Qwen 3.6 35B NVFP4 Thinking | Benchmark #22

Described in:Qwen 3.6 35B vs Qwen 3.6 27B: benchmark results analysisTesting Qwen 3.6 35B for hobby coding and agentic tasks

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.6 35B QuantizationNVFP4 ModeThinking

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 304/331 91.8% passed
304 passed25 failed2 broken331 total 372 AI queries 844 tool calls TOKENS IN3 836 208 TOKENS OUT983 071

Results by difficulty

4 groups
Level Easy
64 / 65 98.5%
passed
68 AI queries 0 tool calls IN589 833 OUT120 432
Level Medium
150 / 156 96.2%
passed
175 AI queries 2 tool calls IN1 393 049 OUT425 370
Level Hard
54 / 68 79.4%
passed
87 AI queries 135 tool calls IN898 166 OUT295 350
Level VeryHard
36 / 42 85.7%
passed
42 AI queries 707 tool calls IN955 160 OUT141 919

Results by category

10 groups
Category AgenticCoding
92.3% 12/13 passed
17 AI queries 0 tool calls TOKENS IN152 775 TOKENS OUT69 419
Category AgenticReasoning
50.0% 3/6 passed
6 AI queries 12 tool calls TOKENS IN202 100 TOKENS OUT39 080
Category AgenticToolUse
93.0% 53/57 passed
57 AI queries 832 tool calls TOKENS IN1 162 331 TOKENS OUT142 750
Category Algorithms
90.7% 98/108 passed
121 AI queries 0 tool calls TOKENS IN1 047 410 TOKENS OUT359 127
Category CodeGeneration
91.4% 243/266 passed
307 AI queries 19 tool calls TOKENS IN2 759 393 TOKENS OUT842 732
Category ContextProcessing
100.0% 9/9 passed
9 AI queries 0 tool calls TOKENS IN9 043 TOKENS OUT5 666
Category Database
100.0% 17/17 passed
17 AI queries 0 tool calls TOKENS IN16 004 TOKENS OUT7 799
Category GameDev
94.5% 120/127 passed
148 AI queries 0 tool calls TOKENS IN1 269 462 TOKENS OUT373 746
Category InstructionFollowing
100.0% 11/11 passed
11 AI queries 0 tool calls TOKENS IN18 842 TOKENS OUT8 304
Category Reasoning
93.5% 43/46 passed
53 AI queries 248 tool calls TOKENS IN742 407 TOKENS OUT142 067

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN17 810 OUT1 333
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 5 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN17 810 OUT1 333
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN63 032 OUT2 940
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 5 tool callscategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN63 032 OUT2 940
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN14 313 OUT2 903
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 313 OUT2 903
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN29 918 OUT3 554
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN29 918 OUT3 554
Agentic - Canary variants (5 metric cases) 5 passed
100.0%
IN172 275 OUT18 035
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 884 OUT3 105
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN42 347 OUT6 354
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN35 537 OUT3 057
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN42 555 OUT3 203
✓
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 952 OUT2 316
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN13 099 OUT1 204
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN13 099 OUT1 204
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN11 823 OUT1 006
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 823 OUT1 006
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN14 425 OUT3 714
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 425 OUT3 714
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN48 471 OUT4 614
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 854 OUT1 226
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 613 OUT735
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 646 OUT785
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 853 OUT1 087
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 505 OUT781
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN13 898 OUT1 411
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 898 OUT1 411
Agentic - Diagnosis (root cause under budget) 1 passed
100.0%
IN12 411 OUT1 677
✓
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 411 OUT1 677
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN87 909 OUT8 930
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 630 OUT2 023
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 243 OUT1 501
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 137 OUT797
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 042 OUT1 694
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 15 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN28 857 OUT2 915
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN25 399 OUT2 201
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 14 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 399 OUT2 201
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN23 148 OUT2 569
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN23 148 OUT2 569
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 781 OUT2 309
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT2 309
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN8 792 OUT3 869
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 792 OUT3 869
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN18 003 OUT7 417
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 003 OUT7 417
Agentic - Game Backend: 8-direction from vector 1 failed
0.0%
IN8 808 OUT2 286
×
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Dir8(0,-1) got "W" expected "N" Values: r.ResultJson = "\"W\"" exp = "\"N\""
Failed IN8 808 OUT2 286
Agentic - Game Backend: AABB collision resolution (MTV) 1 passed
100.0%
IN8 897 OUT2 630
✓
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 897 OUT2 630
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 737 OUT659
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 737 OUT659
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 739 OUT1 346
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT1 346
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 731 OUT2 116
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 731 OUT2 116
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 753 OUT1 009
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT1 009
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 771 OUT1 386
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT1 386
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 719 OUT3 755
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 719 OUT3 755
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN17 979 OUT6 019
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN17 979 OUT6 019
Agentic - Game Backend: Battleship shot resolution 1 failed
0.0%
IN8 821 OUT3 378
×
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Fire 3x1 [AA.] hits[0,0] (1,0) got "hit" expected "sunk" Values: r.ResultJson = "\"hit\"" exp = "\"sunk\""
Failed IN8 821 OUT3 378
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 758 OUT1 099
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT1 099
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN17 974 OUT6 142
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 974 OUT6 142
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN8 784 OUT1 220
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 784 OUT1 220
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 752 OUT343
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 752 OUT343
Agentic - Game Backend: Camera-relative movement 1 failed
0.0%
IN8 839 OUT922
×
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: WorldMove(yaw=3,fx=1,fy=0) got "-0,1" expected "0,1" Values: r.ResultJson = "\"-0,1\"" exp = "\"0,1\""
Failed IN8 839 OUT922
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN8 760 OUT2 701
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT2 701
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN8 935 OUT4 065
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 935 OUT4 065
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 824 OUT2 699
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 824 OUT2 699
Agentic - Game Backend: Checkers captures 1 passed
100.0%
IN8 794 OUT2 194
✓
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT2 194
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 passed
100.0%
IN8 997 OUT4 307
✓
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 997 OUT4 307
Agentic - Game Backend: Combat turn order (initiative) 1 passed
100.0%
IN8 733 OUT3 524
✓
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT3 524
Agentic - Game Backend: Combo scoring (rising multiplier) 1 passed
100.0%
IN8 756 OUT1 283
✓
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT1 283
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 769 OUT2 627
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT2 627
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN8 910 OUT2 759
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 910 OUT2 759
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 827 OUT1 534
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 827 OUT1 534
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN8 748 OUT365
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT365
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN18 178 OUT7 189
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 178 OUT7 189
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 749 OUT2 783
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 749 OUT2 783
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 739 OUT513
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT513
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 765 OUT2 680
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT2 680
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 751 OUT1 266
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT1 266
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 766 OUT2 470
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT2 470
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN8 852 OUT2 709
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 852 OUT2 709
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 766 OUT2 183
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 766 OUT2 183
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN8 754 OUT4 317
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT4 317
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN17 871 OUT3 436
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 871 OUT3 436
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 passed
100.0%
IN17 884 OUT6 486
✓
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 884 OUT6 486
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 747 OUT1 149
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 747 OUT1 149
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 failed
0.0%
IN8 806 OUT3 132
×
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
candidate did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 7:32: Expected ')' to close the StringBuilder constructor. Use 'new StringBuilder()'., found 'board'.
Failed IN8 806 OUT3 132
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN8 748 OUT2 120
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT2 120
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN8 881 OUT2 987
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 881 OUT2 987
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 passed
100.0%
IN8 836 OUT6 020
✓
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.1 AI query 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 836 OUT6 020
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN17 915 OUT4 000
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 915 OUT4 000
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN8 805 OUT2 804
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 805 OUT2 804
Agentic - Game Backend: High-score table insert 1 passed
100.0%
IN27 044 OUT9 541
✓
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN27 044 OUT9 541
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 743 OUT1 610
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 743 OUT1 610
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 740 OUT2 047
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 740 OUT2 047
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN17 901 OUT4 723
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 901 OUT4 723
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN17 610 OUT1 840
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 610 OUT1 840
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN8 773 OUT1 187
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 773 OUT1 187
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 761 OUT2 074
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT2 074
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN8 800 OUT2 383
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 800 OUT2 383
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN8 733 OUT1 535
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT1 535
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN18 006 OUT4 423
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 006 OUT4 423
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 744 OUT1 789
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 744 OUT1 789
Agentic - Game Backend: Lights Out toggle 1 passed
100.0%
IN8 760 OUT3 731
✓
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 760 OUT3 731
Agentic - Game Backend: Match-3 cascade 1 failed
0.0%
IN8 818 OUT4 828
×
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Resolve threw: The script exceeded the timeout of 30000 ms.
Failed IN8 818 OUT4 828
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN8 782 OUT3 351
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 782 OUT3 351
Agentic - Game Backend: Match-3 swap validity 1 passed
100.0%
IN18 293 OUT13 524
✓
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 293 OUT13 524
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 745 OUT1 865
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 745 OUT1 865
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN8 800 OUT1 367
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 800 OUT1 367
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN8 882 OUT3 899
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 882 OUT3 899
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 776 OUT2 408
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT2 408
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN17 718 OUT2 484
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 718 OUT2 484
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 passed
100.0%
IN18 218 OUT9 947
✓
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 218 OUT9 947
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 756 OUT1 942
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT1 942
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 passed
100.0%
IN18 627 OUT13 418
✓
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 627 OUT13 418
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 838 OUT1 956
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 838 OUT1 956
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 756 OUT1 521
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT1 521
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 779 OUT465
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 779 OUT465
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 770 OUT1 240
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 770 OUT1 240
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN8 803 OUT1 678
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 803 OUT1 678
Agentic - Game Backend: Poker hand comparison 1 failed
0.0%
IN8 879 OUT9 658
×
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Compare(KS 8C 2D 4D 6S | 9C TS 9H 9S QD) got 1 expected -1 Values: r.ResultJson = "1"
Failed IN8 879 OUT9 658
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN8 822 OUT5 726
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 822 OUT5 726
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 757 OUT1 291
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 757 OUT1 291
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 739 OUT1 390
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT1 390
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 761 OUT1 872
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT1 872
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN8 795 OUT1 343
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 795 OUT1 343
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 756 OUT697
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT697
Agentic - Game Backend: Reversi flip count 1 passed
100.0%
IN8 827 OUT4 192
✓
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 827 OUT4 192
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN8 772 OUT1 117
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT1 117
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN8 761 OUT2 510
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 761 OUT2 510
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 752 OUT519
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 752 OUT519
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 804 OUT1 299
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 804 OUT1 299
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN8 792 OUT4 815
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 792 OUT4 815
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 774 OUT1 757
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT1 757
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 753 OUT1 730
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT1 730
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 733 OUT996
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT996
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN8 764 OUT3 421
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT3 421
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN8 821 OUT2 376
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 821 OUT2 376
Agentic - Game Backend: Snake tick 1 failed
0.0%
IN8 891 OUT1 038
×
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Tick [1,0;0,0] R food(9,9) got "2,0" expected "2,0;1,0" Values: r.ResultJson = "\"2,0\"" exp = "\"2,0;1,0\""
Failed IN8 891 OUT1 038
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN8 749 OUT1 163
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 749 OUT1 163
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 852 OUT1 319
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 852 OUT1 319
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 791 OUT3 079
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 791 OUT3 079
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 748 OUT1 879
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT1 879
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 760 OUT1 908
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT1 908
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 752 OUT1 497
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT1 497
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN8 778 OUT2 417
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT2 417
Agentic - Game Backend: Tactical movement range 1 passed
100.0%
IN8 790 OUT3 290
✓
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 790 OUT3 290
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN17 897 OUT7 269
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 897 OUT7 269
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN8 763 OUT3 549
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT3 549
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN17 919 OUT6 268
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 919 OUT6 268
Agentic - Game Backend: Tic-tac-toe result 1 passed
100.0%
IN8 748 OUT2 795
✓
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT2 795
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN17 685 OUT2 385
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 685 OUT2 385
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 772 OUT3 142
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT3 142
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 775 OUT2 209
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 775 OUT2 209
Agentic - Game Backend: Trick-taking winner 1 passed
100.0%
IN18 092 OUT8 305
✓
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 092 OUT8 305
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 835 OUT2 627
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 835 OUT2 627
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN17 873 OUT5 465
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 873 OUT5 465
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 851 OUT2 956
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 851 OUT2 956
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 787 OUT3 011
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 787 OUT3 011
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN8 731 OUT1 082
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 731 OUT1 082
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 739 OUT503
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT503
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 759 OUT2 821
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 759 OUT2 821
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 762 OUT2 518
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 762 OUT2 518
Agentic - Game Backend: Weighted terrain pathfinding 1 passed
100.0%
IN8 812 OUT3 263
✓
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 812 OUT3 263
Agentic - Game Backend: Word-wrap line count 1 passed
100.0%
IN8 744 OUT2 104
✓
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT2 104
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 752 OUT2 691
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT2 691
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN14 683 OUT929
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN14 683 OUT929
Agentic - Irreversible Commit (measure twice) 1 passed
100.0%
IN22 677 OUT1 413
✓
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN22 677 OUT1 413
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN11 501 OUT494
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 5 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 501 OUT494
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN12 352 OUT3 614
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 352 OUT3 614
Agentic - Ledger variants (5 RMW cases) 5 passed
100.0%
IN61 423 OUT14 601
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 159 OUT3 504
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 533 OUT3 068
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 906 OUT3 660
✓
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 101 OUT2 514
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN11 724 OUT1 855
Agentic - Lock Ordering (deadlock avoidance) 1 passed
100.0%
IN24 618 OUT2 752
✓
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN24 618 OUT2 752
Agentic - Lock Ordering variants (5 cases) 1 passed2 failed2 broken
20.0%
IN147 750 OUT40 532
!
LockVariantFiveResFourOps1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN23 780 OUT4 853
×
LockVariantFourResThreeOps1 AI query 36 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: !Globals.Get<bool>("lock.violation", false) Context: A lock-ordering violation (deadlock risk) occurred: locks acquired out of canonical order.
Failed IN60 730 OUT11 112
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN35 161 OUT2 893
×
LockVariantReverseListed1 AI query 361 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
External function 'AskAi' threw InvalidOperationException: Connection refused (127.0.0.1:8000)
Failed IN18 807 OUT17 395
!
LockVariantThreeLockOp1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: Agent response did not complete. Values: response.Completed = false
Broken IN9 272 OUT4 279
Agentic - Migration (cascading rollback + reapply) 1 passed
100.0%
IN24 902 OUT1 383
✓
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 11 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN24 902 OUT1 383
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 149 OUT732
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 149 OUT732
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN25 846 OUT1 883
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN25 846 OUT1 883
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN17 869 OUT895
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 869 OUT895
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN80 624 OUT3 120
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 397 OUT429
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 447 OUT763
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 773 OUT556
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 773 OUT608
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN20 234 OUT764
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN17 669 OUT882
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 669 OUT882
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 4 passed3 failed
57.1%
IN234 616 OUT44 673
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 2 tool callscategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN32 516 OUT5 593
×
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 4 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: got != "" Context: Model did not provide an ANSWER marker. Values: got = ""
Failed IN54 682 OUT11 601
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 0 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN10 526 OUT51
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN32 012 OUT2 065
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 185 OUT1 520
×
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 3 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: answer != "" Context: ToolDecisionLongDyck: missing ANSWER marker. Values: answer = ""
Failed IN45 231 OUT10 051
×
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: answer != "" Context: ToolDecisionSubsetCount: missing ANSWER marker. Values: answer = ""
Failed IN38 464 OUT13 792
Agentic - Secret Rotation (zero-downtime ordering) 1 passed
100.0%
IN16 327 OUT1 427
✓
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 327 OUT1 427
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN53 736 OUT2 767
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN22 243 OUT1 255
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN31 493 OUT1 512
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN11 654 OUT1 360
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 654 OUT1 360
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN31 104 OUT2 282
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN31 104 OUT2 282
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN8 766 OUT3 977
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 766 OUT3 977
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 806 OUT2 569
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 806 OUT2 569
Algorithms - All-pairs shortest path pair 1 failed
0.0%
IN28 323 OUT16 056
×
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
External function 'AskAi' threw InvalidOperationException: Response status code does not indicate success: 500 (Internal Server Error).
Failed IN28 323 OUT16 056
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 737 OUT3 178
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 737 OUT3 178
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 passed
100.0%
IN18 139 OUT12 027
✓
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 139 OUT12 027
Algorithms - Binary Gray code 1 passed
100.0%
IN8 710 OUT521
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 710 OUT521
Algorithms - Bipartite graph check 1 passed
100.0%
IN8 756 OUT5 129
✓
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT5 129
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 784 OUT1 682
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 784 OUT1 682
Algorithms - Caesar cipher 1 passed
100.0%
IN8 733 OUT2 635
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT2 635
Algorithms - Catalan number 1 passed
100.0%
IN8 755 OUT1 707
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT1 707
Algorithms - Chinese remainder theorem 1 failed
0.0%
IN8 773 OUT764
×
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Solve(2,3,3,5) got 2 expected 8 Values: r.ResultJson = "2"
Failed IN8 773 OUT764
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 850 OUT2 735
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 850 OUT2 735
Algorithms - Coin change combinations 1 passed
100.0%
IN8 740 OUT2 581
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 740 OUT2 581
Algorithms - Collatz step count 1 passed
100.0%
IN8 736 OUT989
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 736 OUT989
Algorithms - Connected components (union-find) 1 passed
100.0%
IN8 752 OUT4 176
✓
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT4 176
Algorithms - Container with most water 1 passed
100.0%
IN8 744 OUT2 208
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT2 208
Algorithms - Count anagram groups 1 passed
100.0%
IN8 727 OUT2 263
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 727 OUT2 263
Algorithms - Count grid color regions 1 failed
0.0%
IN8 747 OUT3 189
×
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: res.ResultJson == exp Context: Regions(1,2,aa) got 2 expected 1 Values: res.ResultJson = "2" exp = "1"
Failed IN8 747 OUT3 189
Algorithms - Count islands 1 passed
100.0%
IN8 750 OUT4 446
✓
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT4 446
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 733 OUT1 464
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT1 464
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 712 OUT3 583
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 712 OUT3 583
Algorithms - Cumulative distribution 1 passed
100.0%
IN8 734 OUT3 306
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 734 OUT3 306
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN8 786 OUT5 271
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 786 OUT5 271
Algorithms - Directed cycle detection 1 passed
100.0%
IN17 952 OUT8 812
✓
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN17 952 OUT8 812
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 729 OUT2 943
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 729 OUT2 943
Algorithms - Divisor count 1 passed
100.0%
IN8 717 OUT2 145
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 717 OUT2 145
Algorithms - Downsample by block average 1 passed
100.0%
IN8 758 OUT3 589
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT3 589
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 725 OUT3 555
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 725 OUT3 555
Algorithms - Egg drop trials 1 passed
100.0%
IN8 786 OUT3 153
✓
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 786 OUT3 153
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 728 OUT2 400
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 728 OUT2 400
Algorithms - Euler totient 1 passed
100.0%
IN8 717 OUT1 589
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 717 OUT1 589
Algorithms - Eulerian path existence 1 passed
100.0%
IN8 776 OUT3 813
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 776 OUT3 813
Algorithms - Extended Euclidean 1 passed
100.0%
IN8 829 OUT2 484
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 829 OUT2 484
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN8 744 OUT3 107
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 744 OUT3 107
Algorithms - GCD and LCM 1 passed
100.0%
IN8 721 OUT1 363
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 721 OUT1 363
Algorithms - Grid transpose 1 passed
100.0%
IN8 752 OUT2 657
✓
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT2 657
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 716 OUT1 732
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 716 OUT1 732
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 750 OUT783
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 750 OUT783
Algorithms - Integer square root 1 passed
100.0%
IN8 732 OUT2 267
✓
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 732 OUT2 267
Algorithms - Integer to base-N string 1 passed
100.0%
IN8 738 OUT2 447
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 738 OUT2 447
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN8 767 OUT2 086
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT2 086
Algorithms - Josephus survivor 1 passed
100.0%
IN8 743 OUT2 848
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 743 OUT2 848
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 751 OUT3 751
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT3 751
Algorithms - Kth largest element 1 passed
100.0%
IN8 741 OUT1 529
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 741 OUT1 529
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 783 OUT3 079
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 783 OUT3 079
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 711 OUT3 832
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 711 OUT3 832
Algorithms - Log-scale bucket index 1 passed
100.0%
IN8 776 OUT2 861
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT2 861
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 765 OUT1 966
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT1 966
Algorithms - Longest common prefix 1 passed
100.0%
IN8 724 OUT3 031
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 724 OUT3 031
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 709 OUT3 197
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 709 OUT3 197
Algorithms - Longest common substring 1 passed
100.0%
IN8 726 OUT2 531
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 726 OUT2 531
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 743 OUT3 866
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 743 OUT3 866
Algorithms - Longest palindromic substring 1 passed
100.0%
IN8 721 OUT1 983
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 721 OUT1 983
Algorithms - Longest repeated substring 1 passed
100.0%
IN8 726 OUT2 588
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 726 OUT2 588
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 754 OUT3 194
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT3 194
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 755 OUT2 719
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT2 719
Algorithms - Majority element 1 passed
100.0%
IN8 719 OUT3 261
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT3 261
Algorithms - Matrix chain multiplication 1 passed
100.0%
IN17 872 OUT8 461
✓
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN17 872 OUT8 461
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 744 OUT2 677
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT2 677
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 737 OUT2 316
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT2 316
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN8 769 OUT3 885
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT3 885
Algorithms - Min-max normalization 1 passed
100.0%
IN8 746 OUT2 563
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT2 563
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 737 OUT1 129
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT1 129
Algorithms - Minimum knight moves (BFS) 1 failed
0.0%
IN17 987 OUT8 117
×
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
MinMoves threw: Cannot cast value to 'int' because it is outside the target type range.
Failed IN17 987 OUT8 117
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 750 OUT1 838
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT1 838
Algorithms - Minimum spanning tree (Kruskal) 1 failed
0.0%
IN27 912 OUT12 816
×
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
External function 'AskAi' threw InvalidOperationException: Connection refused (127.0.0.1:8000)
Failed IN27 912 OUT12 816
Algorithms - Minimum window substring 1 passed
100.0%
IN8 758 OUT4 931
✓
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 758 OUT4 931
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 769 OUT2 276
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT2 276
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN8 757 OUT3 552
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 757 OUT3 552
Algorithms - Moving average 1 passed
100.0%
IN8 748 OUT2 646
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT2 646
Algorithms - Next greater element 1 passed
100.0%
IN8 731 OUT2 587
✓
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 731 OUT2 587
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN8 739 OUT2 902
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 739 OUT2 902
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN8 738 OUT2 190
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT2 190
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 723 OUT967
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 723 OUT967
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN8 753 OUT3 776
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT3 776
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 731 OUT2 359
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 731 OUT2 359
Algorithms - Point-to-segment distance 1 passed
100.0%
IN8 771 OUT2 168
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT2 168
Algorithms - Prime factorization 1 passed
100.0%
IN8 742 OUT2 821
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 742 OUT2 821
Algorithms - Product of array except self 1 failed
0.0%
IN8 748 OUT3 521
×
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Products([1 2 3 4]) got "6 6 6 6" expected "24 12 8 6" Values: r.ResultJson = "\"6 6 6 6\"" exp = "\"24 12 8 6\""
Failed IN8 748 OUT3 521
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN8 808 OUT2 335
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 808 OUT2 335
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN8 730 OUT1 063
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 730 OUT1 063
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 734 OUT1 931
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 734 OUT1 931
Algorithms - Rod cutting 1 passed
100.0%
IN8 764 OUT4 612
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT4 612
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 753 OUT2 872
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT2 872
Algorithms - Rotate array right by k 1 passed
100.0%
IN8 757 OUT2 802
✓
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 757 OUT2 802
Algorithms - Rotate grid 90 CW (discriminator) 1 passed
100.0%
IN8 760 OUT5 298
✓
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 760 OUT5 298
Algorithms - RPN evaluator 1 passed
100.0%
IN8 762 OUT2 279
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT2 279
Algorithms - Run-length compression (if shorter) 1 passed
100.0%
IN17 699 OUT3 913
✓
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 699 OUT3 913
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 780 OUT2 286
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 780 OUT2 286
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN8 810 OUT2 182
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN8 810 OUT2 182
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 742 OUT1 187
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 742 OUT1 187
Algorithms - Sliding window maximum 1 failed
0.0%
IN8 734 OUT4 500
×
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
WindowMax threw: List index -1 is out of range. The list has 0 element(s).
Failed IN8 734 OUT4 500
Algorithms - Spiral matrix traversal 1 failed
0.0%
IN8 743 OUT5 449
×
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Spiral 3x3 [abcdefghi] got "abcfihgda" expected "abcfihgde" Values: r.ResultJson = "\"abcfihgda\"" exp = "\"abcfihgde\""
Failed IN8 743 OUT5 449
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 735 OUT3 139
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT3 139
Algorithms - Strongly connected components 1 passed
100.0%
IN8 746 OUT5 068
✓
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 746 OUT5 068
Algorithms - Subset sum reachability 1 passed
100.0%
IN17 722 OUT5 412
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 722 OUT5 412
Algorithms - Substring search (KMP) 1 passed
100.0%
IN8 741 OUT3 613
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 741 OUT3 613
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 720 OUT968
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 720 OUT968
Algorithms - Temperature conversion 1 passed
100.0%
IN8 731 OUT554
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 731 OUT554
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN8 772 OUT4 455
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 772 OUT4 455
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 732 OUT1 530
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 732 OUT1 530
Algorithms - Trapping rain water 1 failed
0.0%
IN8 731 OUT2 589
×
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Trapped([0 1 0 2 1 0 1 3 2 1 2 1]) got 11 expected 6 Values: r.ResultJson = "11"
Failed IN8 731 OUT2 589
Algorithms - Two-sum indices 1 passed
100.0%
IN17 723 OUT7 370
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN17 723 OUT7 370
Algorithms - Unique grid paths 1 passed
100.0%
IN8 713 OUT1 558
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 713 OUT1 558
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN8 718 OUT2 436
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 718 OUT2 436
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 736 OUT2 947
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 736 OUT2 947
Algorithms - Z-function 1 failed
0.0%
IN8 737 OUT3 563
×
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
External function 'RunScript' threw InvalidOperationException: ScSharp execution failed unexpectedly. This is a bug in the ScSharp library.
Failed IN8 737 OUT3 563
Database - Conditional aggregation pivot 1 passed
100.0%
IN945 OUT527
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN945 OUT527
Database - Count distinct opponents 1 passed
100.0%
IN925 OUT369
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN925 OUT369
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN955 OUT443
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN955 OUT443
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN932 OUT757
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN932 OUT757
Database - JOIN player totals (two tables) 1 passed
100.0%
IN954 OUT685
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT685
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN928 OUT446
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN928 OUT446
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN958 OUT664
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN958 OUT664
Database - Players above average score (subquery) 1 passed
100.0%
IN923 OUT332
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN923 OUT332
Database - Players who never played (anti-join) 1 passed
100.0%
IN920 OUT201
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN920 OUT201
Database - RANK window function 1 passed
100.0%
IN950 OUT546
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN950 OUT546
Database - Running total (window function) 1 passed
100.0%
IN947 OUT369
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN947 OUT369
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN954 OUT334
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT334
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN955 OUT328
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN955 OUT328
Database - Self-join same-team pairs 1 passed
100.0%
IN938 OUT469
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN938 OUT469
Database - Top scorer per region 1 passed
100.0%
IN940 OUT437
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN940 OUT437
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN932 OUT192
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN932 OUT192
Database - Upsert with max merge 1 passed
100.0%
IN948 OUT700
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN948 OUT700
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 761 OUT2 988
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 761 OUT2 988
SDLC - Breaking API change detection 1 passed
100.0%
IN8 758 OUT3 441
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 758 OUT3 441
SDLC - Condense without losing facts 1 passed
100.0%
IN1 046 OUT1 228
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 046 OUT1 228
SDLC - Config merge with override 1 passed
100.0%
IN8 752 OUT3 947
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 752 OUT3 947
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 002 OUT335
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 002 OUT335
SDLC - Locate conflicting requirement pair 1 failed
0.0%
IN18 223 OUT9 896
×
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
External function 'AskAi' threw InvalidOperationException: Response status code does not indicate success: 500 (Internal Server Error).
Failed IN18 223 OUT9 896
SDLC - Locate redundant requirement 1 failed
0.0%
IN18 224 OUT9 873
×
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
External function 'AskAi' threw InvalidOperationException: Connection refused (127.0.0.1:8000)
Failed IN18 224 OUT9 873
SDLC - Mask PII to placeholder 1 passed
100.0%
IN970 OUT290
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT290
SDLC - Modules on a dependency cycle 1 failed
0.0%
IN18 081 OUT9 830
×
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
External function 'AskAi' threw InvalidOperationException: Connection refused (127.0.0.1:8000)
Failed IN18 081 OUT9 830
SDLC - Remove duplicate requirements 1 passed
100.0%
IN943 OUT280
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN943 OUT280
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 010 OUT1 568
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 010 OUT1 568
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 124 OUT444
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 124 OUT444
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 757 OUT2 276
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 757 OUT2 276
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN8 779 OUT2 672
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 779 OUT2 672
SDLC - Requirements completeness (spec coverage gap) 1 passed
100.0%
IN8 774 OUT3 934
✓
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 774 OUT3 934
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN8 759 OUT4 864
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 759 OUT4 864
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN1 012 OUT358
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 012 OUT358
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN966 OUT669
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN966 OUT669
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN989 OUT456
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN989 OUT456
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN17 847 OUT6 802
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN17 847 OUT6 802
SDLC - State-machine reachability 1 passed
100.0%
IN8 756 OUT5 674
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 756 OUT5 674
SDLC - Ticket priority sort 1 passed
100.0%
IN8 749 OUT2 852
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 749 OUT2 852
SDLC - Unify glossary term consistency 1 passed
100.0%
IN970 OUT494
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT494