: List index 5 is out of range. The list has 5 element(s).
Failed IN8 879 OUT15 216
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN8 822 OUT3 229
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 822 OUT3 229
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 757 OUT526
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 757 OUT526
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 739 OUT346
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT346
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 761 OUT892
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT892
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN8 795 OUT308
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 795 OUT308
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 756 OUT1 520
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT1 520
Agentic - Game Backend: Reversi flip count 1 failed
0.0%
IN8 827 OUT2 145
×
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
FlipCount threw: The script exceeded the timeout of 30000 ms.
Failed IN8 827 OUT2 145
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN8 772 OUT711
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT711
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN8 761 OUT1 565
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 761 OUT1 565
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 752 OUT412
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 752 OUT412
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 804 OUT878
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 804 OUT878
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN8 792 OUT1 990
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 792 OUT1 990
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 774 OUT946
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT946
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 753 OUT828
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT828
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 733 OUT591
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT591
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN8 764 OUT1 393
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT1 393
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN8 821 OUT1 202
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 821 OUT1 202
Agentic - Game Backend: Snake tick 1 passed
100.0%
IN8 891 OUT1 975
✓
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 891 OUT1 975
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN8 749 OUT276
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 749 OUT276
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 852 OUT1 492
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 852 OUT1 492
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 791 OUT1 930
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 791 OUT1 930
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 748 OUT1 492
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT1 492
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 760 OUT593
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT593
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 752 OUT286
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT286
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN8 778 OUT3 061
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT3 061
Agentic - Game Backend: Tactical movement range 1 passed
100.0%
IN8 790 OUT3 102
✓
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 790 OUT3 102
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN8 772 OUT1 759
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT1 759
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN8 763 OUT954
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT954
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 757 OUT1 497
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT1 497
Agentic - Game Backend: Tic-tac-toe result 1 passed
100.0%
IN8 748 OUT1 323
✓
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT1 323
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN8 784 OUT389
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 784 OUT389
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 772 OUT1 556
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT1 556
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 775 OUT968
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 775 OUT968
Agentic - Game Backend: Trick-taking winner 1 passed
100.0%
IN8 803 OUT3 304
✓
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 803 OUT3 304
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 835 OUT1 489
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 835 OUT1 489
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN8 759 OUT2 188
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 759 OUT2 188
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 851 OUT1 242
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 851 OUT1 242
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 787 OUT822
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 787 OUT822
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN8 731 OUT422
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 731 OUT422
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 739 OUT349
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT349
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 759 OUT898
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 759 OUT898
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 762 OUT903
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 762 OUT903
Agentic - Game Backend: Weighted terrain pathfinding 1 passed
100.0%
IN8 812 OUT13 737
✓
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 812 OUT13 737
Agentic - Game Backend: Word-wrap line count 1 passed
100.0%
IN8 744 OUT1 822
✓
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT1 822
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 752 OUT3 715
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT3 715
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN15 809 OUT1 196
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN15 809 OUT1 196
Agentic - Irreversible Commit (measure twice) 1 passed
100.0%
IN19 961 OUT1 127
✓
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN19 961 OUT1 127
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN11 780 OUT398
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 780 OUT398
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN12 352 OUT1 528
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 352 OUT1 528
Agentic - Ledger variants (5 RMW cases) 5 passed
100.0%
IN77 799 OUT9 575
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN19 619 OUT2 839
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 989 OUT1 277
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 614 OUT1 544
✓
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN11 815 OUT1 955
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN19 762 OUT1 960
Agentic - Lock Ordering (deadlock avoidance) 1 passed
100.0%
IN30 071 OUT2 156
✓
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN30 071 OUT2 156
Agentic - Lock Ordering variants (5 cases) 5 passed
100.0%
IN190 551 OUT9 149
✓
LockVariantFiveResFourOps1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN29 416 OUT2 773
✓
LockVariantFourResThreeOps1 AI query 18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN57 901 OUT1 990
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN80 962 OUT2 312
✓
LockVariantReverseListed1 AI query 24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN11 390 OUT1 087
✓
LockVariantThreeLockOp1 AI query 20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN10 882 OUT987
Agentic - Migration (cascading rollback + reapply) 1 passed
100.0%
IN22 519 OUT1 653
✓
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 11 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN22 519 OUT1 653
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 298 OUT806
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 298 OUT806
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN25 713 OUT899
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN25 713 OUT899
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN20 985 OUT748
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN20 985 OUT748
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN109 591 OUT3 561
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 408 OUT654
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 583 OUT463
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN23 201 OUT981
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN22 992 OUT618
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN30 407 OUT845
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN22 404 OUT1 002
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN22 404 OUT1 002
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 7 passed
100.0%
IN149 914 OUT19 590
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 455 OUT4 064
✓
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN32 267 OUT3 396
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN10 526 OUT41
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN10 548 OUT224
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 156 OUT878
✓
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN21 604 OUT8 571
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN32 358 OUT2 416
Agentic - Secret Rotation (zero-downtime ordering) 1 passed
100.0%
IN17 190 OUT1 126
✓
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 190 OUT1 126
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN58 446 OUT2 698
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN22 750 OUT1 525
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN35 696 OUT1 173
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN8 421 OUT484
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 5 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 421 OUT484
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN28 465 OUT1 186
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN28 465 OUT1 186
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN8 766 OUT13 183
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 766 OUT13 183
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 806 OUT1 178
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 806 OUT1 178
Algorithms - All-pairs shortest path pair 1 passed
100.0%
IN8 774 OUT21 765
✓
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 774 OUT21 765
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 737 OUT516
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 737 OUT516
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 passed
100.0%
IN8 783 OUT20 968
✓
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 783 OUT20 968
Algorithms - Binary Gray code 1 passed
100.0%
IN8 710 OUT193
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 710 OUT193
Algorithms - Bipartite graph check 1 passed
100.0%
IN8 756 OUT1 846
✓
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT1 846
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 784 OUT1 110
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 784 OUT1 110
Algorithms - Caesar cipher 1 passed
100.0%
IN8 733 OUT1 025
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT1 025
Algorithms - Catalan number 1 passed
100.0%
IN8 755 OUT548
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT548
Algorithms - Chinese remainder theorem 1 passed
100.0%
IN8 773 OUT11 420
✓
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 773 OUT11 420
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 850 OUT3 515
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 850 OUT3 515
Algorithms - Coin change combinations 1 failed
0.0%
IN8 740 OUT5 606
×
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Ways(11,[3 3 4]) got 1 expected 2 Values: r.ResultJson = "1"
Failed IN8 740 OUT5 606
Algorithms - Collatz step count 1 passed
100.0%
IN8 736 OUT531
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 736 OUT531
Algorithms - Connected components (union-find) 1 passed
100.0%
IN8 752 OUT1 734
✓
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT1 734
Algorithms - Container with most water 1 passed
100.0%
IN8 744 OUT1 108
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT1 108
Algorithms - Count anagram groups 1 passed
100.0%
IN8 727 OUT816
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 727 OUT816
Algorithms - Count grid color regions 1 passed
100.0%
IN8 747 OUT1 372
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 747 OUT1 372
Algorithms - Count islands 1 passed
100.0%
IN8 750 OUT2 466
✓
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT2 466
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 733 OUT517
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT517
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 712 OUT1 373
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 712 OUT1 373
Algorithms - Cumulative distribution 1 passed
100.0%
IN8 734 OUT1 241
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 734 OUT1 241
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN8 786 OUT17 251
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 786 OUT17 251
Algorithms - Directed cycle detection 1 passed
100.0%
IN8 743 OUT2 733
✓
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT2 733
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 729 OUT904
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 729 OUT904
Algorithms - Divisor count 1 passed
100.0%
IN8 717 OUT547
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 717 OUT547
Algorithms - Downsample by block average 1 passed
100.0%
IN8 758 OUT1 813
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT1 813
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 725 OUT1 879
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 725 OUT1 879
Algorithms - Egg drop trials 1 passed
100.0%
IN8 786 OUT3 170
✓
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 786 OUT3 170
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 728 OUT3 085
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 728 OUT3 085
Algorithms - Euler totient 1 passed
100.0%
IN8 717 OUT1 006
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 717 OUT1 006
Algorithms - Eulerian path existence 1 passed
100.0%
IN18 191 OUT8 160
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 191 OUT8 160
Algorithms - Extended Euclidean 1 passed
100.0%
IN8 829 OUT2 843
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 829 OUT2 843
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN8 744 OUT571
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 744 OUT571
Algorithms - GCD and LCM 1 passed
100.0%
IN8 721 OUT1 693
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 721 OUT1 693
Algorithms - Grid transpose 1 passed
100.0%
IN8 752 OUT637
