Qwen 3.6 35B FP8 Thinking | Benchmark #12

Described in:Qwen 3.6 35B vs Qwen 3.6 27B: benchmark results analysisTesting Qwen 3.6 35B for hobby coding and agentic tasks

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.6 35B QuantizationFP8 ModeThinking

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 317/331 95.8% passed
317 passed12 failed2 broken331 total 375 AI queries 1157 tool calls TOKENS IN4 619 486 TOKENS OUT1 152 416

Results by difficulty

4 groups
Level Easy
63 / 65 96.9%
passed
70 AI queries 1 tool call IN618 378 OUT124 943
Level Medium
153 / 156 98.1%
passed
178 AI queries 1 tool call IN1 405 596 OUT477 773
Level Hard
61 / 68 89.7%
passed
82 AI queries 166 tool calls IN1 320 479 OUT366 117
Level VeryHard
40 / 42 95.2%
passed
45 AI queries 989 tool calls IN1 275 033 OUT183 583

Results by category

10 groups
Category AgenticCoding
92.3% 12/13 passed
17 AI queries 0 tool calls TOKENS IN153 773 TOKENS OUT66 194
Category AgenticReasoning
83.3% 5/6 passed
6 AI queries 41 tool calls TOKENS IN629 683 TOKENS OUT105 740
Category AgenticToolUse
98.2% 56/57 passed
57 AI queries 1116 tool calls TOKENS IN1 446 158 TOKENS OUT148 436
Category Algorithms
93.5% 101/108 passed
127 AI queries 0 tool calls TOKENS IN1 124 325 TOKENS OUT412 471
Category CodeGeneration
95.1% 253/266 passed
309 AI queries 56 tool calls TOKENS IN3 356 103 TOKENS OUT1 006 872
Category ContextProcessing
100.0% 9/9 passed
10 AI queries 0 tool calls TOKENS IN10 143 TOKENS OUT4 999
Category Database
100.0% 17/17 passed
17 AI queries 0 tool calls TOKENS IN16 004 TOKENS OUT8 520
Category GameDev
96.1% 122/127 passed
146 AI queries 0 tool calls TOKENS IN1 254 004 TOKENS OUT403 829
Category InstructionFollowing
100.0% 11/11 passed
13 AI queries 0 tool calls TOKENS IN29 083 TOKENS OUT10 713
Category Reasoning
97.8% 45/46 passed
51 AI queries 248 tool calls TOKENS IN727 983 TOKENS OUT153 625

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN14 565 OUT1 357
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 4 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 565 OUT1 357
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN172 517 OUT5 998
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 14 tool callscategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN172 517 OUT5 998
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN14 313 OUT1 919
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 313 OUT1 919
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN38 777 OUT3 774
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN38 777 OUT3 774
Agentic - Canary variants (5 metric cases) 5 passed
100.0%
IN162 272 OUT15 564
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN26 006 OUT2 596
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN38 000 OUT3 451
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN29 771 OUT3 076
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN42 543 OUT4 169
✓
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN25 952 OUT2 272
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN15 767 OUT1 649
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 767 OUT1 649
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN11 823 OUT781
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 823 OUT781
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN11 149 OUT1 774
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 149 OUT1 774
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN47 555 OUT4 195
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 558 OUT1 291
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 447 OUT523
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 490 OUT837
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 555 OUT750
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 505 OUT794
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN13 382 OUT1 546
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 382 OUT1 546
Agentic - Diagnosis (root cause under budget) 1 passed
100.0%
IN12 234 OUT1 165
✓
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN12 234 OUT1 165
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN76 131 OUT7 665
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 895 OUT2 067
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 191 OUT1 369
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 115 OUT1 335
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 027 OUT1 436
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 903 OUT1 458
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN22 518 OUT1 529
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 14 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN22 518 OUT1 529
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN23 153 OUT2 086
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN23 153 OUT2 086
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 781 OUT1 750
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT1 750
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN8 792 OUT3 454
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 792 OUT3 454
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN8 801 OUT3 305
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 801 OUT3 305
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN8 808 OUT2 692
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 808 OUT2 692
Agentic - Game Backend: AABB collision resolution (MTV) 1 passed
100.0%
IN8 897 OUT4 462
✓
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 897 OUT4 462
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN8 737 OUT1 286
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 737 OUT1 286
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 739 OUT825
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT825
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN8 731 OUT1 768
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 731 OUT1 768
Agentic - Game Backend: Active status effects 1 passed
100.0%
IN8 753 OUT2 424
✓
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT2 424
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 771 OUT1 198
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT1 198
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN8 719 OUT920
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 719 OUT920
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN8 762 OUT5 523
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 762 OUT5 523
Agentic - Game Backend: Battleship shot resolution 1 passed
100.0%
IN8 821 OUT4 182
✓
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 821 OUT4 182
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 758 OUT935
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT935
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN27 469 OUT9 998
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN27 469 OUT9 998
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN17 850 OUT4 926
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 850 OUT4 926
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 752 OUT2 150
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 752 OUT2 150
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN17 866 OUT4 355
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 866 OUT4 355
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN8 760 OUT3 490
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT3 490
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN8 935 OUT5 803
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 935 OUT5 803
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 824 OUT2 100
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 824 OUT2 100
Agentic - Game Backend: Checkers captures 1 passed
100.0%
IN8 794 OUT2 554
✓
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 794 OUT2 554
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 passed
100.0%
IN19 279 OUT7 308
✓
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 279 OUT7 308
Agentic - Game Backend: Combat turn order (initiative) 1 failed
0.0%
IN8 733 OUT3 796
×
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: TurnOrder([alice,10;bob,20;carol,20]) got "alice bob carol" expected "bob carol alice" Values: r.ResultJson = "\"alice bob carol\"" exp = "\"bob carol alice\""
Failed IN8 733 OUT3 796
Agentic - Game Backend: Combo scoring (rising multiplier) 1 passed
100.0%
IN8 756 OUT1 657
✓
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT1 657
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 769 OUT2 893
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT2 893
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN8 910 OUT1 670
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 910 OUT1 670
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 827 OUT1 484
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 827 OUT1 484
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN8 748 OUT860
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT860
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN17 999 OUT6 681
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 999 OUT6 681
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 749 OUT3 364
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 749 OUT3 364
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 739 OUT710
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT710
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 765 OUT2 137
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT2 137
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 751 OUT1 383
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT1 383
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN8 766 OUT5 386
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT5 386
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN8 852 OUT4 108
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 852 OUT4 108
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN8 766 OUT2 058
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 766 OUT2 058
Agentic - Game Backend: Flood-fill region size 1 passed
100.0%
IN8 754 OUT3 049
✓
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT3 049
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN17 874 OUT4 920
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 874 OUT4 920
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 passed
100.0%
IN8 767 OUT4 190
✓
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT4 190
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 747 OUT2 005
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 747 OUT2 005
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 passed
100.0%
IN8 806 OUT3 413
✓
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT3 413
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN17 679 OUT4 395
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 679 OUT4 395
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN18 117 OUT6 420
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 117 OUT6 420
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 failed
0.0%
IN8 836 OUT1 489
×
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.1 AI query 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: ShortestPath mismatch grid 4x4 (0,0)->(3,3) got -1 expected 6 Values: r.ResultJson = "-1"
Failed IN8 836 OUT1 489
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN8 804 OUT3 502
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 804 OUT3 502
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN8 805 OUT2 679
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 805 OUT2 679
Agentic - Game Backend: High-score table insert 1 passed
100.0%
IN17 784 OUT8 034
✓
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 784 OUT8 034
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN8 743 OUT670
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 743 OUT670
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN8 740 OUT2 252
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 740 OUT2 252
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN8 806 OUT3 283
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 806 OUT3 283
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN8 755 OUT1 495
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 755 OUT1 495
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN8 773 OUT863
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 773 OUT863
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 761 OUT2 083
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT2 083
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN8 800 OUT2 489
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 800 OUT2 489
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN8 733 OUT2 112
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT2 112
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN8 884 OUT1 736
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 884 OUT1 736
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 744 OUT2 354
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 744 OUT2 354
Agentic - Game Backend: Lights Out toggle 1 failed
0.0%
IN8 760 OUT4 716
×
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Toggle 4 [1001001100011000] (0,2) got "1001101011010000" expected "1001101111010000" Values: r.ResultJson = "\"1001101011010000\"" exp = "\"1001101111010000\""
Failed IN8 760 OUT4 716
Agentic - Game Backend: Match-3 cascade 1 passed
100.0%
IN8 818 OUT4 017
✓
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 818 OUT4 017
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN8 782 OUT4 666
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 782 OUT4 666
Agentic - Game Backend: Match-3 swap validity 1 passed
100.0%
IN8 791 OUT3 993
✓
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 791 OUT3 993
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 745 OUT2 831
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 745 OUT2 831
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN8 800 OUT3 351
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 800 OUT3 351
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN18 439 OUT10 101
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 439 OUT10 101
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 776 OUT2 304
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT2 304
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN8 779 OUT600
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 779 OUT600
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 passed
100.0%
IN18 189 OUT8 347
✓
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 189 OUT8 347
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN8 756 OUT3 474
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT3 474
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 passed
100.0%
IN8 903 OUT8 886
✓
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 903 OUT8 886
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 838 OUT1 933
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 838 OUT1 933
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 756 OUT2 137
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT2 137
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 779 OUT2 802
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 779 OUT2 802
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 770 OUT974
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 770 OUT974
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN8 803 OUT709
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 803 OUT709
Agentic - Game Backend: Poker hand comparison 1 broken
0.0%
IN19 138 OUT18 103
!
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
repair response incomplete: AI output was marked broken by AiRunner. The response text is partial and must not be treated as a complete answer.
Broken IN19 138 OUT18 103
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN8 822 OUT6 197
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 822 OUT6 197
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 757 OUT907
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 757 OUT907
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 739 OUT1 133
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 739 OUT1 133
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 761 OUT2 089
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 761 OUT2 089
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN8 795 OUT1 541
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 795 OUT1 541
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 756 OUT707
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 756 OUT707
Agentic - Game Backend: Reversi flip count 1 passed
100.0%
IN8 827 OUT3 429
✓
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 827 OUT3 429
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN8 772 OUT1 847
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT1 847
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN8 761 OUT1 503
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 761 OUT1 503
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 752 OUT1 003
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 752 OUT1 003
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 804 OUT1 627
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 804 OUT1 627
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN8 792 OUT3 759
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 792 OUT3 759
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 774 OUT2 185
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT2 185
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 753 OUT906
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT906
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 733 OUT972
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 733 OUT972
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN8 764 OUT6 200
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT6 200
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN8 821 OUT2 052
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 821 OUT2 052
Agentic - Game Backend: Snake tick 1 failed
0.0%
IN27 953 OUT9 879
×
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Tick [1,0;0,0] R food(9,9) got "2,0" expected "2,0;1,0" Values: r.ResultJson = "\"2,0\"" exp = "\"2,0;1,0\""
Failed IN27 953 OUT9 879
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN8 749 OUT1 274
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 749 OUT1 274
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 852 OUT1 519
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 852 OUT1 519
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 791 OUT3 002
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 791 OUT3 002
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 748 OUT1 482
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 748 OUT1 482
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 760 OUT2 172
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 760 OUT2 172
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN8 752 OUT1 036
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT1 036
Agentic - Game Backend: Steering seek (greedy pursuit) 1 passed
100.0%
IN8 778 OUT2 770
✓
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT2 770
Agentic - Game Backend: Tactical movement range 1 passed
100.0%
IN8 790 OUT5 661
✓
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 790 OUT5 661
Agentic - Game Backend: Tech tree eligibility 1 passed
100.0%
IN8 772 OUT3 021
✓
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT3 021
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN8 763 OUT3 685
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT3 685
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 757 OUT3 075
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 757 OUT3 075
Agentic - Game Backend: Tic-tac-toe result 1 passed
100.0%
IN8 748 OUT4 246
✓
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT4 246
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN17 685 OUT2 391
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 685 OUT2 391
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 772 OUT2 353
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT2 353
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN8 775 OUT2 747
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 775 OUT2 747
Agentic - Game Backend: Trick-taking winner 1 passed
100.0%
IN8 803 OUT4 359
✓
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 803 OUT4 359
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 835 OUT3 717
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 835 OUT3 717
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN17 937 OUT6 328
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 937 OUT6 328
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 passed
100.0%
IN8 851 OUT1 711
✓
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 851 OUT1 711
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN8 787 OUT2 765
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 787 OUT2 765
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN17 615 OUT3 769
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 615 OUT3 769
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 739 OUT858
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT858
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 759 OUT3 459
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 759 OUT3 459
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 762 OUT1 433
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 762 OUT1 433
Agentic - Game Backend: Weighted terrain pathfinding 1 passed
100.0%
IN18 416 OUT12 429
✓
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 416 OUT12 429
Agentic - Game Backend: Word-wrap line count 1 passed
100.0%
IN8 744 OUT3 942
✓
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT3 942
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 752 OUT2 131
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT2 131
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN14 683 OUT931
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN14 683 OUT931
Agentic - Irreversible Commit (measure twice) 1 passed
100.0%
IN15 630 OUT936
✓
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN15 630 OUT936
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN11 501 OUT572
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 5 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN11 501 OUT572
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN12 352 OUT4 653
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 352 OUT4 653
Agentic - Ledger variants (5 RMW cases) 5 passed
100.0%
IN65 116 OUT19 393
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 159 OUT2 718
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 533 OUT4 129
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN12 906 OUT3 786
✓
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN15 794 OUT6 499
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN11 724 OUT2 261
Agentic - Lock Ordering (deadlock avoidance) 1 passed
100.0%
IN87 389 OUT5 232
✓
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN87 389 OUT5 232
Agentic - Lock Ordering variants (5 cases) 4 passed1 failed
80.0%
IN272 732 OUT43 774
×
LockVariantFiveResFourOps1 AI query 621 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: !Globals.Get<bool>("lock.held." + r, false) Context: Lock left held at end: cache
Failed IN98 541 OUT29 345
✓
LockVariantFourResThreeOps1 AI query 19 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN58 280 OUT5 743
✓
LockVariantHeavyReuse1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN15 019 OUT2 145
✓
LockVariantReverseListed1 AI query 24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN52 051 OUT3 468
✓
LockVariantThreeLockOp1 AI query 20 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN48 841 OUT3 073
Agentic - Migration (cascading rollback + reapply) 1 passed
100.0%
IN24 639 OUT2 371
✓
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 11 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN24 639 OUT2 371
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 149 OUT737
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 149 OUT737
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN34 384 OUT2 036
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN34 384 OUT2 036
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN18 246 OUT934
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN18 246 OUT934
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN80 624 OUT3 109
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 397 OUT501
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 447 OUT451
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 773 OUT655
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 773 OUT639
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN20 234 OUT863
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN17 669 OUT1 297
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 669 OUT1 297
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 6 passed1 broken
85.7%
IN651 073 OUT108 688
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 1 tool callcategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 390 OUT2 948
!
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 27 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: response.Completed Context: AI response did not complete. Values: response.Completed = false
Broken IN397 047 OUT75 810
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN21 000 OUT249
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN23 088 OUT1 775
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 4 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN71 856 OUT2 629
✓
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 3 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN46 402 OUT16 648
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 5 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN70 290 OUT8 629
Agentic - Secret Rotation (zero-downtime ordering) 1 passed
100.0%
IN16 327 OUT1 631
✓
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN16 327 OUT1 631
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN74 044 OUT3 769
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 11 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN42 570 OUT2 380
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN31 474 OUT1 389
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN11 288 OUT1 290
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 288 OUT1 290
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN24 839 OUT1 821
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN24 839 OUT1 821
Algorithms - 0/1 Knapsack (dynamic programming) 1 passed
100.0%
IN8 766 OUT3 113
✓
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 766 OUT3 113
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 806 OUT2 293
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 806 OUT2 293
Algorithms - All-pairs shortest path pair 1 passed
100.0%
IN39 275 OUT25 331
✓
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN39 275 OUT25 331
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN8 737 OUT2 575
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 737 OUT2 575
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 passed
100.0%
IN18 303 OUT11 589
✓
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 303 OUT11 589
Algorithms - Binary Gray code 1 passed
100.0%
IN8 710 OUT484
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 710 OUT484
Algorithms - Bipartite graph check 1 passed
100.0%
IN17 990 OUT6 875
✓
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 990 OUT6 875
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN8 784 OUT2 457
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 784 OUT2 457
Algorithms - Caesar cipher 1 passed
100.0%
IN8 733 OUT3 215
✓
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT3 215
Algorithms - Catalan number 1 passed
100.0%
IN8 755 OUT1 443
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT1 443
Algorithms - Chinese remainder theorem 1 passed
100.0%
IN8 773 OUT5 515
✓
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 773 OUT5 515
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 850 OUT2 587
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 850 OUT2 587
Algorithms - Coin change combinations 1 passed
100.0%
IN8 740 OUT3 572
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 740 OUT3 572
Algorithms - Collatz step count 1 passed
100.0%
IN8 736 OUT1 171
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 736 OUT1 171
Algorithms - Connected components (union-find) 1 passed
100.0%
IN17 836 OUT8 542
✓
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 836 OUT8 542
Algorithms - Container with most water 1 passed
100.0%
IN8 744 OUT2 331
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT2 331
Algorithms - Count anagram groups 1 passed
100.0%
IN8 727 OUT1 899
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 727 OUT1 899
Algorithms - Count grid color regions 1 passed
100.0%
IN8 747 OUT4 038
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 747 OUT4 038
Algorithms - Count islands 1 passed
100.0%
IN8 750 OUT4 533
✓
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT4 533
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 733 OUT1 775
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT1 775
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 712 OUT2 326
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 712 OUT2 326
Algorithms - Cumulative distribution 1 passed
100.0%
IN17 764 OUT6 002
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 764 OUT6 002
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN8 786 OUT4 796
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 786 OUT4 796
Algorithms - Directed cycle detection 1 passed
100.0%
IN8 743 OUT5 466
✓
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT5 466
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 729 OUT2 129
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 729 OUT2 129
Algorithms - Divisor count 1 passed
100.0%
IN8 717 OUT1 556
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 717 OUT1 556
Algorithms - Downsample by block average 1 passed
100.0%
IN8 758 OUT4 621
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 758 OUT4 621
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 725 OUT4 223
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 725 OUT4 223
Algorithms - Egg drop trials 1 passed
100.0%
IN8 786 OUT5 281
✓
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 786 OUT5 281
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 728 OUT3 460
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 728 OUT3 460
Algorithms - Euler totient 1 passed
100.0%
IN8 717 OUT1 848
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 717 OUT1 848
Algorithms - Eulerian path existence 1 passed
100.0%
IN8 776 OUT2 647
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 776 OUT2 647
Algorithms - Extended Euclidean 1 passed
100.0%
IN17 909 OUT4 756
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN17 909 OUT4 756
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN8 744 OUT2 712
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 744 OUT2 712
Algorithms - GCD and LCM 1 passed
100.0%
IN8 721 OUT1 284
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 721 OUT1 284
Algorithms - Grid transpose 1 passed
100.0%
IN8 752 OUT4 117
✓
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT4 117
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN8 716 OUT2 304
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 716 OUT2 304
Algorithms - Integer linear interpolation 1 passed
100.0%
IN8 750 OUT1 235
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 750 OUT1 235
Algorithms - Integer square root 1 passed
100.0%
IN8 732 OUT3 445
✓
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 732 OUT3 445
Algorithms - Integer to base-N string 1 passed
100.0%
IN8 738 OUT2 350
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 738 OUT2 350
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN8 767 OUT1 811
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT1 811
Algorithms - Josephus survivor 1 passed
100.0%
IN8 743 OUT1 536
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 743 OUT1 536
Algorithms - Jump game (min jumps) 1 passed
100.0%
IN8 751 OUT3 113
✓
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT3 113
Algorithms - Kth largest element 1 passed
100.0%
IN8 741 OUT1 267
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 741 OUT1 267
Algorithms - Least-squares line fit 1 passed
100.0%
IN8 783 OUT3 629
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 783 OUT3 629
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 711 OUT2 605
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 711 OUT2 605
Algorithms - Log-scale bucket index 1 passed
100.0%
IN8 776 OUT1 908
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT1 908
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 765 OUT1 837
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 765 OUT1 837
Algorithms - Longest common prefix 1 passed
100.0%
IN8 724 OUT2 095
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 724 OUT2 095
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 709 OUT3 210
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 709 OUT3 210
Algorithms - Longest common substring 1 passed
100.0%
IN8 726 OUT3 164
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 726 OUT3 164
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 743 OUT3 055
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 743 OUT3 055
Algorithms - Longest palindromic substring 1 passed
100.0%
IN8 721 OUT2 566
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 721 OUT2 566
Algorithms - Longest repeated substring 1 passed
100.0%
IN8 726 OUT1 833
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 726 OUT1 833
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 754 OUT1 970
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT1 970
Algorithms - Luhn checksum validation 1 passed
100.0%
IN8 755 OUT1 769
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT1 769
Algorithms - Majority element 1 passed
100.0%
IN8 719 OUT2 807
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT2 807
Algorithms - Matrix chain multiplication 1 failed
0.0%
IN8 754 OUT5 654
×
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
MinMult threw: List index 5 is out of range. The list has 5 element(s).
Failed IN8 754 OUT5 654
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 744 OUT1 913
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT1 913
Algorithms - Merge K sorted lists 1 passed
100.0%
IN8 737 OUT3 296
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT3 296
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN18 018 OUT6 120
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 018 OUT6 120
Algorithms - Min-max normalization 1 passed
100.0%
IN8 746 OUT3 987
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT3 987
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 737 OUT3 652
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT3 652
Algorithms - Minimum knight moves (BFS) 1 failed
0.0%
IN17 964 OUT10 214
×
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: MinMoves(8,0,0->2,2) got 3 expected 4 Values: r.ResultJson = "3"
Failed IN17 964 OUT10 214
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 750 OUT2 810
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT2 810
Algorithms - Minimum spanning tree (Kruskal) 1 passed
100.0%
IN18 195 OUT10 387
✓
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 195 OUT10 387
Algorithms - Minimum window substring 1 passed
100.0%
IN8 758 OUT6 254
✓
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 758 OUT6 254
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN8 769 OUT2 114
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 769 OUT2 114
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN8 757 OUT2 524
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 757 OUT2 524
Algorithms - Moving average 1 passed
100.0%
IN8 748 OUT3 113
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT3 113
Algorithms - Next greater element 1 passed
100.0%
IN8 731 OUT2 691
✓
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 731 OUT2 691
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN8 739 OUT4 502
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 739 OUT4 502
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN8 738 OUT1 762
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT1 762
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 723 OUT1 703
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 723 OUT1 703
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN18 014 OUT7 987
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 014 OUT7 987
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 731 OUT2 149
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 731 OUT2 149
Algorithms - Point-to-segment distance 1 passed
100.0%
IN8 771 OUT2 973
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT2 973
Algorithms - Prime factorization 1 passed
100.0%
IN8 742 OUT3 246
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 742 OUT3 246
Algorithms - Product of array except self 1 passed
100.0%
IN17 841 OUT6 666
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 841 OUT6 666
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN8 808 OUT2 013
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 808 OUT2 013
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN8 730 OUT1 310
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 730 OUT1 310
Algorithms - Reverse words & Hamming distance 1 passed
100.0%
IN8 734 OUT2 227
✓
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 734 OUT2 227
Algorithms - Rod cutting 1 passed
100.0%
IN8 764 OUT4 274
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 764 OUT4 274
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 753 OUT2 945
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT2 945
Algorithms - Rotate array right by k 1 passed
100.0%
IN8 757 OUT3 531
✓
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 757 OUT3 531
Algorithms - Rotate grid 90 CW (discriminator) 1 passed
100.0%
IN8 760 OUT3 735
✓
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 760 OUT3 735
Algorithms - RPN evaluator 1 passed
100.0%
IN8 762 OUT3 208
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT3 208
Algorithms - Run-length compression (if shorter) 1 failed
0.0%
IN8 734 OUT2 861
×
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Compress([aaabbbccccd]) got "aaabbbccccd" expected "a3b3c4d1" Values: r.ResultJson = "\"aaabbbccccd\"" exp = "\"a3b3c4d1\""
Failed IN8 734 OUT2 861
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 780 OUT2 930
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 780 OUT2 930
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN17 951 OUT4 659
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN17 951 OUT4 659
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 742 OUT1 216
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 742 OUT1 216
Algorithms - Sliding window maximum 1 passed
100.0%
IN17 794 OUT7 316
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN17 794 OUT7 316
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN8 743 OUT3 123
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 743 OUT3 123
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 735 OUT3 360
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT3 360
Algorithms - Strongly connected components 1 passed
100.0%
IN28 718 OUT19 088
✓
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN28 718 OUT19 088
Algorithms - Subset sum reachability 1 passed
100.0%
IN8 719 OUT3 076
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT3 076
Algorithms - Substring search (KMP) 1 failed
0.0%
IN8 741 OUT3 060
×
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: IndexOf([mississippi],[issip]) got -1 expected 4 Values: r.ResultJson = "-1"
Failed IN8 741 OUT3 060
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN8 720 OUT1 711
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 720 OUT1 711
Algorithms - Temperature conversion 1 passed
100.0%
IN8 731 OUT714
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 731 OUT714
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN17 972 OUT10 245
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN17 972 OUT10 245
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 732 OUT793
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 732 OUT793
Algorithms - Trapping rain water 1 failed
0.0%
IN8 731 OUT3 741
×
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: Trapped([4 2 0 3 2 5]) got 3 expected 9 Values: r.ResultJson = "3"
Failed IN8 731 OUT3 741
Algorithms - Two-sum indices 1 passed
100.0%
IN17 690 OUT3 907
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN17 690 OUT3 907
Algorithms - Unique grid paths 1 failed
0.0%
IN8 713 OUT3 121
×
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == RefUnique(w, h).ToString() Context: UniquePaths(3,2) got 2 Values: r.ResultJson = "2"
Failed IN8 713 OUT3 121
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN8 718 OUT972
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 718 OUT972
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 736 OUT2 931
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 736 OUT2 931
Algorithms - Z-function 1 passed
100.0%
IN8 737 OUT3 357
✓
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 737 OUT3 357
Database - Conditional aggregation pivot 1 passed
100.0%
IN945 OUT336
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN945 OUT336
Database - Count distinct opponents 1 passed
100.0%
IN925 OUT265
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN925 OUT265
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN955 OUT614
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN955 OUT614
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN932 OUT855
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN932 OUT855
Database - JOIN player totals (two tables) 1 passed
100.0%
IN954 OUT515
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT515
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN928 OUT690
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN928 OUT690
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN958 OUT194
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN958 OUT194
Database - Players above average score (subquery) 1 passed
100.0%
IN923 OUT300
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN923 OUT300
Database - Players who never played (anti-join) 1 passed
100.0%
IN920 OUT461
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN920 OUT461
Database - RANK window function 1 passed
100.0%
IN950 OUT925
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN950 OUT925
Database - Running total (window function) 1 passed
100.0%
IN947 OUT266
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN947 OUT266
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN954 OUT663
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN954 OUT663
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN955 OUT267
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN955 OUT267
Database - Self-join same-team pairs 1 passed
100.0%
IN938 OUT402
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN938 OUT402
Database - Top scorer per region 1 passed
100.0%
IN940 OUT1 069
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN940 OUT1 069
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN932 OUT212
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN932 OUT212
Database - Upsert with max merge 1 passed
100.0%
IN948 OUT486
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN948 OUT486
SDLC - Acceptance criteria check 1 passed
100.0%
IN8 761 OUT4 459
✓
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 761 OUT4 459
SDLC - Breaking API change detection 1 passed
100.0%
IN8 758 OUT4 292
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 758 OUT4 292
SDLC - Condense without losing facts 1 passed
100.0%
IN1 046 OUT963
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 046 OUT963
SDLC - Config merge with override 1 passed
100.0%
IN17 869 OUT7 293
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN17 869 OUT7 293
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 002 OUT335
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 002 OUT335
SDLC - Locate conflicting requirement pair 1 passed
100.0%
IN28 157 OUT15 468
✓
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN28 157 OUT15 468
SDLC - Locate redundant requirement 1 failed
0.0%
IN8 799 OUT7 912
×
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp.ToString() Context: FindRedundant([x >= 5;x >= 10]) got 1 expected 0 Values: r.ResultJson = "1"
Failed IN8 799 OUT7 912
SDLC - Mask PII to placeholder 1 passed
100.0%
IN970 OUT315
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT315
SDLC - Modules on a dependency cycle 1 passed
100.0%
IN8 764 OUT6 940
✓
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 764 OUT6 940
SDLC - Remove duplicate requirements 1 passed
100.0%
IN943 OUT230
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN943 OUT230
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 010 OUT1 126
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 010 OUT1 126
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 124 OUT684
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 124 OUT684
SDLC - Required semver bump from changelog 1 passed
100.0%
IN8 757 OUT2 444
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN8 757 OUT2 444
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN8 779 OUT2 821
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 779 OUT2 821
SDLC - Requirements completeness (spec coverage gap) 1 passed
100.0%
IN8 774 OUT6 424
✓
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 774 OUT6 424
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN18 149 OUT10 464
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN18 149 OUT10 464
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN2 112 OUT796
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.2 AI queries 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN2 112 OUT796
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN966 OUT265
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN966 OUT265
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN989 OUT1 055
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN989 OUT1 055
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN17 922 OUT8 007
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN17 922 OUT8 007
SDLC - State-machine reachability 1 passed
100.0%
IN8 756 OUT2 164
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 756 OUT2 164
SDLC - Ticket priority sort 1 passed
100.0%
IN8 749 OUT3 523
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 749 OUT3 523
SDLC - Unify glossary term consistency 1 passed
100.0%
IN970 OUT285
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN970 OUT285