Qwen 3.6 35B FP8 Instruct | Benchmark #11

Described in:Qwen 3.6 35B vs Qwen 3.6 27B: benchmark results analysisTesting Qwen 3.6 35B for hobby coding and agentic tasks

Benchmark summary

SC# Coding & Agentic Benchmark by Ai4Users

ModelQwen 3.6 35B QuantizationFP8 ModeInstruct

A custom Ai4Users benchmark suite for SC#, covering code generation, reasoning, and stateful agentic workflows where models use tools, observe results, adapt their actions, recover from failures, and verify the final state.

Score 295/331 89.1% passed
295 passed36 failed331 total 523 AI queries 495 tool calls TOKENS IN6 119 641 TOKENS OUT521 456

Results by difficulty

4 groups
Level Easy
61 / 65 93.8%
passed
102 AI queries 1 tool call IN941 784 OUT71 298
Level Medium
137 / 156 87.8%
passed
257 AI queries 2 tool calls IN2 301 239 OUT223 579
Level Hard
60 / 68 88.2%
passed
116 AI queries 133 tool calls IN1 407 149 OUT166 141
Level VeryHard
37 / 42 88.1%
passed
48 AI queries 359 tool calls IN1 469 469 OUT60 438

Results by category

10 groups
Category AgenticCoding
76.9% 10/13 passed
26 AI queries 0 tool calls TOKENS IN262 624 TOKENS OUT36 430
Category AgenticReasoning
100.0% 6/6 passed
6 AI queries 11 tool calls TOKENS IN190 328 TOKENS OUT7 003
Category AgenticToolUse
94.7% 54/57 passed
57 AI queries 483 tool calls TOKENS IN1 635 546 TOKENS OUT49 093
Category Algorithms
86.1% 93/108 passed
194 AI queries 0 tool calls TOKENS IN1 919 306 TOKENS OUT218 481
Category CodeGeneration
87.6% 233/266 passed
458 AI queries 17 tool calls TOKENS IN4 551 288 TOKENS OUT474 893
Category ContextProcessing
100.0% 9/9 passed
9 AI queries 0 tool calls TOKENS IN9 061 TOKENS OUT362
Category Database
100.0% 17/17 passed
17 AI queries 0 tool calls TOKENS IN16 038 TOKENS OUT577
Category GameDev
85.8% 109/127 passed
225 AI queries 1 tool call TOKENS IN2 167 624 TOKENS OUT220 840
Category InstructionFollowing
100.0% 11/11 passed
12 AI queries 0 tool calls TOKENS IN28 231 TOKENS OUT1 230
Category Reasoning
95.7% 44/46 passed
60 AI queries 256 tool calls TOKENS IN1 013 602 TOKENS OUT71 069

Tests with multiple category tags are counted in each matching category, so category totals may exceed the report total.

Benchmark items
Script / test Status Tokens
Agentic - Blue-Green Deploy (health-gated cutover) 1 passed
100.0%
IN14 575 OUT179
✓
AgenticBlueGreenCutoverHealth-gated blue-green cutover: green is deterministically unhealthy, so the correct outcome is to keep blue live (failed-safe) after observing the precheck; cutting over ships a broken env.1 AI query 4 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 575 OUT179
Agentic - Bugfix (root-cause vs regression) 1 passed
100.0%
IN30 876 OUT510
✓
AgenticBugfixRegressionGuardBugfix with regression guard: fix a defect so the reproduction passes without breaking regression. The naive over-narrow fix passes the repro but fails a regression case; the root-cause fix passes all.1 AI query 2 tool callscategory:AgenticToolUsecategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN30 876 OUT510
Agentic - Cache Invalidation (exact set) 1 passed
100.0%
IN17 603 OUT665
✓
AgenticCacheInvalidationCompletenessCache-invalidation completeness: after changing specific record fields, invalidate exactly the dependent caches (miss one = stale; evict an extra = unnecessary). Both fail the strict check.1 AI query 7 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN17 603 OUT665
Agentic - Canary (metric-gated release) 1 passed
100.0%
IN46 354 OUT1 381
✓
AgenticCanaryMetricGatedReleaseMetric-driven canary: two candidates (one healthy, one regressed); the agent must read canary metrics and promote only the healthy one. Blind promotion ships the regression and fails.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN46 354 OUT1 381
Agentic - Canary variants (5 metric cases) 5 passed
100.0%
IN196 482 OUT5 394
✓
CanaryVariantBothRegressedTwo candidates, BOTH regressed -> promote none, keep the stable build in production.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN31 055 OUT801
✓
CanaryVariantOnlyAHealthyTwo candidates, only A is healthy -> promote A.1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN43 770 OUT1 276
✓
CanaryVariantOnlyBHealthyTwo candidates, only B is healthy -> promote B (do not assume the first listed is best).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN31 067 OUT826
✓
CanaryVariantThreeOneHealthyThree candidates, exactly one healthy -> promote it, reject the other two.1 AI query 14 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN56 584 OUT1 612
✓
CanaryVariantTieBreakLatencyTwo candidates, BOTH healthy -> tie-break on lowest p95 latency (promote the faster one).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN34 006 OUT879
Agentic - Code Review (find injected defect) 1 passed
100.0%
IN13 477 OUT869
✓
AgenticFindInjectedDefectCode review: identify the one hunk that breaks the contract (H3: off-by-one in remaining days) among behaviour-preserving red herrings.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN13 477 OUT869
Agentic - Config Drift (remediate exact) 1 passed
100.0%
IN20 945 OUT523
✓
AgenticConfigDriftRemediationConfig-drift remediation: fix exactly the non-allowlisted drifted keys to desired without touching the environment-specific key. Over-correcting or missing a drifted key fails.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN20 945 OUT523
Agentic - Constraints (multi-section satisfaction) 1 passed
100.0%
IN22 097 OUT806
✓
AgenticConstraintSatisfactionConstraint satisfaction across multiple runbook sections with a tempting-but-invalid default; the agent must intersect all constraints and pick a feasible pool_size.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN22 097 OUT806
Agentic - Constraints variants (5 cases) 5 passed
100.0%
IN50 869 OUT2 394
✓
ConstraintsVariantBatchSizebatch_size in [100,1000], multiple of 100, divides 10000 (feasible {100,200,500,1000}); tempting 300 does not divide 10000.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN10 668 OUT684
✓
ConstraintsVariantCacheMbcache_mb in [128,512], power of two (feasible {128,256,512}); tempting "start at 100" is not a power of two.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 833 OUT341
✓
ConstraintsVariantPoolSizepool_size in [40,56], multiple of 8 (feasible {40,48,56}); tempting default 24 violates the minimum.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN9 870 OUT341
✓
ConstraintsVariantTimeoutMstimeout_ms in [200,1000], multiple of 50, and > 750; tempting "typical 500" violates the >750 rule.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN10 428 OUT591
✓
ConstraintsVariantWorkerThreadsworker_threads in [12,64], multiple of 4, and NOT 32; tempting "start at 32" is forbidden.1 AI query 3 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN10 070 OUT437
Agentic - Data Reconciliation (per-field precedence) 1 passed
100.0%
IN14 188 OUT849
✓
AgenticTwoSourceReconciliationTwo-source reconciliation with per-field precedence (email->crm, plan->billing) and missing-record creation; blind whole-source copy or wrong precedence fails the per-field grade.1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN14 188 OUT849
Agentic - Diagnosis (root cause under budget) 1 failed
0.0%
IN7 256 OUT194
×
AgenticRootCauseDiagnosisRoot-cause diagnosis with upward fault propagation: identify the deepest unhealthy component whose dependencies are all healthy (the true root), not a symptomatic component higher up.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Assertion expression evaluated to false: Globals.Get<bool>("diag.has_report", false) Context: Agent did not report a root cause.
Failed IN7 256 OUT194
Agentic - Diagnosis variants (5 cases) 5 passed
100.0%
IN100 341 OUT4 356
✓
DiagnosisVariantChainDiagnosis variant — linear chain a->b->c->d, fault at c (deepest unhealthy with a healthy dep).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 841 OUT668
✓
DiagnosisVariantDeepLeafDiagnosis variant — shared leaf dependency (svcA->svcB->svcC, svcD->svcB), fault at the deep leaf svcC.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN15 258 OUT721
✓
DiagnosisVariantDiamondDiagnosis variant — diamond (top->left,right; left->core; right->core), fault at the convergence node core. Two branches look unhealthy but both converge on the single root.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN14 902 OUT538
✓
DiagnosisVariantTreeDiagnosis variant — tree (web->api,cache; api->auth,db), fault at db.1 AI query 10 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN33 162 OUT816
✓
DiagnosisVariantWideGraphDiagnosis variant — larger 7-node graph, fault mid-graph at n4 (n4->n6 healthy).1 AI query 16 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN22 178 OUT1 613
Agentic - ETL Repair (root-cause in stage 2) 1 passed
100.0%
IN45 548 OUT950
✓
AgenticEtlPipelineRepairETL repair with propagating error: stage2 misconfiguration only surfaces at the stage4 report; the agent must trace back, fix stage2's scale, and reprocess downstream — not patch the symptom.1 AI query 12 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN45 548 OUT950
Agentic - Feature Flag (staged rollout + kill-switch) 1 passed
100.0%
IN24 529 OUT925
✓
AgenticFeatureFlagKillSwitchStaged feature-flag rollout with a kill-switch: the feature is healthy at 10% but spikes from 50%; the agent must observe the spike and roll back to a safe stage rather than ship to 100%.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN24 529 OUT925
Agentic - Game Backend: 1D bouncing ball 1 passed
100.0%
IN8 783 OUT224
✓
GameBackendBounceCodeGenCode-gen: model implements the bouncing-ball position; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 783 OUT224
Agentic - Game Backend: 1D swept anti-tunneling 1 passed
100.0%
IN19 654 OUT2 260
✓
GameBackendAntiTunnelCodeGenCode-gen: model implements swept 1D movement; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 654 OUT2 260
Agentic - Game Backend: 2048 left-move (slide + merge) 1 passed
100.0%
IN8 803 OUT2 038
✓
GameBackend2048CodeGenCode-gen: model implements a 2048 left-move; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 803 OUT2 038
Agentic - Game Backend: 8-direction from vector 1 passed
100.0%
IN8 810 OUT260
✓
GameBackendDir8CodeGenCode-gen: model implements 8-direction classification; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 810 OUT260
Agentic - Game Backend: AABB collision resolution (MTV) 1 passed
100.0%
IN29 252 OUT1 597
✓
GameBackendAabbResolveCodeGenCode-gen: model implements AABB push-out; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN29 252 OUT1 597
Agentic - Game Backend: AABB containment 1 passed
100.0%
IN17 557 OUT207
✓
GameBackendAabbContainsCodeGenCode-gen: model implements AABB containment; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 557 OUT207
Agentic - Game Backend: Acceleration to max speed 1 passed
100.0%
IN8 741 OUT615
✓
GameBackendAccelCodeGenCode-gen: model implements acceleration; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT615
Agentic - Game Backend: Achievement thresholds 1 passed
100.0%
IN26 404 OUT7 872
✓
GameBackendAchievementsCodeGenCode-gen: model implements achievements; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN26 404 OUT7 872
Agentic - Game Backend: Active status effects 1 failed
0.0%
IN38 557 OUT1 415
×
GameBackendStatusDurationCodeGenCode-gen: model implements status duration; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
ActiveAt did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 11:18: Type 'List<string>' has no fields. Only struct values support '.Length'.
Failed IN38 557 OUT1 415
Agentic - Game Backend: Animation frame at time 1 passed
100.0%
IN8 773 OUT909
✓
GameBackendFrameAtTimeCodeGenCode-gen: model implements frame-at-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 773 OUT909
Agentic - Game Backend: Army upkeep income 1 passed
100.0%
IN18 282 OUT901
✓
GameBackendUpkeepCodeGenCode-gen: model implements upkeep; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 282 OUT901
Agentic - Game Backend: Axis-aligned path follow 1 passed
100.0%
IN42 775 OUT3 205
✓
GameBackendPathFollowCodeGenCode-gen: model implements path following; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN42 775 OUT3 205
Agentic - Game Backend: Battleship shot resolution 1 failed
0.0%
IN43 098 OUT3 018
×
GameBackendBattleshipCodeGenCode-gen: model implements Battleship shot resolution; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Fire did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 15:15: Expected a variable name, found '['.
Failed IN43 098 OUT3 018
Agentic - Game Backend: Bounce restitution 1 passed
100.0%
IN8 760 OUT1 528
✓
GameBackendRestitutionCodeGenCode-gen: model implements restitution bounce; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 760 OUT1 528
Agentic - Game Backend: Bresenham line rasterization 1 passed
100.0%
IN19 826 OUT2 338
✓
GameBackendBresenhamCodeGenCode-gen: model implements Bresenham line; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 826 OUT2 338
Agentic - Game Backend: Buff/debuff stacking 1 passed
100.0%
IN18 354 OUT976
✓
GameBackendBuffsCodeGenCode-gen: model implements buff stacking; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 354 OUT976
Agentic - Game Backend: Build queue completions 1 passed
100.0%
IN8 754 OUT2 237
✓
GameBackendBuildQueueCodeGenCode-gen: model implements the build queue; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT2 237
Agentic - Game Backend: Camera-relative movement 1 passed
100.0%
IN8 841 OUT1 257
✓
GameBackendCameraMoveCodeGenCode-gen: model implements camera-relative movement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 841 OUT1 257
Agentic - Game Backend: Card hand sort 1 passed
100.0%
IN20 222 OUT3 144
✓
GameBackendHandSortCodeGenCode-gen: model implements hand sort; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN20 222 OUT3 144
Agentic - Game Backend: Card-game rules (blackjack/deck/compare) 1 passed
100.0%
IN18 709 OUT1 463
✓
GameBackendCardsCodeGenCode-gen: model implements the card-rule functions to spec; each is graded against an exact oracle over fixed cases + random hands drawn from a real deck.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 709 OUT1 463
Agentic - Game Backend: Chart scaling & histogram bins 1 passed
100.0%
IN8 826 OUT898
✓
GameBackendChartsCodeGenCode-gen: model implements chart scaling + binning; graded vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 826 OUT898
Agentic - Game Backend: Checkers captures 1 failed
0.0%
IN8 796 OUT3 414
×
GameBackendCheckersCodeGenCode-gen: model implements checkers captures; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Captures threw: String index 24 is out of range. The string has 23 character(s).
Failed IN8 796 OUT3 414
Agentic - Game Backend: Collision primitives (circle/aabb/segment) 1 failed
0.0%
IN8 999 OUT3 355
×
GameBackendCollisionCodeGenCode-gen: model implements the collision primitives to spec; each is graded against an exact integer oracle over fixed edge cases + random inputs.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
AabbOverlap did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: Entry point 'AabbOverlap' was not found. Available functions: AskAi, RunScript, SkipTest, __CreateInMemoryDatabase, __DbExecute, __DbExecuteScript, __DbInsert, __DbQueryFirstJson, __DbQueryJson, __DbScalarJson, CircleCircle.
Failed IN8 999 OUT3 355
Agentic - Game Backend: Combat turn order (initiative) 1 passed
100.0%
IN8 735 OUT2 690
✓
GameBackendInitiativeCodeGenCode-gen: model implements combat turn order; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT2 690
Agentic - Game Backend: Combo scoring (rising multiplier) 1 passed
100.0%
IN8 758 OUT823
✓
GameBackendComboCodeGenCode-gen: model implements combo scoring; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT823
Agentic - Game Backend: Control-point capture 1 passed
100.0%
IN8 771 OUT1 259
✓
GameBackendCapturePointCodeGenCode-gen: model implements capture point; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 771 OUT1 259
Agentic - Game Backend: Controls & Inventory (spec-driven function battery) 1 passed
100.0%
IN18 192 OUT604
✓
GameBackendControlsCodeGenCode-gen: model implements TurnRight/TurnLeft/StepForward/ReloadMag to spec; each is run over an oracle-checked battery (fixed edge cases + random inputs).2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 192 OUT604
Agentic - Game Backend: Cooldowns & resource regen 1 passed
100.0%
IN8 829 OUT1 436
✓
GameBackendCooldownCodeGenCode-gen: model implements cooldown/regen helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 829 OUT1 436
Agentic - Game Backend: Coyote-time jump 1 passed
100.0%
IN17 584 OUT92
✓
GameBackendCoyoteCodeGenCode-gen: model implements coyote-time; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 584 OUT92
Agentic - Game Backend: Crafting capacity 1 passed
100.0%
IN19 675 OUT2 444
✓
GameBackendCraftingCodeGenCode-gen: model implements crafting count; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 675 OUT2 444
Agentic - Game Backend: Cribbage fifteens 1 passed
100.0%
IN8 751 OUT1 410
✓
GameBackendCribbageCodeGenCode-gen: model implements cribbage fifteens; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 751 OUT1 410
Agentic - Game Backend: Critical-hit damage 1 passed
100.0%
IN8 741 OUT335
✓
GameBackendCritCodeGenCode-gen: model implements crit damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT335
Agentic - Game Backend: Damage over time 1 passed
100.0%
IN8 767 OUT1 279
✓
GameBackendDoTCodeGenCode-gen: model implements damage-over-time; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT1 279
Agentic - Game Backend: Day/night cycle phase 1 passed
100.0%
IN8 753 OUT739
✓
GameBackendDayNightCodeGenCode-gen: model implements day/night phase; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 753 OUT739
Agentic - Game Backend: Dice notation max roll 1 passed
100.0%
IN19 962 OUT1 930
✓
GameBackendDiceCodeGenCode-gen: model implements dice-notation max roll; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 962 OUT1 930
Agentic - Game Backend: Enemy AI state machine 1 passed
100.0%
IN8 854 OUT1 206
✓
GameBackendEnemyFsmCodeGenCode-gen: model implements the enemy FSM; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 854 OUT1 206
Agentic - Game Backend: Equipment slot validation 1 passed
100.0%
IN17 637 OUT217
✓
GameBackendInventorySlotsCodeGenCode-gen: model implements slot validation; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 637 OUT217
Agentic - Game Backend: Flood-fill region size 1 failed
0.0%
IN43 028 OUT3 372
×
GameBackendFloodFillCodeGenCode-gen: model implements flood-fill region size; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
RegionSize did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 27:12: Expected a variable name, found '['.
Failed IN43 028 OUT3 372
Agentic - Game Backend: Fog of war visibility 1 passed
100.0%
IN19 040 OUT1 786
✓
GameBackendFogOfWarCodeGenCode-gen: model implements fog-of-war visibility; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN19 040 OUT1 786
Agentic - Game Backend: Fog reveal (Chebyshev radius) 1 failed
0.0%
IN41 127 OUT2 482
×
GameBackendFogRadiusCodeGenCode-gen: model implements fog reveal; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Revealed did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 8:11: Expected a variable name, found '['.
Failed IN41 127 OUT2 482
Agentic - Game Backend: Friction stop frame 1 passed
100.0%
IN8 749 OUT1 101
✓
GameBackendFrictionCodeGenCode-gen: model implements friction stop; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 749 OUT1 101
Agentic - Game Backend: Game of Life (code-gen vs oracle) 1 failed
0.0%
IN8 808 OUT1 295
×
GameOfLifeCodeGenCode-gen: the model implements Tick(); we simulate its candidate on random boards for several steps and compare every generation to the reference oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
candidate did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 1:53: Char literals must contain exactly one character and close with '''. 4:24: Unexpected character '`'. 4:61: Unexpected character '`'. 21:8: Char literals must contain exactly one character and close with '''. 26:69: Unexpected character '×'. 37:20: Unexpected character '#'. 39:1: Unexpected character '`'. 39:2: Unexpected character '`'. 39:3: Unexpected character '`'. 105:1: Unexpected character '`'. 105:2: Unexpected character '`'. 105:3: Unexpected character '`'. 107:47: Char literals must contain exactly one character and close with '''. 109:58: Char literals must contain exactly one character and close with '''. 111:1: Unexpected character '`'. 111:2: Unexpected character '`'. 111:3: Unexpected character '`'. 172:1: Unexpected character '`'. 172:2: Unexpected character '`'. 172:3: Unexpected character '`'. 176:84: Char literals must contain exactly one character and close with '''.
Failed IN8 808 OUT1 295
Agentic - Game Backend: Greedy coin change 1 passed
100.0%
IN18 434 OUT1 061
✓
GameBackendMakeChangeCodeGenCode-gen: model implements greedy change; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 434 OUT1 061
Agentic - Game Backend: Grid inventory & stacking (Diablo-style) 1 passed
100.0%
IN30 444 OUT2 319
✓
GameBackendInventoryCodeGenCode-gen: model implements the grid-inventory functions to spec; each is graded against an exact oracle over fixed cases + random inputs.3 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN30 444 OUT2 319
Agentic - Game Backend: Grid pathfinding (shortest path, BFS) 1 passed
100.0%
IN46 467 OUT5 385
✓
GameBackendPathfindCodeGenCode-gen: model implements grid shortest-path length; graded against an exact BFS oracle over fixed cases + random grids.4 AI queries 0 tool callscategory:AgenticCodingcategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN46 467 OUT5 385
Agentic - Game Backend: Grid raycast 1 passed
100.0%
IN19 032 OUT1 612
✓
GameBackendRayMarchCodeGenCode-gen: model implements raycast; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 032 OUT1 612
Agentic - Game Backend: Health bar segments 1 passed
100.0%
IN18 372 OUT904
✓
GameBackendHealthBarCodeGenCode-gen: model implements the health bar; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 372 OUT904
Agentic - Game Backend: High-score table insert 1 failed
0.0%
IN43 765 OUT3 349
×
GameBackendHighScoreCodeGenCode-gen: model implements high-score insertion; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Insert did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 7:15: Expected a variable name, found '['.
Failed IN43 765 OUT3 349
Agentic - Game Backend: Hit chance 1 passed
100.0%
IN17 902 OUT437
✓
GameBackendHitChanceCodeGenCode-gen: model implements hit chance; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 902 OUT437
Agentic - Game Backend: Inventory encumbrance 1 passed
100.0%
IN29 102 OUT1 517
✓
GameBackendEncumbranceCodeGenCode-gen: model implements encumbrance; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN29 102 OUT1 517
Agentic - Game Backend: Inventory first-fit placement 1 passed
100.0%
IN27 662 OUT872
✓
GameBackendInventoryFitCodeGenCode-gen: model implements inventory first-fit; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN27 662 OUT872
Agentic - Game Backend: Inventory stack split 1 passed
100.0%
IN17 706 OUT181
✓
GameBackendStackSplitCodeGenCode-gen: model implements stack split; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN17 706 OUT181
Agentic - Game Backend: Isometric projection 1 passed
100.0%
IN8 775 OUT909
✓
GameBackendIsometricCodeGenCode-gen: model implements iso projection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 775 OUT909
Agentic - Game Backend: Jump buffer 1 passed
100.0%
IN8 763 OUT1 399
✓
GameBackendJumpBufferCodeGenCode-gen: model implements jump buffer; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT1 399
Agentic - Game Backend: Knockback with arena clamp 1 passed
100.0%
IN18 645 OUT1 187
✓
GameBackendKnockbackCodeGenCode-gen: model implements knockback; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 645 OUT1 187
Agentic - Game Backend: Leaderboard rank 1 passed
100.0%
IN18 573 OUT1 148
✓
GameBackendLeaderboardRankCodeGenCode-gen: model implements leaderboard rank; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 573 OUT1 148
Agentic - Game Backend: Lifecycle & counters (HP/death/respawn/game-over) 1 passed
100.0%
IN18 272 OUT707
✓
GameBackendLifecycleCodeGenCode-gen: model implements the lifecycle/counter functions to spec; each is graded against an exact oracle over fixed edge cases + random inputs.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 272 OUT707
Agentic - Game Backend: Lifesteal healing 1 passed
100.0%
IN8 746 OUT1 081
✓
GameBackendLifestealCodeGenCode-gen: model implements lifesteal; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 746 OUT1 081
Agentic - Game Backend: Lights Out toggle 1 failed
0.0%
IN40 224 OUT2 356
×
GameBackendLightsOutCodeGenCode-gen: model implements Lights Out toggle; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Toggle did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 5:8: Expected a variable name, found '['.
Failed IN40 224 OUT2 356
Agentic - Game Backend: Match-3 cascade 1 passed
100.0%
IN8 820 OUT1 736
✓
GameBackendMatch3CascadeCodeGenCode-gen: model implements match-3 cascade; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 820 OUT1 736
Agentic - Game Backend: Match-3 detection 1 passed
100.0%
IN8 784 OUT724
✓
GameBackendMatchThreeCodeGenCode-gen: model implements match-3 detection; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 784 OUT724
Agentic - Game Backend: Match-3 swap validity 1 passed
100.0%
IN29 785 OUT2 283
✓
GameBackendMatch3SwapCodeGenCode-gen: model implements match-3 swap validity; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN29 785 OUT2 283
Agentic - Game Backend: Memory match pairs 1 passed
100.0%
IN8 747 OUT1 972
✓
GameBackendMemoryMatchCodeGenCode-gen: model implements memory match; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 747 OUT1 972
Agentic - Game Backend: Mercy invincibility (i-frames) 1 passed
100.0%
IN19 586 OUT2 105
✓
GameBackendInvincibilityCodeGenCode-gen: model implements i-frames damage; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 586 OUT2 105
Agentic - Game Backend: Minesweeper (adjacency + flood-fill reveal) 1 passed
100.0%
IN21 533 OUT4 599
✓
GameBackendMinesweeperCodeGenCode-gen: model implements minesweeper adjacency + flood-fill reveal; graded against an exact oracle over fixed + random boards.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN21 533 OUT4 599
Agentic - Game Backend: Minimap downsample 1 passed
100.0%
IN8 778 OUT457
✓
GameBackendMinimapCodeGenCode-gen: model implements minimap downsampling; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 778 OUT457
Agentic - Game Backend: Minimap marker position 1 passed
100.0%
IN18 893 OUT1 398
✓
GameBackendMinimapMarkerCodeGenCode-gen: model implements minimap marker; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 893 OUT1 398
Agentic - Game Backend: N-in-a-row win detection (Connect-4) 1 failed
0.0%
IN45 202 OUT3 912
×
GameBackendConnect4CodeGenCode-gen: model implements N-in-a-row winner detection; graded vs exact oracle.4 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Winner did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 3:8: Expected a variable name, found '['.
Failed IN45 202 OUT3 912
Agentic - Game Backend: Nonogram row validation 1 passed
100.0%
IN19 407 OUT2 121
✓
GameBackendNonogramCodeGenCode-gen: model implements nonogram validation; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 407 OUT2 121
Agentic - Game Backend: OBB collision (rotating rectangles, SAT) 1 passed
100.0%
IN8 905 OUT7 873
✓
GameBackendObbCodeGenCode-gen: model implements ObbOverlap for two oriented rectangles; graded against an exact integer SAT oracle over fixed + random boxes.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN8 905 OUT7 873
Agentic - Game Backend: Particle lifetime & expiry 1 passed
100.0%
IN8 840 OUT1 296
✓
GameBackendParticlesCodeGenCode-gen: model implements particle lifetime functions; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 840 OUT1 296
Agentic - Game Backend: Party XP share 1 passed
100.0%
IN8 758 OUT1 626
✓
GameBackendXpShareCodeGenCode-gen: model implements XP share; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT1 626
Agentic - Game Backend: Patrol waypoints (ping-pong) 1 passed
100.0%
IN8 781 OUT1 316
✓
GameBackendPatrolCodeGenCode-gen: model implements patrol positioning; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 781 OUT1 316
Agentic - Game Backend: Platformer jump arc 1 passed
100.0%
IN8 772 OUT109
✓
GameBackendJumpCodeGenCode-gen: model implements the jump arc; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 772 OUT109
Agentic - Game Backend: Point on circle (trig) 1 passed
100.0%
IN28 208 OUT942
✓
GameBackendCircleMotionCodeGenCode-gen: model implements point-on-circle; graded vs oracle with +/-1 tolerance.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN28 208 OUT942
Agentic - Game Backend: Poker hand comparison 1 failed
0.0%
IN69 550 OUT15 303
×
GameBackendPokerCompareCodeGenCode-gen: model compares poker hands; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:VeryHardsource:Ai4Users
Compare did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 29:28: Expected '{' after the struct name. Structs are created with 'new Name { Field = value }', found '('.
Failed IN69 550 OUT15 303
Agentic - Game Backend: Poker hand ranking 1 passed
100.0%
IN19 436 OUT2 218
✓
GameBackendPokerCodeGenCode-gen: model implements poker hand-category ranking; graded vs exact oracle.2 AI queries 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN19 436 OUT2 218
Agentic - Game Backend: Pop-cap training 1 passed
100.0%
IN8 759 OUT1 162
✓
GameBackendPopCapCodeGenCode-gen: model implements pop-cap training; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 759 OUT1 162
Agentic - Game Backend: Progress bar fill 1 passed
100.0%
IN8 741 OUT709
✓
GameBackendProgressBarCodeGenCode-gen: model implements progress-bar fill; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 741 OUT709
Agentic - Game Backend: Projectile range (physics/trig) 1 passed
100.0%
IN8 763 OUT588
✓
GameBackendProjectileCodeGenCode-gen: model implements projectile range; graded vs oracle with +/-1 tolerance.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 763 OUT588
Agentic - Game Backend: Projectile with ground bounce 1 passed
100.0%
IN28 299 OUT753
✓
GameBackendProjectileCodeGenCode-gen: model implements the projectile sim; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN28 299 OUT753
Agentic - Game Backend: Resource gathering 1 passed
100.0%
IN8 758 OUT463
✓
GameBackendGatherCodeGenCode-gen: model implements resource gathering; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 758 OUT463
Agentic - Game Backend: Reversi flip count 1 failed
0.0%
IN38 702 OUT1 702
×
GameBackendReversiCodeGenCode-gen: model implements Reversi flip count; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
FlipCount did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 11:8: Expected a variable name, found '['.
Failed IN38 702 OUT1 702
Agentic - Game Backend: Rotate 2D vector (trig) 1 passed
100.0%
IN17 966 OUT465
✓
GameBackendRotateVectorCodeGenCode-gen: model implements vector rotation; graded vs oracle with +/-1 tolerance.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN17 966 OUT465
Agentic - Game Backend: Round-robin deal 1 passed
100.0%
IN18 512 OUT1 039
✓
GameBackendDeckDealCodeGenCode-gen: model implements dealing; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 512 OUT1 039
Agentic - Game Backend: RTS resource economy 1 passed
100.0%
IN8 754 OUT201
✓
GameBackendRtsEconomyCodeGenCode-gen: model implements RTS economy; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 754 OUT201
Agentic - Game Backend: RTS unit counters & damage 1 passed
100.0%
IN8 806 OUT1 019
✓
GameBackendRtsCodeGenCode-gen: model implements RTS counters + damage; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 806 OUT1 019
Agentic - Game Backend: Safest neighbour (danger map) 1 passed
100.0%
IN19 592 OUT2 413
✓
GameBackendDangerMapCodeGenCode-gen: model implements danger-map safest neighbour; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 592 OUT2 413
Agentic - Game Backend: Scroll viewport 1 passed
100.0%
IN8 776 OUT1 657
✓
GameBackendScrollViewCodeGenCode-gen: model implements scroll viewport; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 776 OUT1 657
Agentic - Game Backend: Set card validity 1 passed
100.0%
IN8 755 OUT673
✓
GameBackendSetGameCodeGenCode-gen: model implements Set validity; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT673
Agentic - Game Backend: Shop affordability 1 passed
100.0%
IN8 735 OUT787
✓
GameBackendShopAffordCodeGenCode-gen: model implements shop affordability; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 735 OUT787
Agentic - Game Backend: Sliding puzzle move 1 passed
100.0%
IN19 864 OUT2 529
✓
GameBackendSlidePuzzleCodeGenCode-gen: model implements sliding puzzle move; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 864 OUT2 529
Agentic - Game Backend: Snake head movement 1 passed
100.0%
IN19 234 OUT1 822
✓
GameBackendSnakeCodeGenCode-gen: model implements snake head movement; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 234 OUT1 822
Agentic - Game Backend: Snake tick 1 failed
0.0%
IN19 448 OUT1 901
×
GameBackendSnakeCodeGenCode-gen: model implements the Snake tick; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Tick [1,0;0,0] R food(9,9) got "2,0" expected "2,0;1,0" Values: r.ResultJson = "\"2,0\"" exp = "\"2,0;1,0\""
Failed IN19 448 OUT1 901
Agentic - Game Backend: Snap to grid 1 passed
100.0%
IN18 930 OUT1 459
✓
GameBackendSnapGridCodeGenCode-gen: model implements snap-to-grid; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 930 OUT1 459
Agentic - Game Backend: Sokoban move/push legality 1 passed
100.0%
IN8 854 OUT662
✓
GameBackendSokobanCodeGenCode-gen: model implements Sokoban move legality; graded vs exact oracle.1 AI query 0 tool callscategory:AgenticCodingcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 854 OUT662
Agentic - Game Backend: Solitaire tableau move 1 passed
100.0%
IN8 793 OUT1 962
✓
GameBackendSolitaireCodeGenCode-gen: model implements solitaire move legality; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 793 OUT1 962
Agentic - Game Backend: Spawn scheduler count 1 passed
100.0%
IN8 750 OUT779
✓
GameBackendSpawnSchedulerCodeGenCode-gen: model implements spawn scheduler; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 750 OUT779
Agentic - Game Backend: Spawn-wave alive count 1 passed
100.0%
IN8 762 OUT1 125
✓
GameBackendSpawnWaveCodeGenCode-gen: model implements spawn-wave alive count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 762 OUT1 125
Agentic - Game Backend: Stat level scaling 1 passed
100.0%
IN19 412 OUT207
✓
GameBackendLevelScalingCodeGenCode-gen: model implements level scaling; graded vs exact oracle.1 AI query 1 tool callcategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 412 OUT207
Agentic - Game Backend: Steering seek (greedy pursuit) 1 failed
0.0%
IN8 780 OUT1 208
×
GameBackendSeekCodeGenCode-gen: model implements steering seek; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Seek(0,0->5,2,3) got "3,3" expected "3,2" Values: r.ResultJson = "\"3,3\"" exp = "\"3,2\""
Failed IN8 780 OUT1 208
Agentic - Game Backend: Tactical movement range 1 passed
100.0%
IN20 901 OUT3 743
✓
GameBackendMoveRangeCodeGenCode-gen: model implements movement range; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN20 901 OUT3 743
Agentic - Game Backend: Tech tree eligibility 1 failed
0.0%
IN44 788 OUT3 912
×
GameBackendTechTreeCodeGenCode-gen: model implements tech-tree eligibility; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
CanResearch did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 4:11: Expected a variable name, found '['.
Failed IN44 788 OUT3 912
Agentic - Game Backend: Tetris line clearing 1 passed
100.0%
IN20 168 OUT2 822
✓
GameBackendTetrisCodeGenCode-gen: model implements Tetris line clearing; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN20 168 OUT2 822
Agentic - Game Backend: Threat table top target 1 passed
100.0%
IN8 759 OUT2 364
✓
GameBackendThreatCodeGenCode-gen: model implements threat table; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 759 OUT2 364
Agentic - Game Backend: Tic-tac-toe result 1 failed
0.0%
IN17 568 OUT172
×
GameBackendTicTacToeCodeGenCode-gen: model implements tic-tac-toe result; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Winner([XOXOXOOXO]) got "none" expected "draw" Values: r.ResultJson = "\"none\"" exp = "\"draw\""
Failed IN17 568 OUT172
Agentic - Game Backend: Toroidal wrap (Pac-Man) 1 passed
100.0%
IN28 003 OUT471
✓
GameBackendTorusWrapCodeGenCode-gen: model implements toroidal wrap; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN28 003 OUT471
Agentic - Game Backend: Tower targeting (nearest in range) 1 passed
100.0%
IN8 774 OUT1 495
✓
GameBackendTowerTargetCodeGenCode-gen: model implements tower targeting; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 774 OUT1 495
Agentic - Game Backend: Transaction ledger 1 passed
100.0%
IN19 396 OUT1 978
✓
GameBackendBankCodeGenCode-gen: model implements the ledger; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN19 396 OUT1 978
Agentic - Game Backend: Trick-taking winner 1 passed
100.0%
IN18 756 OUT1 551
✓
GameBackendTrickWinnerCodeGenCode-gen: model implements trick winner; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN18 756 OUT1 551
Agentic - Game Backend: Turn-based duel resolution 1 passed
100.0%
IN8 837 OUT1 753
✓
GameBackendCombatDuelCodeGenCode-gen: model implements the duel resolver; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 837 OUT1 753
Agentic - Game Backend: Typed armor mitigation 1 passed
100.0%
IN18 343 OUT1 020
✓
GameBackendArmorCodeGenCode-gen: model implements armor mitigation; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN18 343 OUT1 020
Agentic - Game Backend: UI menu (wrap/clamp/paginate) 1 failed
0.0%
IN8 853 OUT1 817
×
GameBackendUiMenuCodeGenCode-gen: model implements the UI/menu helpers; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
ClampSlider did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: Entry point 'ClampSlider' was not found. Available functions: AskAi, RunScript, SkipTest, __CreateInMemoryDatabase, __DbExecute, __DbExecuteScript, __DbInsert, __DbQueryFirstJson, __DbQueryJson, __DbScalarJson, MenuMove.
Failed IN8 853 OUT1 817
Agentic - Game Backend: Uno playable cards 1 passed
100.0%
IN19 267 OUT1 834
✓
GameBackendUnoCodeGenCode-gen: model implements Uno playability; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN19 267 OUT1 834
Agentic - Game Backend: Velocity reflection 1 passed
100.0%
IN18 441 OUT1 072
✓
GameBackendReflectCodeGenCode-gen: model implements reflection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN18 441 OUT1 072
Agentic - Game Backend: Wall-slide fall 1 passed
100.0%
IN8 741 OUT628
✓
GameBackendWallSlideCodeGenCode-gen: model implements wall slide; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 741 OUT628
Agentic - Game Backend: War card compare 1 passed
100.0%
IN8 761 OUT1 373
✓
GameBackendWarCodeGenCode-gen: model implements War comparison; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 761 OUT1 373
Agentic - Game Backend: Weighted loot table 1 passed
100.0%
IN8 764 OUT957
✓
GameBackendLootTableCodeGenCode-gen: model implements weighted loot pick; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Easysource:Ai4Users
Passed IN8 764 OUT957
Agentic - Game Backend: Weighted terrain pathfinding 1 failed
0.0%
IN45 939 OUT5 104
×
GameBackendWeightedPathCodeGenCode-gen: model implements weighted grid pathfinding; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
MinCost did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 38:8: Expected a variable name, found '['.
Failed IN45 939 OUT5 104
Agentic - Game Backend: Word-wrap line count 1 passed
100.0%
IN8 746 OUT332
✓
GameBackendTooltipWrapCodeGenCode-gen: model implements word-wrap line count; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT332
Agentic - Game Backend: XP to character level 1 passed
100.0%
IN8 754 OUT880
✓
GameBackendXpLevelCodeGenCode-gen: model implements XP-to-level; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT880
Agentic - Idempotency (poison-retry / no double charge) 1 passed
100.0%
IN19 573 OUT375
✓
AgenticIdempotentReconciliationPoison-retry hazard: a charge returns a transient failure AFTER the effect applied; blind retry double-charges. Correct agent reconciles via status before retrying.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN19 573 OUT375
Agentic - Irreversible Commit (measure twice) 1 failed
0.0%
IN5 416 OUT158
×
AgenticIrreversibleCommitSafetyIrreversible commit under prerequisites: the agent must consult all sources, resolve the dispute and apply the pending credit, THEN finalize. Finalizing early commits a permanent bad state.1 AI query 1 tool callcategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: Globals.Get<bool>("irr.finalized", false) Context: Billing was never finalized.
Failed IN5 416 OUT158
Agentic - Least Privilege (exact grants) 1 passed
100.0%
IN14 872 OUT424
✓
AgenticLeastPrivilegeGrantLeast-privilege grant: provision exactly the documented permission set. Missing one fails the job; granting any extra fails the least-privilege audit. Both are caught by the strict check.1 AI query 6 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN14 872 OUT424
Agentic - Ledger (simulated DB read-modify-write) 1 passed
100.0%
IN13 695 OUT1 045
✓
AgenticLedgerReadModifyWriteSimulated-DB read-modify-write over an account store: apply chained transfers in order, skipping overdrafts, preserving money conservation. Stale reads or reordering fail the grade.1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 695 OUT1 045
Agentic - Ledger variants (5 RMW cases) 5 passed
100.0%
IN120 309 OUT5 904
✓
LedgerVariantEarlyChainLedger RMW variant v2 (4 accounts, early chain then a skip).1 AI query 11 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN28 327 OUT1 345
✓
LedgerVariantFiveAccountsLedger RMW variant v4 (5 accounts, two chains + a skip).1 AI query 8 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN13 611 OUT928
✓
LedgerVariantLongChainLedger RMW variant v5 (6 accounts, long dependent chain).1 AI query 15 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN40 892 OUT2 217
✓
LedgerVariantSmallChainLedger RMW variant v1 (4 accounts, chained batch, one overdraft-skip).1 AI query 7 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN15 760 OUT856
✓
LedgerVariantTightMarginsLedger RMW variant v3 (3 accounts, tight overdraft margins).1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN21 719 OUT558
Agentic - Lock Ordering (deadlock avoidance) 1 passed
100.0%
IN123 128 OUT2 144
✓
AgenticLockOrderingDeadlockAvoidanceDeadlock avoidance: acquire each operation's locks in canonical order; the listed order is a trap. Any out-of-order acquire, missed operation, or leftover held lock fails.1 AI query 25 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN123 128 OUT2 144
Agentic - Lock Ordering variants (5 cases) 4 passed1 failed
80.0%
IN344 374 OUT7 321
✓
LockVariantFiveResFourOps1 AI query 23 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN70 607 OUT1 797
✓
LockVariantFourResThreeOps1 AI query 18 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN77 235 OUT1 450
×
LockVariantHeavyReuse1 AI query 1 tool callcategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: Globals.Get<bool>("op.done." + op, false) Context: Operation not performed: op_1
Failed IN5 551 OUT148
✓
LockVariantReverseListed1 AI query 24 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN117 208 OUT2 170
✓
LockVariantThreeLockOp1 AI query 21 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN73 773 OUT1 756
Agentic - Migration (cascading rollback + reapply) 1 passed
100.0%
IN42 988 OUT1 024
✓
AgenticCascadingMigrationRollbackMulti-stage agentic migration with a happy-path trap: naive in-order apply passes each step but leaves an inconsistent backfill; recovery needs dependency-aware rollback + reapply.1 AI query 11 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN42 988 OUT1 024
Agentic - Requirements (detect contradiction) 1 passed
100.0%
IN7 620 OUT532
✓
AgenticDetectConflictingRequirementsRequirements-analysis: find the one contradictory requirement pair (deterministic; pinned by stated latency numbers) among consistent red herrings.1 AI query 2 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN7 620 OUT532
Agentic - Retry/Circuit-breaker (transient vs hard-down) 1 passed
100.0%
IN35 512 OUT843
✓
AgenticRetryCircuitBreakerRetry/circuit-breaker discipline: persist through a transient failure (svc_a succeeds on attempt 3) but stop and open the circuit on a hard-down service (svc_b), without exceeding the retry budget.1 AI query 10 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN35 512 OUT843
Agentic - Saga (compensation / distributed rollback) 1 passed
100.0%
IN21 132 OUT375
✓
AgenticSagaCompensationDistributed-transaction saga where the final step fails permanently; the only consistent outcome is full compensation of earlier steps in reverse order.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN21 132 OUT375
Agentic - Saga variants (5 compensation cases) 5 passed
100.0%
IN94 084 OUT1 895
✓
SagaVariantCommitAllSucceed3-step saga where every step succeeds -> COMMITTED; the agent must NOT over-compensate a success.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 407 OUT206
✓
SagaVariantFailStep2Of33-step saga where step 2 fails permanently -> compensate only step 1 (aborted); never reaches step 3.1 AI query 4 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN13 639 OUT292
✓
SagaVariantFailStep3Of33-step saga where the final step (3) fails permanently -> compensate steps 1-2 (aborted).1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN19 736 OUT283
✓
SagaVariantFailStep3Of44-step saga where step 3 fails permanently -> compensate steps 1-2 (aborted); step 4 never runs.1 AI query 6 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN20 183 OUT491
✓
SagaVariantFailStep4Of44-step saga where the final step (4) fails permanently -> compensate steps 1-3 (aborted).1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN27 119 OUT623
Agentic - Schema Compat (expand-contract) 1 passed
100.0%
IN25 135 OUT417
✓
AgenticBackwardCompatibleMigrationBackward-compatible (expand-contract) schema migration: add nullable -> backfill -> mark NOT NULL. Any other order permanently breaks compatibility; graded on the whole path, not just the end state.1 AI query 7 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN25 135 OUT417
Agentic - Scratchpad (self-repair, Dyck, tool-decision) 7 passed
100.0%
IN236 697 OUT9 435
✓
AgenticCongruentWindowsRepairAgentic coding: write, execute, inspect feedback, repair, retry.1 AI query 3 tool callscategory:AgenticToolUsecategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN46 369 OUT2 432
✓
AgenticDyckExecutableScratchpadDyck completion using model-written executable SC# scratchpad.1 AI query 4 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN57 487 OUT1 955
✓
ToolDecisionEasyArithmeticTool-decision calibration: trivial arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN21 004 OUT120
✓
ToolDecisionExclusiveMultiplesTool-decision calibration: moderate exact counting.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN21 421 OUT597
✓
ToolDecisionFibonacciModuloTool-decision calibration: exact larger arithmetic.1 AI query 1 tool callcategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 184 OUT382
✓
ToolDecisionLongDyckTool-decision calibration: long Dyck symbolic tracking.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN36 045 OUT2 848
✓
ToolDecisionSubsetCountTool-decision calibration: exact subset counting.1 AI query 2 tool callscategory:AgenticReasoningcategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN33 187 OUT1 101
Agentic - Secret Rotation (zero-downtime ordering) 1 passed
100.0%
IN17 772 OUT721
✓
AgenticZeroDowntimeSecretRotationZero-downtime secret rotation: safe order is add-new -> switch-consumers -> revoke-old. Any other order opens a downtime window (permanently flagged). Graded on the whole path, not just end state.1 AI query 5 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN17 772 OUT721
Agentic - StatefulOps (incident recovery, concurrency replan) 2 passed
100.0%
IN56 197 OUT1 851
✓
AgenticCheckoutIncidentRecoveryStateful agentic incident recovery: inspect, plan, modify, restart, verify and repair.1 AI query 9 tool callscategory:AgenticToolUselevel:Hardsource:Ai4Users
Passed IN23 803 OUT906
✓
AgenticConcurrentDeploymentRecoveryStateful agentic recovery with optimistic concurrency, hidden concurrent mutation, deterministic verification and up to 10 conversational recovery attempts.1 AI query 8 tool callscategory:AgenticToolUselevel:VeryHardsource:Ai4Users
Passed IN32 394 OUT945
Agentic - Test Authoring (write a test that catches the bug) 1 passed
100.0%
IN11 752 OUT695
✓
AgenticWriteBugCatchingTestTest authoring: submit a single test case that is correct per the contract AND catches the bug in the current (upper-bound-missing) Clamp implementation.1 AI query 6 tool callscategory:AgenticToolUsecategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN11 752 OUT695
Agentic - Topological Planning (deps + prereq) 1 passed
100.0%
IN30 478 OUT942
✓
AgenticTopologicalPipelineTopological execution of a task DAG with one unmet external prerequisite; naive listed-order runs fail and the missing credential must be provisioned before its dependent task.1 AI query 9 tool callscategory:AgenticToolUsecategory:Reasoninglevel:VeryHardsource:Ai4Users
Passed IN30 478 OUT942
Algorithms - 0/1 Knapsack (dynamic programming) 1 failed
0.0%
IN41 252 OUT2 608
×
KnapsackCodeGenCode-gen: model implements 0/1 knapsack; graded against an exact DP oracle over fixed + random item sets.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Knapsack did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 10:15: Expected a variable name, found '['.
Failed IN41 252 OUT2 608
Algorithms - 1D elastic collision 1 passed
100.0%
IN8 808 OUT137
✓
ElasticCollision1DCodeGenCode-gen: model implements 1D elastic collision; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 808 OUT137
Algorithms - All-pairs shortest path pair 1 failed
0.0%
IN55 106 OUT7 982
×
FloydWarshallPairCodeGenCode-gen: model implements all-pairs shortest path query; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Dist did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 23:22: Type 'List<string>' has no fields. Only struct values support '.Length'.
Failed IN55 106 OUT7 982
Algorithms - Balanced brackets (stack) 1 passed
100.0%
IN18 697 OUT1 374
✓
ValidBracketsCodeGenCode-gen: model implements bracket validation; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN18 697 OUT1 374
Algorithms - Bellman-Ford shortest path (neg weights/cycles) 1 failed
0.0%
IN55 728 OUT7 793
×
BellmanCodeGenCode-gen: model implements Bellman-Ford; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
ShortestPath did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 11:30: Operator '!=' cannot compare 'string' and 'null'. Only numbers, bools, chars, strings, date/time values and recursively comparable containers/structs can be compared. 41:52: Operator '<' requires numeric, char, string or matching date/time operands, but got 'long' and 'long?'. 60:48: Operator '<' requires numeric, char, string or matching date/time operands, but got 'long' and 'long?'.
Failed IN55 728 OUT7 793
Algorithms - Binary Gray code 1 passed
100.0%
IN18 282 OUT685
✓
GrayCodeCodeGenCode-gen: model implements Gray code; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN18 282 OUT685
Algorithms - Bipartite graph check 1 failed
0.0%
IN45 339 OUT4 391
×
BipartiteCodeGenCode-gen: model implements bipartite check; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
IsBipartite did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 20:11: Expected a variable name, found '['.
Failed IN45 339 OUT4 391
Algorithms - Bit tricks (popcount/pow2/lowbit) 1 passed
100.0%
IN19 252 OUT1 767
✓
BitTricksCodeGenCode-gen: model implements bit tricks; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN19 252 OUT1 767
Algorithms - Caesar cipher 1 failed
0.0%
IN8 735 OUT1 103
×
CaesarCodeGenCode-gen: model implements the Caesar cipher; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Caesar([Hello, World!],13) got "8511412112198, 7498101121113!" expected "Uryyb, Jbeyq!" Values: r.ResultJson = "\"8511412112198, 7498101121113!\"" exp = "\"Uryyb, Jbeyq!\""
Failed IN8 735 OUT1 103
Algorithms - Catalan number 1 passed
100.0%
IN20 136 OUT2 546
✓
CatalanCodeGenCode-gen: model implements Catalan number; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN20 136 OUT2 546
Algorithms - Chinese remainder theorem 1 passed
100.0%
IN28 269 OUT11 126
✓
CrtCodeGenCode-gen: model implements CRT; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN28 269 OUT11 126
Algorithms - Circle-circle MTV 1 passed
100.0%
IN8 852 OUT971
✓
CircleMtvCodeGenCode-gen: model implements circle-circle MTV; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 852 OUT971
Algorithms - Coin change combinations 1 passed
100.0%
IN18 248 OUT899
✓
CoinCombosCodeGenCode-gen: model implements coin combinations; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 248 OUT899
Algorithms - Collatz step count 1 passed
100.0%
IN8 738 OUT806
✓
CollatzCodeGenCode-gen: model implements Collatz step count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 738 OUT806
Algorithms - Connected components (union-find) 1 passed
100.0%
IN8 754 OUT1 847
✓
UnionFindCodeGenCode-gen: model implements connected-component counting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 754 OUT1 847
Algorithms - Container with most water 1 passed
100.0%
IN8 746 OUT483
✓
ContainerWaterCodeGenCode-gen: model implements container with most water; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT483
Algorithms - Count anagram groups 1 passed
100.0%
IN19 229 OUT1 847
✓
AnagramGroupsCodeGenCode-gen: model implements anagram grouping; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN19 229 OUT1 847
Algorithms - Count grid color regions 1 passed
100.0%
IN19 966 OUT2 816
✓
CountComponentsGridCodeGenCode-gen: model implements region counting; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN19 966 OUT2 816
Algorithms - Count islands 1 failed
0.0%
IN44 106 OUT3 951
×
CountIslandsCodeGenCode-gen: model implements island counting; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
CountIslands did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 41:24: Expected a variable name, found '['.
Failed IN44 106 OUT3 951
Algorithms - Count overlapping occurrences 1 passed
100.0%
IN8 735 OUT1 131
✓
RabinKarpCountCodeGenCode-gen: model implements overlapping occurrence count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 735 OUT1 131
Algorithms - Count primes (Sieve of Eratosthenes) 1 passed
100.0%
IN8 714 OUT830
✓
CountPrimesCodeGenCode-gen: model implements prime counting; graded vs exact sieve oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 714 OUT830
Algorithms - Cumulative distribution 1 passed
100.0%
IN8 736 OUT1 332
✓
CdfCodeGenCode-gen: model implements CDF; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 736 OUT1 332
Algorithms - Dijkstra shortest path (weighted graph) 1 passed
100.0%
IN18 770 OUT1 705
✓
DijkstraCodeGenCode-gen: model implements Dijkstra shortest distance; graded against an exact oracle over fixed + random weighted graphs.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 770 OUT1 705
Algorithms - Directed cycle detection 1 passed
100.0%
IN18 728 OUT2 390
✓
DirectedCycleCodeGenCode-gen: model implements cycle detection; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 728 OUT2 390
Algorithms - Distinct subsequences 1 passed
100.0%
IN8 731 OUT490
✓
DistinctSubseqCodeGenCode-gen: model implements distinct subsequences; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Passed IN8 731 OUT490
Algorithms - Divisor count 1 passed
100.0%
IN8 719 OUT112
✓
DivisorCountCodeGenCode-gen: model implements divisor count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 719 OUT112
Algorithms - Downsample by block average 1 passed
100.0%
IN29 036 OUT1 634
✓
ResampleCodeGenCode-gen: model implements block-average downsampling; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN29 036 OUT1 634
Algorithms - Dutch national flag sort 1 passed
100.0%
IN8 727 OUT1 045
✓
DutchFlagSortCodeGenCode-gen: model implements Dutch flag sort; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 727 OUT1 045
Algorithms - Egg drop trials 1 passed
100.0%
IN8 788 OUT1 370
✓
EggDropCodeGenCode-gen: model implements egg drop; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 788 OUT1 370
Algorithms - Equal subset-sum partition 1 passed
100.0%
IN8 730 OUT1 658
✓
PartitionEqualCodeGenCode-gen: model implements equal partition; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 730 OUT1 658
Algorithms - Euler totient 1 passed
100.0%
IN8 719 OUT305
✓
EulerPhiCodeGenCode-gen: model implements Euler's totient; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 719 OUT305
Algorithms - Eulerian path existence 1 passed
100.0%
IN8 778 OUT2 260
✓
EulerianPathExistsCodeGenCode-gen: model implements Eulerian-path existence; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 778 OUT2 260
Algorithms - Extended Euclidean 1 passed
100.0%
IN19 070 OUT1 570
✓
ExtendedGcdCodeGenCode-gen: model implements extended gcd; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN19 070 OUT1 570
Algorithms - Format duration H:MM:SS 1 passed
100.0%
IN17 575 OUT97
✓
FormatTimeCodeGenCode-gen: model implements duration formatting; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN17 575 OUT97
Algorithms - GCD and LCM 1 passed
100.0%
IN18 281 OUT895
✓
GcdLcmCodeGenCode-gen: model implements GCD + LCM; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN18 281 OUT895
Algorithms - Grid transpose 1 failed
0.0%
IN19 420 OUT1 958
×
TransposeCodeGenCode-gen: model implements grid transpose; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Transpose threw: String index 6 is out of range. The string has 6 character(s).
Failed IN19 420 OUT1 958
Algorithms - House robber (max non-adjacent sum) 1 passed
100.0%
IN19 060 OUT1 683
✓
HouseRobberCodeGenCode-gen: model implements house robber; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN19 060 OUT1 683
Algorithms - Integer linear interpolation 1 passed
100.0%
IN17 591 OUT61
✓
LerpIntCodeGenCode-gen: model implements integer lerp; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN17 591 OUT61
Algorithms - Integer square root 1 passed
100.0%
IN8 734 OUT1 306
✓
IntSqrtCodeGenCode-gen: model implements integer sqrt; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 734 OUT1 306
Algorithms - Integer to base-N string 1 passed
100.0%
IN17 933 OUT572
✓
BaseConversionCodeGenCode-gen: model implements int->base string; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN17 933 OUT572
Algorithms - Integer to Roman numeral 1 passed
100.0%
IN35 819 OUT494
✓
RomanCodeGenCode-gen: model implements int->Roman; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN35 819 OUT494
Algorithms - Josephus survivor 1 passed
100.0%
IN8 745 OUT1 217
✓
JosephusCodeGenCode-gen: model implements Josephus survivor; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 745 OUT1 217
Algorithms - Jump game (min jumps) 1 failed
0.0%
IN37 432 OUT1 302
×
JumpGameCodeGenCode-gen: model implements jump game; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
MinJumps did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 4:18: Type 'List<string>' has no fields. Only struct values support '.Length'.
Failed IN37 432 OUT1 302
Algorithms - Kth largest element 1 passed
100.0%
IN8 743 OUT647
✓
KthLargestCodeGenCode-gen: model implements kth largest; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 743 OUT647
Algorithms - Least-squares line fit 1 passed
100.0%
IN31 608 OUT2 925
✓
LinearRegressionCodeGenCode-gen: model implements OLS line fit; graded vs oracle within tolerance.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN31 608 OUT2 925
Algorithms - Levenshtein edit distance (DP) 1 passed
100.0%
IN8 713 OUT645
✓
EditDistanceCodeGenCode-gen: model implements Levenshtein edit distance; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 713 OUT645
Algorithms - Log-scale bucket index 1 passed
100.0%
IN18 941 OUT1 435
✓
LogScaleBinsCodeGenCode-gen: model implements log-scale binning; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 941 OUT1 435
Algorithms - Logarithmic bin index 1 passed
100.0%
IN8 767 OUT1 553
✓
LogBinsCodeGenCode-gen: model implements log bins; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 767 OUT1 553
Algorithms - Longest common prefix 1 passed
100.0%
IN8 726 OUT1 359
✓
CommonPrefixCodeGenCode-gen: model implements longest common prefix; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 726 OUT1 359
Algorithms - Longest common subsequence 1 passed
100.0%
IN8 711 OUT641
✓
LcsCodeGenCode-gen: model implements LCS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 711 OUT641
Algorithms - Longest common substring 1 passed
100.0%
IN8 728 OUT1 110
✓
CommonSubstringCodeGenCode-gen: model implements longest common substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 728 OUT1 110
Algorithms - Longest increasing subsequence (DP) 1 passed
100.0%
IN8 745 OUT2 168
✓
LISCodeGenCode-gen: model implements LIS length; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 745 OUT2 168
Algorithms - Longest palindromic substring 1 passed
100.0%
IN18 339 OUT1 356
✓
LongestPalindromeCodeGenCode-gen: model implements longest palindromic substring length; graded vs oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 339 OUT1 356
Algorithms - Longest repeated substring 1 passed
100.0%
IN19 247 OUT1 862
✓
LongestRepeatedCodeGenCode-gen: model implements longest repeated substring; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN19 247 OUT1 862
Algorithms - Lower bound (binary search) 1 passed
100.0%
IN8 756 OUT919
✓
LowerBoundCodeGenCode-gen: model implements lower bound; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 756 OUT919
Algorithms - Luhn checksum validation 1 passed
100.0%
IN18 887 OUT1 483
✓
LuhnCodeGenCode-gen: model implements Luhn validation; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 887 OUT1 483
Algorithms - Majority element 1 passed
100.0%
IN18 908 OUT1 671
✓
MajorityElementCodeGenCode-gen: model implements majority element; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 908 OUT1 671
Algorithms - Matrix chain multiplication 1 failed
0.0%
IN8 756 OUT2 633
×
MatrixChainCodeGenCode-gen: model implements matrix-chain order; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
MinMult threw: List index 5 is out of range. The list has 5 element(s).
Failed IN8 756 OUT2 633
Algorithms - Maximum subarray sum (Kadane) 1 passed
100.0%
IN8 746 OUT1 409
✓
MaxSubarrayCodeGenCode-gen: model implements maximum subarray sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 746 OUT1 409
Algorithms - Merge K sorted lists 1 passed
100.0%
IN18 761 OUT1 401
✓
MergeKSortedCodeGenCode-gen: model implements merge K sorted; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN18 761 OUT1 401
Algorithms - Merge overlapping intervals 1 passed
100.0%
IN19 081 OUT1 974
✓
MergeIntervalsCodeGenCode-gen: model implements interval merging; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN19 081 OUT1 974
Algorithms - Min-max normalization 1 passed
100.0%
IN8 748 OUT2 156
✓
MinMaxScaleCodeGenCode-gen: model implements min-max scaling; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 748 OUT2 156
Algorithms - Minimum coin change (DP) 1 passed
100.0%
IN8 739 OUT2 110
✓
CoinChangeCodeGenCode-gen: model implements min-coin change; graded vs exact DP oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 739 OUT2 110
Algorithms - Minimum knight moves (BFS) 1 failed
0.0%
IN41 015 OUT2 851
×
KnightMovesCodeGenCode-gen: model implements min knight moves; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
MinMoves did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 8:8: Expected a variable name, found '['.
Failed IN41 015 OUT2 851
Algorithms - Minimum path sum (grid DP) 1 passed
100.0%
IN8 752 OUT1 606
✓
MinPathSumCodeGenCode-gen: model implements min path sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 752 OUT1 606
Algorithms - Minimum spanning tree (Kruskal) 1 passed
100.0%
IN21 404 OUT4 352
✓
KruskalCodeGenCode-gen: model implements Kruskal MST; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN21 404 OUT4 352
Algorithms - Minimum window substring 1 failed
0.0%
IN8 760 OUT1 964
×
MinWindowContainsCodeGenCode-gen: model implements minimum window substring; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Assertion expression evaluated to false: res.ResultJson == exp Context: Window(ADOBECODEBANC,ABC) got "" expected "BANC" Values: res.ResultJson = "\"\"" exp = "\"BANC\""
Failed IN8 760 OUT1 964
Algorithms - Modular exponentiation (fast pow) 1 passed
100.0%
IN34 336 OUT6 771
✓
ModPowCodeGenCode-gen: model implements modular exponentiation; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN34 336 OUT6 771
Algorithms - Modular inverse (extended Euclid) 1 passed
100.0%
IN20 332 OUT2 971
✓
ModInverseCodeGenCode-gen: model implements modular inverse; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN20 332 OUT2 971
Algorithms - Moving average 1 passed
100.0%
IN8 750 OUT1 497
✓
MovingAverageCodeGenCode-gen: model implements moving average; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT1 497
Algorithms - Next greater element 1 passed
100.0%
IN8 733 OUT290
✓
NextGreaterCodeGenCode-gen: model implements next greater element; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT290
Algorithms - Next lexicographic permutation 1 passed
100.0%
IN8 741 OUT2 038
✓
NextPermutationCodeGenCode-gen: model implements next permutation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 741 OUT2 038
Algorithms - Nth Fibonacci mod m 1 passed
100.0%
IN19 065 OUT1 950
✓
FibModCodeGenCode-gen: model implements nth Fibonacci mod; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN19 065 OUT1 950
Algorithms - Overlapping substring count 1 passed
100.0%
IN8 725 OUT903
✓
SubstrCountCodeGenCode-gen: model implements substring count; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 725 OUT903
Algorithms - Palindrome & anagram checks 1 passed
100.0%
IN33 095 OUT3 945
✓
PalindromeCodeGenCode-gen: model implements palindrome + anagram; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN33 095 OUT3 945
Algorithms - Pascal triangle row 1 passed
100.0%
IN8 733 OUT1 757
✓
PascalRowCodeGenCode-gen: model implements Pascal's row; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 733 OUT1 757
Algorithms - Point-to-segment distance 1 passed
100.0%
IN8 773 OUT273
✓
PointSegmentDistanceCodeGenCode-gen: model implements point-to-segment distance; graded vs oracle within tolerance.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 773 OUT273
Algorithms - Prime factorization 1 passed
100.0%
IN8 744 OUT1 674
✓
PrimeFactorizeCodeGenCode-gen: model implements prime factorization; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 744 OUT1 674
Algorithms - Product of array except self 1 passed
100.0%
IN8 750 OUT2 166
✓
ProductExceptSelfCodeGenCode-gen: model implements product except self; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 750 OUT2 166
Algorithms - Quadratic Bezier point 1 passed
100.0%
IN18 596 OUT1 093
✓
BezierPointCodeGenCode-gen: model evaluates a quadratic Bézier; graded vs oracle within tolerance.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN18 596 OUT1 093
Algorithms - Range sum via prefix sums 1 passed
100.0%
IN8 732 OUT890
✓
PrefixSumRangeCodeGenCode-gen: model implements range sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 732 OUT890
Algorithms - Reverse words & Hamming distance 1 failed
0.0%
IN37 939 OUT1 253
×
ReverseWordsCodeGenCode-gen: model implements reverse-words + Hamming; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
ReverseWords did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 7:18: Type 'List<string>' has no fields. Only struct values support '.Length'.
Failed IN37 939 OUT1 253
Algorithms - Rod cutting 1 passed
100.0%
IN8 766 OUT1 450
✓
RodCuttingCodeGenCode-gen: model implements rod cutting; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 766 OUT1 450
Algorithms - Roman numeral to integer 1 passed
100.0%
IN8 755 OUT977
✓
RomanToIntCodeGenCode-gen: model implements Roman-to-int; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 755 OUT977
Algorithms - Rotate array right by k 1 failed
0.0%
IN40 281 OUT2 214
×
RotateArrayCodeGenCode-gen: model implements right rotation; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
RotateRight did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 8:11: Expected a variable name, found '['.
Failed IN40 281 OUT2 214
Algorithms - Rotate grid 90 CW (discriminator) 1 passed
100.0%
IN25 551 OUT8 083
✓
RotateMatrixCodeGenCode-gen: model implements 90-degree CW rotation; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:GameDevlevel:Hardsource:Ai4Users
Passed IN25 551 OUT8 083
Algorithms - RPN evaluator 1 passed
100.0%
IN19 255 OUT1 916
✓
RpnCodeGenCode-gen: model implements an RPN evaluator; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN19 255 OUT1 916
Algorithms - Run-length compression (if shorter) 1 passed
100.0%
IN29 129 OUT1 660
✓
StringCompressCodeGenCode-gen: model implements string compression; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN29 129 OUT1 660
Algorithms - Run-length encoding (encode/decode) 1 passed
100.0%
IN8 782 OUT458
✓
RunLengthCodeGenCode-gen: model implements RLE encode+decode; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 782 OUT458
Algorithms - Semantic versioning (compare + bump) 1 passed
100.0%
IN18 179 OUT818
✓
SemVerCodeGenCode-gen: model implements semver compare + bump; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:InstructionFollowinglevel:Easysource:Ai4Users
Passed IN18 179 OUT818
Algorithms - Single-pile Nim (optimal play) 1 passed
100.0%
IN8 744 OUT701
✓
NimCodeGenCode-gen: model implements optimal Nim; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 744 OUT701
Algorithms - Sliding window maximum 1 passed
100.0%
IN29 110 OUT1 863
✓
SlidingWindowMaxCodeGenCode-gen: model implements sliding window maximum; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN29 110 OUT1 863
Algorithms - Spiral matrix traversal 1 passed
100.0%
IN8 745 OUT433
✓
SpiralMatrixCodeGenCode-gen: model implements spiral traversal; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 745 OUT433
Algorithms - Square matrix multiply 1 passed
100.0%
IN8 737 OUT1 299
✓
MatMulCodeGenCode-gen: model implements square matrix multiply; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN8 737 OUT1 299
Algorithms - Strongly connected components 1 failed
0.0%
IN47 841 OUT5 536
×
SccCountCodeGenCode-gen: model implements SCC count; graded vs exact oracle.4 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:VeryHardsource:Ai4Users
Count did not compile: SC# compilation failed inside the script runner. Compiler diagnostics: 49:59: Expected ')' to close the argument list, found 'stack'.
Failed IN47 841 OUT5 536
Algorithms - Subset sum reachability 1 passed
100.0%
IN19 873 OUT2 694
✓
SubsetSumCodeGenCode-gen: model implements subset-sum reachability; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Mediumsource:Ai4Users
Passed IN19 873 OUT2 694
Algorithms - Substring search (KMP) 1 passed
100.0%
IN19 588 OUT2 424
✓
KmpCodeGenCode-gen: model implements KMP search; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN19 588 OUT2 424
Algorithms - Sum of digits & digital root 1 passed
100.0%
IN17 517 OUT202
✓
DigitalRootCodeGenCode-gen: model implements sum-of-digits + digital root; graded vs exact oracle.2 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN17 517 OUT202
Algorithms - Temperature conversion 1 passed
100.0%
IN8 733 OUT366
✓
TemperatureCodeGenCode-gen: model implements temperature conversion; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 733 OUT366
Algorithms - Topological sort (lexicographically smallest) 1 passed
100.0%
IN8 774 OUT6 823
✓
TopoCodeGenCode-gen: model implements lexicographically-smallest topological sort.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 774 OUT6 823
Algorithms - Trailing zeros of factorial 1 passed
100.0%
IN8 734 OUT800
✓
TrailingZerosCodeGenCode-gen: model implements trailing zeros; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 734 OUT800
Algorithms - Trapping rain water 1 passed
100.0%
IN35 894 OUT5 300
✓
TrappingRainCodeGenCode-gen: model implements trapping rain water; graded vs exact oracle.3 AI queries 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN35 894 OUT5 300
Algorithms - Two-sum indices 1 passed
100.0%
IN8 740 OUT1 316
✓
TwoSumCodeGenCode-gen: model implements two-sum; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 740 OUT1 316
Algorithms - Unique grid paths 1 passed
100.0%
IN8 715 OUT1 436
✓
UniquePathsCodeGenCode-gen: model implements unique paths; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 715 OUT1 436
Algorithms - Valid Sudoku unit 1 passed
100.0%
IN8 720 OUT902
✓
SudokuUnitCodeGenCode-gen: model implements Sudoku unit validation; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Easysource:Ai4Users
Passed IN8 720 OUT902
Algorithms - Wildcard string matching 1 passed
100.0%
IN8 738 OUT3 368
✓
WildcardMatchCodeGenCode-gen: model implements wildcard match; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 738 OUT3 368
Algorithms - Z-function 1 passed
100.0%
IN8 739 OUT1 521
✓
ZFunctionCodeGenCode-gen: model implements the Z-function; graded vs exact oracle.1 AI query 0 tool callscategory:Algorithmscategory:CodeGenerationlevel:Hardsource:Ai4Users
Passed IN8 739 OUT1 521
Database - Conditional aggregation pivot 1 passed
100.0%
IN947 OUT63
✓
PivotCountsCodeGenCode-gen: model writes the pivot query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN947 OUT63
Database - Count distinct opponents 1 passed
100.0%
IN927 OUT19
✓
DistinctCountCodeGenCode-gen: model writes the COUNT(DISTINCT) query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Easysource:Ai4Users
Passed IN927 OUT19
Database - Date-range filter (BETWEEN) 1 passed
100.0%
IN957 OUT42
✓
DateRangeCodeGenCode-gen: model writes the date-range query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN957 OUT42
Database - EXISTS subquery (teams with matches) 1 passed
100.0%
IN934 OUT27
✓
ExistsSubqueryCodeGenCode-gen: model writes the EXISTS query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN934 OUT27
Database - JOIN player totals (two tables) 1 passed
100.0%
IN956 OUT36
✓
JoinScoresCodeGenCode-gen: model writes a JOIN + aggregate query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT36
Database - LEFT JOIN anti-join (no items) 1 passed
100.0%
IN930 OUT29
✓
LeftJoinNullsCodeGenCode-gen: model writes the anti-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN930 OUT29
Database - Player stats SQL (multi-aggregate, QueryJson) 1 passed
100.0%
IN960 OUT36
✓
PlayerStatsCodeGenCode-gen: model writes a multi-aggregate stats query; graded by comparing its QueryJson output to the oracle query's (arbitrary shape, no struct).1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN960 OUT36
Database - Players above average score (subquery) 1 passed
100.0%
IN925 OUT26
✓
AboveAverageCodeGenCode-gen: model writes an above-average query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN925 OUT26
Database - Players who never played (anti-join) 1 passed
100.0%
IN922 OUT29
✓
NeverPlayedCodeGenCode-gen: model writes an anti-join query; graded via QueryJson vs oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN922 OUT29
Database - RANK window function 1 passed
100.0%
IN952 OUT27
✓
WindowRankCodeGenCode-gen: model writes the RANK() query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN952 OUT27
Database - Running total (window function) 1 passed
100.0%
IN949 OUT36
✓
RunningTotalCodeGenCode-gen: model writes the window running-total query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN949 OUT36
Database - Scoreboard SQL (players with >1 win, HAVING) 1 passed
100.0%
IN956 OUT33
✓
WinFilterCodeGenCode-gen: model writes a HAVING query; runs under try/catch with self-repair; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN956 OUT33
Database - Scoreboard SQL (top scorers query) 1 passed
100.0%
IN957 OUT27
✓
ScoreboardTopScorersCodeGenCode-gen: model writes a scoreboard SQL query; runs under try/catch with a self-repair loop on SQL errors; result compared to the oracle query.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN957 OUT27
Database - Self-join same-team pairs 1 passed
100.0%
IN940 OUT44
✓
SelfJoinCodeGenCode-gen: model writes the self-join query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Mediumsource:Ai4Users
Passed IN940 OUT44
Database - Top scorer per region 1 passed
100.0%
IN942 OUT51
✓
TopPerGroupCodeGenCode-gen: model writes the per-group top query; compared to the oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN942 OUT51
Database - UPDATE restock (SQL write) 1 passed
100.0%
IN934 OUT17
✓
UpdateInventoryCodeGenCode-gen: model writes an UPDATE; applied under try/catch, resulting state compared (via QueryJson) to the oracle update's state.1 AI query 0 tool callscategory:CodeGenerationcategory:Databasecategory:GameDevlevel:Mediumsource:Ai4Users
Passed IN934 OUT17
Database - Upsert with max merge 1 passed
100.0%
IN950 OUT35
✓
UpsertCodeGenCode-gen: model writes the upsert; executed on a fresh DB and the table compared.1 AI query 0 tool callscategory:CodeGenerationcategory:Databaselevel:Hardsource:Ai4Users
Passed IN950 OUT35
SDLC - Acceptance criteria check 1 failed
0.0%
IN8 763 OUT1 638
×
SdlcAcceptanceCodeGenCode-gen: model implements acceptance-criteria check; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Assertion expression evaluated to false: r.ResultJson == exp Context: Failing([latency:<=:100;uptime:>=:99],[latency:80;uptime:99]) got "latency uptime" expected "none" Values: r.ResultJson = "\"latency uptime\"" exp = "\"none\""
Failed IN8 763 OUT1 638
SDLC - Breaking API change detection 1 passed
100.0%
IN19 846 OUT2 678
✓
SdlcApiBreakingCodeGenCode-gen: model implements API-breaking detection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN19 846 OUT2 678
SDLC - Condense without losing facts 1 passed
100.0%
IN1 048 OUT55
✓
NoInfoLossCodeGenRedaction test: model condenses keeping facts; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 048 OUT55
SDLC - Config merge with override 1 passed
100.0%
IN18 471 OUT1 196
✓
ConfigMergeCodeGenCode-gen: model implements config merge; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN18 471 OUT1 196
SDLC - Extract fields into fixed template 1 passed
100.0%
IN1 004 OUT22
✓
FieldExtractCodeGenRedaction test: model extracts fields into the template; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 004 OUT22
SDLC - Locate conflicting requirement pair 1 passed
100.0%
IN57 009 OUT8 652
✓
SdlcConstraintConflictCodeGenCode-gen: model locates the conflicting requirement pair; graded vs exact oracle.4 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN57 009 OUT8 652
SDLC - Locate redundant requirement 1 passed
100.0%
IN8 801 OUT5 753
✓
SdlcRedundantRequirementCodeGenCode-gen: model locates a redundant requirement; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN8 801 OUT5 753
SDLC - Mask PII to placeholder 1 passed
100.0%
IN972 OUT42
✓
MaskPiiCodeGenRedaction test: model masks PII to a placeholder; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT42
SDLC - Modules on a dependency cycle 1 passed
100.0%
IN21 243 OUT4 217
✓
DependencyCycleModulesCodeGenCode-gen: model implements dependency-cycle detection; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Hardsource:Ai4Users
Passed IN21 243 OUT4 217
SDLC - Remove duplicate requirements 1 passed
100.0%
IN945 OUT10
✓
DeduplicateCodeGenRedaction test: model removes duplicate requirements; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN945 OUT10
SDLC - Renumber requirements sequentially 1 passed
100.0%
IN1 012 OUT42
✓
RenumberCodeGenRedaction test: model renumbers sequentially; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 012 OUT42
SDLC - Reorganize notes into section template 1 passed
100.0%
IN1 126 OUT94
✓
RewriteSectionsCodeGenRedaction test: model reorganizes the notes; deterministic checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 126 OUT94
SDLC - Required semver bump from changelog 1 passed
100.0%
IN17 620 OUT1 238
✓
SemverBumpCodeGenCode-gen: model implements the semver-bump rule; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Easysource:Ai4Users
Passed IN17 620 OUT1 238
SDLC - Requirement-to-test traceability 1 passed
100.0%
IN8 781 OUT1 085
✓
SdlcTraceabilityCodeGenCode-gen: model implements traceability gap; graded vs exact oracle.1 AI query 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN8 781 OUT1 085
SDLC - Requirements completeness (spec coverage gap) 1 passed
100.0%
IN31 270 OUT4 671
✓
SdlcSpecCoverageCodeGenCode-gen: model implements spec-gap detection; graded vs exact oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN31 270 OUT4 671
SDLC - Requirements consistency (contradiction detection) 1 passed
100.0%
IN35 645 OUT5 689
✓
ConsistencyCodeGenCode-gen: model implements requirements-consistency checking; graded vs oracle.3 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN35 645 OUT5 689
SDLC - Reshape prose into JSON template 1 passed
100.0%
IN1 014 OUT28
✓
JsonShapeCodeGenRedaction test: model reshapes prose into JSON; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN1 014 OUT28
SDLC - Reshape rows into Markdown table 1 passed
100.0%
IN968 OUT31
✓
TableFormatCodeGenRedaction test: model builds a Markdown table; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN968 OUT31
SDLC - Rewrite in imperative requirement style 1 passed
100.0%
IN991 OUT50
✓
StyleRewriteCodeGenRedaction test: model rewrites notes in imperative style; checker + self-review loop.1 AI query 0 tool callscategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN991 OUT50
SDLC - Roll up estimates over task tree 1 passed
100.0%
IN19 378 OUT1 989
✓
EstimateRollupCodeGenCode-gen: model implements estimate roll-up over a task tree; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN19 378 OUT1 989
SDLC - State-machine reachability 1 passed
100.0%
IN19 489 OUT2 287
✓
SdlcStateReachableCodeGenCode-gen: model implements state reachability; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN19 489 OUT2 287
SDLC - Ticket priority sort 1 passed
100.0%
IN18 972 OUT1 860
✓
SdlcPrioritySortCodeGenCode-gen: model implements priority sort; graded vs exact oracle.2 AI queries 0 tool callscategory:CodeGenerationcategory:Reasoninglevel:Mediumsource:Ai4Users
Passed IN18 972 OUT1 860
SDLC - Unify glossary term consistency 1 passed
100.0%
IN972 OUT38
✓
GlossaryCodeGenRedaction test: model unifies synonyms to the canonical term; checker + self-review loop.1 AI query 0 tool callscategory:ContextProcessingcategory:InstructionFollowinglevel:Mediumsource:Ai4Users
Passed IN972 OUT38