✓
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT637
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 716 OUT841
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 716 OUT841
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 750 OUT255
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 750 OUT255
Algorithms - Integer square root 1 passed
100.0%
IN8 732 OUT328
✓
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 732 OUT328
Algorithms - Integer to base-N string 1 passed
100.0%
IN8 738 OUT954
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 738 OUT954
Algorithms - Integer to Roman numeral 1 failed
0.0%
IN8 767 OUT1 056
×
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: ToRoman(3888) got "MMMCDCCCXLXXXVIII" expected "MMMDCCCLXXXVIII" Values: r.ResultJson = "\"MMMCDCCCXLXXXVIII\"" exp = "\"MMMDCCCLXXXVIII\""
Failed IN8 767 OUT1 056
Algorithms - Josephus survivor 1 passed
100.0%
IN8 743 OUT454
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 743 OUT454
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 751 OUT2 399
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT2 399
Algorithms - Kth largest element 1 passed
100.0%
IN8 741 OUT362
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 741 OUT362
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 783 OUT2 968
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 783 OUT2 968
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 711 OUT737
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 711 OUT737
Algorithms - Log-scale bucket index 1 passed
100.0%
IN8 776 OUT1 449
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT1 449
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 765 OUT2 070
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT2 070
Algorithms - Longest common prefix 1 passed
100.0%
IN8 724 OUT865
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 724 OUT865
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 709 OUT438
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 709 OUT438
Algorithms - Longest common substring 1 passed
100.0%
IN8 726 OUT11 471
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 726 OUT11 471
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 743 OUT1 748
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 743 OUT1 748
Algorithms - Longest palindromic substring 1 passed
100.0%
IN8 721 OUT3 907
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 721 OUT3 907
Algorithms - Longest repeated substring 1 passed
100.0%
IN8 726 OUT20 774
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 726 OUT20 774
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 754 OUT746
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT746
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 755 OUT1 201
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT1 201
Algorithms - Majority element 1 passed
100.0%
IN8 719 OUT1 991
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT1 991
Algorithms - Matrix chain multiplication 1 failed
0.0%
IN18 137 OUT2 092
×
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: MinMult([40 20 30 10 30]) got 0 expected 26000 Values: r.ResultJson = "0"
Failed IN18 137 OUT2 092
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 744 OUT669
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT669
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 737 OUT1 139
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT1 139
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN8 769 OUT2 525
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT2 525
Algorithms - Min-max normalization 1 passed
100.0%
IN8 746 OUT1 198
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT1 198
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 737 OUT3 328
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT3 328
Algorithms - Minimum knight moves (BFS) 1 passed
100.0%
IN8 775 OUT1 767
✓
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 775 OUT1 767
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 750 OUT1 899
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT1 899
Algorithms - Minimum spanning tree (Kruskal) 1 passed
100.0%
IN18 250 OUT3 229
✓
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 250 OUT3 229
Algorithms - Minimum window substring 1 passed
100.0%
IN8 758 OUT3 051
✓
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 758 OUT3 051
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 769 OUT922
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT922
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN8 757 OUT1 465
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 757 OUT1 465
Algorithms - Moving average 1 passed
100.0%
IN8 748 OUT2 733
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT2 733
Algorithms - Next greater element 1 passed
100.0%
IN8 731 OUT1 705
✓
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 731 OUT1 705
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN8 739 OUT2 132
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 739 OUT2 132
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN8 738 OUT608
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT608
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 723 OUT403
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 723 OUT403
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN8 753 OUT2 324
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT2 324
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 731 OUT821
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 731 OUT821
Algorithms - Point-to-segment distance 1 passed
100.0%
IN8 771 OUT8 027
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT8 027
Algorithms - Prime factorization 1 passed
100.0%
IN8 742 OUT1 018
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 742 OUT1 018
Algorithms - Product of array except self 1 passed
100.0%
IN8 748 OUT1 333
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT1 333
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN8 808 OUT6 674
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 808 OUT6 674
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN8 730 OUT683
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 730 OUT683
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 734 OUT649
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 734 OUT649
Algorithms - Rod cutting 1 passed
100.0%
IN8 764 OUT3 155
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT3 155
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 753 OUT1 444
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT1 444
Algorithms - Rotate array right by k 1 passed
100.0%
IN8 757 OUT930
✓
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 757 OUT930
Algorithms - Rotate grid 90 CW (discriminator) 1 passed
100.0%
IN8 760 OUT1 636
✓
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 760 OUT1 636
Algorithms - RPN evaluator 1 passed
100.0%
IN8 762 OUT1 749
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT1 749
Algorithms - Run-length compression (if shorter) 1 passed
100.0%
IN8 734 OUT701
✓
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 734 OUT701
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 780 OUT2 742
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 780 OUT2 742
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN8 810 OUT1 384
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN8 810 OUT1 384
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 742 OUT943
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 742 OUT943
Algorithms - Sliding window maximum 1 passed
100.0%
IN8 734 OUT2 356
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 734 OUT2 356
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN8 743 OUT4 627
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT4 627
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 735 OUT2 403
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT2 403
Algorithms - Strongly connected components 1 passed
100.0%
IN8 746 OUT4 556
✓
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 746 OUT4 556
Algorithms - Subset sum reachability 1 passed
100.0%
IN8 719 OUT30 320
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT30 320
Algorithms - Substring search (KMP) 1 passed
100.0%
IN8 741 OUT784
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 741 OUT784
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 720 OUT444
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 720 OUT444
Algorithms - Temperature conversion 1 passed
100.0%
IN8 731 OUT240
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 731 OUT240
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN8 772 OUT4 081
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 772 OUT4 081
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 732 OUT277
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 732 OUT277
Algorithms - Trapping rain water 1 passed
100.0%
IN8 731 OUT1 638
✓
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 731 OUT1 638
Algorithms - Two-sum indices 1 passed
100.0%
IN8 738 OUT5 252
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT5 252
Algorithms - Unique grid paths 1 passed
100.0%
IN8 713 OUT1 014
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 713 OUT1 014
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN8 718 OUT512
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 718 OUT512
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 736 OUT3 161
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 736 OUT3 161
Algorithms - Z-function 1 passed
100.0%
IN8 737 OUT1 954
✓
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 737 OUT1 954
Database - Conditional aggregation pivot 1 passed
100.0%
IN945 OUT98
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN945 OUT98
Database - Count distinct opponents 1 passed
100.0%
IN925 OUT78
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN925 OUT78
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN955 OUT110
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN955 OUT110
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN932 OUT167
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN932 OUT167
Database - JOIN player totals (two tables) 1 passed
100.0%
IN954 OUT241
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT241
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN928 OUT146
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN928 OUT146
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN958 OUT95
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN958 OUT95
Database - Players above average score (subquery) 1 passed
100.0%
IN923 OUT86
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN923 OUT86
Database - Players who never played (anti-join) 1 passed
100.0%
IN920 OUT112
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN920 OUT112
Database - RANK window function 1 passed
100.0%
IN950 OUT118
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN950 OUT118
Database - Running total (window function) 1 passed
100.0%
IN947 OUT136
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN947 OUT136
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN954 OUT115
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT115
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN955 OUT84
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN955 OUT84
Database - Self-join same-team pairs 1 passed
100.0%
IN938 OUT222
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN938 OUT222
Database - Top scorer per region 1 passed
100.0%
IN940 OUT199
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN940 OUT199
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN932 OUT60
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN932 OUT60
Database - Upsert with max merge 1 passed
100.0%
IN948 OUT292
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN948 OUT292
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 761 OUT2 999
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 761 OUT2 999
SDLC - Breaking API change detection 1 passed
100.0%
IN8 758 OUT2 380
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 758 OUT2 380
SDLC - Condense without losing facts 1 passed
100.0%
IN1 046 OUT1 204
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 046 OUT1 204
SDLC - Config merge with override 1 passed
100.0%
IN8 752 OUT1 582
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 752 OUT1 582
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 002 OUT65
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 002 OUT65
SDLC - Locate conflicting requirement pair 1 passed
100.0%
IN8 814 OUT14 667
✓
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 814 OUT14 667
SDLC - Locate redundant requirement 1 passed
100.0%
IN18 842 OUT22 601
✓
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN18 842 OUT22 601
SDLC - Mask PII to placeholder 1 passed
100.0%
IN970 OUT184
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT184
SDLC - Modules on a dependency cycle 1 passed
100.0%
IN8 764 OUT13 087
✓
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 764 OUT13 087
SDLC - Remove duplicate requirements 1 passed
100.0%
IN943 OUT114
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN943 OUT114
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 010 OUT238
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 010 OUT238
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 124 OUT243
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 124 OUT243
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 757 OUT825
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 757 OUT825
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN8 779 OUT1 618
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 779 OUT1 618
SDLC - Requirements completeness (spec coverage gap) 1 passed
100.0%
IN8 774 OUT6 243
✓
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 774 OUT6 243
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN8 759 OUT5 467
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 759 OUT5 467
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN1 012 OUT109
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 012 OUT109
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN966 OUT106
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN966 OUT106
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN989 OUT271
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN989 OUT271
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN8 770 OUT2 002
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 770 OUT2 002
SDLC - State-machine reachability 1 passed
100.0%
IN8 756 OUT1 608
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 756 OUT1 608
SDLC - Ticket priority sort 1 passed
100.0%
IN8 749 OUT1 545
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 749 OUT1 545
SDLC - Unify glossary term consistency 1 passed
100.0%
IN970 OUT214
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT214