Qwen 3.8 27B FP8 Instruct | Benchmark #31

Described in:Qwen 3.8 27B vs Qwen 3.6 27B: benchmark results analysis

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.8 27B QuantizationFP8 ModeInstruct

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 302/331 91.2% passed
302 passed23 failed6 broken331 total 396 AI queries 1732 tool calls TOKENS IN4 695 066 TOKENS OUT205 427

Results by difficulty

4 groups
Level Easy
64 / 65 98.5%
passed
70 AI queries 4 tool calls IN652 882 OUT10 568
Level Medium
149 / 156 95.5%
passed
197 AI queries 4 tool calls IN1 619 870 OUT53 744
Level Hard
56 / 68 82.4%
passed
86 AI queries 1372 tool calls IN1 446 422 OUT102 982
Level VeryHard
33 / 42 78.6%
passed
43 AI queries 352 tool calls IN975 892 OUT38 133

Results by category

10 groups
Category AgenticCoding
84.6% 11/13 passed
19 AI queries 3 tool calls TOKENS IN205 151 TOKENS OUT9 519
Category AgenticReasoning
83.3% 5/6 passed
6 AI queries 12 tool calls TOKENS IN209 909 TOKENS OUT20 014
Category AgenticToolUse
82.5% 47/57 passed
57 AI queries 1703 tool calls TOKENS IN1 486 581 TOKENS OUT66 399
Category Algorithms
92.6% 100/108 passed
127 AI queries 3 tool calls TOKENS IN1 183 558 TOKENS OUT51 919
Category CodeGeneration
92.9% 247/266 passed
330 AI queries 39 tool calls TOKENS IN3 339 658 TOKENS OUT142 109
Category ContextProcessing
100.0% 9/9 passed
10 AI queries 0 tool calls TOKENS IN10 248 TOKENS OUT428
Category Database
100.0% 17/17 passed
18 AI queries 0 tool calls TOKENS IN17 075 TOKENS OUT686
Category GameDev
91.3% 116/127 passed
169 AI queries 3 tool calls TOKENS IN1 516 000 TOKENS OUT52 067
Category InstructionFollowing
100.0% 11/11 passed
13 AI queries 0 tool calls TOKENS IN29 188 TOKENS OUT1 033
Category Reasoning
91.3% 42/46 passed
50 AI queries 1486 tool calls TOKENS IN1 196 421 TOKENS OUT65 904

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN22 101 OUT453
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN22 101 OUT453
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN40 925 OUT242
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 3 tool callscategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN40 925 OUT242
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN17 000 OUT319
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN17 000 OUT319
Agentic - Canary (metric-gated release) 1 failed
0.0%
IN2 714 OUT474
×
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 0 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: prod == "build_2201" Context: Healthy candidate build_2201 was not promoted (production is on build_2190). Values: prod = "build_2190"
Failed IN2 714 OUT474
Agentic - Canary variants (5 metric cases) 5 passed
100.0%
IN155 986 OUT2 269
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN29 813 OUT428
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN27 303 OUT374
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 973 OUT325
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN43 213 OUT761
✓
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN29 684 OUT381
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN11 455 OUT169
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 4 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 455 OUT169
Agentic - Config Drift (remediate exact) 1 failed
0.0%
IN2 485 OUT23
×
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 0 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Assertion expression evaluated to false: live == DesiredValue(key) Context: Key max_connections not reconciled: live=50, desired=200. Values: live = "50"
Failed IN2 485 OUT23
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN14 283 OUT410
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 283 OUT410
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN43 360 OUT893
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 566 OUT126
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 030 OUT126
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 5 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 324 OUT213
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 563 OUT126
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 877 OUT302
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN21 908 OUT777
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN21 908 OUT777
Agentic - Diagnosis (root cause under budget) 1 passed
100.0%
IN14 100 OUT376
✓
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 100 OUT376
Agentic - Diagnosis variants (5 cases) 4 passed1 failed
80.0%
IN329 285 OUT32 691
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 1202 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN275 692 OUT30 526
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 23 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 554 OUT602
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 26 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 102 OUT649
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 918 OUT494
×
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 16 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Assertion expression evaluated to false: reported == root Context: Reported [n7] is not the root cause (expected [n4] — the unhealthy component whose dependencies are all healthy). Values: reported = "n7" root = "n4"
Failed IN9 019 OUT420
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN25 130 OUT405
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 130 OUT405
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN27 366 OUT650
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN27 366 OUT650
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 783 OUT124
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 783 OUT124
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN8 794 OUT203
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT203
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN8 803 OUT369
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 803 OUT369
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN8 810 OUT236
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 810 OUT236
Agentic - Game Backend: AABB collision resolution (MTV) 1 failed
0.0%
IN39 752 OUT2 116
×
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
ResolveAabb did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 44:4: Expected a name, found '-'.
Failed IN39 752 OUT2 116
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 739 OUT58
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT58
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 741 OUT90
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT90
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 733 OUT144
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT144
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 755 OUT181
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT181
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 773 OUT85
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 773 OUT85
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 721 OUT99
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 721 OUT99
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN17 949 OUT619
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN17 949 OUT619
Agentic - Game Backend: Battleship shot resolution 1 passed
100.0%
IN8 823 OUT313
✓
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 823 OUT313
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 760 OUT74
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 760 OUT74
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN8 850 OUT251
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 850 OUT251
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN8 786 OUT234
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 786 OUT234
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 754 OUT95
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT95
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN26 901 OUT322
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN26 901 OUT322
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN8 762 OUT393
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT393
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN8 937 OUT628
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 937 OUT628
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 826 OUT213
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 826 OUT213
Agentic - Game Backend: Checkers captures 1 passed
100.0%
IN17 907 OUT512
✓
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 907 OUT512
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 passed
100.0%
IN20 523 OUT1 166
✓
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query 1 tool callcategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN20 523 OUT1 166
Agentic - Game Backend: Combat turn order (initiative) 1 passed
100.0%
IN17 772 OUT568
✓
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 772 OUT568
Agentic - Game Backend: Combo scoring (rising multiplier) 1 passed
100.0%
IN8 758 OUT136
✓
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT136
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 771 OUT192
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT192
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN18 112 OUT523
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 112 OUT523
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 829 OUT165
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 829 OUT165
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN8 750 OUT71
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT71
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN27 770 OUT1 153
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN27 770 OUT1 153
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 751 OUT142
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT142
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 741 OUT52
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT52
Agentic - Game Backend: Damage over time 1 failed
0.0%
IN37 055 OUT1 386
×
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
FinalHp did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 27:4: Expected a name, found '-'.
Failed IN37 055 OUT1 386
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 753 OUT92
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT92
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 768 OUT281
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 768 OUT281
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN8 854 OUT349
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 854 OUT349
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 768 OUT167
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 768 OUT167
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN8 756 OUT516
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT516
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN8 796 OUT228
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 796 OUT228
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 passed
100.0%
IN19 304 OUT1 936
✓
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 304 OUT1 936
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 749 OUT49
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 749 OUT49
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 passed
100.0%
IN8 808 OUT307
✓
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 808 OUT307
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN8 750 OUT130
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT130
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN18 151 OUT669
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 151 OUT669
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 passed
100.0%
IN8 838 OUT661
✓
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.1 AI query 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 838 OUT661
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN8 806 OUT295
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT295
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN8 807 OUT190
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 807 OUT190
Agentic - Game Backend: High-score table insert 1 failed
0.0%
IN36 883 OUT1 048
×
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Insert did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 1:2: Char literals must contain exactly one character and close with '''.
Failed IN36 883 OUT1 048
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 745 OUT71
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 745 OUT71
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 742 OUT131
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 742 OUT131
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN17 895 OUT447
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 895 OUT447
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN17 614 OUT89
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 614 OUT89
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN17 699 OUT186
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 699 OUT186
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 763 OUT128
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT128
Agentic - Game Backend: Knockback with arena clamp 1 failed
0.0%
IN8 802 OUT207
×
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Knockback got "$nx,$ny" expected "5,2" Values: r.ResultJson = "\"$nx,$ny\"" exp = "\"5,2\""
Failed IN8 802 OUT207
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN8 735 OUT120
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 735 OUT120
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN18 053 OUT472
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 053 OUT472
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 746 OUT101
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 746 OUT101
Agentic - Game Backend: Lights Out toggle 1 passed
100.0%
IN19 871 OUT2 450
✓
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN19 871 OUT2 450
Agentic - Game Backend: Match-3 cascade 1 passed
100.0%
IN8 820 OUT726
✓
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 820 OUT726
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN18 075 OUT955
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 075 OUT955
Agentic - Game Backend: Match-3 swap validity 1 failed
0.0%
IN8 793 OUT493
×
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: ValidSwap 4x4 [1111222122111222] (1,0) L got false expected true Values: r.ResultJson = "false" exp = "true"
Failed IN8 793 OUT493
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 747 OUT80
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 747 OUT80
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN8 802 OUT207
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 802 OUT207
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN8 884 OUT563
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 884 OUT563
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 778 OUT229
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT229
Agentic - Game Backend: Minimap marker position 1 failed
0.0%
IN8 781 OUT142
×
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Marker got "$mx,$my" expected "5,5" Values: r.ResultJson = "\"$mx,$my\"" exp = "\"5,5\""
Failed IN8 781 OUT142
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 passed
100.0%
IN8 796 OUT770
✓
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 796 OUT770
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 758 OUT275
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT275
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 failed
0.0%
IN31 326 OUT1 095
×
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.1 AI query 2 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == BoolJson(exp) Context: ObbOverlap mismatch inputs [1,-2,-3,-3,3,2 | 6,-12,-1,4,2,3] got false expected true Values: r.ResultJson = "false"
Failed IN31 326 OUT1 095
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 840 OUT208
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 840 OUT208
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 758 OUT105
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT105
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 781 OUT104
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT104
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 772 OUT103
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT103
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN27 061 OUT495
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN27 061 OUT495
Agentic - Game Backend: Poker hand comparison 1 passed
100.0%
IN8 881 OUT1 546
✓
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Passed IN8 881 OUT1 546
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN8 824 OUT558
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 824 OUT558
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 759 OUT109
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 759 OUT109
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 741 OUT58
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT58
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 763 OUT76
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT76
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN17 780 OUT260
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 780 OUT260
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 758 OUT41
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT41
Agentic - Game Backend: Reversi flip count 1 passed
100.0%
IN18 238 OUT790
✓
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 238 OUT790
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN8 774 OUT108
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT108
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN8 763 OUT95
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 763 OUT95
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 754 OUT100
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT100
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 806 OUT159
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 806 OUT159
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN18 127 OUT910
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 127 OUT910
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN17 679 OUT145
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 679 OUT145
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 755 OUT133
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT133
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 735 OUT60
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 735 OUT60
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN17 824 OUT512
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 824 OUT512
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN8 823 OUT259
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 823 OUT259
Agentic - Game Backend: Snake tick 1 passed
100.0%
IN18 196 OUT719
✓
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 196 OUT719
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN8 751 OUT64
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 751 OUT64
Agentic - Game Backend: Sokoban move/push legality 1 failed
0.0%
IN37 096 OUT1 738
×
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.4 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
CanMove did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 1:2: Char literals must contain exactly one character and close with '''. 1:97: Char literals must contain exactly one character and close with '''. 3:9: Unexpected character '`'. 3:27: Unexpected character '`'. 4:9: Unexpected character '`'. 4:11: Unexpected character '`'. 5:9: Unexpected character '`'. 5:31: Unexpected character '`'. 6:9: Unexpected character '`'. 6:31: Unexpected character '`'. 7:9: Unexpected character '`'. 7:40: Unexpected character '`'. 8:9: Unexpected character '`'. 8:41: Unexpected character '`'. 9:9: Unexpected character '`'. 9:55: Unexpected character '`'. 10:9: Unexpected character '`'. 10:37: Unexpected character '`'. 11:9: Unexpected character '`'. 11:15: Unexpected character '`'. 12:10: Unexpected character '`'. 12:36: Unexpected character '`'. 13:10: Unexpected character '`'. 13:36: Unexpected character '`'. 14:10: Unexpected character '`'. 14:45: Unexpected character '`'. 15:10: Unexpected character '`'. 15:46: Unexpected character '`'. 16:10: Unexpected character '`'. 16:60: Unexpected character '`'. 17:10: Unexpected character '`'. 17:60: Unexpected character '`'. 18:10: Unexpected character '`'. 18:16: Unexpected character '`'. 19:10: Unexpected character '`'. 19:27: Unexpected character '`'. 20:10: Unexpected character '`'. 20:12: Unexpected character '`'. 22:10: Char literals must contain exactly one character and close with '''. 22:238: Unexpected character '`'. 22:265: Unexpected character '`'. 24:5: Unexpected character '—'. 24:113: Unexpected character '`'. 24:115: Unexpected character '`'. 24:146: Char literals must contain exactly one character and close with '''. 24:186: Unexpected character '`'. 24:188: Unexpected character '`'. 26:257: Unexpected character '→'. 26:310: Unexpected character '`'. 26:312: Unexpected character '`'. 26:327: Char literals must contain exactly one character and close with '''. 28:53: Unexpected character '#'. 28:71: Unexpected character '`'. 28:74: Unexpected character '`'. 28:105: Unexpected character '`'. 28:133: Unexpected character '`'. 32:105: Unexpected character '`'. 32:112: Unexpected character '`'. 32:145: Unexpected character '`'. 32:147: Unexpected character '`'. 32:286: Unexpected character '—'. 34:27: Unexpected character '#'. 34:38: Unexpected character '`'. 34:41: Unexpected character '`'. 34:43: Unexpected character '`'. 34:46: Unexpected character '`'. 34:70: Unexpected character '`'. 34:73: Unexpected character '`'.
Failed IN37 096 OUT1 738
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 793 OUT184
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 793 OUT184
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 750 OUT69
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT69
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 762 OUT134
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT134
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 754 OUT66
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT66
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN8 780 OUT127
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 780 OUT127
Agentic - Game Backend: Tactical movement range 1 passed
100.0%
IN19 134 OUT2 012
✓
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN19 134 OUT2 012
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN17 835 OUT593
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 835 OUT593
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN8 765 OUT335
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT335
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 759 OUT336
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 759 OUT336
Agentic - Game Backend: Tic-tac-toe result 1 passed
100.0%
IN8 750 OUT215
✓
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT215
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN17 689 OUT122
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 689 OUT122
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 774 OUT218
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT218
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 777 OUT211
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 777 OUT211
Agentic - Game Backend: Trick-taking winner 1 passed
100.0%
IN8 805 OUT358
✓
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 805 OUT358
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 837 OUT352
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 837 OUT352
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN8 761 OUT290
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT290
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 853 OUT226
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 853 OUT226
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 789 OUT173
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 789 OUT173
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN8 733 OUT85
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT85
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 741 OUT73
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT73
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 761 OUT237
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 761 OUT237
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 764 OUT94
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 764 OUT94
Agentic - Game Backend: Weighted terrain pathfinding 1 failed
0.0%
IN47 063 OUT5 840
×
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
MinCost did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 98:4: Expected a name, found '-'.
Failed IN47 063 OUT5 840
Agentic - Game Backend: Word-wrap line count 1 failed
0.0%
IN8 746 OUT173
×
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: LineCount([toolongword],5) got 2 expected 1 Values: r.ResultJson = "2"
Failed IN8 746 OUT173
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 754 OUT65
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT65
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN22 582 OUT287
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN22 582 OUT287
Agentic - Irreversible Commit (measure twice) 1 passed
100.0%
IN26 968 OUT715
✓
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN26 968 OUT715
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN20 504 OUT264
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN20 504 OUT264
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN20 456 OUT941
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN20 456 OUT941
Agentic - Ledger variants (5 RMW cases) 4 passed1 failed
80.0%
IN124 037 OUT4 323
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN35 966 OUT1 627
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN15 867 OUT729
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN16 390 OUT846
×
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 14 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: actual == expected Context: Account w ended at 500 but expected 0 (in-order apply with overdraft-skip). Values: actual = 500 expected = 0
Failed IN35 499 OUT630
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN20 315 OUT491
Agentic - Lock Ordering (deadlock avoidance) 1 broken
0.0%
IN16 381 OUT3 436
!
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 12 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN16 381 OUT3 436
Agentic - Lock Ordering variants (5 cases) 3 passed2 broken
60.0%
IN169 161 OUT7 299
✓
LockVariantFiveResFourOps1 AI query 53 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN92 903 OUT2 362
!
LockVariantFourResThreeOps1 AI query 1 tool callcategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN5 527 OUT1 626
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN46 869 OUT1 537
✓
LockVariantReverseListed1 AI query 26 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN18 335 OUT1 141
!
LockVariantThreeLockOp1 AI query 1 tool callcategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN5 527 OUT633
Agentic - Migration (cascading rollback + reapply) 1 failed
0.0%
IN2 681 OUT17
×
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 0 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: passed Context: Agent did not reach a passing migration health check (consistent, all migrations applied). Values: passed = false
Failed IN2 681 OUT17
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 087 OUT70
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 087 OUT70
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 broken
0.0%
IN11 292 OUT798
!
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN11 292 OUT798
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN15 431 OUT425
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 12 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN15 431 OUT425
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN86 586 OUT1 389
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 407 OUT166
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 457 OUT169
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 717 OUT290
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN22 963 OUT386
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN20 042 OUT378
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN17 681 OUT219
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 681 OUT219
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 6 passed1 broken
85.7%
IN311 396 OUT23 353
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 7 tool callscategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN101 487 OUT3 339
!
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: AI response did not complete. Values: response.Completed = false
Broken IN10 602 OUT9 993
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN31 810 OUT162
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN32 266 OUT466
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 3 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN43 283 OUT408
✓
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN46 601 OUT7 506
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 3 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN45 347 OUT1 479
Agentic - Secret Rotation (zero-downtime ordering) 1 broken
0.0%
IN7 621 OUT560
!
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 2 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN7 621 OUT560
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN62 300 OUT1 277
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN26 166 OUT635
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN36 134 OUT642
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN15 104 OUT492
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 104 OUT492
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN31 124 OUT397
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN31 124 OUT397
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN8 768 OUT295
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 768 OUT295
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 808 OUT140
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 808 OUT140
Algorithms - All-pairs shortest path pair 1 passed
100.0%
IN8 776 OUT613
✓
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 776 OUT613
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 739 OUT175
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 739 OUT175
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 passed
100.0%
IN41 573 OUT8 413
✓
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN41 573 OUT8 413
Algorithms - Binary Gray code 1 passed
100.0%
IN8 712 OUT23
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 712 OUT23
Algorithms - Bipartite graph check 1 passed
100.0%
IN8 758 OUT403
✓
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT403
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 786 OUT124
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 786 OUT124
Algorithms - Caesar cipher 1 passed
100.0%
IN8 735 OUT216
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT216
Algorithms - Catalan number 1 passed
100.0%
IN8 757 OUT69
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT69
Algorithms - Chinese remainder theorem 1 failed
0.0%
IN8 775 OUT387
×
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Solve(1,2,2,3) got 3 expected 5 Values: r.ResultJson = "3"
Failed IN8 775 OUT387
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 852 OUT149
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 852 OUT149
Algorithms - Coin change combinations 1 passed
100.0%
IN8 742 OUT208
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 742 OUT208
Algorithms - Collatz step count 1 passed
100.0%
IN8 738 OUT78
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT78
Algorithms - Connected components (union-find) 1 passed
100.0%
IN8 754 OUT367
✓
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT367
Algorithms - Container with most water 1 passed
100.0%
IN8 746 OUT181
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT181
Algorithms - Count anagram groups 1 passed
100.0%
IN8 729 OUT130
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 729 OUT130
Algorithms - Count grid color regions 1 passed
100.0%
IN18 004 OUT942
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 004 OUT942
Algorithms - Count islands 1 passed
100.0%
IN18 889 OUT1 904
✓
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 889 OUT1 904
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 735 OUT99
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT99
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 714 OUT170
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 714 OUT170
Algorithms - Cumulative distribution 1 passed
100.0%
IN8 736 OUT178
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 736 OUT178
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN8 788 OUT554
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 788 OUT554
Algorithms - Directed cycle detection 1 passed
100.0%
IN18 859 OUT1 600
✓
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 859 OUT1 600
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 731 OUT180
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 731 OUT180
Algorithms - Divisor count 1 passed
100.0%
IN8 719 OUT63
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 719 OUT63
Algorithms - Downsample by block average 1 passed
100.0%
IN8 760 OUT139
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT139
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 727 OUT273
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 727 OUT273
Algorithms - Egg drop trials 1 failed
0.0%
IN8 788 OUT165
×
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: MinTrials(1,10) got 4 expected 10 Values: r.ResultJson = "4"
Failed IN8 788 OUT165
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 730 OUT246
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 730 OUT246
Algorithms - Euler totient 1 passed
100.0%
IN8 719 OUT207
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT207
Algorithms - Eulerian path existence 1 passed
100.0%
IN8 778 OUT557
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 778 OUT557
Algorithms - Extended Euclidean 1 passed
100.0%
IN8 831 OUT189
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 831 OUT189
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN8 746 OUT130
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 746 OUT130
Algorithms - GCD and LCM 1 passed
100.0%
IN30 416 OUT295
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query 2 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN30 416 OUT295
Algorithms - Grid transpose 1 failed
0.0%
IN8 754 OUT88
×
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Transpose 3x2 [abcdef] got "acbdce" expected "adbecf" Values: r.ResultJson = "\"acbdce\"" exp = "\"adbecf\""
Failed IN8 754 OUT88
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 718 OUT112
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 718 OUT112
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 752 OUT36
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 752 OUT36
Algorithms - Integer square root 1 passed
100.0%
IN8 734 OUT132
✓
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 734 OUT132
Algorithms - Integer to base-N string 1 passed
100.0%
IN19 763 OUT1 182
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query 1 tool callcategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN19 763 OUT1 182
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN8 769 OUT207
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT207
Algorithms - Josephus survivor 1 passed
100.0%
IN8 745 OUT78
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 745 OUT78
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 753 OUT262
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT262
Algorithms - Kth largest element 1 passed
100.0%
IN8 743 OUT90
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 743 OUT90
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 785 OUT207
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 785 OUT207
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 713 OUT340
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 713 OUT340
Algorithms - Log-scale bucket index 1 passed
100.0%
IN8 778 OUT60
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT60
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 767 OUT89
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT89
Algorithms - Longest common prefix 1 passed
100.0%
IN8 726 OUT197
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 726 OUT197
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 711 OUT246
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 711 OUT246
Algorithms - Longest common substring 1 passed
100.0%
IN8 728 OUT162
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 728 OUT162
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 745 OUT205
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 745 OUT205
Algorithms - Longest palindromic substring 1 passed
100.0%
IN8 723 OUT227
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 723 OUT227
Algorithms - Longest repeated substring 1 passed
100.0%
IN8 728 OUT189
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 728 OUT189
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 756 OUT115
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT115
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 757 OUT135
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT135
Algorithms - Majority element 1 passed
100.0%
IN8 721 OUT199
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 721 OUT199
Algorithms - Matrix chain multiplication 1 passed
100.0%
IN8 756 OUT314
✓
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 756 OUT314
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 746 OUT99
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT99
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 739 OUT197
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT197
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN27 731 OUT1 242
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN27 731 OUT1 242
Algorithms - Min-max normalization 1 passed
100.0%
IN8 748 OUT289
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT289
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 739 OUT312
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT312
Algorithms - Minimum knight moves (BFS) 1 passed
100.0%
IN18 875 OUT2 621
✓
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 875 OUT2 621
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 752 OUT229
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT229
Algorithms - Minimum spanning tree (Kruskal) 1 passed
100.0%
IN8 752 OUT482
✓
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 752 OUT482
Algorithms - Minimum window substring 1 failed
0.0%
IN8 760 OUT406
×
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: res.ResultJson == exp Context: Window(a,aa) got "a" expected "" Values: res.ResultJson = "\"a\"" exp = "\"\""
Failed IN8 760 OUT406
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 771 OUT146
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT146
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN8 759 OUT231
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 759 OUT231
Algorithms - Moving average 1 passed
100.0%
IN8 750 OUT188
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT188
Algorithms - Next greater element 1 passed
100.0%
IN8 733 OUT277
✓
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT277
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN17 907 OUT1 459
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN17 907 OUT1 459
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN8 740 OUT117
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 740 OUT117
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 725 OUT102
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 725 OUT102
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN8 755 OUT632
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT632
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 733 OUT153
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT153
Algorithms - Point-to-segment distance 1 passed
100.0%
IN17 825 OUT463
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 825 OUT463
Algorithms - Prime factorization 1 passed
100.0%
IN8 744 OUT160
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT160
Algorithms - Product of array except self 1 passed
100.0%
IN8 750 OUT269
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT269
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN8 810 OUT196
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 810 OUT196
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN8 732 OUT69
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 732 OUT69
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 736 OUT110
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 736 OUT110
Algorithms - Rod cutting 1 passed
100.0%
IN8 766 OUT190
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT190
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 755 OUT240
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT240
Algorithms - Rotate array right by k 1 passed
100.0%
IN8 759 OUT140
✓
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 759 OUT140
Algorithms - Rotate grid 90 CW (discriminator) 1 failed
0.0%
IN8 762 OUT102
×
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Rotate90 2x3 [abcdef] got "efcdab" expected "ecafdb" Values: r.ResultJson = "\"efcdab\"" exp = "\"ecafdb\""
Failed IN8 762 OUT102
Algorithms - RPN evaluator 1 passed
100.0%
IN8 764 OUT354
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT354
Algorithms - Run-length compression (if shorter) 1 passed
100.0%
IN8 736 OUT150
✓
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 736 OUT150
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 782 OUT277
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 782 OUT277
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN17 949 OUT533
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN17 949 OUT533
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 744 OUT48
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 744 OUT48
Algorithms - Sliding window maximum 1 passed
100.0%
IN8 736 OUT266
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 736 OUT266
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN28 641 OUT2 068
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN28 641 OUT2 068
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 737 OUT319
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT319
Algorithms - Strongly connected components 1 passed
100.0%
IN18 654 OUT1 777
✓
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN18 654 OUT1 777
Algorithms - Subset sum reachability 1 passed
100.0%
IN17 713 OUT388
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 713 OUT388
Algorithms - Substring search (KMP) 1 passed
100.0%
IN8 743 OUT359
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT359
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 722 OUT127
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 722 OUT127
Algorithms - Temperature conversion 1 passed
100.0%
IN8 733 OUT55
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 733 OUT55
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN19 102 OUT2 003
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN19 102 OUT2 003
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 734 OUT65
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 734 OUT65
Algorithms - Trapping rain water 1 failed
0.0%
IN8 733 OUT265
×
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Trapped([0 1 0 2 1 0 1 3 2 1 2 1]) got 1 expected 6 Values: r.ResultJson = "1"
Failed IN8 733 OUT265
Algorithms - Two-sum indices 1 passed
100.0%
IN8 740 OUT122
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 740 OUT122
Algorithms - Unique grid paths 1 passed
100.0%
IN8 715 OUT143
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 715 OUT143
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN17 554 OUT136
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN17 554 OUT136
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 738 OUT333
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 738 OUT333
Algorithms - Z-function 1 failed
0.0%
IN8 739 OUT308
×
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: ZArray([aaaaa]) got "0 4 4 4 4" expected "0 4 3 2 1" Values: r.ResultJson = "\"0 4 4 4 4\"" exp = "\"0 4 3 2 1\""
Failed IN8 739 OUT308
Database - Conditional aggregation pivot 1 passed
100.0%
IN947 OUT69
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN947 OUT69
Database - Count distinct opponents 1 passed
100.0%
IN927 OUT19
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN927 OUT19
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN957 OUT41
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN957 OUT41
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN934 OUT31
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN934 OUT31
Database - JOIN player totals (two tables) 1 passed
100.0%
IN956 OUT39
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT39
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN930 OUT34
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN930 OUT34
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN960 OUT37
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN960 OUT37
Database - Players above average score (subquery) 1 passed
100.0%
IN925 OUT35
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN925 OUT35
Database - Players who never played (anti-join) 1 passed
100.0%
IN922 OUT33
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN922 OUT33
Database - RANK window function 1 passed
100.0%
IN952 OUT30
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN952 OUT30
Database - Running total (window function) 1 passed
100.0%
IN949 OUT50
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN949 OUT50
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN956 OUT33
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT33
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN957 OUT28
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN957 OUT28
Database - Self-join same-team pairs 1 passed
100.0%
IN940 OUT53
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN940 OUT53
Database - Top scorer per region 1 passed
100.0%
IN942 OUT67
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN942 OUT67
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN934 OUT17
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN934 OUT17
Database - Upsert with max merge 1 passed
100.0%
IN1 987 OUT70
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.2 AI queries 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN1 987 OUT70
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 763 OUT423
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 763 OUT423
SDLC - Breaking API change detection 1 passed
100.0%
IN18 421 OUT2 561
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN18 421 OUT2 561
SDLC - Condense without losing facts 1 passed
100.0%
IN1 048 OUT54
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 048 OUT54
SDLC - Config merge with override 1 passed
100.0%
IN8 754 OUT294
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 754 OUT294
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 004 OUT22
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 004 OUT22
SDLC - Locate conflicting requirement pair 1 passed
100.0%
IN33 679 OUT4 949
✓
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN33 679 OUT4 949
SDLC - Locate redundant requirement 1 passed
100.0%
IN147 594 OUT7 486
✓
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.1 AI query 9 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN147 594 OUT7 486
SDLC - Mask PII to placeholder 1 passed
100.0%
IN972 OUT42
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT42
SDLC - Modules on a dependency cycle 1 failed
0.0%
IN43 612 OUT2 291
×
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.2 AI queries 2 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Assertion expression evaluated to false: res.ResultJson == exp Context: Cycle(A>B;B>C;C>A) got "C" expected "A,B,C" Values: res.ResultJson = "\"C\"" exp = "\"A,B,C\""
Failed IN43 612 OUT2 291
SDLC - Remove duplicate requirements 1 passed
100.0%
IN945 OUT10
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN945 OUT10
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN2 199 OUT109
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.2 AI queries 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN2 199 OUT109
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 126 OUT94
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 126 OUT94
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 759 OUT177
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 759 OUT177
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN8 781 OUT281
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 781 OUT281
SDLC - Requirements completeness (spec coverage gap) 1 passed
100.0%
IN8 776 OUT349
✓
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 776 OUT349
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN8 761 OUT460
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 761 OUT460
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN1 014 OUT28
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 014 OUT28
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN968 OUT31
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN968 OUT31
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN991 OUT72
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN991 OUT72
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN8 772 OUT186
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 772 OUT186
SDLC - State-machine reachability 1 passed
100.0%
IN8 758 OUT311
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 758 OUT311
SDLC - Ticket priority sort 1 passed
100.0%
IN8 751 OUT298
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 751 OUT298
SDLC - Unify glossary term consistency 1 passed
100.0%
IN972 OUT38
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT38