Qwen 3.6 27B FP8 Instruct | Benchmark #3

Described in:Qwen 3.8 27B vs Qwen 3.6 27B: benchmark results analysisQwen 3.6 35B vs Qwen 3.6 27B: benchmark results analysis

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.6 27B QuantizationFP8 ModeInstruct

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 314/331 94.9% passed
314 passed17 failed331 total 390 AI queries 537 tool calls TOKENS IN4 395 058 TOKENS OUT152 253

Results by difficulty

4 groups
Level Easy
64 / 65 98.5%
passed
68 AI queries 0 tool calls IN598 635 OUT8 710
Level Medium
150 / 156 96.2%
passed
183 AI queries 1 tool call IN1 487 369 OUT45 911
Level Hard
59 / 68 86.8%
passed
94 AI queries 132 tool calls IN1 001 092 OUT48 824
Level VeryHard
41 / 42 97.6%
passed
45 AI queries 404 tool calls IN1 307 962 OUT48 808

Results by category

10 groups
Category AgenticCoding
76.9% 10/13 passed
21 AI queries 0 tool calls TOKENS IN199 305 TOKENS OUT13 365
Category AgenticReasoning
100.0% 6/6 passed
6 AI queries 12 tool calls TOKENS IN204 899 TOKENS OUT7 930
Category AgenticToolUse
98.2% 56/57 passed
57 AI queries 525 tool calls TOKENS IN1 446 005 TOKENS OUT47 417
Category Algorithms
93.5% 101/108 passed
135 AI queries 0 tool calls TOKENS IN1 220 152 TOKENS OUT41 081
Category CodeGeneration
94.0% 250/266 passed
325 AI queries 14 tool calls TOKENS IN2 981 554 TOKENS OUT105 546
Category ContextProcessing
100.0% 9/9 passed
9 AI queries 0 tool calls TOKENS IN9 061 TOKENS OUT367
Category Database
100.0% 17/17 passed
18 AI queries 0 tool calls TOKENS IN17 076 TOKENS OUT594
Category GameDev
93.7% 119/127 passed
159 AI queries 0 tool calls TOKENS IN1 416 389 TOKENS OUT52 662
Category InstructionFollowing
100.0% 11/11 passed
11 AI queries 0 tool calls TOKENS IN18 994 TOKENS OUT780
Category Reasoning
91.3% 42/46 passed
50 AI queries 275 tool calls TOKENS IN869 836 TOKENS OUT36 252

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN19 101 OUT417
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN19 101 OUT417
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN20 366 OUT218
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN20 366 OUT218
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN14 851 OUT606
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 851 OUT606
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN19 144 OUT571
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN19 144 OUT571
Agentic - Canary variants (5 metric cases) 5 passed
100.0%
IN165 972 OUT5 181
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN23 826 OUT909
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN32 006 OUT986
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN27 278 OUT776
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 14 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN54 828 OUT1 491
✓
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN28 034 OUT1 019
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN13 446 OUT759
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN13 446 OUT759
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN12 162 OUT434
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN12 162 OUT434
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN11 486 OUT533
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 486 OUT533
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN50 723 OUT2 343
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN10 572 OUT626
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 922 OUT382
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 980 OUT452
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN10 277 OUT480
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 972 OUT403
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN14 087 OUT785
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 087 OUT785
Agentic - Diagnosis (root cause under budget) 1 passed
100.0%
IN12 628 OUT778
✓
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 628 OUT778
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN78 006 OUT4 324
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 409 OUT930
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 433 OUT870
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 172 OUT633
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 593 OUT876
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN16 399 OUT1 015
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN39 612 OUT1 066
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 15 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN39 612 OUT1 066
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN28 058 OUT832
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN28 058 OUT832
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 913 OUT136
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 913 OUT136
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN8 924 OUT221
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 924 OUT221
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN8 933 OUT318
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 933 OUT318
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN18 137 OUT496
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 137 OUT496
Agentic - Game Backend: AABB collision resolution (MTV) 1 passed
100.0%
IN9 029 OUT306
✓
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN9 029 OUT306
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 869 OUT58
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 869 OUT58
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 871 OUT80
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 871 OUT80
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 863 OUT132
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 863 OUT132
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 885 OUT171
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 885 OUT171
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 903 OUT94
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 903 OUT94
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 851 OUT109
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 851 OUT109
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN8 894 OUT370
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 894 OUT370
Agentic - Game Backend: Battleship shot resolution 1 passed
100.0%
IN8 953 OUT292
✓
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 953 OUT292
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 890 OUT73
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 890 OUT73
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN27 833 OUT738
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN27 833 OUT738
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN8 916 OUT259
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 916 OUT259
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 884 OUT106
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 884 OUT106
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN8 971 OUT289
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 971 OUT289
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN8 892 OUT439
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 892 OUT439
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN9 067 OUT604
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN9 067 OUT604
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 956 OUT240
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 956 OUT240
Agentic - Game Backend: Checkers captures 1 passed
100.0%
IN37 735 OUT1 566
✓
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN37 735 OUT1 566
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 failed
0.0%
IN9 129 OUT624
×
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == BoolJson(RefSegmentsIntersect(ax, ay, bx, by, cx, cy, dx, dy)) Context: SegmentsIntersect mismatch got true Values: r.ResultJson = "true"
Failed IN9 129 OUT624
Agentic - Game Backend: Combat turn order (initiative) 1 passed
100.0%
IN8 865 OUT357
✓
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 865 OUT357
Agentic - Game Backend: Combo scoring (rising multiplier) 1 passed
100.0%
IN8 888 OUT136
✓
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 888 OUT136
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 901 OUT177
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 901 OUT177
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN9 042 OUT257
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN9 042 OUT257
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 959 OUT176
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 959 OUT176
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN8 880 OUT70
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 880 OUT70
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN8 904 OUT340
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 904 OUT340
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 881 OUT218
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 881 OUT218
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 871 OUT57
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 871 OUT57
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 897 OUT166
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 897 OUT166
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 883 OUT91
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 883 OUT91
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 898 OUT259
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 898 OUT259
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN8 984 OUT475
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 984 OUT475
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 898 OUT163
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 898 OUT163
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN18 236 OUT766
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 236 OUT766
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN8 926 OUT188
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 926 OUT188
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 passed
100.0%
IN8 899 OUT247
✓
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 899 OUT247
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 879 OUT49
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 879 OUT49
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 passed
100.0%
IN8 938 OUT320
✓
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 938 OUT320
Agentic - Game Backend: Greedy coin change 1 failed
0.0%
IN17 929 OUT253
×
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: MakeChange(87,[25 10 5 1]) got "3102" expected "3 1 0 2" Values: r.ResultJson = "\"3102\"" exp = "\"3 1 0 2\""
Failed IN17 929 OUT253
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN9 013 OUT342
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN9 013 OUT342
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 failed
0.0%
IN30 476 OUT3 071
×
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.3 AI queries 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: ShortestPath mismatch grid 4x4 (0,0)->(3,3) got -1 expected 6 Values: r.ResultJson = "-1"
Failed IN30 476 OUT3 071
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN8 936 OUT262
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 936 OUT262
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN8 937 OUT289
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 937 OUT289
Agentic - Game Backend: High-score table insert 1 failed
0.0%
IN37 607 OUT1 359
×
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Insert did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 1:39: Unexpected character '#'. 1:75: Unexpected character '`'. 1:81: Unexpected character '`'. 1:91: Unexpected character '`'. 1:101: Unexpected character '`'. 1:118: Unexpected character '`'. 1:125: Unexpected character '`'. 1:130: Unexpected character '`'. 1:135: Unexpected character '`'. 1:182: Unexpected character '`'. 1:189: Unexpected character '`'. 1:210: Unexpected character '`'. 1:236: Unexpected character '`'. 1:248: Unexpected character '`'. 1:256: Unexpected character '`'. 1:398: Unexpected character '`'. 1:405: Unexpected character '`'. 3:80: Unexpected character '`'. 3:115: Unexpected character '`'. 3:138: Unexpected character '`'. 3:145: Unexpected character '`'. 5:34: Unexpected character '#'. 5:103: Unexpected character '`'. 5:120: Unexpected character '`'. 5:177: Unexpected character '#'. 5:184: Char literals must contain exactly one character and close with '''.
Failed IN37 607 OUT1 359
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 875 OUT59
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 875 OUT59
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 872 OUT149
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 872 OUT149
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN8 938 OUT213
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 938 OUT213
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN8 887 OUT46
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 887 OUT46
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN8 905 OUT96
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 905 OUT96
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 893 OUT137
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 893 OUT137
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN8 932 OUT212
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 932 OUT212
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN8 865 OUT103
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 865 OUT103
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN9 016 OUT210
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN9 016 OUT210
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 876 OUT127
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 876 OUT127
Agentic - Game Backend: Lights Out toggle 1 passed
100.0%
IN8 892 OUT238
✓
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 892 OUT238
Agentic - Game Backend: Match-3 cascade 1 failed
0.0%
IN18 950 OUT1 826
×
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Resolve 5x4 [33113133323222333331] got 10 expected 13 Values: r.ResultJson = "10"
Failed IN18 950 OUT1 826
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN8 914 OUT511
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 914 OUT511
Agentic - Game Backend: Match-3 swap validity 1 passed
100.0%
IN8 923 OUT493
✓
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 923 OUT493
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 877 OUT90
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 877 OUT90
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN8 932 OUT210
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 932 OUT210
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN18 697 OUT1 197
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 697 OUT1 197
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 908 OUT221
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 908 OUT221
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN8 911 OUT140
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 911 OUT140
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 failed
0.0%
IN39 992 OUT2 479
×
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.4 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Winner did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 1:21: Unexpected character '#'. 1:28: Char literals must contain exactly one character and close with '''.
Failed IN39 992 OUT2 479
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 888 OUT289
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 888 OUT289
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 passed
100.0%
IN19 394 OUT2 328
✓
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN19 394 OUT2 328
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 970 OUT190
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 970 OUT190
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 888 OUT111
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 888 OUT111
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 911 OUT128
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 911 OUT128
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 902 OUT102
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 902 OUT102
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN8 935 OUT124
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 935 OUT124
Agentic - Game Backend: Poker hand comparison 1 passed
100.0%
IN46 847 OUT6 971
✓
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Passed IN46 847 OUT6 971
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN18 624 OUT1 371
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 624 OUT1 371
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 889 OUT95
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 889 OUT95
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 871 OUT58
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 871 OUT58
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 893 OUT92
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 893 OUT92
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN8 927 OUT131
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 927 OUT131
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 888 OUT40
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 888 OUT40
Agentic - Game Backend: Reversi flip count 1 passed
100.0%
IN18 459 OUT818
✓
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 459 OUT818
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN8 904 OUT115
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 904 OUT115
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN8 893 OUT85
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 893 OUT85
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 884 OUT100
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 884 OUT100
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 936 OUT171
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 936 OUT171
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN18 117 OUT807
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 117 OUT807
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 906 OUT73
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 906 OUT73
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 885 OUT164
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 885 OUT164
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 865 OUT62
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 865 OUT62
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN8 896 OUT286
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 896 OUT286
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN8 953 OUT277
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 953 OUT277
Agentic - Game Backend: Snake tick 1 failed
0.0%
IN18 450 OUT705
×
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Tick [1,0;0,0] R food(9,9) got "2,0;1,0;0,0" expected "2,0;1,0" Values: r.ResultJson = "\"2,0;1,0;0,0\"" exp = "\"2,0;1,0\""
Failed IN18 450 OUT705
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN8 881 OUT63
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 881 OUT63
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 984 OUT244
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 984 OUT244
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 923 OUT210
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 923 OUT210
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 880 OUT82
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 880 OUT82
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 892 OUT139
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 892 OUT139
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 884 OUT65
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 884 OUT65
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN8 910 OUT135
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 910 OUT135
Agentic - Game Backend: Tactical movement range 1 passed
100.0%
IN38 848 OUT1 989
✓
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN38 848 OUT1 989
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN8 904 OUT210
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 904 OUT210
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN8 895 OUT289
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 895 OUT289
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 889 OUT302
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 889 OUT302
Agentic - Game Backend: Tic-tac-toe result 1 passed
100.0%
IN8 880 OUT291
✓
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 880 OUT291
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN8 916 OUT60
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 916 OUT60
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 904 OUT203
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 904 OUT203
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 907 OUT213
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 907 OUT213
Agentic - Game Backend: Trick-taking winner 1 passed
100.0%
IN8 935 OUT503
✓
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 935 OUT503
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 967 OUT287
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 967 OUT287
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN8 891 OUT364
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 891 OUT364
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 983 OUT266
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 983 OUT266
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 919 OUT195
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 919 OUT195
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN8 863 OUT114
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 863 OUT114
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 871 OUT73
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 871 OUT73
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 891 OUT232
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 891 OUT232
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 894 OUT99
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 894 OUT99
Agentic - Game Backend: Weighted terrain pathfinding 1 passed
100.0%
IN40 408 OUT3 257
✓
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN40 408 OUT3 257
Agentic - Game Backend: Word-wrap line count 1 passed
100.0%
IN8 876 OUT168
✓
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 876 OUT168
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 884 OUT88
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 884 OUT88
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN14 365 OUT403
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN14 365 OUT403
Agentic - Irreversible Commit (measure twice) 1 passed
100.0%
IN15 966 OUT413
✓
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN15 966 OUT413
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN11 652 OUT304
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 5 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 652 OUT304
Agentic - Ledger (simulated DB read-modify-write) 1 failed
0.0%
IN39 877 OUT1 648
×
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 16 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: actual == expected Context: Account alice ended at 600 but expected 0 (in-order apply with overdraft-skip). Values: actual = 600 expected = 0
Failed IN39 877 OUT1 648
Agentic - Ledger variants (5 RMW cases) 5 passed
100.0%
IN162 972 OUT6 996
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN16 080 OUT919
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 17 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN48 961 OUT1 933
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN17 242 OUT1 403
✓
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 18 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN60 238 OUT1 700
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN20 451 OUT1 041
Agentic - Lock Ordering (deadlock avoidance) 1 passed
100.0%
IN67 223 OUT1 762
✓
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN67 223 OUT1 762
Agentic - Lock Ordering variants (5 cases) 5 passed
100.0%
IN298 746 OUT8 258
✓
LockVariantFiveResFourOps1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN67 092 OUT1 728
✓
LockVariantFourResThreeOps1 AI query 18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN49 075 OUT1 312
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN67 093 OUT1 722
✓
LockVariantReverseListed1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN64 423 OUT1 939
✓
LockVariantThreeLockOp1 AI query 20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN51 063 OUT1 557
Agentic - Migration (cascading rollback + reapply) 1 passed
100.0%
IN21 240 OUT853
✓
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 11 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 240 OUT853
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 457 OUT376
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 457 OUT376
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN26 529 OUT800
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN26 529 OUT800
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN21 324 OUT304
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 324 OUT304
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN102 077 OUT2 101
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 553 OUT228
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 749 OUT318
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN23 658 OUT530
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN20 060 OUT377
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN31 057 OUT648
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN21 563 OUT511
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 563 OUT511
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 7 passed
100.0%
IN227 086 OUT8 839
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN22 187 OUT909
✓
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 4 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN55 297 OUT779
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN10 658 OUT27
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN21 664 OUT470
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 480 OUT269
✓
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 4 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN62 437 OUT5 581
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN33 363 OUT804
Agentic - Secret Rotation (zero-downtime ordering) 1 passed
100.0%
IN16 479 OUT259
✓
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 479 OUT259
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN54 395 OUT1 442
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN22 504 OUT662
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN31 891 OUT780
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN16 854 OUT471
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 5 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN16 854 OUT471
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN25 457 OUT760
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 457 OUT760
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN18 133 OUT650
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 133 OUT650
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 938 OUT179
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 938 OUT179
Algorithms - All-pairs shortest path pair 1 passed
100.0%
IN8 906 OUT480
✓
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 906 OUT480
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 869 OUT217
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 869 OUT217
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 passed
100.0%
IN8 915 OUT1 094
✓
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 915 OUT1 094
Algorithms - Binary Gray code 1 passed
100.0%
IN8 842 OUT22
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 842 OUT22
Algorithms - Bipartite graph check 1 failed
0.0%
IN8 888 OUT386
×
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: IsBipartite(4,[0,1;1,2;2,3;3,0]) got false expected true Values: r.ResultJson = "false" exp = "true"
Failed IN8 888 OUT386
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 916 OUT124
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 916 OUT124
Algorithms - Caesar cipher 1 passed
100.0%
IN8 865 OUT202
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 865 OUT202
Algorithms - Catalan number 1 passed
100.0%
IN8 887 OUT84
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 887 OUT84
Algorithms - Chinese remainder theorem 1 passed
100.0%
IN8 905 OUT757
✓
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 905 OUT757
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 982 OUT157
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 982 OUT157
Algorithms - Coin change combinations 1 passed
100.0%
IN18 074 OUT631
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 074 OUT631
Algorithms - Collatz step count 1 passed
100.0%
IN8 868 OUT92
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 868 OUT92
Algorithms - Connected components (union-find) 1 failed
0.0%
IN37 711 OUT1 338
×
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
CountComponents did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 3:8: Expected a variable name, found '['.
Failed IN37 711 OUT1 338
Algorithms - Container with most water 1 passed
100.0%
IN8 876 OUT225
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 876 OUT225
Algorithms - Count anagram groups 1 passed
100.0%
IN8 859 OUT144
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 859 OUT144
Algorithms - Count grid color regions 1 passed
100.0%
IN8 879 OUT444
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 879 OUT444
Algorithms - Count islands 1 passed
100.0%
IN8 882 OUT501
✓
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 882 OUT501
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 865 OUT102
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 865 OUT102
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 844 OUT134
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 844 OUT134
Algorithms - Cumulative distribution 1 passed
100.0%
IN8 866 OUT246
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 866 OUT246
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN8 918 OUT526
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 918 OUT526
Algorithms - Directed cycle detection 1 failed
0.0%
IN38 122 OUT1 576
×
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
HasCycle did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 3:40: Expected '(' after the List type. Lists are created with 'new List<T>()' or 'new List<T>(items)', found '['.
Failed IN38 122 OUT1 576
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 861 OUT314
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 861 OUT314
Algorithms - Divisor count 1 passed
100.0%
IN8 849 OUT68
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 849 OUT68
Algorithms - Downsample by block average 1 passed
100.0%
IN8 890 OUT209
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 890 OUT209
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 857 OUT272
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 857 OUT272
Algorithms - Egg drop trials 1 failed
0.0%
IN8 918 OUT238
×
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: MinTrials(2,10) got 10 expected 4 Values: r.ResultJson = "10"
Failed IN8 918 OUT238
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 860 OUT257
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 860 OUT257
Algorithms - Euler totient 1 passed
100.0%
IN8 849 OUT205
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 849 OUT205
Algorithms - Eulerian path existence 1 passed
100.0%
IN18 341 OUT947
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 341 OUT947
Algorithms - Extended Euclidean 1 passed
100.0%
IN8 961 OUT189
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 961 OUT189
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN8 876 OUT184
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 876 OUT184
Algorithms - GCD and LCM 1 passed
100.0%
IN17 876 OUT229
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN17 876 OUT229
Algorithms - Grid transpose 1 passed
100.0%
IN8 884 OUT86
✓
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 884 OUT86
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 848 OUT217
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 848 OUT217
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 882 OUT35
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 882 OUT35
Algorithms - Integer square root 1 passed
100.0%
IN8 864 OUT153
✓
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 864 OUT153
Algorithms - Integer to base-N string 1 passed
100.0%
IN8 870 OUT107
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 870 OUT107
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN8 899 OUT515
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 899 OUT515
Algorithms - Josephus survivor 1 passed
100.0%
IN8 875 OUT237
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 875 OUT237
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 883 OUT238
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 883 OUT238
Algorithms - Kth largest element 1 passed
100.0%
IN8 873 OUT94
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 873 OUT94
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 915 OUT263
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 915 OUT263
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 843 OUT307
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 843 OUT307
Algorithms - Log-scale bucket index 1 passed
100.0%
IN8 908 OUT116
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 908 OUT116
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 897 OUT86
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 897 OUT86
Algorithms - Longest common prefix 1 passed
100.0%
IN8 856 OUT175
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 856 OUT175
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 841 OUT246
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 841 OUT246
Algorithms - Longest common substring 1 passed
100.0%
IN8 858 OUT179
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 858 OUT179
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 875 OUT302
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 875 OUT302
Algorithms - Longest palindromic substring 1 passed
100.0%
IN8 853 OUT258
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 853 OUT258
Algorithms - Longest repeated substring 1 failed
0.0%
IN8 858 OUT180
×
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Length([aaaa]) got 2 expected 3 Values: r.ResultJson = "2"
Failed IN8 858 OUT180
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 886 OUT150
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 886 OUT150
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 887 OUT188
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 887 OUT188
Algorithms - Majority element 1 passed
100.0%
IN8 851 OUT254
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 851 OUT254
Algorithms - Matrix chain multiplication 1 passed
100.0%
IN8 886 OUT364
✓
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 886 OUT364
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 876 OUT131
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 876 OUT131
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 869 OUT225
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 869 OUT225
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN18 284 OUT905
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 284 OUT905
Algorithms - Min-max normalization 1 passed
100.0%
IN8 878 OUT281
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 878 OUT281
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 869 OUT288
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 869 OUT288
Algorithms - Minimum knight moves (BFS) 1 passed
100.0%
IN28 126 OUT1 274
✓
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN28 126 OUT1 274
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 882 OUT350
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 882 OUT350
Algorithms - Minimum spanning tree (Kruskal) 1 passed
100.0%
IN18 406 OUT1 229
✓
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 406 OUT1 229
Algorithms - Minimum window substring 1 passed
100.0%
IN8 890 OUT462
✓
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 890 OUT462
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 901 OUT142
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 901 OUT142
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN27 770 OUT976
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN27 770 OUT976
Algorithms - Moving average 1 passed
100.0%
IN8 880 OUT230
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 880 OUT230
Algorithms - Next greater element 1 passed
100.0%
IN8 863 OUT323
✓
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 863 OUT323
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN8 871 OUT324
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 871 OUT324
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN8 870 OUT119
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 870 OUT119
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 855 OUT96
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 855 OUT96
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN8 885 OUT642
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 885 OUT642
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 863 OUT148
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 863 OUT148
Algorithms - Point-to-segment distance 1 passed
100.0%
IN27 791 OUT953
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN27 791 OUT953
Algorithms - Prime factorization 1 passed
100.0%
IN8 874 OUT131
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 874 OUT131
Algorithms - Product of array except self 1 passed
100.0%
IN18 117 OUT652
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 117 OUT652
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN8 940 OUT149
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 940 OUT149
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN8 862 OUT69
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 862 OUT69
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 866 OUT110
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 866 OUT110
Algorithms - Rod cutting 1 passed
100.0%
IN8 896 OUT224
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 896 OUT224
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 885 OUT220
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 885 OUT220
Algorithms - Rotate array right by k 1 passed
100.0%
IN8 889 OUT215
✓
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 889 OUT215
Algorithms - Rotate grid 90 CW (discriminator) 1 failed
0.0%
IN8 892 OUT112
×
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Rotate90 2x3 [abcdef] got "badcfe" expected "ecafdb" Values: r.ResultJson = "\"badcfe\"" exp = "\"ecafdb\""
Failed IN8 892 OUT112
Algorithms - RPN evaluator 1 passed
100.0%
IN8 894 OUT233
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 894 OUT233
Algorithms - Run-length compression (if shorter) 1 passed
100.0%
IN8 866 OUT168
✓
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 866 OUT168
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 912 OUT299
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 912 OUT299
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN8 942 OUT363
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN8 942 OUT363
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 874 OUT33
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 874 OUT33
Algorithms - Sliding window maximum 1 passed
100.0%
IN8 866 OUT251
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 866 OUT251
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN8 875 OUT276
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 875 OUT276
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 867 OUT294
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 867 OUT294
Algorithms - Strongly connected components 1 passed
100.0%
IN8 878 OUT562
✓
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 878 OUT562
Algorithms - Subset sum reachability 1 passed
100.0%
IN18 041 OUT463
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 041 OUT463
Algorithms - Substring search (KMP) 1 passed
100.0%
IN27 657 OUT902
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN27 657 OUT902
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 852 OUT143
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 852 OUT143
Algorithms - Temperature conversion 1 passed
100.0%
IN8 863 OUT55
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 863 OUT55
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN8 904 OUT429
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 904 OUT429
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 864 OUT79
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 864 OUT79
Algorithms - Trapping rain water 1 passed
100.0%
IN8 863 OUT364
✓
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 863 OUT364
Algorithms - Two-sum indices 1 passed
100.0%
IN8 870 OUT132
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 870 OUT132
Algorithms - Unique grid paths 1 passed
100.0%
IN8 845 OUT292
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 845 OUT292
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN8 850 OUT70
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 850 OUT70
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 868 OUT256
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 868 OUT256
Algorithms - Z-function 1 passed
100.0%
IN8 869 OUT299
✓
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 869 OUT299
Database - Conditional aggregation pivot 1 passed
100.0%
IN947 OUT64
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN947 OUT64
Database - Count distinct opponents 1 passed
100.0%
IN927 OUT19
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN927 OUT19
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN957 OUT43
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN957 OUT43
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN934 OUT32
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN934 OUT32
Database - JOIN player totals (two tables) 1 passed
100.0%
IN956 OUT38
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT38
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN930 OUT28
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN930 OUT28
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN960 OUT36
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN960 OUT36
Database - Players above average score (subquery) 1 passed
100.0%
IN925 OUT27
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN925 OUT27
Database - Players who never played (anti-join) 1 passed
100.0%
IN922 OUT30
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN922 OUT30
Database - RANK window function 1 passed
100.0%
IN952 OUT27
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN952 OUT27
Database - Running total (window function) 1 passed
100.0%
IN949 OUT24
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN949 OUT24
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN956 OUT34
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT34
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN957 OUT25
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN957 OUT25
Database - Self-join same-team pairs 1 passed
100.0%
IN940 OUT44
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN940 OUT44
Database - Top scorer per region 1 passed
100.0%
IN942 OUT34
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN942 OUT34
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN934 OUT17
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN934 OUT17
Database - Upsert with max merge 1 passed
100.0%
IN1 988 OUT72
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.2 AI queries 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN1 988 OUT72
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 893 OUT550
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 893 OUT550
SDLC - Breaking API change detection 1 passed
100.0%
IN8 890 OUT346
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 890 OUT346
SDLC - Condense without losing facts 1 passed
100.0%
IN1 048 OUT60
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 048 OUT60
SDLC - Config merge with override 1 passed
100.0%
IN8 884 OUT306
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 884 OUT306
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 004 OUT22
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 004 OUT22
SDLC - Locate conflicting requirement pair 1 failed
0.0%
IN18 799 OUT1 546
×
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
FindConflict threw: unsupported operator
Failed IN18 799 OUT1 546
SDLC - Locate redundant requirement 1 failed
0.0%
IN8 931 OUT868
×
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
FindRedundant threw: Cannot parse '= 7' as int.
Failed IN8 931 OUT868
SDLC - Mask PII to placeholder 1 passed
100.0%
IN972 OUT42
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT42
SDLC - Modules on a dependency cycle 1 passed
100.0%
IN8 896 OUT489
✓
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 896 OUT489
SDLC - Remove duplicate requirements 1 passed
100.0%
IN945 OUT10
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN945 OUT10
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 012 OUT42
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 012 OUT42
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 126 OUT94
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 126 OUT94
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 889 OUT205
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 889 OUT205
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN8 911 OUT188
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 911 OUT188
SDLC - Requirements completeness (spec coverage gap) 1 passed
100.0%
IN8 906 OUT293
✓
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 906 OUT293
SDLC - Requirements consistency (contradiction detection) 1 failed
0.0%
IN39 412 OUT2 625
×
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Consistent did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 48:14: Expected a variable name, found '['.
Failed IN39 412 OUT2 625
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN1 014 OUT28
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 014 OUT28
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN968 OUT31
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN968 OUT31
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN991 OUT50
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN991 OUT50
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN8 902 OUT222
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 902 OUT222
SDLC - State-machine reachability 1 passed
100.0%
IN8 888 OUT337
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 888 OUT337
SDLC - Ticket priority sort 1 passed
100.0%
IN8 881 OUT404
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 881 OUT404
SDLC - Unify glossary term consistency 1 passed
100.0%
IN972 OUT38
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT38