Qwen 3.6 35B NVFP4 Instruct | Benchmark #21

Described in:Qwen 3.6 35B vs Qwen 3.6 27B: benchmark results analysisTesting Qwen 3.6 35B for hobby coding and agentic tasks

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.6 35B QuantizationNVFP4 ModeInstruct

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 291/331 87.9% passed
291 passed39 failed1 broken331 total 487 AI queries 527 tool calls TOKENS IN5 602 042 TOKENS OUT447 555

Results by difficulty

4 groups
Level Easy
60 / 65 92.3%
passed
81 AI queries 1 tool call IN730 332 OUT51 889
Level Medium
136 / 156 87.2%
passed
240 AI queries 1 tool call IN2 061 436 OUT199 814
Level Hard
55 / 68 80.9%
passed
118 AI queries 143 tool calls IN1 410 391 OUT131 670
Level VeryHard
40 / 42 95.2%
passed
48 AI queries 382 tool calls IN1 399 883 OUT64 182

Results by category

10 groups
Category AgenticCoding
84.6% 11/13 passed
22 AI queries 0 tool calls TOKENS IN205 769 TOKENS OUT27 661
Category AgenticReasoning
66.7% 4/6 passed
6 AI queries 13 tool calls TOKENS IN228 540 TOKENS OUT13 706
Category AgenticToolUse
98.2% 56/57 passed
57 AI queries 514 tool calls TOKENS IN1 553 181 TOKENS OUT52 812
Category Algorithms
87.0% 94/108 passed
176 AI queries 0 tool calls TOKENS IN1 703 231 TOKENS OUT178 089
Category CodeGeneration
85.0% 226/266 passed
422 AI queries 15 tool calls TOKENS IN4 080 804 TOKENS OUT395 751
Category ContextProcessing
100.0% 9/9 passed
9 AI queries 0 tool calls TOKENS IN9 061 TOKENS OUT371
Category Database
100.0% 17/17 passed
18 AI queries 0 tool calls TOKENS IN17 071 TOKENS OUT588
Category GameDev
84.3% 107/127 passed
207 AI queries 0 tool calls TOKENS IN1 907 428 TOKENS OUT172 293
Category InstructionFollowing
100.0% 11/11 passed
11 AI queries 0 tool calls TOKENS IN18 864 TOKENS OUT712
Category Reasoning
91.3% 42/46 passed
59 AI queries 259 tool calls TOKENS IN991 818 TOKENS OUT75 186

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN14 575 OUT228
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 4 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 575 OUT228
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN20 113 OUT256
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN20 113 OUT256
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN24 056 OUT737
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN24 056 OUT737
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN45 087 OUT1 106
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN45 087 OUT1 106
Agentic - Canary variants (5 metric cases) 5 passed
100.0%
IN187 771 OUT5 593
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN31 734 OUT1 105
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN36 466 OUT1 073
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN31 463 OUT854
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 14 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN56 469 OUT1 620
✓
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN31 639 OUT941
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN13 557 OUT939
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN13 557 OUT939
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN12 198 OUT425
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN12 198 OUT425
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN11 676 OUT665
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 676 OUT665
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN53 476 OUT2 394
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN10 610 OUT673
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 4 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 698 OUT380
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 969 OUT397
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN10 257 OUT581
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 942 OUT363
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN14 564 OUT1 030
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 564 OUT1 030
Agentic - Diagnosis (root cause under budget) 1 passed
100.0%
IN12 607 OUT676
✓
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 607 OUT676
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN106 168 OUT5 832
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 512 OUT916
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN32 868 OUT1 417
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 340 OUT830
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN16 265 OUT1 129
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 16 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN26 183 OUT1 540
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN33 759 OUT1 117
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN33 759 OUT1 117
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN24 381 OUT771
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN24 381 OUT771
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 783 OUT2 977
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 783 OUT2 977
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN8 794 OUT235
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT235
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN8 803 OUT1 616
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 803 OUT1 616
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN8 810 OUT266
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 810 OUT266
Agentic - Game Backend: AABB collision resolution (MTV) 1 failed
0.0%
IN28 008 OUT1 053
×
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: ResolveAabb got "2,4" expected "4,2" Values: r.ResultJson = "\"2,4\"" exp = "\"4,2\""
Failed IN28 008 OUT1 053
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 739 OUT1 246
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT1 246
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 741 OUT118
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT118
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 733 OUT789
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT789
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 755 OUT1 194
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT1 194
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 773 OUT90
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 773 OUT90
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 721 OUT790
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 721 OUT790
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN20 343 OUT3 116
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN20 343 OUT3 116
Agentic - Game Backend: Battleship shot resolution 1 passed
100.0%
IN33 633 OUT4 108
✓
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN33 633 OUT4 108
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 760 OUT77
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 760 OUT77
Agentic - Game Backend: Bresenham line rasterization 1 failed
0.0%
IN43 539 OUT3 290
×
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Line (0,0)->(2,0) got "0,01,02,0" expected "0,0;1,0;2,0" Values: r.ResultJson = "\"0,01,02,0\"" exp = "\"0,0;1,0;2,0\""
Failed IN43 539 OUT3 290
Agentic - Game Backend: Buff/debuff stacking 1 failed
0.0%
IN37 154 OUT1 162
×
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
ActivePower did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 22:43: Expected '{' after the struct name. Structs are created with 'new Name { Field = value }', found '('.
Failed IN37 154 OUT1 162
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 754 OUT1 048
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT1 048
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN18 009 OUT352
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 009 OUT352
Agentic - Game Backend: Card hand sort 1 failed
0.0%
IN38 420 OUT2 052
×
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
SortHand did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 26:5: Expected an expression, found 'struct'.
Failed IN38 420 OUT2 052
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN18 577 OUT1 242
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 577 OUT1 242
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 826 OUT1 139
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 826 OUT1 139
Agentic - Game Backend: Checkers captures 1 passed
100.0%
IN8 796 OUT3 318
✓
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 796 OUT3 318
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 passed
100.0%
IN18 782 OUT1 336
✓
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 782 OUT1 336
Agentic - Game Backend: Combat turn order (initiative) 1 failed
0.0%
IN37 526 OUT1 414
×
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
TurnOrder did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 46:20: Unknown variable 'initiatives'. 47:21: Unknown variable 'initiatives'. 52:20: Unknown variable 'names'. 53:21: Unknown variable 'names'.
Failed IN37 526 OUT1 414
Agentic - Game Backend: Combo scoring (rising multiplier) 1 passed
100.0%
IN8 758 OUT1 551
✓
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT1 551
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 771 OUT216
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT216
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN18 176 OUT511
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 176 OUT511
Agentic - Game Backend: Cooldowns & resource regen 1 failed
0.0%
IN8 829 OUT2 843
×
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
CooldownRemaining did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: Entry point 'CooldownRemaining' was not found. Available functions: AskAi, RunScript, SkipTest, __CreateInMemoryDatabase, __DbExecute, __DbExecuteScript, __DbInsert, __DbQueryFirstJson, __DbQueryJson, __DbScalarJson, AbilityReady.
Failed IN8 829 OUT2 843
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN17 629 OUT141
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 629 OUT141
Agentic - Game Backend: Crafting capacity 1 failed
0.0%
IN38 486 OUT2 131
×
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
MaxCrafts did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 68:19: Expected ')' to close the parenthesized expression, found '='.
Failed IN38 486 OUT2 131
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 751 OUT1 790
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT1 790
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 741 OUT465
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT465
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 767 OUT164
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT164
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 753 OUT1 392
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT1 392
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 768 OUT227
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 768 OUT227
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN18 211 OUT844
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 211 OUT844
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 768 OUT178
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 768 OUT178
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN38 317 OUT1 908
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN38 317 OUT1 908
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN8 796 OUT1 173
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 796 OUT1 173
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 failed
0.0%
IN37 500 OUT1 468
×
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Revealed did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 10:11: Expected a variable name, found '['.
Failed IN37 500 OUT1 468
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 749 OUT1 430
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 749 OUT1 430
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 failed
0.0%
IN8 808 OUT1 536
×
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
candidate did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 1:24: Char literals must contain exactly one character and close with '''. 10:5: Char literals must contain exactly one character and close with '''. 15:8: Char literals must contain exactly one character and close with '''. 17:1: Unexpected character '`'. 17:2: Unexpected character '`'. 17:3: Unexpected character '`'. 69:1: Unexpected character '`'. 69:2: Unexpected character '`'. 69:3: Unexpected character '`'. 71:26: Unexpected character '#'. 74:28: Unexpected character '`'. 74:36: Unexpected character '`'. 75:29: Unexpected character '`'. 75:32: Unexpected character '`'. 79:84: Unexpected character '`'. 79:92: Unexpected character '`'. 79:104: Unexpected character '`'. 79:109: Unexpected character '`'. 79:115: Unexpected character '`'. 79:136: Unexpected character '`'. 79:150: Unexpected character '`'. 79:155: Unexpected character '`'. 79:176: Unexpected character '`'. 79:180: Unexpected character '`'. 82:44: Unexpected character '→'. 82:67: Unexpected character '✓'. 83:52: Unexpected character '→'. 83:75: Unexpected character '✓'. 85:49: Unexpected character '#'. 87:50: Unexpected character '\'. 89:8: Char literals must contain exactly one character and close with '''. 93:44: Unexpected character '`'. 93:58: Unexpected character '`'. 93:128: Unexpected character '`'. 93:142: Unexpected character '`'. 93:270: Unexpected character '`'. 93:284: Unexpected character '`'. 97:1: Unexpected character '`'. 97:2: Unexpected character '`'. 97:3: Unexpected character '`'. 149:1: Unexpected character '`'. 149:2: Unexpected character '`'. 149:3: Unexpected character '`'. 153:7: Char literals must contain exactly one character and close with '''. 155:1: Unexpected character '`'. 155:2: Unexpected character '`'. 155:3: Unexpected character '`'. 207:1: Unexpected character '`'. 207:2: Unexpected character '`'. 207:3: Unexpected character '`'.
Failed IN8 808 OUT1 536
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN18 145 OUT701
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 145 OUT701
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN8 883 OUT1 063
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 883 OUT1 063
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 passed
100.0%
IN32 082 OUT3 543
✓
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.3 AI queries 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN32 082 OUT3 543
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN17 981 OUT613
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 981 OUT613
Agentic - Game Backend: Health bar segments 1 failed
0.0%
IN8 807 OUT2 497
×
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
RenderBar did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: Entry point 'RenderBar' was not found. Available functions: AskAi, RunScript, SkipTest, __CreateInMemoryDatabase, __DbExecute, __DbExecuteScript, __DbInsert, __DbQueryFirstJson, __DbQueryJson, __DbScalarJson, FilledSegments.
Failed IN8 807 OUT2 497
Agentic - Game Backend: High-score table insert 1 passed
100.0%
IN8 761 OUT3 705
✓
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT3 705
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 745 OUT78
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 745 OUT78
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 742 OUT767
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 742 OUT767
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN31 563 OUT2 916
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN31 563 OUT2 916
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN8 757 OUT65
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 757 OUT65
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN17 854 OUT260
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 854 OUT260
Agentic - Game Backend: Jump buffer 1 failed
0.0%
IN8 763 OUT155
×
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Jumped([PL],0) got true expected false Values: r.ResultJson = "true" exp = "false"
Failed IN8 763 OUT155
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN8 802 OUT865
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 802 OUT865
Agentic - Game Backend: Leaderboard rank 1 failed
0.0%
IN38 337 OUT1 323
×
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Rank did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 6:15: Expected a variable name, found '['.
Failed IN38 337 OUT1 323
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN8 886 OUT210
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 886 OUT210
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 746 OUT1 026
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 746 OUT1 026
Agentic - Game Backend: Lights Out toggle 1 passed
100.0%
IN20 321 OUT3 019
✓
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN20 321 OUT3 019
Agentic - Game Backend: Match-3 cascade 1 passed
100.0%
IN8 820 OUT4 249
✓
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 820 OUT4 249
Agentic - Game Backend: Match-3 detection 1 failed
0.0%
IN38 079 OUT1 736
×
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
CountMatched did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 4:10: Expected ';' after the variable declaration, found ','.
Failed IN38 079 OUT1 736
Agentic - Game Backend: Match-3 swap validity 1 passed
100.0%
IN18 379 OUT1 197
✓
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 379 OUT1 197
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 747 OUT1 039
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 747 OUT1 039
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN17 908 OUT413
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 908 OUT413
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN18 671 OUT1 644
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 671 OUT1 644
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 778 OUT1 514
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT1 514
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN18 677 OUT1 199
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 677 OUT1 199
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 failed
0.0%
IN37 518 OUT1 423
×
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.4 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Winner mismatch 4x4 board=[....XXXX........] got "none" expected "X" Values: r.ResultJson = "\"none\"" exp = "\"X\""
Failed IN37 518 OUT1 423
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 758 OUT3 695
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT3 695
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 passed
100.0%
IN8 905 OUT2 155
✓
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 905 OUT2 155
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 840 OUT190
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 840 OUT190
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN26 630 OUT279
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN26 630 OUT279
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 781 OUT1 616
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT1 616
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 772 OUT109
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT109
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN8 805 OUT1 149
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 805 OUT1 149
Agentic - Game Backend: Poker hand comparison 1 failed
0.0%
IN56 531 OUT10 005
×
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Compare did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 94:27: Expected '{' after the struct name. Structs are created with 'new Name { Field = value }', found '('.
Failed IN56 531 OUT10 005
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN8 824 OUT3 992
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 824 OUT3 992
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 759 OUT91
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 759 OUT91
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 741 OUT109
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT109
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN17 641 OUT126
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 641 OUT126
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN17 788 OUT291
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 788 OUT291
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 758 OUT49
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT49
Agentic - Game Backend: Reversi flip count 1 passed
100.0%
IN8 829 OUT410
✓
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 829 OUT410
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN17 727 OUT266
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 727 OUT266
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN18 929 OUT1 481
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 929 OUT1 481
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 754 OUT1 071
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT1 071
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 806 OUT177
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 806 OUT177
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN36 778 OUT1 592
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN36 778 OUT1 592
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 776 OUT111
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT111
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 755 OUT918
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT918
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 735 OUT252
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 735 OUT252
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN8 766 OUT409
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT409
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN17 943 OUT509
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 943 OUT509
Agentic - Game Backend: Snake tick 1 failed
0.0%
IN18 219 OUT753
×
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Tick [1,0;0,0] R food(9,9) got "2,0" expected "2,0;1,0" Values: r.ResultJson = "\"2,0\"" exp = "\"2,0;1,0\""
Failed IN18 219 OUT753
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN18 473 OUT662
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 473 OUT662
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 854 OUT7 390
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 854 OUT7 390
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 793 OUT1 941
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 793 OUT1 941
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 750 OUT2 528
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT2 528
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 762 OUT139
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT139
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 754 OUT65
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT65
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN17 795 OUT383
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 795 OUT383
Agentic - Game Backend: Tactical movement range 1 failed
0.0%
IN38 642 OUT1 962
×
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Reachable did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 10:26: Expected '{' after the struct name. Structs are created with 'new Name { Field = value }', found '<'.
Failed IN38 642 OUT1 962
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN8 774 OUT2 627
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT2 627
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN8 765 OUT429
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT429
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 759 OUT3 029
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 759 OUT3 029
Agentic - Game Backend: Tic-tac-toe result 1 failed
0.0%
IN8 750 OUT224
×
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Winner([XX.OOOXXX]) got "O" expected "X" Values: r.ResultJson = "\"O\"" exp = "\"X\""
Failed IN8 750 OUT224
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN8 786 OUT1 368
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 786 OUT1 368
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN29 752 OUT2 003
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN29 752 OUT2 003
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 777 OUT1 185
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 777 OUT1 185
Agentic - Game Backend: Trick-taking winner 1 passed
100.0%
IN18 162 OUT1 074
✓
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 162 OUT1 074
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 837 OUT596
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 837 OUT596
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN8 761 OUT2 227
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT2 227
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 853 OUT224
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 853 OUT224
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 789 OUT1 530
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 789 OUT1 530
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN8 733 OUT746
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT746
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 741 OUT83
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT83
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 761 OUT202
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 761 OUT202
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN19 296 OUT1 782
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN19 296 OUT1 782
Agentic - Game Backend: Weighted terrain pathfinding 1 failed
0.0%
IN55 884 OUT8 148
×
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
MinCost did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 25:8: Expected a variable name, found '['.
Failed IN55 884 OUT8 148
Agentic - Game Backend: Word-wrap line count 1 failed
0.0%
IN8 746 OUT265
×
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: LineCount([toolongword],5) got 2 expected 1 Values: r.ResultJson = "2"
Failed IN8 746 OUT265
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 754 OUT2 257
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT2 257
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN18 788 OUT657
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN18 788 OUT657
Agentic - Irreversible Commit (measure twice) 1 passed
100.0%
IN20 121 OUT582
✓
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 9 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN20 121 OUT582
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN14 871 OUT422
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 871 OUT422
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN17 585 OUT1 632
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN17 585 OUT1 632
Agentic - Ledger variants (5 RMW cases) 5 passed
100.0%
IN101 620 OUT5 929
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN26 018 OUT1 466
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 036 OUT1 140
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 593 OUT1 311
✓
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 212 OUT861
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN33 761 OUT1 151
Agentic - Lock Ordering (deadlock avoidance) 1 passed
100.0%
IN69 128 OUT2 051
✓
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN69 128 OUT2 051
Agentic - Lock Ordering variants (5 cases) 5 passed
100.0%
IN365 598 OUT8 862
✓
LockVariantFiveResFourOps1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN86 313 OUT1 904
✓
LockVariantFourResThreeOps1 AI query 18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN62 485 OUT1 545
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN86 645 OUT1 934
✓
LockVariantReverseListed1 AI query 24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN40 215 OUT1 818
✓
LockVariantThreeLockOp1 AI query 20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN89 940 OUT1 661
Agentic - Migration (cascading rollback + reapply) 1 passed
100.0%
IN34 078 OUT1 035
✓
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 11 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN34 078 OUT1 035
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 569 OUT483
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 569 OUT483
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN35 542 OUT864
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN35 542 OUT864
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN21 437 OUT429
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 437 OUT429
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN94 880 OUT2 259
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 601 OUT316
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 647 OUT269
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN20 208 OUT530
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN20 218 OUT500
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN27 206 OUT644
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN21 844 OUT570
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 844 OUT570
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 4 passed3 failed
57.1%
IN250 422 OUT14 899
×
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: passed Context: Agent failed to produce a passing implementation within 10 attempts. Values: passed = false
Failed IN21 882 OUT1 193
×
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: got != "" Context: Model did not provide an ANSWER marker. Values: got = ""
Failed IN32 173 OUT712
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN21 004 OUT122
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN21 392 OUT610
×
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: answer != "" Context: ToolDecisionFibonacciModulo: missing ANSWER marker. Values: answer = ""
Failed IN21 675 OUT1 080
✓
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN47 567 OUT8 267
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 6 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN84 729 OUT2 915
Agentic - Secret Rotation (zero-downtime ordering) 1 passed
100.0%
IN18 016 OUT719
✓
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN18 016 OUT719
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN65 514 OUT1 847
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 9 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN33 366 OUT977
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN32 148 OUT870
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN16 933 OUT523
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 5 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN16 933 OUT523
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN33 787 OUT986
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN33 787 OUT986
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN37 824 OUT1 576
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN37 824 OUT1 576
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 808 OUT145
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 808 OUT145
Algorithms - All-pairs shortest path pair 1 passed
100.0%
IN35 849 OUT5 941
✓
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN35 849 OUT5 941
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 739 OUT199
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 739 OUT199
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 failed
0.0%
IN51 790 OUT6 982
×
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
ShortestPath did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 3:12: Expected a field name, found 'int'.
Failed IN51 790 OUT6 982
Algorithms - Binary Gray code 1 passed
100.0%
IN8 712 OUT22
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 712 OUT22
Algorithms - Bipartite graph check 1 passed
100.0%
IN18 047 OUT964
✓
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 047 OUT964
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 786 OUT1 177
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 786 OUT1 177
Algorithms - Caesar cipher 1 passed
100.0%
IN8 735 OUT1 502
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT1 502
Algorithms - Catalan number 1 passed
100.0%
IN8 757 OUT89
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT89
Algorithms - Chinese remainder theorem 1 passed
100.0%
IN20 993 OUT3 731
✓
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN20 993 OUT3 731
Algorithms - Circle-circle MTV 1 passed
100.0%
IN17 987 OUT398
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 987 OUT398
Algorithms - Coin change combinations 1 passed
100.0%
IN8 742 OUT200
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 742 OUT200
Algorithms - Collatz step count 1 passed
100.0%
IN8 738 OUT99
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT99
Algorithms - Connected components (union-find) 1 passed
100.0%
IN47 531 OUT5 166
✓
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN47 531 OUT5 166
Algorithms - Container with most water 1 passed
100.0%
IN8 746 OUT2 505
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT2 505
Algorithms - Count anagram groups 1 passed
100.0%
IN8 729 OUT1 368
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 729 OUT1 368
Algorithms - Count grid color regions 1 passed
100.0%
IN8 749 OUT1 898
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 749 OUT1 898
Algorithms - Count islands 1 passed
100.0%
IN20 018 OUT2 918
✓
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN20 018 OUT2 918
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 735 OUT99
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT99
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN18 530 OUT1 257
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN18 530 OUT1 257
Algorithms - Cumulative distribution 1 passed
100.0%
IN8 736 OUT500
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 736 OUT500
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN36 868 OUT5 976
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN36 868 OUT5 976
Algorithms - Directed cycle detection 1 passed
100.0%
IN27 841 OUT1 426
✓
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN27 841 OUT1 426
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 731 OUT196
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 731 OUT196
Algorithms - Divisor count 1 passed
100.0%
IN8 719 OUT117
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 719 OUT117
Algorithms - Downsample by block average 1 passed
100.0%
IN8 760 OUT178
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT178
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 727 OUT298
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 727 OUT298
Algorithms - Egg drop trials 1 passed
100.0%
IN8 788 OUT2 572
✓
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 788 OUT2 572
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 730 OUT2 830
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 730 OUT2 830
Algorithms - Euler totient 1 passed
100.0%
IN8 719 OUT1 935
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT1 935
Algorithms - Eulerian path existence 1 passed
100.0%
IN21 109 OUT4 129
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 109 OUT4 129
Algorithms - Extended Euclidean 1 passed
100.0%
IN17 904 OUT399
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN17 904 OUT399
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN17 675 OUT255
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN17 675 OUT255
Algorithms - GCD and LCM 1 passed
100.0%
IN8 723 OUT127
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 723 OUT127
Algorithms - Grid transpose 1 failed
0.0%
IN8 754 OUT2 937
×
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Transpose threw: String index 6 is out of range. The string has 6 character(s).
Failed IN8 754 OUT2 937
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 718 OUT221
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 718 OUT221
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 752 OUT35
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 752 OUT35
Algorithms - Integer square root 1 passed
100.0%
IN8 734 OUT3 323
✓
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 734 OUT3 323
Algorithms - Integer to base-N string 1 passed
100.0%
IN26 978 OUT607
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN26 978 OUT607
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN8 769 OUT209
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT209
Algorithms - Josephus survivor 1 passed
100.0%
IN8 745 OUT4 957
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 745 OUT4 957
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 753 OUT282
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT282
Algorithms - Kth largest element 1 passed
100.0%
IN8 743 OUT2 134
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 743 OUT2 134
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 785 OUT217
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 785 OUT217
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 713 OUT417
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 713 OUT417
Algorithms - Log-scale bucket index 1 passed
100.0%
IN23 414 OUT5 885
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN23 414 OUT5 885
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 767 OUT111
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT111
Algorithms - Longest common prefix 1 passed
100.0%
IN8 726 OUT231
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 726 OUT231
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 711 OUT299
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 711 OUT299
Algorithms - Longest common substring 1 passed
100.0%
IN8 728 OUT502
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 728 OUT502
Algorithms - Longest increasing subsequence (DP) 1 failed
0.0%
IN37 397 OUT1 353
×
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
LIS did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 3:14: Operator '==' cannot compare 'string' and 'null'. Only numbers, bools, chars, strings, date/time values and recursively comparable containers/structs can be compared. 3:36: Type 'string' has no supported method named 'Equals'. 9:21: Type 'List<string>' has no fields. Only struct values support '.Length'. 12:20: Type 'string' has no supported method named 'Equals'.
Failed IN37 397 OUT1 353
Algorithms - Longest palindromic substring 1 passed
100.0%
IN30 785 OUT2 596
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN30 785 OUT2 596
Algorithms - Longest repeated substring 1 passed
100.0%
IN8 728 OUT1 586
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 728 OUT1 586
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 756 OUT168
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT168
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 757 OUT1 479
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT1 479
Algorithms - Majority element 1 passed
100.0%
IN18 649 OUT1 412
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 649 OUT1 412
Algorithms - Matrix chain multiplication 1 failed
0.0%
IN37 577 OUT1 445
×
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
MinMult did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 31:30: Operator '+' cannot be applied to 'int' and 'string'. It supports numbers and string/char concatenation. 32:30: Operator '+' cannot be applied to 'int' and 'string'. It supports numbers and string/char concatenation. 46:27: Operator '+' cannot be applied to 'int' and 'string'. It supports numbers and string/char concatenation. 53:25: Operator '+' cannot be applied to 'string' and 'int'. It supports numbers and string/char concatenation.
Failed IN37 577 OUT1 445
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN18 792 OUT1 374
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 792 OUT1 374
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 739 OUT1 093
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT1 093
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN8 771 OUT638
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT638
Algorithms - Min-max normalization 1 passed
100.0%
IN8 748 OUT1 087
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT1 087
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN27 208 OUT1 396
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN27 208 OUT1 396
Algorithms - Minimum knight moves (BFS) 1 broken
0.0%
IN8 777 OUT9 819
!
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
AI output was interrupted/broken
Broken IN8 777 OUT9 819
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN27 914 OUT1 332
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN27 914 OUT1 332
Algorithms - Minimum spanning tree (Kruskal) 1 failed
0.0%
IN39 049 OUT2 497
×
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
MstWeight did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 8:17: Expected a parameter name, found '['.
Failed IN39 049 OUT2 497
Algorithms - Minimum window substring 1 passed
100.0%
IN8 760 OUT509
✓
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 760 OUT509
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 771 OUT139
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT139
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN8 759 OUT198
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 759 OUT198
Algorithms - Moving average 1 passed
100.0%
IN8 750 OUT1 214
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT1 214
Algorithms - Next greater element 1 failed
0.0%
IN40 803 OUT2 463
×
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
NextGreater did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 9:11: Expected a variable name, found '['.
Failed IN40 803 OUT2 463
Algorithms - Next lexicographic permutation 1 failed
0.0%
IN37 622 OUT1 604
×
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
NextPermutation did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 4:22: Type 'List<string>' has no fields. Only struct values support '.Length'.
Failed IN37 622 OUT1 604
Algorithms - Nth Fibonacci mod m 1 failed
0.0%
IN18 918 OUT1 662
×
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == RefFibMod(n, mod).ToString() Context: FibMod(20,100) got 8 Values: r.ResultJson = "8"
Failed IN18 918 OUT1 662
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 725 OUT168
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 725 OUT168
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN24 187 OUT6 995
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN24 187 OUT6 995
Algorithms - Pascal triangle row 1 failed
0.0%
IN18 729 OUT1 402
×
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Row(4) got "1 1" expected "1 4 6 4 1" Values: r.ResultJson = "\"1 1\"" exp = "\"1 4 6 4 1\""
Failed IN18 729 OUT1 402
Algorithms - Point-to-segment distance 1 passed
100.0%
IN17 866 OUT524
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 866 OUT524
Algorithms - Prime factorization 1 passed
100.0%
IN8 744 OUT315
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT315
Algorithms - Product of array except self 1 passed
100.0%
IN8 750 OUT1 349
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT1 349
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN17 908 OUT389
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN17 908 OUT389
Algorithms - Range sum via prefix sums 1 failed
0.0%
IN8 732 OUT73
×
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
RangeSum threw: List index 1 is out of range. The list has 1 element(s).
Failed IN8 732 OUT73
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 736 OUT1 128
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 736 OUT1 128
Algorithms - Rod cutting 1 passed
100.0%
IN8 766 OUT2 036
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT2 036
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 755 OUT1 106
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT1 106
Algorithms - Rotate array right by k 1 passed
100.0%
IN19 840 OUT2 400
✓
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN19 840 OUT2 400
Algorithms - Rotate grid 90 CW (discriminator) 1 passed
100.0%
IN21 503 OUT4 055
✓
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN21 503 OUT4 055
Algorithms - RPN evaluator 1 passed
100.0%
IN8 764 OUT943
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT943
Algorithms - Run-length compression (if shorter) 1 failed
0.0%
IN36 682 OUT873
×
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Compress did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 3:11: Operator '==' cannot compare 'string' and 'null'. Only numbers, bools, chars, strings, date/time values and recursively comparable containers/structs can be compared.
Failed IN36 682 OUT873
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 782 OUT344
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 782 OUT344
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN8 812 OUT271
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN8 812 OUT271
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 744 OUT33
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 744 OUT33
Algorithms - Sliding window maximum 1 passed
100.0%
IN8 736 OUT1 369
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 736 OUT1 369
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN17 900 OUT770
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN17 900 OUT770
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 737 OUT1 576
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT1 576
Algorithms - Strongly connected components 1 failed
0.0%
IN53 472 OUT7 659
×
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Count threw: The script exceeded the timeout of 30000 ms.
Failed IN53 472 OUT7 659
Algorithms - Subset sum reachability 1 passed
100.0%
IN8 721 OUT183
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 721 OUT183
Algorithms - Substring search (KMP) 1 passed
100.0%
IN8 743 OUT499
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT499
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 722 OUT182
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 722 OUT182
Algorithms - Temperature conversion 1 passed
100.0%
IN8 733 OUT2 166
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 733 OUT2 166
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN8 774 OUT2 578
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 774 OUT2 578
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 734 OUT82
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 734 OUT82
Algorithms - Trapping rain water 1 passed
100.0%
IN8 733 OUT2 380
✓
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 733 OUT2 380
Algorithms - Two-sum indices 1 passed
100.0%
IN8 740 OUT869
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 740 OUT869
Algorithms - Unique grid paths 1 passed
100.0%
IN8 715 OUT163
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 715 OUT163
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN8 720 OUT846
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 720 OUT846
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 738 OUT2 059
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 738 OUT2 059
Algorithms - Z-function 1 passed
100.0%
IN8 739 OUT279
✓
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 739 OUT279
Database - Conditional aggregation pivot 1 passed
100.0%
IN947 OUT63
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN947 OUT63
Database - Count distinct opponents 1 passed
100.0%
IN927 OUT19
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN927 OUT19
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN957 OUT43
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN957 OUT43
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN934 OUT28
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN934 OUT28
Database - JOIN player totals (two tables) 1 passed
100.0%
IN956 OUT39
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT39
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN930 OUT27
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN930 OUT27
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN960 OUT36
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN960 OUT36
Database - Players above average score (subquery) 1 passed
100.0%
IN925 OUT26
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN925 OUT26
Database - Players who never played (anti-join) 1 passed
100.0%
IN922 OUT29
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN922 OUT29
Database - RANK window function 1 passed
100.0%
IN952 OUT27
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN952 OUT27
Database - Running total (window function) 1 passed
100.0%
IN949 OUT37
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN949 OUT37
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN956 OUT31
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT31
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN957 OUT25
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN957 OUT25
Database - Self-join same-team pairs 1 passed
100.0%
IN940 OUT44
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN940 OUT44
Database - Top scorer per region 1 passed
100.0%
IN942 OUT34
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN942 OUT34
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN934 OUT17
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN934 OUT17
Database - Upsert with max merge 1 passed
100.0%
IN1 983 OUT63
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.2 AI queries 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN1 983 OUT63
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 763 OUT5 651
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 763 OUT5 651
SDLC - Breaking API change detection 1 passed
100.0%
IN8 760 OUT1 435
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 760 OUT1 435
SDLC - Condense without losing facts 1 passed
100.0%
IN1 048 OUT55
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 048 OUT55
SDLC - Config merge with override 1 passed
100.0%
IN8 754 OUT1 092
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 754 OUT1 092
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 004 OUT22
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 004 OUT22
SDLC - Locate conflicting requirement pair 1 failed
0.0%
IN50 654 OUT6 343
×
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
FindConflict did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 8:19: Expected '{' to start the struct body, found 'NewConstraint'.
Failed IN50 654 OUT6 343
SDLC - Locate redundant requirement 1 failed
0.0%
IN65 625 OUT11 705
×
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
FindRedundant did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 4:23: Type 'List<string>' has no fields. Only struct values support '.Length'.
Failed IN65 625 OUT11 705
SDLC - Mask PII to placeholder 1 passed
100.0%
IN972 OUT42
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT42
SDLC - Modules on a dependency cycle 1 failed
0.0%
IN30 311 OUT5 599
×
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Assertion expression evaluated to false: res.ResultJson == exp Context: Cycle(A>B;B>C;C>A) got "A" expected "A,B,C" Values: res.ResultJson = "\"A\"" exp = "\"A,B,C\""
Failed IN30 311 OUT5 599
SDLC - Remove duplicate requirements 1 passed
100.0%
IN945 OUT10
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN945 OUT10
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 012 OUT42
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 012 OUT42
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 126 OUT94
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 126 OUT94
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 759 OUT1 243
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 759 OUT1 243
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN20 205 OUT2 800
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN20 205 OUT2 800
SDLC - Requirements completeness (spec coverage gap) 1 failed
0.0%
IN18 569 OUT1 644
×
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: FindGap([0-4;6-9],10) got 0 expected 5 Values: r.ResultJson = "0"
Failed IN18 569 OUT1 644
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN21 194 OUT4 333
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN21 194 OUT4 333
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN1 014 OUT37
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 014 OUT37
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN968 OUT31
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN968 OUT31
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN991 OUT70
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN991 OUT70
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN18 001 OUT704
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN18 001 OUT704
SDLC - State-machine reachability 1 passed
100.0%
IN8 758 OUT321
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 758 OUT321
SDLC - Ticket priority sort 1 passed
100.0%
IN19 606 OUT2 379
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN19 606 OUT2 379
SDLC - Unify glossary term consistency 1 passed
100.0%
IN972 OUT38
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT38